Dominions 6: LA Phlegra - Return of the Tyrants
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- čas přidán 20. 07. 2024
- In this video I discuss the Late Age Nation of Phlegra, covering both early game strategies, as well as post-Tyrant release gameplay.
Timestamps:
00:00 intro
00:30 nation overview
03:11 lore/backround
05:35 god design
09:18 units
11:22 commanders/mages
17:10 communions
21:41 Tyrants
26:00 VERY late game strategy ideas
28:12 useful national summons/spells
29:56 gameplay
40:23 Tyrant super-combatant brutality
#strategy #strategygames #dominions6 #illwinter #greek #mythology #slave #sparta #hoplite #giant #tactics #gameplay #walkthrough #howto #letsplay #phlegra #guide #tyrant #supercombatant - Hry
Always happy to see S3RL gets some love in this day and age. Great video mate, keep it up!
>The story of Mekone/Phelgra is literally the tale of the fall of a once proud nofap race into one of ultimate gooners and degenerates.
Not going to lie. I almost died laughing.
i didnt expect the lore/background section to be that funny almost spat my drink
Lol that Jaguar Warrior art. Talk about tasteful censorship.
There is an artist I see makes a lot of works about the Annunaki of Love and War which I wanted to use but they are all black and white only which is not great for the picture.
@@CairnEnjoyer Works either way! the jaguar warrior art is pretty nice too.
@@CairnEnjoyer Now I'm curious.
@@Yarkoonian thronebooru.booru.org look up Annunaki of Love and War, someone uploaded a few of their drawings on here.
@@CairnEnjoyer he did one in color yesterday, check /domg/
"The AI doesn't know how to kill supercombatants", vampires say "Hi there"
In that case, and in another one I didn’t show, it was because I wasn’t able to get soul vortex off.
Some sort of mass AoE damage is necessary, some of the Tyrants I kitted very lazily with whatever I had gems to spare for. The actual damage output matters less than AoE effects and being able to stick in the battle a long time.
The last guy probably ran because you had a NAP with Tien Chi, the AI does this sometimes
That intro music is nuts. Sauce pls, Cairnbuilder-sempai!
czcams.com/video/X_EKsENFLI0/video.htmlsi=kp00kRcpX9bK7_2t
11:25 The cyclops mages can lead them too. The forge dude. Cyclops smith there we go. He's not bad at a battle commander he can buff up those cyclopes hoplites into the stratosphere. 34:28 And now he is berserk and gives 0 cares about that fleeing he was doing. I love this game.
I forgot to mention him as a commander, but yes he is fine. His main drawback is he lacks taskmaster so he can’t effectively lead the slave troops who are way better than the cyclopes imo.
@@CairnEnjoyeryep yep. Better to grab smaller dinky guys that can have a massive health pool from numbers as opposed to a small squad group with much less hp comparatively considering how common crossbows are a few volleys will send cyclops running. While those massive morale soldiers with shields will eat bolts until they die or end up in melee.
Yea I love the ironbound as line holders, I think I mentioned in the video but they are *almost* mindless tier in terms of not routing. As well Cyclopes have terrible MR so they tend to get torn apart by magic.
@@CairnEnjoyer I'd say their only issue is magic being and 9 MR. Broadsword with 18 prot is really good.
**Mouflon cataphracts are prolly where it's at for fighting magic. But I actually like the Iron Bound in general rn given how popular awe/fear is.
Low MR is the national trait it seems
At the end, he probably run away because he attacked T'ien Ch'i and you must have had a NAP with them.
Yes that's correct, I often forget to turn off Strict NAP's when I play single-player. the only purpose of an NAP imo is breaking them by surprise.