Spectral Un-rotation : Effects and Watermarking

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  • čas přidán 13. 05. 2024
  • adding effects before un-rotating the spectral image produce some interesting results
    this is the third video of the spectral rotation tutorials
    previous video on how to achieve 90 degree spectral rotations : • 90 degree rotations : ...
    in the first spectral rotation video i mentioned it was "impractical" or "only for looks". now i am enlightening myself with other experiments, that are explored in this video.
    applying an effect before un-rotating the signal can yield very interesting results.
    additionally near the end of the video, i explore how one could watermark a song with a vocal phrase (albeit i did in not the most optimal way ahaa~)
    0:00 intro
    1:10 distortion
    3:11 frequency shifter vibrato
    4:04 pitch vibrato
    6:22 delay
    8:40 reverb
    10:26 using an eq curve as a volume envelope
    13:21 watermark experiment

Komentáře • 243

  • @ykang7420
    @ykang7420 Před 17 dny +9

    Has anyone tried this w cubases stock convolution plugin? Its not working for me.

    • @ykang7420
      @ykang7420 Před 17 dny

      Its clearly doing something but it neither sounds nor looks anything like whats happening here. Great video btw!

  • @WangleLine
    @WangleLine Před 19 dny +195

    You discovered a whole new paradigm of weird sound design, it's insane. There's so much you can do in between a sandwich of spectral rotation. Ahhh this is exciting

    • @orthodynamicstereonails
      @orthodynamicstereonails Před 19 dny +6

      I wouldn’t say he discovered it, but I agree it’s not popularized and a very cool concept

    • @dominobuilder100
      @dominobuilder100 Před 19 dny +9

      @@orthodynamicstereonails I would say he discovered it, maybe just not first

    • @orthodynamicstereonails
      @orthodynamicstereonails Před 19 dny +4

      @@dominobuilder100 that’s what discovering is to me, doing it first lol

    • @kempt.
      @kempt. Před 19 dny +14

      if two different people, unknown to each other, discover the same thing at different times, is the person who found it first the only one who "discovered" it?

    • @Jaspev
      @Jaspev Před 19 dny +2

      WrangleLine!! I'm glad you found this vid. I'll be spectrally-rotating all your future music looking for secret watermarks. lol

  • @VirtualRiot
    @VirtualRiot Před 19 dny +117

    I love absolutely everything about this

    • @gk_debut
      @gk_debut Před 18 dny +9

      For some reason, I thought you'd end up here 😭

    • @EquatorAU
      @EquatorAU Před 17 dny +5

      love seeing u on all these niche vids

    • @korlmusic
      @korlmusic Před 15 dny +2

      The man himself!

  • @Pockeywn
    @Pockeywn Před 19 dny +103

    10:17 flashback to the time i said “reverb is kinda like blur for audio” and every musician in the room acted like that was a crazy comparison

    • @sweeterthananything
      @sweeterthananything Před 19 dny +14

      this would be pretty clear if people were more educated on reverb algorithms. blurring our perception of micro-time is literally the purpose of the basic components like modulated delay lines and all-pass filters. then those in combination as the whole algorithm blurs over macro time. its almost self-evidently true.

    • @diegoswaddipong6196
      @diegoswaddipong6196 Před 19 dny +7

      i mean you're not too far off! more accurately a LPF is like blur for audio though. i mean nothing is stopping you from applying image filters on 1d data, you should try it

    • @idiotinium
      @idiotinium  Před 19 dny +22

      reverb is like a spectral blur
      additional things to consider too is that a lowpass is a blur in the time domain
      cus you can lowpass images in photoshop, just simply by using gaussian blur
      a high shelf is sharpening (photoshop has a highpass effect too btw)
      you can actually treat an image as a "signal" with fourier transform to do that

    • @Pockeywn
      @Pockeywn Před 4 dny

      @@diegoswaddipong6196 i actually do a lot of technical shader art stuff for fun and have been wanting to code audio stuff and ive had the idea for a while to literally just transform audio visually because i already know how

    • @Pockeywn
      @Pockeywn Před 4 dny

      @@idiotinium yeah ive had the idea to apply some video knowledge to audio and mess around and i feel like i could design some nice reverb by blurring different pitches/hues at different rates

  • @meru_lpz
    @meru_lpz Před 19 dny +88

    this is the most invested i've been on a youtube video series in a good while, that's some CRAZY sound design

  • @xaostek
    @xaostek Před 19 dny +67

    Ok, hear me out. that eq-as-volume section got me thinking, technically sound doesn't just have the 2 dimensions of time and frequency, but also the 3rd dimension of intensity/volume. so clearly, the next step is 3-dimensional rotations

    • @weirdredstone42
      @weirdredstone42 Před 19 dny +6

      oh shit

    • @G8tr1522
      @G8tr1522 Před 19 dny +21

      no, cuz we measure amplitude against time or frequency. Ie, the Y variable is amplitude, and the X is time or freq.
      You can measure amplitude against time AND freq using wavelets. But the math is too intense for me to teach myself.

    • @shadamethyst1258
      @shadamethyst1258 Před 19 dny +9

      Well, it's a 3d graph, but unlike the 2d rotation, you would lose the quite important quality that there is a unique amplitude associated with each (frequency, time) pair

    • @CrushedAsian255
      @CrushedAsian255 Před 19 dny +1

      What about phase?

    • @idiotinium
      @idiotinium  Před 19 dny +24

      LMAO okay hear me out... time, frequency, phase, and amplitude for 4 dimensions!
      1 temporal dimension, 2 spatial dimensions and 1 modular dimension

  • @Beatsbasteln
    @Beatsbasteln Před 19 dny +38

    broooo no way. the frequency shifter automation was unexpectedly pleasant when rotated back

  • @Kaixo
    @Kaixo Před 19 dny +55

    Interesting results! I am tempted to try coding a little tool that can do the rotating quickly offline, so you don't have to record it every time.... I'll see if I have some time this weekend

  • @mikewazowski158
    @mikewazowski158 Před 19 dny +21

    This needs to be a plug-in

    • @Kaixo
      @Kaixo Před 16 dny +3

      Working on it!

    • @Nirossen
      @Nirossen Před 4 dny

      @@Kaixo hows it going? thank you!

  • @Multi-Waves_Sketchbook
    @Multi-Waves_Sketchbook Před 19 dny +13

    I understood so much more when you pulled out the khan academy explanation for this one

  • @kernelpaniiic
    @kernelpaniiic Před 19 dny +16

    16:15 this is halfway between watermarking and steganography. Quite cool.

  • @SlyceCaik
    @SlyceCaik Před 19 dny +19

    this is an absolute gamechanger for experimental artists

  • @djse
    @djse Před 19 dny +14

    That technique will surely reveal another ton of "secret satanic/subliminal messages" hidden in songs :)

  • @cola98765
    @cola98765 Před 18 dny +4

    6:55 reminds me of FEZ, and nice that you explained this effect.
    This series is no longer sound engineering. It's sound science.

  • @dr_molo_
    @dr_molo_ Před 19 dny +28

    virtual riot racist samples

  • @neolulubeats
    @neolulubeats Před 19 dny +4

    I don't think I'm able to grasp just how important these videos are. Both the processes and the outcomes are insane and can be applied in so many creative ways... Thanks for posting this

  • @CoughSyrup
    @CoughSyrup Před 6 dny

    OMG, this gets me so much closer to my life's goal of: Projecting an audio spectrum onto the top of the the surface of a 3D torus, rotating the torus in the poloidal direction 90 degrees and then reconstructing the spectrum from that (inverse projection), and selling that as an Ableton plugin.

  • @Blearky
    @Blearky Před 19 dny +5

    I love how you where like "don't know for what cool stuff this could be used but it's funny that it works" in the last video and now uploaded this. I also don't know if anyone ever did that but I believe you just discovered and displayed a whole new dimension of new effects and sound design. And that you are sharing this technique with us all makes you the pioneer of it imo. Keep it up King 💪

  • @Dent42
    @Dent42 Před 18 dny +6

    0:30 Okay, where do I need to sign up to fund your linear algebra journey? If you’re making these connections without even studying, I tremble at the idea of what you could do with all that additional knowledge

    • @idiotinium
      @idiotinium  Před 18 dny +5

      that is true, i wanna be learning these things cus i feel like i could get a ton of new intuition if i knew some more linear algebra. like wtf is an eigenvalue?? oh it does that to a matrix but like what does that mean? y'know what i mean
      like if i truly learnt about it deeper i could definitely imagine it better for sure

  • @jhonbus
    @jhonbus Před 18 dny +6

    When you showed the EQ acting as a volume envelope I was thinking the inverse would be interesting - by muting sections of the clip and then unrotating you get an infinity dB/octave filter.

    • @idiotinium
      @idiotinium  Před 18 dny

      yeah pretty much

    • @victorfunnyman
      @victorfunnyman Před 15 dny +1

      if you do it on immediate though, it might click and so create a resonant frequency *after* re-rotating!
      that is, you should try not not to make it immediate but rather a small time change in volume, so that really won't solve that infinitry dB filter
      however, it's one way to do it

    • @jhonbus
      @jhonbus Před 14 dny

      @@victorfunnyman True. Can't beat Fourier I suppose.

    • @victorfunnyman
      @victorfunnyman Před 14 dny

      @@jhonbus I mean, if you have exactly what you ened there

  • @EquatorAU
    @EquatorAU Před 17 dny +2

    really excited to play around with some more phasey stuff with this method - it's like having the frequency information of every instrument interact at once. super interested to hear the effects of dispersion and vocoding etc on the reoriented signal

  • @jonahlouque9621
    @jonahlouque9621 Před 19 dny +6

    This is the most interesting discovery of digital sound processing I have ever seen. This could be revolutionary.

  • @tukoijarrett9155
    @tukoijarrett9155 Před 19 dny +4

    the delay might be less annoying if you turn the feedback down and modulate the delay time a bit

    • @idiotinium
      @idiotinium  Před 19 dny +2

      its like a softened bitcrusher yeye

  • @mazzebeats
    @mazzebeats Před 19 dny +3

    what a nice time to be alive

  • @NikiWinProd
    @NikiWinProd Před 19 dny +6

    I love your visualisations in paint. I appreciate it!

  • @NyanGeneral
    @NyanGeneral Před 16 dny

    This absolutely changes the fucking game, i thank you for these discoveries

  • @Flairis
    @Flairis Před 8 dny

    I have no idea what is happening but I found it hella interesting

  • @heerobigby
    @heerobigby Před 19 dny +2

    very high feeling this tech gonna blow up this is so alien and sick

  • @swaggobamboo
    @swaggobamboo Před 17 dny +2

    when you invert time and frequency, you're entering in the cepstrum domain (instead of spectrum), in wich frequency become the so called quefrency, the phase turns in to the saphe, and so on. it's interesting how you found a way to do it with common tools, nice!

    • @idiotinium
      @idiotinium  Před 17 dny +2

      i've heard about a quefrency cepstrum before but i never really knew what it was about aha

    • @swaggobamboo
      @swaggobamboo Před 15 dny

      @@idiotinium now you discovered!

    • @CoughSyrup
      @CoughSyrup Před 6 dny

      Whoa. Okay, cool. I wasnt aware of this different noccept

  • @StandardTacticalKnight
    @StandardTacticalKnight Před 19 dny +1

    That watermarking is incredibly cool, and sounds cool to boot!

  • @zachvalenti
    @zachvalenti Před 19 dny +2

    Keep this up and you’ll be destined for greatness

  • @lebfii
    @lebfii Před 19 dny +4

    ive seen a few producers watermark their track in a diff way, where the waveform is their name. ive seen Soltan do this

    • @idiotinium
      @idiotinium  Před 19 dny +1

      oh neat ive tried that too but with a xy oscilloscope

  • @Jaspev
    @Jaspev Před 19 dny +2

    Ok watching the other vids i didnt think there were too many use cases, but i was so wrong. You just changed like the next month of my life lol.

  • @Amplifimusic
    @Amplifimusic Před 13 dny

    this is actually groundbreaking information for music!

  • @CananaMan
    @CananaMan Před 19 dny +5

    this is so unbelievably fucking cool
    somehow the way you presented it was super intuitive, and I was able to predict how the majority of them would sound before even hearing them(the reverb sounds so cool btw) what level of autism does that make me

    • @idiotinium
      @idiotinium  Před 19 dny +3

      high level autism bro
      thats an absolute win right there

  • @colinttierney
    @colinttierney Před 18 dny

    i’m completely in awe

  • @BuiltbyF
    @BuiltbyF Před 12 dny

    That FSV at 3 minutes in is beautiful. Temporal madness 😅

  • @awordmusictubes
    @awordmusictubes Před 18 dny

    This is so fun and interesting, subbed!!

  • @ribon3000
    @ribon3000 Před 19 dny +6

    this whole series is on par with nasko figuring out how to do pitchmap with a bunch of EQ's in phaseplant. just pure next level DSP wizardry, love it.
    some of the effects remind me of classic FFT fx like NI spektral delay & dtblkfx, but a lot wilder. especially the freqshifting.

  • @nekocat34
    @nekocat34 Před 18 dny

    New to sound processing but this approach is making things so much clearer for me.

  • @kimjunkmoon2298
    @kimjunkmoon2298 Před 19 dny +8

    I'd be curious to hear what mp3 compression does on a rotated sample, in between rotations. Also, applying effects on non 90 degree rotations

    • @pailiaq
      @pailiaq Před 19 dny +4

      the problem with non-90 degree rotations is you lose information for everything rotated below 0hz and above nyquist. but should still work, just extra lossy

    • @BigBruhh
      @BigBruhh Před 19 dny

      it would just be a more lossy result, but could have a cool quality who knows

    • @idiotinium
      @idiotinium  Před 19 dny +4

      yeah non 90 degree rotations get cut off but you could shift them up and down to get extra coverage or process them above 48khz while shifting them above that range for more space that would be cool

    • @pailiaq
      @pailiaq Před 19 dny

      @@idiotinium yep I’m currently trying to explore freq shifting content up in a 96khz sample rate, rotating, then shifting back down. trying to see if I can make an all-in-one max msp device for it
      My current issue is how lossy this is - I’ve found that the longer the convolution sweep is, and thus the freq shift time, the higher resolution I’m getting. Maybe the convolution reverb I’m using sucks, or there’s some discretized jumping in the frequency shifter automation
      Using a convolution of 16 seconds gives a clean rotated signal, while faster times sounds ring modded, highpassed and lossy. The only issue is it takes well over a minute to fully rotate, process, and unrotate something

    • @CoughSyrup
      @CoughSyrup Před 6 dny

      "would be more lossy" Guys, this is just because you are thinking in squares. What you need to be doing is thinking in circles. Just what the hell I mean by that, I'll leave as an exercise for the reader.

  • @newvague3022
    @newvague3022 Před 19 dny +1

    Very cool stuff! I've done some similar effects by running an FFT on an entire audio file, applying processing, and then running the FFT again at the end. But it's awesome that this way works completely inside your DAW. You can get really nice ambient results if you use the rotated signal as the modulator of a vocoder with white noise as the carrier. It destroys most of the rhythmic information and just smears the pitches out across time.

    • @idiotinium
      @idiotinium  Před 19 dny +2

      oh nice, that kinda sounds like paulstretching right?

  • @digiorniboy
    @digiorniboy Před 17 dny +1

    THE FUCKING VIBRATO ONES HOLY FUCK ‼️‼️‼️

  • @FloureDistrict
    @FloureDistrict Před 18 dny

    This is just cool the entire way through
    Everything about this is cool to my brain

  • @tryctan2399
    @tryctan2399 Před 19 dny

    WAIT THAT'S SO SICK IMMA SEND THIS TO MY FRIENDS RIGHT NOW

  • @scdave_archive
    @scdave_archive Před 19 dny +1

    Actually bonkers. Going to do research on this myself!

  • @D29.H45
    @D29.H45 Před 19 dny

    new stuff discovered, very cool

  • @assafdarsagol
    @assafdarsagol Před 19 dny

    thank you this is awesome

  • @sakurahertz
    @sakurahertz Před 18 dny +2

    This got me thinking, Harmor can do image synthesis, as well as converting audio to an image, which you can then edit and re-import. I wonder how effective this can be to achieve similar results.

    • @idiotinium
      @idiotinium  Před 17 dny +1

      not that effective since harmor works radically differently to a simple fourier transform. yes it uses it but theres a lot more going on in there, theres only 516 partials

  • @anoobis117
    @anoobis117 Před 16 dny

    I just started playing Noita (the video game) and the CZcams algorithm sent me here because of your folders there

  • @kowaialien
    @kowaialien Před 17 dny

    this is so cool

  • @shye229
    @shye229 Před 18 dny

    adding effects and then unrotating is such a cool idea, i feel like (if possible) doing this to a 45 degree would give interesting results!!

  • @Mopsie
    @Mopsie Před 19 dny +4

    lol you can hide a message in one of your tracks like this. Imagine someone discovering that in 20 years and losing their shit

  • @donotoliver
    @donotoliver Před 18 dny +1

    If you limit/compress the 90deg signal, you basically get spectral compression when you rotate it back

    • @idiotinium
      @idiotinium  Před 18 dny

      oh yeah true, that's a really good way to flatten the frequency response of a piece of audio

  • @unohoo09
    @unohoo09 Před 18 dny +2

    6:21 👀

  • @hiddep
    @hiddep Před 18 dny +1

    14:45 "i did some mining off camera", that shit was sick

    • @idiotinium
      @idiotinium  Před 18 dny

      lmao yeah i paused the recording cus i thought it would have been a lot to edit but it wasn't that much so i should have recorded it

  • @Moisoi_1
    @Moisoi_1 Před 19 dny

    Marvelous

  • @Vespidfrog
    @Vespidfrog Před 13 dny

    that's awesome

  • @Smooth219
    @Smooth219 Před 19 dny

    the rotation saga continues

  • @jamesalewis
    @jamesalewis Před 19 dny +1

    I'd try cranking up the bit depth and sample rate to see if you can get greater fidelity from the rotation scheme. I'm going to have to try this...

  • @YMIR
    @YMIR Před 19 dny +2

    Would the nyquist frequency issue be fixed with a higher project samplerate? Or is that an issue with the convolution reverb and its resolution?
    Other than that loving these videos so much ❤

    • @idiotinium
      @idiotinium  Před 19 dny +3

      it could be a factor of both and other issues too
      yeah i do think higher samplerate would fix some issues? potentially, but i think the frequency shifter i'm using has a built in 24k lowpass anyway so i doubt it'd help in my case specifically.
      other issues i've spotted are :
      the convolver isn't perfect cus it cuts off abruptply at the end making a click, and it starts at 1hz instead of 0hz
      the frequency shifter only has 5khz of range so i'm stacking multiple of them in a row to reach 24khz, which add some weird phase inconsistencies with each one in the stack (i also caught them randomly ringing out at particular frequencies)

  • @rainy2063
    @rainy2063 Před 18 dny

    Wow
    This is so cool
    This is like Au5 stuff but cooler 😮

  • @CausticCatastrophe
    @CausticCatastrophe Před 19 dny

    this is crazy!

  • @lnerqad--5268
    @lnerqad--5268 Před 18 dny

    will be stealing. thank you very much

  • @DaftyBoi412
    @DaftyBoi412 Před 18 dny

    I wonder what would happen if you time stretched in the rotated form before rotating back. It would appear maybe similar to the reverb one when thinking about it, but I imagin it would sound quite diferant. OFC if you timestretched x2 you would only have upto 10Khz (now being doubled to 20Khz), but might do something cool sounding... with the rest reflecting back down from nyquist maybe.
    Also if you time squashed something, it might produce better results, making everything fit in the freqency band. I guess it's basically a pitch shifter at that point, except the freqency spectrum would be shifted by either compacting or exapnding the freqency range, rather than shifting the formants or however other more traditional freqency shifters can work.
    On that same veign, if you pitch shifted in rotated form I imgine it would just delay something or make it happen quicker, adding what ever artifacts it would, spread out acorss a transient rather than time.

  • @DaftyBoi412
    @DaftyBoi412 Před 18 dny

    With the first example; I wonder what rotating it, adding the effect, then unrotating it, but then running it through a denoiser would yeild audiably? Maybe even one that samples the noise, and just feeding it the delta signal!

  • @schizodillo1952
    @schizodillo1952 Před 19 dny

    this is WILD! Hoooleeeey

  • @gabe_owner
    @gabe_owner Před 18 dny

    huge technique

  • @dogwithabome630
    @dogwithabome630 Před 19 dny

    ooh insane

  • @alejosandu
    @alejosandu Před 18 dny

    seems like rotating sounds really could have a porpuse and not just only for visual spectrum xd, nice effects here

  • @darksentinel082
    @darksentinel082 Před 18 dny

    MINDBLOWING?????????????

  • @Alumx
    @Alumx Před 19 dny +4

    pls share your FL theme, its so sleek

  • @contranton123
    @contranton123 Před 19 dny +1

    Yooo that frequency shift vibrato sounds just like an effect in the intro to Radiohead's Codex

  • @y0shida
    @y0shida Před 19 dny

    Someday you will turn the whole sound design industry..

  • @irlporygon-z6929
    @irlporygon-z6929 Před 15 dny

    Insanely cool stuff
    Really love the frequency shifted transformed signal. Absolutely sick. You mentioned it's possible to do the same with convolution, amd though I could probably figure it out: how would you do it lol
    The delay example is only very superficially sinilar to bitcrushing, I'd say. When you add delay to the frequency axis you're duplicating all of the frequencies that happen at the same _time_ at higher frequencies. Bitcrushing creates a hard limit to the output frequency in the original signal at Nyquist and everything above that is aliasing. In the delay example, all of the original frequencies remain, plus a bunch of other shit on top of them as they're duplicated upwards. It's like adding a bunch of inharmonic false overtones to everything from the original signal, and although bitcrushing also adds inharmonic frequencies to the signal, instead of being correlated to the original they are relative to the downsampling rate of the effect

    • @idiotinium
      @idiotinium  Před 15 dny +1

      yeah exactly
      the sort of interval series they both create sound similar lol

  • @JR-47
    @JR-47 Před 18 dny +1

    No idea what is going on but I know I’m learning something lol❤

  • @xmyri
    @xmyri Před 18 dny

    i love this lololol so cool

  • @notnoaintno5134
    @notnoaintno5134 Před 19 dny +2

    Next: vocoder

  • @gromey9259
    @gromey9259 Před 18 dny

    omg soooo coool

  • @Archer690Channel
    @Archer690Channel Před 18 dny

    you can reverse sounds instantly on edison with a shortcut, i dont remember if it was alt or shift + left key, that will save you time from dropping audio into the playlist

    • @idiotinium
      @idiotinium  Před 18 dny

      oh true actually yea i forget about it

  • @Kaidiak123
    @Kaidiak123 Před 19 dny +1

    that eq bit was so hard to wrap my head around lol

  • @connor85046
    @connor85046 Před 17 dny

    "The tones here are what used to be the transients"

  • @nimpichu3711
    @nimpichu3711 Před 16 dny

    you should be making sfx for movies n games n stuff. truly impressive

    • @idiotinium
      @idiotinium  Před 16 dny

      i should but i have no idea where to look for jobs like this, it would be my dream job

  • @eliasknaapinen
    @eliasknaapinen Před 13 dny

    A bit late to the party, but if you put the watermark on the side (diff.) channel, it'll be easier to separate from a mix.

  • @Agod3697
    @Agod3697 Před 19 dny +3

    damn you're blowing up a little bit

    • @Agod3697
      @Agod3697 Před 19 dny

      anyway, that's, th- yea- cool

  • @0trippy
    @0trippy Před 19 dny

    you are insane

  • @F4xP4s
    @F4xP4s Před 19 dny +1

    Is there a way to make a vst that does all of this automatically, I buy it!

  • @4rn_
    @4rn_ Před 19 dny +4

    very cool stuff bro keep exploring this

    • @idiotinium
      @idiotinium  Před 19 dny +1

      ahaa i might, but i have no more ideas for this topic atm, so i beseech thee, to explore this in all your own worlds wherever they are~

  • @naughtyramen7773
    @naughtyramen7773 Před 16 dny

    because of your todo list: obs has a feature that automatically converts mkv to mp4 (remuxing). so you don't have to use ffmpeg. but using ffmpeg is way cooler!
    I love the signature thing!!!

    • @idiotinium
      @idiotinium  Před 16 dny +1

      oh right yeah i forgot about that lololol

    • @naughtyramen7773
      @naughtyramen7773 Před 4 dny

      @@idiotinium btw. I just remembered you. I just read about solfeggio frequencies like 528, 369Hz etc. Do you happen to know how one would create a sound with frequency from scratch in FL? And measure it? Or do you have tips where I should look? I would like to experiment with that.

    • @idiotinium
      @idiotinium  Před 4 dny

      ? what are those

  • @purple...O_o
    @purple...O_o Před 19 dny

    12:56 "uhhhhhhhhhh yea this is cool" - lol yup

  • @Zelgeon
    @Zelgeon Před 18 dny

    new sound design technique just dropped

  • @nostalgia_junkie
    @nostalgia_junkie Před 19 dny +1

    i gotta make a m4l or pure data patch for efficiency

  • @jlewwis1995
    @jlewwis1995 Před 18 dny

    So i wonder if the inaccuracies in the final output after all the rotations have more to do with floating point limitations more so than methodology error? Maybe you could try rendering it out at a higher bit depth and see if that helps with some of the output errors?

    • @jlewwis1995
      @jlewwis1995 Před 18 dny

      Oh yeah and i wonder of using a higher sample rate would help too since you could get moee time resolution that way (i imagine the results would get worse the longer the clip youre trying to rotate is due to limited frequency resolution and the fact that frequency becomes time when rotating

    • @idiotinium
      @idiotinium  Před 18 dny

      nah it wouldn't be floating point errors, those sound really noisy, and this is a smooth cutoff of the low frequencies

    • @idiotinium
      @idiotinium  Před 18 dny

      time and frequency go hand in hand, its just the more information you have the more you get out of it sorta, you can rotate an entire song and it be completely retrievable

  • @zackrebyrzyck8341
    @zackrebyrzyck8341 Před 15 dny

    w vid

  • @sinenkaari5477
    @sinenkaari5477 Před 17 dny +1

    Next project for you. Make the sound to be negative. Queit will turn loud and loud queit.

    • @idiotinium
      @idiotinium  Před 17 dny

      pray tell, what happens to silence on a logarithmic scale? infinite loudness?

    • @sinenkaari5477
      @sinenkaari5477 Před 16 dny

      @@idiotinium I don't know any of that stuff. All i have is the idea in my head. Like when they make copies of vinyl there's the one disc where sound is mirrored so that the groove starts from the top and goes down. Instead of hearing sound, transients appear you would hear them disappearing from the white noise or how ever the quiet things will sound when taken up. This is not the case with the disk in analog but in digital audio i think this could be possible somehow :D

  • @workpine9195
    @workpine9195 Před 16 dny

    There are some better spectral manipulations out there, but interesting video dude

  • @0ero809
    @0ero809 Před 9 dny

    Hey could u upload ur patcher presets? I never really use patcher.

  • @Slappyowo
    @Slappyowo Před 19 dny

    epic

  • @SomeRandomGerman
    @SomeRandomGerman Před 17 dny +1

    my audacity can support up to 22050hz as opposed to 24khz on chirp, why?
    also, the audio kinda isnt even sometimes
    i flip it, its been over-rotated
    i leave it like that or not, i un-rotate, either the time is uneven or the frequency is uneven, maybe both

    • @idiotinium
      @idiotinium  Před 16 dny

      your sample rate is set to 44100 instead of 48000 in audacity

    • @SomeRandomGerman
      @SomeRandomGerman Před 16 dny

      @@idiotinium k i found where to change khz and it isnt over-rotated but i got a new problem,
      theres a weird artifact above 20khz at the spectrometer, is that normal and does it matter much?

    • @idiotinium
      @idiotinium  Před 16 dny

      @@SomeRandomGerman probably not normal, i can't see what you're doing

    • @SomeRandomGerman
      @SomeRandomGerman Před 16 dny

      @@idiotinium czcams.com/video/jlJmchEelbI/video.html

    • @SomeRandomGerman
      @SomeRandomGerman Před 16 dny

      ​@@idiotinium idk if my last reply went through due to youtube sending my comments to the shadow realm for no reason so this is why im sending the link again
      czcams.com/video/jlJmchEelbI/video.html

  • @schizodillo1952
    @schizodillo1952 Před 19 dny

    13:35 went full aussie for a moment there😂