Man its funny how small midgar is here for the background effect, I wonder if we'll ever seen any sorta accurate to scale midgar in 3D at all lol maybe remake part 3?
@@13thVessel I was gonna say! This is amazing! Great job. Ya the debug menu is still left over from the psp version lol. Had to grab a real time cutscene when I edited my nibelheim incident video. Damn I love this.
Awesome video! Do you know if this kind of thing would be possible to do in remake for a mod? Saw that you did a kingdom hearts mod adding rooms to that game.. A mod where you could go in the 7th heavens basement Would be sweet! also when rebirth comes to pc it would be great to be able to make the shinra manor’s upstairs and side rooms more explorable like the original game..I know how to remodel stuff for remake but wouldn’t know where to begin if I wanted to break barriers to let the player go through the invisible boundry walls to access these new areas..
Thank you! 💙 Regarding your question, it isn't impossible, but it would definitely require a lot of work. In order to play out of bounds with Cloud, I had to break certain things. For example, if you wanted to incorporate something as 'official,' it would require understanding the game systems and trying to replicate part of them using a custom UE4 engine (this also applies to Rebirth). So, as I mentioned, is it possible? Yes. Will someone embark on such tremendous work? I honestly don't know... 😥
Lo que ves aquí es el resultado de grandes modificaciones en la versión de PC del juego para poder visitar lugares que solo aparecen durante escenas o que están sin usar dentro de los archivos del propio juego.
Zack at the end of the video: huh who put a model scale of midgar here?
The people in midgar: is that a giant mf'ing SOLDIER?
Man its funny how small midgar is here for the background effect, I wonder if we'll ever seen any sorta accurate to scale midgar in 3D at all lol maybe remake part 3?
Its just a prop for the background, no way its the size of a prison.
Pretty cool!
Loved it man!
Can wait for you to do this in Rebirth 😮
Zack: “Oh yeah!” 😁
Was this accessed by the debug menu? Amazing video!
Thank you! :) As for your question, this is all my work. Unfortunately, the debug menu is way too limited for doing this kind of stuff.
@@13thVessel I was gonna say! This is amazing! Great job. Ya the debug menu is still left over from the psp version lol. Had to grab a real time cutscene when I edited my nibelheim incident video. Damn I love this.
Dont talk to a hero!!!
KH should have had this quality if done by the FF team originally. KH past 2 was sent to a low production team.
I love this game❤
Impressive just how much new stuff they built just for this game rather than borrowing from rebirth
U mean remake?
Just interested, I never thought we can drive vehicles in crisis core? Why would there be a driving system😂
It's a custom implementation :)
Awesome video! Do you know if this kind of thing would be possible to do in remake for a mod? Saw that you did a kingdom hearts mod adding rooms to that game.. A mod where you could go in the 7th heavens basement Would be sweet! also when rebirth comes to pc it would be great to be able to make the shinra manor’s upstairs and side rooms more explorable like the original game..I know how to remodel stuff for remake but wouldn’t know where to begin if I wanted to break barriers to let the player go through the invisible boundry walls to access these new areas..
Thank you! 💙 Regarding your question, it isn't impossible, but it would definitely require a lot of work. In order to play out of bounds with Cloud, I had to break certain things. For example, if you wanted to incorporate something as 'official,' it would require understanding the game systems and trying to replicate part of them using a custom UE4 engine (this also applies to Rebirth). So, as I mentioned, is it possible? Yes. Will someone embark on such tremendous work? I honestly don't know... 😥
¿Esos son los gráficos del juego o es un mod?
Lo que ves aquí es el resultado de grandes modificaciones en la versión de PC del juego para poder visitar lugares que solo aparecen durante escenas o que están sin usar dentro de los archivos del propio juego.
Is this on pc?
Yep! : )
@@13thVessel bcus i knew seph is not playable on consoles xD
@@OmunHR Unfortunately, he's not playable in PC either, all that you see here is the result of heavy modifications :P
@@13thVessel nice job
por que insistes en decirle hidden areas a zonas que son de cutscenes?
Porque creo que es más llamativo a la hora de darle visibilidad y a fin de cuentas son zonas ocultas a las que no se puede acceder.