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Cards We Keep Trying To Crack | The Command Zone 454 | Magic: The Gathering Commander EDH
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- čas přidán 5. 04. 2022
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Show Notes:
For many players the joy of deckbuilding comes from finding new, undiscovered card combinations; searching for exploits that open up fresh strategies and interactions. In other words, cracking cards wide open! This episode, Jimmy and Jake go over the cards they’ve tried to crack themselves, discussing the process of taking a regular effect and getting the very most you can out of it.
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Really enjoyed the opening statement! Wouldn't mind this sticking around podcast episodes in the future :D
Would be great! Maybe not for every episode, but for storytelling and hooking its really amazing! :)
It was sick!!
We'll definitely be trying it again in the future!
Likewise.
I know a Ben Scaglione IRL from Orlando. Any chance that is you?
"Why does Bramble Sovereign say that?"
Because it's from Battlebond, which was all about Two-Headed Giant ;)
That, and sometimes you want your opponents to have something when they are behind to help you with the archenemy.
Underrated format
the opening statement that there are more cards available in commander than stars visible to the naked human eye completely broke my brain, wow, that is wild, (and i really wish we could see more stars with the naked eye hahaha)
Very Star Trek like
I think it's more in that there aren't a lot of stars we can see from earth with the human eye than there are a lot of magic cards. Tons of cards, sure, but 5-10k stars you can see is a weak comparison. just using binoculars increases visibility by orders of magnitude.
This should be an ongoing series like game nights where you find a unusual card and try and break it in a competitive way
Given the intro it seems like it will be
There was an episode of The Spike Feeders where someone was playing Eight and a Half Tails as their commander and they made everyone elses' lands white with the ability and then used Ugin -X = 0 to destroy everyone's lands as they counted as coloured permanents.
I did this with my eight and half tails deck in response to the Kozilek colourless deck casting all is dust with ' Y'know what the weakest colour in all of magic is? The same colour as your whole board!" XD
Abundance keeps from getting milled out. Because it replaces drawing a card with it's ability. Even if you have no deck. It fails to find a card and your draw step ends. Abundance is also great in Chulane 😂
Yeah so good with Chulane, and works the same way for Uro. It also synergises with other synergistic pieces in those decks like Sylvan Library, Teferi's Ageless Insight etc. With Sylvan library you get to 'draw' two additional cards every draw step without paying the 8 life... and you can choose land or non-land! So fun : )
It's great with Gitrog too!
Have it in my muldrotha landfall deck and my kinnan combat damage deck. Did get it out against Nekusar and it was so nice.
Abundance + Retreat to coral helm + Sakura tribe scout and tatyova is a janky RubeGoldberg machine
An interesting way to break Maze of Ith: using "taunter" cards like taunting elf or prized unicorn and using the Maze of Ith to untap your creature to be able to get all of your creatures through without losing your taunter.
49:41 Hunted Phantasm seems like a must-have for any toxrill deck.
Came here to say this. It's a staple.
even though you are right, i think you are wrong for bringing up toxrill. this slug is disgusting filth.
Bramble sovereign: use as a repeated “opponent’s creature dies” trigger by targeting their commanders and legendary creatures for decks like Glissa, the traitor. Draws less hate than actual killing their creatures lol
Omg your on to something
Leyline of Singularity + Bramble Sovereign: Cheap and repeatable instant creature removal.
@@radikalskippy that makes me giggle inside but your a monster and i like that :P
Bramble Sovereign was from a set based on two headed giant so one would help the teammates board by doubling critters. I think bramble is stupid fun with Avenger or double craterhoof parties.
@@radikalskippy I didn't get how it works =/ Could you explain, pls?
48:02 I use Hunted Troll and Hunted Horror in Grismold, the Dreadsower, as he wants your opponents tokens to die, along with Illness in the Ranks, Virulent Plague, Kaerevek, Etc. to weaken/Kill the tokens outright and make Grismold Huge. Dowsing Dagger is great in that strategy as well. I also play Seed the Land, which puts a 1/1 Snake into play when someone plays a land, along with Ophiomancer, which can grow Grismold on each upkeep when the Snake token dies.
It's really fun
Got to love good old Grismold
I got into MTG because I really liked the art of Sarulf, Realm Eater. Then I discovered the Sarulf - Ashaya interaction that boardwipes everyone else's boards but leaves mine untouched. I went down a deep rabbit hole trying to buff this interaction without being a deck people hate to play against, but I think I reached the point where just having Sarulf as my commander instantly makes me the common enemy and get deleted no matter what.
Same thing happens when I sit down with Sen triplets. I’m usually the archenemy. Sen at least can win in those situations because I take their stuff from them.
Just going to share how I cracked vehicle decks, even before Kamigawa. Kykar is perfect for a vehicle strategy. You cast a car, you make a spirit, the spirit can crew the car. I call it my “Spirits In Cars” deck
My favorite thing with selvala is that her activated ability is a mana ability, so it can't be responded to and doesnt use the stack.
Using this knowledge in a cEDH game I once drew my opponents out of the game one card at a time without having to pass priority because I knew they all had fewer cards left in their libraries than I did.
1. I made unlimited mana using a creature that taps for 4+ mana and Umbral Mantle
2. I moved Umbral Mantle to Selvala.
3. I tapped Selvala to activate her mana ability which does not use the stack and cannot be responded to.
4. I then paid 3 mana and untapped selvala as a COST to put Umbral Mantle's ability on the stack retaining priority
5. Since I still have priority and Selvala is now untapped I can tap her again to activate her mana ability to force everyone to draw a card which does not use the stack and cannot be responded to.
6. Loop steps 4 and 5 until everyone runs out of cards
Even though I knew my pod drew into several split second spells with the mana to cast them, since I never passed priority, they never had the ability to put them on the stack.
The best use for abundance I have ever found was in my Boborygmos Enraged deck. With Boborygmos, snake umbra/keen sense, and abundance you just win the game if you have enough lands in your deck.
absolutely! just such a fun thing to do to people.
My friend has a really cool Vehicles deck helmed by Ghalta, Primal Hunger that he calls “Ghalta’s Garage” Crewing vehicles with mana dorks or other small creatures and then using those vehicles to crew your other vehicles allows u to get Ghalta out stupid early and start commander damaging people out.
My favorite, most flavorful win con is casting Fractured Identity on Phage. The copies all infiltrate the enemy territory and win the game for you. Love it.
Abundance is a fun card, i use it in my Aesi, Tyrant of Dire Strait landfall deck to make sure i hit maximum land drops every turn cuz i draw one or multiple cards for every land i play and create tokens and i gain life and i can play like 5 lands a turn and drop some extra lands in other ways. Abundance also makes sure i dont draw lands at the end of my turn when i have played the max for that turn. The key is to make sure to keep one land in hand for next turn and you can start the whole cycle again. Abundance doesnt win on its own but it just throws my strategy into overdrive when i have a few engine pieces like Aesi and Tutyova
Dear CZP,
Been watching and listening to y’all for YEARS. Super happy with your content as per usual!
Might I suggest 2 more strategies I don’t see often?
1. Life exchange (Orzhov or mono-black). Revolves around using cards that A. Bring down life total, in a controlled way and B. Win by exchanging your now-low life total with opponents’. I use Liesa for mine!
2. Polymorphers. Whole deck has 5-6 super fatty creatures, and the entire rest of deck does nothing but produce tokens, draw cards, and Polymorph (Divergent Transformations, Lukka, etc). My favorite one is helmed by Naheela, but Illuna is fun too!
Had a moment of pure joy with my Akiri deck a few days ago when I was staring down lethal commander damage from a creature that definitely did not used to be that big. I thought I was doomed. I'd swung out the turn before because the coast seemed clear. Then I realized I could use Akiri's ability to pull one of the new reconfigure cards (specifically the bunny) off of one of my tapped creatures and throw it up as a blocker. I've played that deck a lot now and every time I find some new way to be the most scrappy player at the table.
i absolutely adore the way you did the intro!!!!!
I’ve seen abundance get cracked by Gitrog, don’t remember exactly how but I believe it had something to do replacing the gitrog draw trigger with the abundance trigger and with a discard outlet you can put all your lands in your graveyard and stack your deck how you want, I just remember losing badly.
Doesn't Enchanting Evening and Ajani's Chosen go infinite immediately? Ajani's Chosen ability isn't a may and all the tokens would be enchantments so it'll just continue for ad infinitum causing a board stall
If no one can interact with either Enchanted Evening or Ajani's Chosen/Archon of Sun's Grace, then the game just ends in a draw. Would be a shame if someone built a deck with the intention to force the draw :>
@@KitsuLeif There's a video by the Professor who warns you of said draw-forcing Combos. Don't watch that! ;)
(and i think thats what you're referencing to)
@@andreash.9251 Nah, I've built a Tuvasa deck that tried to do that way before Prof's video^^
This series is so great. I've been a little burnt out with all the new product, but this inspired me to get back to brewing.
53:40 I tend to use Mechtitan Core as protection from board wipes. lets me save my 4 best artifacts on board, because they return when the Mechtitan token leaves.
What an incredible video! Glad to see them coming!
The Hunted cards as well as Akroan Warhorse are so much fun with Grismold. You are already giving people tokens and you want them all to die anyway.
Abundance: I always consider it for any G or Gx deck, even without thinking about combos, because it is card selection even on its own. The ability to say "I need to draw a land here" or "I want to draw something I can cast here" is very important I think. Plus, it replaces all draws, so you never mill out, and the art is by Rebecca Guay, one of my favorite Magic artists.
Tahngarth: Goes real well with a couple of specific green cards - Vines of Vastwood and Canopy Cover. These are _not_ hexproof, but actually spell out that the opponents of the player who control Vines/Canopy can't target the creature. So, even if Tahngarth is on someone else's field, they can't target him even if they control him, and your other opponents can't target him, but you still can.
Reincarnation: An important note here is that the controller of Reincarnation chooses what creature comes back, not the controller of the creature that dies; and also that you can indeed choose to bring back the same creature that just died, since the second part doesn't target.
Selvala: Speaking of doing weird things with her, there's a _super_ weird interaction where you do exactly as you say - trying to cast something, not getting enough mana, then reversing what you can - but you do all that to a Panglacial Wurm while you were searching your library (with a fetchland or something), and if you're at a sanctioned event you now get a punishment for cheating (because you intentionally took a path with a possible illegal choice reversal situation, with the intention of gaining more information (in this case, what the next card on top of your library would have been))
Unfortunate about the Sporemound/Life and Limb combo is that since it's a closed loop the game automatically ends in a tie. So the controlling player needs to have Purphoros or Impact Tremors on the table.
Or a sac outlet to sac sporemound
Realistically, how far away are we from Jake's Omnath deck being a menace on Extra Turns?
The "Hunted" cycle is great in Treachery game mode. I have a deck just to play in Treachery!
This opening! Sooo good! The text, the animation! Wow!!
The talk at the start about ‘a card being made for you’, love it, mine is Akroma, Vision of Ixidor for sure.
my favorite use of abundance is putting it into a deck like tatyova and getting triggers from kodama. You can play a land from your hand, ensure you get a land, then get another card right after. you can also put things like panharmonicon or ancient greenwarden to further stack the triggers so that you can get most of the pieces you need in a single turn. I've had a lot of fun with combos like this recently as they just make you feel powerful even if you lose the game
The biggest "cracking" moment I've had in a game was Great Henge + Woodfall Primus + sac outlet. It ends up being a Vandalblast + asymmetrical Armageddon. Add in a Dictate of Erebos or Butcher of Malakir and you end up with the only person at the table with any board state at all, and a fistful of cards. I've never even gotten the 3 part combo off without the table scooping.
Sydri galvanic genius is probably the way to crack vehicles, she almost eliminates the need for pilots
And gives access to the most used vehicle colors 🤙. If it weren't for my desire to build a Bruse/Silas, Vice Cops vehicles deck, I would get Sydri just to be the vehicle commander. I'm obsessed with vehicles since I got the Kotori precon, lol. Trying to figure out ways to put them in every deck I brew 🥴
That intro was awesome keep up the good work. Love you guys
For Abundance, I once built a deck around Shared Fate where the goal was ramping into shared fate and just casting draw spells every turn. Abundance gives me more draw spells, and everyone else is forced to play with everyone else's cards.
For the "Hidden Commander" idea, I've been toying with a 5-color "token commander" tribal that's just all the best token commanders and ways to abuse them. Bruniclad, Rhys, Trostani, Endrek Sahr, Wort, and a ton of others.
I saw this video and added Abundance and Cultivator Collosus to my Aesi, Tyrant of Gyre Strait deck and won the game off of the basis of that combo. Getting 11 mana is not hard in a deck built around ramp. Thanks a lot for the heads up!
The Command Zone: mentions Hunted Phantasm and immediately talk about how hard it is to crack it, since it is a group hug strategy.
Me: Immediately thinks of Toxril interactions.
It’s in my Toxrill deck! First time it came out there was about 30 seconds of head scratching and then, the light came on….
Daggerburn strategies
On the vehicles discussion, I think Kykar is a great vehicle commander. Kykar's ability will make you spirits that can either pilot your vehicles or give you the mana to cast more which makes more spirits. Those colors also give a lot of artifact support, so could be a good fit!
Kykar can do the same for equipment giving you creatures to equip and giving you the extra mana when you need to equip.
Very fun topic! Thanks fellas!
I found a great use for the "Hunted" creatures in my Marisi, Breaker of the Coil deck where I'm Goading my opponents almost every turn so they are constantly Fighting amongst each other. The Creatures from the Hunted Dragon or Troll can be given to whichever opponent maybe doesn't play a lot of creatures or is running out of them to keep everyone fighting.
Mechtitan Core can be activated in response to an artifact board wipe, exiling your strongest 4 artifact creature to play the token. Once the spell resolves and the token dies, you still get to keep your artifacts as they return to the board. It's in a way a mini teferi's pro for 4 artifact creatures/vehicles! Not exactly a instant "you win" or combination of abilities, but a creative way to use it's effect for unintended purposes.
“Oh, you guys are terrible people… but I’m bad too!” was such a fantastic line.
Jimmy really ate his Cheerios for this one, his ENERGY!
The gruul jump start fight commander Nylea is a great use of the hunted creatures. You give opponents small creatures that you can fight later
I'm testing Abundance in my Shrine deck. its pretty good when you have tons of draw and can dig for the type of thing you want, especially lands. This plus Rhystic Study effects has helped.
Not anything new but I loved cracking Dark Depths into my Kura, the Boundless Sky deck much inspired by Mitch. The idea is to sac the commander to fetch Dark Depths/Tespian Stage combo. Then do silly things with Marit Lage out (STR doublers, janky combat cards like Ram Through or Monstrous Onslaught or card draw engine equal to the highest STR of your creatures). I also included Mirrage Box and some populate cards... because why not !
Super fun deck to pilot.
For Abundance, I have it in a Gretchen land smash deck. The whole deck is based around Growth Spiral types of effects, and then animating the lands for the win con. Since there's so many effects in the deck that do the same thing, like Tatyova, growth spiral, etc you can really go to town with Abundance.
For comboing all your lands out, I have a few mana dorks such as Llanowar scout and Kiora's Follower, plus Retreat to Coralhelm (or similar) to allow you to easily dump 10 lands or more onto the battlefield in a turn. For example, you have retreat to coralheim, Llanowar scout, and Tatyova, with your Abundance. You play a land, Tayova puts a land into your hand with Abundance. Tap Llanowar Scout and put that land onto the battlefield. Retreat to Coralhelm and Tatyova trigger so you untap Llanowar Scout and put the next land into your hand. Repeat infinitely.
Another option is to use Scouting Trek to put all your lands on top of your library and use all the land dumpers and untappers splurge all the lands out. Even if you don't get all the lands on the battlefield in one turn with scouting trek, it's fine as you can use abundance, abundant harvest, or selective memory to get past them. Also you Selective Memory is great as you can use it to get rid of all the land searchers from the deck once all the lands are in play, since the deck consistently gets all (or nearly all) the lands out, and those land search cards are dead draws afterwards. I know this is a 4 card combo, but since the deck is mostly these types of cards, you can very easily dump a ton on lands in one turn with a variety of cards.
Here's the deck list:
tappedout.net/mtg-decks/2101-gretchen-titchwillow-land-smash/?cb=1649328306
Loved the intro to this episode!
I was super excited about the Hunted cards when I came across them and I finally built a deck for them! A Pramikon group slug strategy all about forced combat, giving my opponents things to crack over each other's heads, giving everyone gas. Eiganjo Uprising is an ALL STAR in it. Plus a Suture Priest for the spice. It's magical.
I love the "hunted" creatures! I run the troll in my Glissa, the Traitor deck to give my opponent more bodies that I can kill and gain value and my buddy runs the phantasm and dragon in his Pramikon, Sky Rampart arms dealer deck where he pairs it with Suture Priest and flicker effects to kill someone or simply just gives the tokens to the player directly across from him to where those tokens can't hit him as long as his commander is out.
Hunted Dragon fits right into the Draconic Dissent precon. Give your opponent creatures, then goad them or use it early game to give them something in exchange for a favor later. That was one of the first dragons I added
about the sagas deck you guys mentioned.
I have a chisei, heart of oceans deck that is all about removing counters from your own permanents and the best thing for it (other than remora) are the blue sagas. mono blue sagas, hard to build and not that strong. but it's pretty fun
"Enchanted evening" and "Ajani's Chosen" will make the game come to a draw, unless you or someone else can stop the loop. Since tokens are permanents entering the battlefield, the chain will be infinite.
Same is true for "EE" and Archon of Sun's Grace"
Just to clarify for confused people: The tokens themselves are permanents, and thus are also enchantments because of Enchanted Evening...which then causes Chosen to see an enchantment ETB, so makes another new token...which then causes Chosen to make another new token...infinitely!
Nonsense. All you have to do is refuse to demonstrate that you have a loop. Instead, have a pile of 1,000 cat tokens in your bag, and then slowly pull them out and put them onto the table one at a time. Then stare your opponents in the eyes and tell them that they can concede at any time.
@@shogostarr6218 And then they don't concede, and ask how you want to ultimately break the loop, because if you can't, the game will be a draw. At which point, you won't admit to it and continue while staring at them dead-eyed, they just to call a judge and get you to lose the game due to slow play. So the best outcome, even for you, is to admit to it and get a draw out of it.
The same is also true for the next combo in this video, Sporemound + Life and Limb
Doesn’t enchanted evening and ajani’s chosen create an infinite loop?
Yeah. That's why they brought it up. They didn't include the other pieces, but usually you're wanting to do impact tremors/other etb loops
Yeah cause it ends the game in a draw if no one can interact with it cause there's no may
@@Curra1199 I only play that combo with an Aura Shards in play, so I can take out every one's enchantments and artifacts. Then, if they still don't concede after that, I'll eventually destroy one of the cards that sis creating the loop. You can also have that same problem with Siona/Shielded by Faith. You can also have Sigarda's Aid out, casting an aura as flash during opponent's end step, then attacking your next turn. That normally ends the game as well.
Did not expect this but yeah this is definitely something I enjoy doing with cards. Recently I was obsessed with making a wild pair deck because that card is awesome. I did and while it is very jank it is also very fun! I'm still refining it to this day.
Damn I wish all intros were like this episode’s. That’s the best kind
I friggin love Jake. Always a good episode with him on
I've tried a few secret commander decks using Esika/The Prismatic Bridge, where you only have one creature in the deck and then use your commander to tutor it out when ready. My current one used Progenitus as the secret commander, which runs a bunch of anthems, haste enablers, draw spells, removal, ect... If the board gets wiped, it shuffles itself back into the deck and gets tutored out again next upkeep. As long as nobody uses an exile board wipe....
I've also been tempted to try this secret commander template to make 5-color Zada, Hedron Grinder or Mizzix of the Izmagnus decks.
As far as vehicles go, I find Alela, Artful Provocateur to be a great commander. Any time you play a vehicle, you're essentially getting a 2/1 flyer that can chump block or be used to crew it. If you fill the deck with mostly crew 2 or crew 1 vehicles, they're ready to go as soon as they're on the battlefield. Plus Alela gives you esper colors, which is what most vehicle centric cards are in (Greasefang, Kotori, Losheel, ect.)
That intro was so cool! Absolutely hooked right away
Loved the opening please keep that going
Hey Command Zone! I play Hunted Troll and Hunted Horror in my Varolz, the Scar-Stripped deck and they are effective at giving my opponents blockers that won't matter as I modify my beaters with lots of +1 counter's.
My buddy uses Yarok with the hunted cycle, and all the removal that replaces their thing with a token, in conjunction with stuff like blood seeker or massacre wurm. It's funny to see what looks like doubling the downside of the hunted creatures, but as a result is 4x the amount of blood seeker triggers.
Bramble sovereign broken:
Wait for opponent to cast Phage, make a copy of it, they lose game. Done ✅
I've had Phage on the Battlefield one time in a game of commander. I flipped it off of an opponents Warp World...
Damn, the multi-year wait for a card never played would definitely be epic
Give them 2 Akroan Horses
Mate just make sure they don't have a cheeky way to not lose the game as there are cards that do that an in black
Awesome episode, Jake and Jimmy! One of the most busted things I've done in a game of Magic, by accident, was mutate Brokkos (a 6/6) on to Cephalid Constable, as it was the only target I had for Brokkos at the time. It was only when it came to combat did I realise what the heck I'd done lol. Needless to say I was the target from that point onwards! Keep these episodes coming, team!
It's a 4 card one... but Bone Miser, a discard outlet, discard payoff that deals damage (Bralin et al.), Shenanigans, and if you want Dread/Hostility to go infinite.
Discard Shenanigans with Bone Miser in play, deal damage, draw a card, dredge Shenanigans to hand, repeat. It's kinda like the Gitrog loops really but a lot more setup!
I love that we've had more episodes recently
I thought of one!
I have a playset of Weatherseed Treefolk that I've managed to hold on to since I was a kid. It was the coolest card to me back then and I would love to have a reason to use it decks again...
38:59 While the swords that trigger of combat damage would work with Tahngarth, sword of the animist and other attack triggers won't trigger when it changes control and becomes attacking, because it never has a chance to be declared an attacking creature when the effect resolves. Just important to know if your playgroup cares about those kinds of rules subtleties. I'm sure some playgroups would either never check, or not care and let it trigger anyway cuz it's cool
1:12:40 It's actually against the rules (for tournament magic) to purposefully activate Selvala to gain information if you know you won't be able to cast the thing you're attempting to cast.
How does it even work?
@@VinceTheCoyote For some reason every time I link to this reddit thread my comment gets removed. If you google Selvala Panglacial Wurm there should be a reddit thread that pops up with a judge in it talking about why if you try to abuse this interaction at a tournament you'll get DQ'd.
@@chibichanga1849 yeah youtube hates links. I did end up looking it up tho, thanks
My Minn, Wily Illusionist deck has 6 clone type effects to generate the maximum number of illusions combined with a ton of hand shuffling effects & card draw benefits. At one point I had 4 Minns on the field, generating 4 illusions on each person's turn. It didn't last long, but when the board wipe happened I had I think 16 triggers at 4 CMC each. It's such a silly deck that my buddy is now going to build it.
Loved the little intro!
Abundance is a house in my Archelos landfall. With Archelos, Patron of the Orochi, a Ravnica bounceland and Tatyova, you can stack your deck and put down every single land from your deck.
I run the 3 jund hunted creatures in my Thantis, The Warweaver deck. Also run Bramble Sovereign and Grismold, The Dreadsower as well and it's a great group slug deck!
Opening was awesome! Keep up the good work
I've cracked using Kwain, Itenerant Meddler and Breena, the Demagogue as hidden (or agreed on) partner commanders. Both of them have 'benefit the table' effects, fueling hands and boosting creatures so they fight each other until I take said creatures or win cons in the end.
It's one of my favorite decks to play because it's strange and gives people's decks more chances to do things
It's funny you mention sakashima. I was recently retooling my ukkima/cazur deck and wanted to switch the commander. I ended up choosing Sakashima and Reyhan. I had the biggest "O" face when I had a few counter doublers down and got to place the counters on a Sakura tribe elder, then sac it to grab a land and multiply my counters again. And since I'm running a bunch of clones, I can do things like clone a toothy, sac the one with counters to a disciple of bolas and draw a boatload of cards and have anither insanely huge toothy clone.
My buddy has a really fun sasaya deck that focuses on abundance
It’s almost completely lands and an abundance and an abundant harvest and two or three x spells
Oh, the way I tried to break Abundance is with my Jadzi deck, though really more with the backside. Basically, I try to put enough lands into play with it everytime to recast it immediately and keep going with “Landfall - Draw a card” effects. Abundance was my way of trying to keep that going. Super jank, but it’s a fun deck.
Abundance with Borborygmos Enraged and Snake Umbra is a really fun infinite combo where you throw every land in your deck at your opponents and win the game
Great transition on the intro!
Sylvan Library works well with any of the draw replacements (cards that say 'if you would draw') like Abundance, Teferi's Ageless Insight, Alhammarret's Archive, Thought Reflection and Tomorrow, Azami's Familiar. They all replace the draws so you get to draw the 2 extra cards (or 4 in some of those cases) without paying any life. And also Abundance is just made for Chulane and Uro decks as you guarantee getting the land to put into play. Love that card : )
I started toying around with the commander storm cards, like Fury Storm, and i settled on a Kydelle/Rograkh pairing using an untap trigger like Intruder Alarm or Chakram Retriever, a sack outlet, and Myth Unbound. I Echo Stormed my Arcane Signet 17 times before decking myself for the laughs
I like the interaction of Double Major for any creature you have paid the mutate cost for. It copies the mutation!
So, if you cast Migratory Greathorn and then Double Major, you get two Migratory Greathorns on the mutate pile and find two lands into play tapped.
Just a neat little interaction that I like to use in my Illuna Deck.
I used to run Bramble Sovereign in Rhoon, as it works well with flicker. I am going to try it in Kodama West Tree which is a turbo ramp deck.
For Bramble Sovereign I love playing adrix and nev as my commander and when I create a token for my opponent I’ll play crafty cutpurse and get double my opponents creatures for myself 😎😎
Bramble Sovereiegn is from battlebond, so it was worded that way so you could copy your teammates creatures.
My latest one is Firja, Judge of Valor. I feel like the card selection and library filtering is pretty powerful, I just feel like I cant find the right payoffs (for a budget that is)
A commander and strategy I’ve been trying to crack is Osgir with Landfall. It started with “Wait, what about his synergy with Artifact lands…?”, then it started down a train of “What artifacts get lands onto the battlefield?” and “Oh, White helps out a lot”, along with “How can I make sure the White lamp ramp can be online? Oh, I need to find cards in Red and White that sacrifice lands!” I’m still tinkering with it, planning out the cards, ratios on lands, what works with what, and I’m just so close! But everything adds up to cracking Landfall into being actually playable without Green, and it’s because of a Boros commander of all things!
Electrostatic Pummeler is one of the win con in my Osgir deck. It combos well with Gontis Heart and using Osgirs power to pump him a bunch of times then use the three energy to kill someone.
I play a kenrith forced combat deck using the “hunted” cards. It’s very much fun when you combine it with a lot of goading stuff. Oh, and also announce at the start of the pod that it’s a forced combat deck ;-)
I understand the "Fling/Pummeler" Deck love. I still have my first infinte combo pieces from way back in the day. Enduring renew, Ashnod alter, shield sphere/ornithopter, then some sort of X damage spell...Fireball was the best since it could just kill the whole table in one blast.
Now my goal is build fair and fun versions of Urza, Chulane and Korvold! I already have a low power level Narset deck so I got this!!
@jake the answer to cracking pummeler lies in the card that was banned in standard when the aether revolt block was In standard and that's felidar guardian. Use flicker effects to gain as much energy as possible. Also energy is a type of counter that is placed on a player so proliferate would also help you gain large amounts of energy
hunted dragon/horror are excellent workhorses in my kardur list, where they ensure that even the decks that are super light on creatures have something to swing with when i drop down a goad effect
The "hunted" cycle - I've found they work very nicely in forced combat / goad strategies. Use every one I can in Thantis, the Warweaver!
For the vheicule idea at about 54:40, I made a deck for a friend and I used Sydri, Galvanic Genius to turn them into creatures that way you never have the problem where you can't crew
Obiously I still hade things like Fallowsage that o thing when they are tapped so it triggers of the crewing; He didn't play it a lot yet but from his limited testing, it's working nicely !
About Tahngarth: Although Tahngarth is an attacking creature if it uses its triggered ability, it was never declared as an attacking creature. This means that abilities that trigger whenever a creature attacks won't trigger when it changes control and becomes attacking.
53:45 Shorikai, Genesis Engine (crewed) + Silver Myr (or Gold Myr) + Intruder Alarm = Draw and create a Pilot "X" times. Then crew all pilots you made with Shorikai into any Vehicles (remember, you can exceed a crew cost by any amount). Cast Throne of the God-Pharaoh and end turn, dealing 1 point of damage to each opponent for each tapped creature (pilots).