Banjo-Kazooie Nuts & Bolts - What Happened?

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  • čas přidán 18. 09. 2020
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    #whathappened #rare #banjokazooie
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Komentáře • 1,2K

  • @killsmaster7
    @killsmaster7 Před 3 lety +1706

    It’s honestly crazy that they didn’t realize the game was perfect for the Blast Corp ip.

    • @pokehybridtrainer
      @pokehybridtrainer Před 3 lety +152

      That... makes sense. Perfect sense!

    • @dr.velious5411
      @dr.velious5411 Před 3 lety +66

      Holy crap you're right.

    • @DarktheHeroAxel
      @DarktheHeroAxel Před 3 lety +51

      I mean, yeah, they probably realized it. But would that have had the same name value as Banjo and Kazooie? Hell no. We can just call it a spiritual successor by complete coincidence.

    • @BareBandSubscription
      @BareBandSubscription Před 3 lety +44

      God, Blast Corps is the shit. (I feel a compulsive need to state this every time it is brought up.)

    • @Aubry92
      @Aubry92 Před 3 lety +8

      I think the sense of humor in this game would be so lost if it wasnt based on the banjo universe. Though i absolutely love blast corps for the record.

  • @mikebarr2436
    @mikebarr2436 Před 2 lety +476

    Dude. A remake that changes more and more the further into it you get with the characters becoming aware of that sounds SO cool and like a perfect fit for B&K.

    • @AlkaRez
      @AlkaRez Před rokem +2

      Bruh

    • @greeninja5991
      @greeninja5991 Před rokem +27

      On one hand, that's a cool idea, but it makes the game's enjoyability dependant on the players knowledge of the original installment, making it a little alienating for the players who haven't played the original,

    • @sanicsanic6890
      @sanicsanic6890 Před rokem +2

      @@greeninja5991ut they could go and play the original after completion via the xbla version and get all the references while playing the original game

    • @lancecharlesontv4664
      @lancecharlesontv4664 Před rokem +17

      The funny thing is, Square Enix would eventually make a game just like that 12 years later after this one; It's called Final Fantasy VII Remake
      Though that game is more about the theme of defying destiny than it is about the characters becoming hyper aware of the fact they're in a remake of the original game they starred in, they're very similar concepts.

    • @nathanielgarza9198
      @nathanielgarza9198 Před rokem

      @@greeninja5991 it cost zero dollars to print a copy of a game onto a disk
      The game would’ve also been 3 generations ago not like it’s gonna hurt sales that much to give them a free copy of the original

  • @shadeknight6537
    @shadeknight6537 Před 3 lety +983

    Rare struggling with Nuts & Bolts' artstyle is rather funny in hindsight given how amazing Crash and Spyro look in their remakes. Not to mention, Banjo and Kazooie's models in Smash.

    • @jeremyabbott4537
      @jeremyabbott4537 Před 3 lety +108

      honestly the worst part about N&B's models was the eyes

    • @minotauruskt
      @minotauruskt Před 3 lety +26

      I bought my kids Spyro Reignited trilogy and they think it's boring.But Banjo Kazooie, and Tooie in some lesser extent due to greater complexity is their favorite game alongside Minecraft.Microsoft is nuts for not reviving Banjo IP.I would buy new console just for Banjo.This time I will not be fooled

    • @plasmaoctopus1728
      @plasmaoctopus1728 Před 3 lety +26

      @@Ineedgames I'm kind of convinced Spyro and Crash would only start to look good again with current gen hardware. Most of the cartoony stuff on 360 and ps3 just look yucky and gross.

    • @KaiserMattTygore927
      @KaiserMattTygore927 Před 3 lety +5

      Thought the same thing.

    • @FootyCrazyM8
      @FootyCrazyM8 Před 3 lety +11

      Those games did look good but I do think there is definitely some charm lost that the ps1 titles had

  • @DPadGamer
    @DPadGamer Před 3 lety +855

    I still think that Tiptup the Turtle should have been the leading man for the nuts and bolts IP. Dude premiered in Donkey Kong Racing alongside banjo and is a literal turtle. He's not going to do anything else but you know he can do? Drive.

    • @Aubry92
      @Aubry92 Před 3 lety +17

      A game starring Tiptup the Turtle would definitely not sell 400,000 units, dont know if itd be able to sell two games tbh.

    • @ty1298
      @ty1298 Před 3 lety +49

      @@Aubry92 You don't give Tiptup enough credit! He made a pretty big impression on anybody that played Diddy Kong. Maybe not 400,000 popular, but he could definitely get a lot of Nintendo fans talking.

    • @stupid-idiot-555
      @stupid-idiot-555 Před 3 lety +38

      Jimmy B! That’s like saying in the nineties banjo wouldn’t sell anything because nobody knew him

    • @piercepuppetsproductions
      @piercepuppetsproductions Před 3 lety +9

      * Diddy Kong Racing

    • @CaptainFalcoyd
      @CaptainFalcoyd Před 3 lety +13

      Yes, I also saw JonTron's video about Nuts&Bolts.

  • @Wexter0083
    @Wexter0083 Před 3 lety +611

    I think Rare's problem post-Nintendo (based on interviews of former Rare staffers) was that they saw Nintendo as a rival, but also a mentor. Nintendo would put them back on track if they felt Rare was getting too far off course, but also allowed them plenty of creative freedom to make the best games on the N64. That and Rare would get to see what Nintendo was cooking and would try to match or surpass the Big-N! Banjo-Kazooie being a case of them wanting to make a game better than Mario 64! But, Microsoft was not Nintendo. They did not give Rare a lot of creative leash to just make a new Killer Instinct, or Kameo while also when a Rare game was in development was not able to provide them with any guidance or creative directions for their vision or pull them back and get them on track when they were lost or just heading in the wrong direction. And the guidance they did give was to hit target demographics.
    Rare without Nintendo was just a sad breakup. It's sad that we will never get to see what a full Nintendo backed Rare could have looked like during the Gamecube-era and beyond. But, it is what it is. Microsoft was not a bad home for Rare, just not the best fit for the UK developers.

    • @user-dv2hc8zt3o
      @user-dv2hc8zt3o Před 3 lety +105

      I don't remember who said this but a former Rare developer said that Microsoft shitcanned over a dozen Rare projects because "those games didn't have an audience on the Xbox."

    • @Wexter0083
      @Wexter0083 Před 3 lety +47

      @@oakieland I don't really count Sea of Thieves as a "Rare" game the same I would Nuts and Bolts, Kameo and Grabbed by the Ghoulies. Sea of Thieves has very few of the original Rareware staffers that made Rare a household name in the late 90s on the development team. I'm really happy the game did well and the company Rare is getting back into form after 15 years of... meh. But, it won't ever be quite the same company as it was under Nintendo or early-MS. Too much of the old guard is gone. I would count this as a new era for Rare as a company and I expect different things from them than I would have 15 years ago.

    • @Wexter0083
      @Wexter0083 Před 3 lety +50

      @@user-dv2hc8zt3o I read that. They canned Perfect Dark Core because Xbox already had Halo. It's quite disappointing and I do believe Rare's Xbox (original) output would have probably had been well received on the Gamecube. But, Microsoft of the 360 generation really ground Rare down of their former gloary and creative freedom they had under Nintendo... shame.

    • @Wexter0083
      @Wexter0083 Před 3 lety +33

      @@oakieland The ones I can think of are Perfect Dark Core trilogy, Conker Gettin' Medieval, Arc Angel, Ordenary Joe, Banjo-Karting, Banjo-Kazoomie, Cascade, The Fast and the Furriest, Killer Instinct 3 (Xbox 360), Kameo 2. A lot of this stuff is what I can think of off the top of my head from former Rare staffer interviews and stuff dug up by Unseen64. Microsoft either cancelled or pulled the plug on prototypes a lot at Rare during the 360 generation.

    • @Wexter0083
      @Wexter0083 Před 3 lety +21

      @@oakieland I mean those were just what I could think of off the top of my head. Granted that was what I was talking about earlier is that Rare seemed directionless for a long time under Microsoft. Microsoft really should had been either more hands on with games struggling or in some cases let Rare do their thing. With their big Perfect Dark trilogy being one of the more notorious cancellations because the 360 already had Halo.
      That and Rareware staff had been trying to pitch Killer Instinct 3 at Microsoft forever and were not even allowed to head develop when KI (2013) was greenlit. Double Helix Games did the bulk of development and Rare were more "advisors" and support staff. Microsoft really did not start treating Rare with much respect till Phill Spencer took over at Xbox.
      As I said earlier I don't really consider the current Rare the same as the Rareware from the 90s. A lot of staff that made Banjo, Conker, Perfect Dark etc moved on to work at Retro Studios and Playtonic. Even the Stamper Brothers no longer work at Rare and were quite bitter over Microsoft's mishandling of Viva Pinata. Which is fine you can still like the studio as that just happens in gaming just the 360 Generation was not kind to the house that was once a cornerstone of the Big N in the 90s. This is why I was curious and still am what could have been if Nintendo was in charge rather than Microsoft during the Gamecube generation. But, it really doesn't matter anymore.

  • @GenerationWest
    @GenerationWest Před 3 lety +467

    When this was coming out, people were awaiting for another Rare title, since most people I knew loved Viva Pinyata (game and show). Once it did, the love started to dissipate when you had to build vehicles all the time.

    • @djhenyo
      @djhenyo Před 3 lety +46

      Remember when you didn't even need to see any previews or reviews to know that a Rare/Valve/Blizzard game was worth purchasing? I 'member...

    • @plasmaoctopus1728
      @plasmaoctopus1728 Před 3 lety +24

      @@djhenyo Well, I'd argue mostly the main issue with valve is that they don't make enough games.

    • @diamondminer5459
      @diamondminer5459 Před 2 lety +1

      I thought it was fine.

    • @emilioorozco7818
      @emilioorozco7818 Před 2 lety +6

      Huh, what an interesting way to write Piñata, it sounds nice

    • @BillyBob_McSanchez
      @BillyBob_McSanchez Před rokem

      ​@@BewareTheLilyOfTheValley Depends on the dialect. For others, Double LL makes a J sound. Also Spanish is one the most iconic languages, so your friend has no excuse

  • @lanciferian
    @lanciferian Před 3 lety +85

    One of the few What Happuns where they actually had the time and resources to make the game they wanted and people just didn't like it.

    • @thundergaming155
      @thundergaming155 Před 7 měsíci +8

      Well lets take into consideration that the first trailer for the game had zero cars in it just banjo and kazzooe fighting with a pencil and then shows jiggys and notes over a mountain backdrop.

  • @songohan3321
    @songohan3321 Před 3 lety +278

    The moment you mentioned Banjo-Tooie and the frame-rate drops, I swear I could hear my Nintendo (Don't ask how it still works) cry out in pain.

    • @Fucshit-this
      @Fucshit-this Před 3 lety +4

      Alright. I’ll bite. How does it still work?

    • @songohan3321
      @songohan3321 Před 3 lety +10

      @Alex McDonald This and the fact that it survived being in an attic for years in 90°+ weather.

    • @Stout936
      @Stout936 Před 3 lety +12

      @@songohan3321 you may want to take it apart and make sure no rust is forming anywhere. N64's are tanks, though

    • @arnox4554
      @arnox4554 Před 3 lety +3

      And then Rare polished their sadist techniques with Perfect Dark which made the N64 scream.

    • @FerreTrip
      @FerreTrip Před 3 lety +1

      @@arnox4554 A scream of agony and joy, though. That game was my first console FPS and I loved it. Could never get past the final level though, even though I did co-op with my sister.

  • @t-in-japan
    @t-in-japan Před 3 lety +378

    The one person in my group of friends who enjoyed Nuts 'n' Bolts, was the only one of us who never played any of the previous games....I don't know for sure what that means, but I feel it's important.

    • @samuelalexandre9934
      @samuelalexandre9934 Před 3 lety +58

      When I got my 360 it came with Fable 2 and Nuts & Bolts, as a 10 year old kid I loved this game and when people say that it's so bad I really didn't understand why. The art style felt like something so new and fresh for me and the vehicles aspect of the gameplay was really fun. I only found out that this game was so hated when jon tron made his video about it in 2012, when people talk about this game I always remember it fondly.

    • @Aubry92
      @Aubry92 Před 3 lety +16

      I was a sixteen year old who played the previous banjo games and liked nuts and bolts tenfolds more, granted i understand the hate for it just because it is so conceptually unlike the original banjo and is not what anyone asked for in a sequel that references that whole world so much but on its own it was a funny and pretty deep and fun vehicle-based game! Continues to get a bad rep to this day in my opinion!!

    • @carterscott01
      @carterscott01 Před 3 lety +7

      Samuel Alexandre I’m with you here. Nuts and bolts was one of the first games I played on the 360 and I had no prior knowledge of the original games and still enjoyed it.
      Granted people would have probably preferred a platformer but I don’t think it’s exactly fair just to hate this game solely because is different from the originals.
      After playing the originals I can certainly say that while the first game is clearly the best out of all of them but I would rather play Nuts & bolts over Tooie.

    • @Zinras
      @Zinras Před 3 lety +30

      As a marketing guy, I can say with certainty that people getting upset makes sense. Nuts & Bolts may have been a fine game on its own (I never played it) but the danger of using a known brand is that you have tied it to an extremely specific identity, which is at risk of being broken. On top of that, N&B didn't release in 2002 or 2003, it released 8 years after Tooie so it's not like the existing audience had a chance to adapt. Rare's shitty situation at MS didn't help either, so a lot of fans probably also had hopes that this would be their saving grace and the platforming future was going to be bright.
      Had they just released a game called Nuts & Bolts, they'd probably have done just fine as mentioned in the vid. But by inexplicably tying B&K to it, they also implicitly made a lot of promises in terms of art style, humor, gameplay and so on that the game just doesn't deliver in one form or another. It's a bit like if you turned on your Zelda game and Link spoke fluent and audible Swahili while also ditching the tunic, the triforce and all the puzzles. Sure, it might still be a reasonably functional Zelda game but I doubt most people would enjoy it despite how funny a change like that might initially appear. After all, there's nothing to hinder creating an action game starring a voiced character speaking Swahili but that doesn't mean you should slap the Zelda tag on it.

    • @jonnyanderson3042
      @jonnyanderson3042 Před 3 lety +4

      I think it provides solid evidence in support of what Grant Kirkhope said 14:12. As I had a similar experience. From all the people I've spoken to about this game the only people that played it and didn't like it were the ones who were fans of the original. Though it seemed a little harsh a criticism given that the game isn't explicitly called banjo-kazooie 3 or something that implies a direct sequel. Maybe they should have been more overt with their title? Nobody seems to be up in arms about Mario tennis, dragonquest builders, super puzzle fighter etc.

  •  Před 3 lety +393

    My six year old absolutely loves Nuts and Bolts. He has built over 300+ vehicles in it and has easily put 200+ hours into it. He still doesn't understand how to complete it but just uses it as a sandbox to build and drive different kinds of vehicles.

    • @slvrcobra1337
      @slvrcobra1337 Před 3 lety +38

      That mechanic was so excellent, and it was fun to go into multiplayer and see all the crazy crap people made, like Halo Pelicans and whatnot.

    • @DeathZac
      @DeathZac Před 3 lety +20

      Yes, but as far as I am concerned, the main backlash is about veteran players. BK is my favourite game (siding with BT), and they messed it up by changing it completely. It is not a banjo-kazooie game, and I rather forget it is part of the franchise, it doesn't fit.

    • @LadyOfTheEdits
      @LadyOfTheEdits Před 3 lety +4

      Awww cute

    • @of8809
      @of8809 Před 3 lety +17

      this one my #1 game during highschool and midlle school, building random vehicles chilling in the lobby in online multiplayer just goofing around, my best times in gaming there was nothing like this game out at the time.

    • @of8809
      @of8809 Před 3 lety +8

      @@DrButthugger This is the first game i am going to re play on the xbox one x when it comes out.

  • @Foxcheese
    @Foxcheese Před 3 lety +380

    I think the greatest crime committed by nuts and bolts is the opening in which it takes the piss out of collect-a-thon platforming games when in fact, thats what most of us wish it actually was...

    • @ItsRetroPlanet
      @ItsRetroPlanet Před 3 lety +45

      @@ShadowJinjoYu even if you didn't get anything, the journey is the destination. it was fun to collect stuff, it was fun to run around these controlled environments, grabbing everything and blowing through a very fun experience. While people bash on the collectathon because of games like donkey Kong 64 having too much of them, honestly donkey Kong 64 and banjo kazooie were the best experiences to me. I didn't need a reward at the end, just put me in a room and tell me to grab things. And I will.

    • @Foxcheese
      @Foxcheese Před 3 lety +15

      @@TheJoker138 Jokes on you, I liked Yooka-Laylee

    • @Clockehwork
      @Clockehwork Před 3 lety +8

      @@MakoShiruba On the other hand, Yooka-Laylee being shit =/= collectathons being bad. It's just one awful example of a tried, tested, and beloved genre.

    • @N12015
      @N12015 Před 3 lety +7

      Certainly Rare ignored the fanbase and only looked the tendency on the industry. Mario also moved from Colect-a-thons at that time with Mario Galaxy, while the rest stopped being released.
      Mario Galaxy did not pissed the fans though because Mario still was Mario with most of the same basic moves, and Mario Galaxy was still a 3D platformer (even more than before if you consider gravity) and the dynamic on that game is not too different to the prequels. The linearity also meant they had more levels to explore and explore them would not be that repetitive. Was in 3D Land when everything started to change, because people didn't like that much having a 2D platformer in three dimensions, with a level system instead of a safe central zone to prove your habilities and an overreliance on you having powerups to cheese levels, then Odyssey happen as an apology letter and almost everyone become happy -(until 3D All stars happened).-
      Banjo-Kazooie Nuts & Bolts is basically a spit on an open wound to their fans, because they forgot what made the first game great. It's like Sticker Star, a problem who broke the once peaceful fanbase on Paper Mario, altough in a less insulting manner since at least N&B is an alright game instead of awful (Sorry, but the battle system and story are just terrible).

    • @notimeforcreativenamesjust3034
      @notimeforcreativenamesjust3034 Před 3 lety +1

      @@MakoShiruba I think yooka laylee and the impossible lair is a GREAT game (1000% better than the first one)

  • @theholydragoon5475
    @theholydragoon5475 Před 3 lety +147

    This is potentially the least painful Wha Happun. I love Banjo-Kazooie and the way things turned out with Nuts & Bolts is tragic, but as for a Wha Happun video? Things were pretty tame as of things going wrong.

    • @austinkeller7171
      @austinkeller7171 Před 3 lety +21

      @@oakieland that's exactly it. Matt compared it to RE6 but it's more like an RE5 if anything. A departure for the series in gameplay style but still a fun game.

    • @PerfectSense77
      @PerfectSense77 Před rokem +7

      Nuts and Bolts killed the franchise - they haven't got major game since then. Not to mention being a commercial failure that led to Rare staff layoffs and the studio getting restructured by MS, as well as pissing off a huge section of the fanbase. Seems things went pretty damn wrong to me.

    • @mat8791
      @mat8791 Před rokem +5

      @@PerfectSense77 I think they mean that as in, the development of the game. There were struggles here and there. But it's not a crazy story of corporate mismanagement, trademark problems, publisher demands or anything stupid. It's just Rare struggling with making a new game and wanting to make something different. Which people didn't like.

  • @STHUltra
    @STHUltra Před 3 lety +313

    Will you consider doing a Wha Happun on “Spider-Man: Turn off the Dark” the Broadway Show. I heard a lot happened on it and there was even injuries in the show.

    • @qwellen7521
      @qwellen7521 Před 3 lety +49

      The you tuber “wait in the wings” had a good video on it. He’s does what is essentially a “what happeund” for musicals.

    • @tehlazyprop
      @tehlazyprop Před 3 lety +24

      Even though musicals aren't Matt's usual fare, this would be perfect. Turn Off the Dark seems like it was created specifically to be in "What Happened?" There's so many twists and turns in its development.

    • @thepixelman4776
      @thepixelman4776 Před 3 lety +7

      Zombie Guy damn. That’s impressive.....ly terrible.

    • @rosenrot234
      @rosenrot234 Před 3 lety +5

      I can't remember but I do recall hearing someone either got critically injured or straight up died during that one

    • @theccarbiter
      @theccarbiter Před 3 lety

      I remember seeing that when I was 10 and no injuries happened at the one I went to

  • @S41tyPr3tz31
    @S41tyPr3tz31 Před 3 lety +216

    Nuts & Bolts is actually a pretty fun game. Probably would've been accepted more if the series wasn't absent for 8 years, and was received like a Mario Sports title.

    • @denimchicken104
      @denimchicken104 Před 3 lety +48

      Exactly. Mario gets away with being injected into games with wildly different gameplay, it’s even encouraged. Banjo should be no different. But when there’s only two mainline games and it’s been 8 years, I guess it was too much for people to come to grips with. I fucking loved nuts & bolts though.

    • @kapish094
      @kapish094 Před 3 lety +1

      @@philithegamer8265 Mario is oversaturated but can be good. Just saying, don’t want to argue.

    • @kapish094
      @kapish094 Před 3 lety +2

      @@philithegamer8265 in my opinion, they are pretty good. Buts that's mine and not yours and I don't want to argue over it.

    • @littlemoth4956
      @littlemoth4956 Před 3 lety +12

      @@philithegamer8265 I disagree, games like Mario Galaxy, Mario Odyssey, Bowser's Fury, and New Super Mario Bros are all fantastic titles.
      I agree that the New Super Mario Bros Wii/U/2 series and the various spinoffs are pretty average, but they are on the worse side of Mario titles, and do not represent the franchise.

    • @marsupialmole3926
      @marsupialmole3926 Před 2 lety +8

      It goes even deeper, outside of Mario and only Mario, traditional platformers had practically disappeared by the late 2000s, and people were ready for a return to the form of the N64/PS1 platformers. It's not just the lack of a mainline Banjo game, it's the lack of a mainline platformer without the plumber that made Nuts & Bolts sting so hard.

  • @piperkolafa8985
    @piperkolafa8985 Před 3 lety +221

    Been waiting for this one. Post-buyout Rare is an endlessly fascinating subject to me. Viva Pinata is also a legitimately good game, if a bit heavy on the micromanagement (at least you get that sword after getting the Dragonache).

    • @georgie9303
      @georgie9303 Před 3 lety +26

      Kameo is good too. No one seems to talk about that one, but yeah Viva Piñata is awesome.

    • @luckybeast1234
      @luckybeast1234 Před 3 lety +13

      The amazing thing about Viva Piñata is the micromanagement tho.
      I hope we get a sequel with an aquarium feature and more Tycoon-Like mechanics

    • @piperkolafa8985
      @piperkolafa8985 Před 3 lety +4

      Lucky Beast An aquarium-themed game with mechanics similar to Viva Pinata would be rad now that I think about it.

    • @GalaxyPolar
      @GalaxyPolar Před 2 lety

      @@luckybeast1234 Aquatic only Piñatas were originally planned for VP: TIP, but they had to scrap them completely because they said water bound Piñatas were a nightmare to code and make work within the system.
      I assume why is because with water sources, you can dig ponds and cover them up with ease with the shovel. BuUTtt.... ifff you have Piñatas in your garden who can only exist within waterrr.... err, that's going to cause a lot of problems you'll need complicated ways to solve. Also, how would those fish even come to the garden? They can't just walk in like the others. You would need to have some sort of underwater tunnel system for them to visit your garden. Also what if they die? How would they respawn outside the boundaries?

  • @nickkelley9139
    @nickkelley9139 Před 3 lety +223

    "It's an inescapable fact of game development that sometimes gameplay features have to be dropped."
    Now if only YandereDev would realize this.

    • @ShibuNub3305
      @ShibuNub3305 Před 3 lety +34

      It’s said that if yanderedev does a stupid thing 3 times, the sky will turn blue and humans will start to require oxygen

    • @adippful
      @adippful Před 3 lety +13

      @@ShibuNub3305 but it's been always ..oh right, of course lol

    • @ImmaLittlePip
      @ImmaLittlePip Před 3 lety +7

      @@ShibuNub3305
      Eventually that oxygen will turn to 100 percent oxygen

  • @Reynsoon
    @Reynsoon Před 3 lety +199

    So Banjo Cross Grunty would basically have been Banjo Kiwami?
    EDIT: Grunty Everywhere system.

    • @scythemouse
      @scythemouse Před 3 lety +41

      "I've taken a few hits in my brain pan, so I must say to you: Yo... BANJO-CHAN!"

    • @Langas_LVDC
      @Langas_LVDC Před 3 lety +28

      Also Mumbo betrays you and he's the final boss.

    • @idiotcube
      @idiotcube Před 3 lety +25

      You've lost your skills, dumb bird and bear! Now I'll follow you everywhere!

  • @DaviddeBergerac
    @DaviddeBergerac Před 3 lety +72

    I suppose Rare's one big fault is their tendency to completely reconfigure a project on a whim. They're a creative but somewhat unfocused team.

  • @crossbones116
    @crossbones116 Před 3 lety +465

    "Let's revive this dormant beloved franchise, and spend the entire opening shitting on how lame the previous entries were."
    Who thought this was a good idea.

    • @kildaver
      @kildaver Před 3 lety +18

      @@meyes5671 Shoulda stayed true to the original game idea...

    • @AirahsELL
      @AirahsELL Před 3 lety +93

      Rare because they shit on how lame the game is within its own game. DK64 was full of that humor, it's just very British. People tend to forget that Cranky Kong existed in the original DKC just to shit on the game.

    • @jeremyabbott4537
      @jeremyabbott4537 Před 3 lety +81

      @@AirahsELL well it helps that Cranky Kong was an individual character and existed as the cranky old man who doesn't get what the kids like. BK:N&B was an entire game dedicated to shitting on the other games in the franchise.

    • @pimper7000
      @pimper7000 Před 3 lety +33

      *Star Wars The Last Jedi intensifies*

    • @AirahsELL
      @AirahsELL Před 3 lety +16

      @@ShadowJinjoYu I'm saying Rare makes fun of themselves in all of their games.

  • @EinDose
    @EinDose Před 3 lety +81

    Nuts & Bolts is right alongside Final Fantasy XIII-3 for me, in the category of 'really good game I've never been able to recommend because everyone assumes I'm joking when I try'.
    FFXIII and its spinoffs could probably support a What Happened of their own, as an aside. It's SUCH a wild story.

    • @chcoman123
      @chcoman123 Před 3 lety +12

      Forget FF13, FF15 needs a Wha Happun. The whole ten year development cycle and team changes AND name changes to the constant changing of the engine, story and gameplay.

    • @EinDose
      @EinDose Před 3 lety

      @@chcoman123 those stories lead into each other too much to not be done together. 15's failures come from 13's failures.

    • @EinDose
      @EinDose Před 3 lety +3

      @Code Turtle Fabula Nova Crystallis. Covers XIII and its sequels, and would-be spinoffs (including the cancelled one).

    • @PewPew_McPewster
      @PewPew_McPewster Před 3 lety +2

      @@EinDose definitely think the Fabula Nova Crystalis saga is Wha Happun-worthy

    • @denimchicken104
      @denimchicken104 Před 3 lety

      I enjoyed FFXIII at the time. Terrible final fantasy game, really good game otherwise.

  • @mirlegends
    @mirlegends Před 2 lety +65

    If they made this as a separate IP it really could have taken off as its own franchise. For the most part it was a really fun game and with a sequel or 2, it could have been moulded into something incredible. It should be a case study for having the right idea but the wrong setting.

    • @mistermastermind528
      @mistermastermind528 Před rokem +1

      I'd like to believe it could've been a Tails (from Sonic) solo game.

    • @indigomizumi
      @indigomizumi Před 7 měsíci

      If Nuts & Bolts was a standalone IP or we at least got a "real" Banjo-Threeie I think it would have been better received by longtime fans. Nuts & Bolts is a perfectly sound concept and it seems lots of people enjoy the game on its on merits.

  • @diegog1853
    @diegog1853 Před 2 lety +28

    To be fair, I don't enjoy nuts and bolts but after downloading rare replay, my little brothers really didn't like the original banjo kazooie, they found it boring, simplistic and weirdly hard to control. But they loved nuts and bolts, they really enjoyed the car building mechanic and the creativity it allows, it made them feel smart and involved. And it was a great opportunity for them to get to know the banjo universe, at the end they were way more interested in the classic games than before.
    So as a fan of the originals I don't like the third one, but considering the climate for 3D platformers at the time I now kind of understand the approach and see it working in my brothers.

  • @CaptainEggcellent
    @CaptainEggcellent Před 3 lety +712

    This game was fun, but it really didn’t need to be a Banjo game.

    • @MultiPiun
      @MultiPiun Před 3 lety +23

      I feel the same way about RE5 and RE6. They are good action games but they don't "feel" like the original games

    • @MultiPiun
      @MultiPiun Před 3 lety +19

      Oh shit , the video just mentioned what I said

    • @Razorkiller
      @Razorkiller Před 3 lety +1

      Pretty much this statement sums up very well. Nuts and Bolts might as well sound better for a new IP or title but doesn't / didn't suit well for Banjo-Kazooie.

    • @Haganeren
      @Haganeren Před 3 lety +2

      I would love to have that opinion... Unfortunately, even as a bare game, the levels were too big and empty and the fact you had to "trigger a mission" before being able to get the jigsaw was directly responsible of that.

    • @Haganeren
      @Haganeren Před 3 lety

      @@ThePeasantRock16 I don't think Microsoft would have liked that... Especially during that edgy time.

  • @robertkovarna8294
    @robertkovarna8294 Před 3 lety +50

    You know, that Banjo Kazoooie remake with things being off probably sounds like a great thing to go for after the plot of this game. You can imagine it right? What if Gruntillda tried remaking that game and Banjo and Kazooie notice things being more and more off as the game goes on until the Gruntillda battle at the end.

  • @tessbolick6605
    @tessbolick6605 Před 3 lety +22

    I'd love to see an episode on Chibi-Robo Zip Lash. A completely different gameplay style that the fans didn't appreciate underperforming and casting the future of the series into question is prime Wha Happun material.

  • @dvt1393
    @dvt1393 Před 3 lety +269

    I love being a Patron. The quality of the content that is being put out is worth every cent. And the rate that Matt has been putting out videos without any drop in quality is admirable. I have no problem supporting content creators that obviously love what they do, and work their asses off to continue doing it. I always know that every one of Matt's videos is going to be entertaining. Thank you for the hours of entertainment, Matt. It's very much appreciated, especially during these crazy times.

    • @traysmooth3169
      @traysmooth3169 Před 2 lety +2

      I, on the other hand, despise this business model and will never give a dollar to anyone through Patreon, Kickstarter or whatever. Especially for this type of content, that I watch now and then only because it's free. If I would pay for anything, it would be for something like Curiosity Stream.
      I still think people should have real jobs, with real salaries and benefits. That, or make your money through ads, sponsorships and the like instead of donations. I find it unpalatable. There are lots, LOTS of CZcamsrs and content creators making their honest money without needing donations.
      I'm not even subscribed to Netflix or any other streaming service. We are living in a magical era, we have completely free access to an almost infinite ammount of content of any kind, like never before. Through legal ways, through not-so-legal ways. Yet some people come up with "reasons"to keep giving their hard earned money away.
      To each their own. A great ammount of my time is spent on things I do away from my computer/smartphone/TV. So I know I'm the minority here on this chat. Good for the guys making money from your donations, I guess.

    • @doremi4531
      @doremi4531 Před 2 lety

      @@traysmooth3169 k

  • @Celeste-hu5vg
    @Celeste-hu5vg Před 3 lety +23

    What find interesting about the prototypes you bring up as these were actually joked about in the intro to nuts and bolts as actual gameplay gags

  • @maximus4765
    @maximus4765 Před 3 lety +60

    It was just the wrong time. If you made it AFTER banjo threeie, the game would be beloved like the others probably.

  • @Mifflaff
    @Mifflaff Před 3 lety +27

    Id love to see a episode on castlevania 64, that game is such a mess. I'll never forget the day when the game told me that to progress further in the game, i would have to restart on a higher difficulty! The first game to ever tell me to "Git gud".

  • @1234_Flux
    @1234_Flux Před 3 lety +152

    Nuts and Bolts would have been forgiven if Rare just released Banjo 4 soon after instead of killing the IP for over a decade.

    • @guybrush20x65
      @guybrush20x65 Před 3 lety +70

      @@Igorcastrochucre Another instance of holding a franchise's future hostage over one game. Never works.

    • @AKAProm
      @AKAProm Před 3 lety +8

      @@guybrush20x65 If a game doesn't sell, your parent company isn't going to give you money to make another one in fear of the series just not being profitable. It's a pretty standard business practice. That's just how Capitalism works. "your dumb bear game didn't sell? Well guess we'll just put you to work on kinect games now."

    • @AKAProm
      @AKAProm Před 3 lety +7

      @@Sam-gs2wq point still stands. Last banjo game sold and was received like absolute asshole while the Kinect games they were making were doing very well. It's no mystery why Banjo hasn't shown up in a long time.

    • @AKAProm
      @AKAProm Před 3 lety +7

      @@MakoShiruba What about A Hat in Time and Mario Odyssey? I agree with the notion that the genre could always do with some evolution but to say the genre is dead is not very true.

    • @AKAProm
      @AKAProm Před 3 lety +4

      @@MakoShiruba RTS is still very much a genre and even if it wasn't the spirit still lives on with it's spiritual successor the MOBA. I'll agree with the Car Combat part. At most you could count battle modes in games like Mario Kart. I'd argue about the fighting game bit but that is just a bunch of speculation. Maybe at most 2D fighters might not have been as abundant but games like Tekken, DoA, Smash, and Mortal Kombat would've easily held down the genre.
      The only difference with Collectathons nowadays is that there isn't a lower tier of them being pumped out in between bigger titles. Back in the day the only real companies giving us quality titles were Rare, Nintendo and Insomniac and even then after Rare got bought the genre died down because they were really the biggest player, at least when it come to pumping out titles. The Spyro Trilogy, Odyssey, Hat in Time, and (regardless of how you feel about it) Yooka-Laylee shows that plenty of people are still fond of and willing to buy and play collectathons. I genuinely think a new Banjo game would work as long as it doesn't have the bloat of games like DK64 and Odyssey while maintaining a quality equal to or higher than Hat in Time.
      Granted this is all just daydreaming and we wouldn't exactly know anything unless it actually happens... also Idk what you meant by DKWorld 4. the only guesses I could think of would be Pacman World 4 or Donkey Kong Country 4 but DKC4 wouldn't make sense since none of those games were collectathons. They were level based platformers, and it'd be 6 at this point thanks to Returns and Tropical Freeze.

  • @ElTaitronAnim
    @ElTaitronAnim Před 2 lety +13

    That meta-themed Banjo-Kazooie "remake" actually sounds like an amazing idea, it's a shame that got shelved.

  • @g0ddish434
    @g0ddish434 Před 3 lety +178

    I'm pretty sure Microsoft didn't meant to ruin Rare.
    Though I think I'd much rather have Nintenfo buy Rare then Microsoft.

    • @kevinanderson8050
      @kevinanderson8050 Před 3 lety +32

      I'm sure Microsoft didn't. They just didn't really know what to do with them for a while ( *cough* Kinect *cough*)

    • @bageltoo
      @bageltoo Před 3 lety +9

      Yeah they obviously had bigger plans for Rare but didn’t really know what to do once they had the company

    • @MediaMunkee
      @MediaMunkee Před 3 lety +23

      Counterpoint: Rare made a lot of really neat pitches in that period that were just universally shot down by the MS suits.

    • @BlueMageBrilly
      @BlueMageBrilly Před 3 lety +13

      @@oakieland From what I gathered from the Starfox Adventures episode, it doesn't seem like that was the case. Miyamoto merely made the observation that "Star Fox could work here" and Rare's devs agreed and moved to change it. But due to the Microsoft issue looming over their shoulders, they rushed the end product in order to get it out before their contract was bought, resulting in so many unfinished pieces in the game and, well, tricky issues.

    • @BlueMageBrilly
      @BlueMageBrilly Před 3 lety +3

      @@oakieland It's possible Miyamoto may have pushed for it a bit more than we're led to believe, but would it matter even if they did? Nintendo didn't own enough to command them to do anything and considering they let Rare get bought out, I doubt there's any real merit to Nintendo really wanting them to work on Dinosaur Planet / Star Fox Adventures as they were.
      Still, I believe it. Miyamoto is definitely like that and would let them fall aside so long as he got what he wanted.

  • @ThatOneVideoGamer
    @ThatOneVideoGamer Před 3 lety +512

    Another great video dude!

    • @jordanblacks4514
      @jordanblacks4514 Před 3 lety +6

      Have you ever heard of Banjo-Kazooie: Grunty's Revenge? It's the third Banjo-Kazooie game in the series. Turns out the Banjo-Threeie people wanted all along came true...on the Game Boy Advance. Have fun.

    • @kyuubi088
      @kyuubi088 Před 3 lety +2

      Love seeing you guys support one another

    • @BustershotTV
      @BustershotTV Před 3 lety +1

      Thanks to you i might do a better channel

    • @dearsirdearyou4153
      @dearsirdearyou4153 Před 3 lety +1

      @@BustershotTV I don't think he was talking to you

    • @keptyouwaitinghuh2720
      @keptyouwaitinghuh2720 Před 3 lety +1

      Saw your video about this game too

  • @Ultimalice
    @Ultimalice Před 3 lety +66

    I would like to know Wha Happun with Breath of Fire V: Dragon Quarter. A game which single-handedly killed off the Breath of Fire franchise.

    • @DestinyZX1
      @DestinyZX1 Před 3 lety +4

      And then Capcom brought Breath of Fire 6

    • @7Ryong7
      @7Ryong7 Před 3 lety +14

      @@DestinyZX1 "we can't possibly kill this franchise any further" "YOU THOUGHT WRONG"

    • @DestinyZX1
      @DestinyZX1 Před 3 lety +6

      7Ryong7 yeah because BoF6 was NOTHING like Breath of Fire

    • @cetais
      @cetais Před 3 lety +7

      As a longtime Breath of Fire fan, since the first one on the SNES, Dragon Quarter is by far my favorite.

    • @Painocus
      @Painocus Před 3 lety +1

      Wait, didn't Dragon Quarter both sell well and get almost universaly good reception? The reason there wasn't a new BoF game (until 6...) was that higher-ups at Capcom were against making any more tradition RPGs in general.

  • @maskedknight93
    @maskedknight93 Před 3 lety +40

    hear me out, what happen, the wii u.
    also great video

    • @sirpyke
      @sirpyke Před 3 lety +4

      @@thepassingstatic6268 I was thinking the same thing. Poor Gunpei

    • @dvt1393
      @dvt1393 Před 3 lety

      You got your wish. 🙂

  • @bruhmomentomori7771
    @bruhmomentomori7771 Před 3 lety +57

    God, I would kill for Banjo Kazooie on Switch. Could literally just be a port and I’d be happy.

    • @neckbeardnetwork9959
      @neckbeardnetwork9959 Před 3 lety

      Same here

    • @fpspwny995
      @fpspwny995 Před 3 lety

      Considering their appearance in Smash Bros. AND both Ori games being ported onto Switch, that could actually happen.

    • @Blur4strike
      @Blur4strike Před 2 lety +3

      About that, it's locked behind a $50 "Expansion Pack" a year subscription plan option for Nintendo Switch Online.

  • @Miss-Foe
    @Miss-Foe Před 3 lety +11

    Tooie and N&B are two of my favorite games ever. I feel like they really nailed both of them. N&B is a fun side series and I hope they come back to it. I'm actually glad it was a BK game because that packed a lot of nostalgia and charm into it.

  • @bisexualichigo4227
    @bisexualichigo4227 Před 3 lety +45

    Still waiting for Banjo-Kazooie to have a major comeback.
    😭

    • @lShadowdark
      @lShadowdark Před 3 lety +3

      You can play Yooka-Layle is almost the same

    • @ComicCrossing
      @ComicCrossing Před 2 lety +2

      just sell the IP to Nintendo and be done with it lol
      Microsoft clearly still doesnt have anything planned for them and maybe Nintendo could work with Playtonics or something to make a great Banjo game. The staff and care of Playtonics with a potentially bigger budget and some oversight from Nintendo could lead to a great Banjo game.

    • @wolvfster
      @wolvfster Před 2 lety +1

      @@ComicCrossing actually from what I heard. Phil Spencer said it's up to Rare themselves whether or not they want to bring back both Banjo and Conker.

    • @marissawolff8491
      @marissawolff8491 Před rokem +1

      Have you forgotten about their appearance in Smash Bros. Ultimate?

  • @mr.animefan8920
    @mr.animefan8920 Před 3 lety +15

    What would have been funny was if Banjo opened the door only to get Rick-rolled, that is what this game was.

  • @k4miko921
    @k4miko921 Před 3 lety +62

    just finished the vidie, but just want to say, i 100%'d this game and ended up really enjoying it. its a good video game, it just shouldnt be banjo >: like good ol' grant says

    • @TheGunboat
      @TheGunboat Před 3 lety +17

      Snowman teh epic gamer except Mario has a mainline game published every other year or so along with the long standing spinoffs. Nobody wanted the next Banjo title after almost a decade to be a weird spinoff that openly mocks the original format

    • @TheGunboat
      @TheGunboat Před 3 lety +14

      Snowman teh epic gamer imagine this: Sonic 3 is the last game in the Sonic franchise, and then it goes into hiatus for almost a decade. Two console generations later, the first next gen title in the series is Sonic Racing, and after that the series is dead.

    • @k4miko921
      @k4miko921 Před 3 lety +1

      @@ShadowJinjoYu my point was after the buyout from microsoft people were on edge about what would happen to banjo, in this context i feel like this game would have performed better and people would have been more open to it. as for the mario comparison, mario is more of a mascot for the company, it was established pretty early hed be racing and doing sports etc. and mario was never in any financial jeopardy. nuts and bolts could have appealed to people that love driving and customizing, but saw banjo and were confused and vice versa. i just think the game woulda done better if it were just "nuts and bolts"

  • @saruarchive6285
    @saruarchive6285 Před 3 lety +15

    I remember laughing my ass off as a kid when my friend would make the cows float with the wand and throw then away. Later levels were kinda boring to watch sadly...

  • @EpicB
    @EpicB Před 3 lety +4

    Nobody would have complained about Nuts & Bolts if it wasn't called Banjo-Kazooie. And even with the Banjo-Kazooie name it could have been written off as a failed experiment if they just gave us a real Banjo-Threeie.

    • @darealepic
      @darealepic Před 11 měsíci

      Everything would've been more positively viewed if they advertised it as a spinoff game

  • @JollyJosh27
    @JollyJosh27 Před 3 lety +1

    Your intro literally had me hit subscribe instantly because I just liked the oomph and pizzazz, but then I realized I was already subbed! Gonna hit the notification bell for sure now so I don't miss more or forget again.

  • @Fardinton
    @Fardinton Před 3 lety +1

    The amount of info that you've managed to gather is amazing, Matt! Great video once again!

  • @darkfoxa
    @darkfoxa Před rokem +4

    Honestly if we ever get a true to it's root Banjo Threeiee, I'm gonna start sobbing out of pure joy. This series means the world to me

  • @MrMidasGames
    @MrMidasGames Před 2 lety +4

    Another incredible video, last time I played Banjo was N64 days, straight to Twitter see what people think, when they see Rare.

  • @jasonjones3396
    @jasonjones3396 Před 3 lety +1

    This was a really good episode, my dude. Well done

  • @martiandracula7771
    @martiandracula7771 Před 3 lety +6

    So glad this wasn't another "let's shit on Nuts n Bolts" video. Great shit, Matt!

  • @ValcomDrifty
    @ValcomDrifty Před 3 lety +7

    tbh im very glad you didnt blatantly hate the game, because its a good game, and i do agree that it should have been a new ip

  • @TheDoho
    @TheDoho Před 3 lety +6

    I agree with Grant's comment in this video, it was was what perfectly explained my feelings for it. Without spoiling the video, I'll say I enjoyed the game but it certainly had me hoping for a true BK sequel.

  • @cliffcelado2191
    @cliffcelado2191 Před 3 lety

    Hey man, Love this channel so so much. :) My suggestion for your next video, dont know if I'm alone on this, would be MINDJACK!

  • @idontcare3315
    @idontcare3315 Před 3 lety +3

    Nuts & Bolts was the first Banjo-Kazooie game I played and I enjoyed it A LOT when I was younger.

  • @MILDMONSTER1234
    @MILDMONSTER1234 Před rokem +4

    Banjo was gonna pull an ff7 remake before ff7 remake

  • @mikaschumacher340
    @mikaschumacher340 Před 3 lety +4

    I actually really like this game, funnily enough. I used to watch my Brother just build vehicles for hours as a kid, and the game holds a special place in my heart.

  • @NanaKyoto
    @NanaKyoto Před 3 lety +16

    I remember when I first saw this game back in 2008, I thought it was the dumbest thing ever, but did a complete 180 on that once I played the demo.
    I really, REALLY love this game, even with the knowledge of this game's love or hate relationship in the fanbase.
    And I know some people who really didn't take too kindly to the whole idea of making LEGO cars.

  • @kaibibangel
    @kaibibangel Před 3 lety +2

    I really enjoy your Wha Happun videos, as I thought first going in it would be exclusively clowning on stuff that happens in video games, but in reality it ends up being very informative and giving an insight on things that happen behind the scenes. It's fun to listen to you talk as much as I loved listening to you play games in the past.
    A game that I'd love to hear you cover is Jak & Daxter: The Lost Frontier (woof) as I think it might be interesting to look into. Keep up the good work!

  • @trl2151
    @trl2151 Před rokem +5

    I think Banjo's model in Smash shows that they could've achieved the high fidelity look based off of the OG design and have it work.

  • @ShaBoink89
    @ShaBoink89 Před 3 lety +12

    Banjo kazooie nuts and bolts was literally my entire childhood, I would get up in the morning before school and play, and get home from school and play it, it was so much fun to play, it was such a perfect game and I really hope they make another banjo game, maybe not like nuts and bolts but another one with today’s tech could be really cool

    • @SmokieNColors
      @SmokieNColors Před 7 měsíci +1

      Bro lost braincells playing this dogwater game 😭

  • @twilightcrust
    @twilightcrust Před 3 lety

    great video, love these wha happun videos. this channel deserves way more subscribers

  • @Brian-rx9sp
    @Brian-rx9sp Před 2 lety +1

    4:07-4:23 Rare was ahead of their time I guess, because Square basically used this very idea in Final Fantasy VII Remake, except they didn't play it for laughs.

  • @jamjam445
    @jamjam445 Před rokem +4

    It's now 2023 and 3D platformers are pretty popular again. Now's a good time for rare to revisit this franchise

  • @silverflight01
    @silverflight01 Před 2 lety +5

    BK N&B is a testament to that good ideas don't always mesh well with IPs. Perhaps if Nuts and Bolts was marketed as a racing spinoff game or a standalone IP like Grant said, then it would've sold better.

  • @Renegado140
    @Renegado140 Před 3 lety +16

    When I saw this game at first, I was like cool, but then I saw the inclusion of building vehicles, and immediately was turned off by the idea.
    I remember picking the game up around fall 2009, it was my junior year in High School, I was at a Best Buy and my dad pointed out to me and said HEY LOOK! Another Banjo Kazooie game.
    I told him the game sucked and I shouldnt be bothered with it, but saw it was 20 dollars, and then I stopped and actually took a look at it, then I decided to bite the bullet and try the game out.
    I believed I finished it within a couple of weeks and came out surprised on how much I liked the game, then started researching on it.
    Then to my disappointment around 2010, my older brother got the Kinect and my other brother got Kinect Sports, and when I saw that Rare logo at the startup screen, it sucked to know that Rare will be stuck making Kinect titles for....3 years.
    Banjo Kazooie Nuts & Bolts is a good game on it's own, but I understand why anyone would dislike it as it's not a 3D platformer, I mean there is some platforming in the game, and the vehicle creating tool gives you so many possibilities, but again, this isn't a Banjo game, this should've been a separate IP, with the main character being a mechanic and you collect new parts by exploring the world first and going to a Tool Shop or something in the world to build equipment and vehicles.
    Whatever, what's done is done, great video!

    • @Renegado140
      @Renegado140 Před 3 lety

      ​@@magma1675 I'm aware, what I meant is that instead of developing other games for the Xbox 360, they developed only Kinect titles from 2010 till March 2014.
      It was a shame cause out of all the 1st party studios Microsoft owned at the time, Rare was the only one to produce more than one IP, like Kameo, Perfect Dark Zero, 2 Viva Pinata Titles, 1 other party style Viva Pinata co/developed with Hudson Soft I believe, and Banjo Kazooie Nuts and Bolts.

  • @smashpow
    @smashpow Před 2 lety +1

    This game was so good for me. I loved Legos growing up. I loved the idea of building your vehicle and changing it and upgrading it omg it was so good

  • @jeanfcp
    @jeanfcp Před 3 lety +8

    Nuts and Bolt might still be my favorite Rare game ever. Honestly, their Nintendo pedigree has never done anything for me, and I say that as a massive Nintendo fan.

    • @TRQDude
      @TRQDude Před 3 lety +6

      Wrong opinion.

    • @MrStGeorgeIllawarra
      @MrStGeorgeIllawarra Před 2 lety +1

      LOL. Stay deluded.

    • @JakobeOG
      @JakobeOG Před 2 lety

      Yikes. Dkc, goldeneye, dk64, the original 2 banjo games, conkers, etc. All WAY better than N&B. I feel sorry for you.

  • @Spewa-em8cm
    @Spewa-em8cm Před 2 lety +13

    I'm certain the response to this game wouldn't have been nearly as negative if it wasn't the only game in the series released after a 8 year long break.
    I still loved this game through and through, I welcomed the new take on the Banjo universe. It was refreshing.

  • @thomasunitt2934
    @thomasunitt2934 Před 3 lety +1

    Surprised that you mentioned that the reveal trailer had bluprints in it. A fact sadly missed by many. Good video!

  • @Zeppeli0
    @Zeppeli0 Před 3 lety +1

    I love this game, played in 2013 and still i play from time to time
    love your content matt, i would be a patreon if i had the money

  • @molluskscommawethe
    @molluskscommawethe Před 3 lety +3

    I loved N&B. This game invited you to break the challenges and troll your AI opponents with whatever stupid bullshit you could imagine, although sometimes you had to keep the game from trolling you in turn. Every mission that required dev-made vehicles was usually a sadistic nightmare -- jump out when the race starts and use za warudo to reassemble that garbage. This is a game for the kind of person who must carry all the groceries up the stairs in one trip.

  • @JonathonV
    @JonathonV Před 11 měsíci +3

    I thought this video was going to mention the people, including Grant Kirkhope, who quit Rare to create Playtonic Games and work on Yooka-Laylee, which is a “spiritual successor” to Banjo-Kazooie that ended up outselling Nuts & Bolts pretty substantially, despite it also receiving mixed reviews.

    • @drink.juice.
      @drink.juice. Před měsícem

      and its funny cuz yooka isnt perfect either but its probably a better BK game than NaBs still

  • @JoshBattershell
    @JoshBattershell Před rokem +2

    I loved this game as a kid. It was one of my favorite games on the 360. I never had any clue that people hated this game.

  • @rodrolliv
    @rodrolliv Před 3 lety

    Awesome music selection here!

  • @TheRKOwnage
    @TheRKOwnage Před 3 lety +4

    The first time I heard of Nuts and Bolts was in JonTron's video, and I always thought it was Microsoft that pushed Rare in this direction.

  • @jakem189
    @jakem189 Před 3 lety +11

    It's always a tragedy when people who make a sequel to something so special misunderstand what people loved about the original.

    • @syeddaahmed7460
      @syeddaahmed7460 Před 5 měsíci

      Rareware was so misguided. They should've stuck with their first idea. It would've been a true sequel. Then Nuts & Bolts could've been released as a proper spinoff. It would have been a win-win.

  • @drink.juice.
    @drink.juice. Před měsícem +1

    8:32
    im honestly astonished at this prototype model if this is truly what they had cooking before Nuts and Bolts came out. it looks just FINE. smash ultimate also smoothed out the design to the box art banjo. i cannot fathom how rare would be unhapy with this look. conker looked great too.

  • @TheEDFLegacy
    @TheEDFLegacy Před 3 lety

    Love the BK-styled talking Matt McMuscles skull head at the end. XD

  • @officernealy
    @officernealy Před 3 lety +9

    Could Mother 3 deserve a Wha Happun? It's an incredible RPG and one of my favorite games ever, but to this day, over a decade and a half later, I'm still amazed at Nintendo's shocking disinterest in localizing it as well as their unusual indifference on the fan-made translation when normally they DMCA fan projects into oblivion.

    • @N12015
      @N12015 Před 3 lety

      Something about trans characters and political commentary I guess. Nintendo does not wanna get involved with that stuff.

    • @X2011racer
      @X2011racer Před 2 lety

      By 2006, Nintendo and other Japanese companies moved on from the GBA, hence why Mother 3 and Rhythm Tengoku were never localized. Every GBA game from 2007 onwards were from Western developers.

  • @CitBox
    @CitBox Před 3 lety +4

    Please cover Persona 5, as it had a entire direction shift early in development and the team made the game Catherine to help them learn the engine they used for P5.

  • @wisgarus
    @wisgarus Před 3 lety

    Oh god, that remake idea is so amazing! It even has more of the fourth wall breaking stuff I love so much!!

  • @chainsawbill
    @chainsawbill Před 3 lety

    Love the new intro!

  • @JD260A9
    @JD260A9 Před 3 lety +7

    Finally, someone gives me the context for the game that gave Jon "JonTron" Jafari a popular youtube video.
    In all seriousness this video was informative and entertaining. Thanks Matt.

  • @brandonpierce2539
    @brandonpierce2539 Před 3 lety +2

    Suggestion for a new Wha Happun: Captain N, The Game Master.
    I've never seen it personally, but I know enough to go, "How did this come to be, and how cool would an actually good take on the concept be?"

  • @biropgrules
    @biropgrules Před měsícem +1

    yet another case of producers refusing to just give the customer what they want, and instead demand that they should like this new thing instead.

  • @migueljimenez2924
    @migueljimenez2924 Před 3 lety +2

    I've always loved the game and it brings back fond memories of better days, but I think that is because before the announcement of Banjo on Smash I was oblivious to the existance of the origninal games on 64. If I could have had some formative experience with those two prior games I would share the same sentiment as Matt on the video. In contrast, I can enjoy it more than the most because I played it first.

  • @AJ24773
    @AJ24773 Před 3 lety +3

    I want a DK 64 remaster or sequel so bad. It's one of my favorite games.

    • @VGPorage
      @VGPorage Před 3 lety

      DK definitely desserves another shot at a 3D platformer as in a brand new one

  • @TeaNoSugar87
    @TeaNoSugar87 Před rokem +3

    I did QA on this for about 2 weeks before transferring to Viva Pinata 2. The only thing I remember is there was a Mario reference in the opening (something about not having as many games as "that Italian fellow") and the footrace with Gruntilda's head was originally wall to wall (quite literally all available space taken up) with notes/jiggies to take the piss out of collect-a-thons.

  • @ComicWriter-ml3qt
    @ComicWriter-ml3qt Před 3 lety +1

    Never played any of the banjo games but the remake idea they had sounded pretty damn cool. That’s an idea that has passion behind it.

  • @yokorose
    @yokorose Před 3 lety +2

    i still want a remaster of Banjo-kazooie after hearing what it was gonna be in the first place. that is just a awesome idea of a game

  • @ninnoofthelastunicorn2693

    So I once had a dream about a year ago I was watching a Nintendo Direct and it was just the Banjo Kazooie trailer for the Smash again. But this time it held on Banjo in the victory pose for an uncomfortable amount of time, DK and Diddy off to the side clapping, and King K getting out from under the rock. Then there was an explosion off to the side with Grunty's signature cackle and all five characters looked at each other. It then transitioned into game play with new version of Jungle Hijinks began to play. Screen faded to black: A NEW GAME BY RARE STUDIOS.
    Back to gameplay showing a four player Co-op DK 64 like game with Diddy, DK, BanjoKazooie, and King K as playable characters. LEGENDARY COMPOSER GRANT KIRKHOPE. WITH MICROSOFT STUDIOS.
    and at this point in the dream I was just wondering what the hell was going on.
    So yeah, get on Microsoft and Nintendo, I want my four player BanjoKazooie/DK hybrid game.

  • @ItsRetroPlanet
    @ItsRetroPlanet Před 3 lety +28

    Honestly if they really wanted to make this game, like JonTron said:
    "It should have been Tiptup nuts and bolts."
    While it still would have used a character from both Diddy Kong racing and Banjo-Kazooie it wouldn't have made a difference because it's not Banjo-Kazooie running the show. Or hell, at the time of this comment, user Ultimate Edge says: "it's honestly crazy that they didn't realize the game was perfect for a Blast Corp IP."
    honestly would have been way better period it would have given them another IP brought out from the grave, it would have revitalized the series in a good way, and, yeah! I think a lot of fans even myself would have been happy with it.
    Nuts and bolts isn't a bad game but, like you said, it wasn't a good banjo kazooie game.

  • @silverflight01
    @silverflight01 Před 2 lety +1

    4:10 This could be just me misinterpreting what Matt was talking about, but this is sort of what FF7R did, minus the fourth wall stuff, and it pulled off really well.
    Starts off following the original story, but then slowly starts deviating after the first Sephiroth encounter. Eventually, they wind up fighting against their destiny, and winning based on the ending of Part 1.

  • @danielhooper152
    @danielhooper152 Před 2 měsíci +1

    It's a bit weird watching this in a post Legend of Zelda: ToK world and realizing that Nuts and Bolts was basically a prototype for ToK's vehicle building, and how much better it was received than Nuts and Bolts.

  • @S71xx
    @S71xx Před 3 lety +3

    I still believe this game was unfairly maligned. It was a good little vehicle builder game just not a good B&K game.

    • @S71xx
      @S71xx Před 3 lety

      I think the main problem was that fans wanted and expected a new addition to the series. If they had announced that this was a spin off then maybe it wouldn't have received as much negativity, without spin offs we wouldn't have mario cart. If this had just been an appetizer to tide fans over till the next main release then it would have been all good, perhaps it came across as nostalgia bait to some.

    • @N12015
      @N12015 Před rokem

      @@S71xx 9 years without a proper platformer. You can't just release spin-offs on such condition.

  • @slightlyjim5590
    @slightlyjim5590 Před 3 lety +19

    This was an amazing game I don't care what anyone else says

    • @naeonixion
      @naeonixion Před 3 lety

      I never played it myself. I saw the premise and noped right out.
      Then again I also never beat B&K 1 so.. theres that.

    • @900nutboys
      @900nutboys Před 3 lety +2

      I love the game, it’s just an awful Banjo-Kazooie game

    • @slightlyjim5590
      @slightlyjim5590 Před 3 lety +4

      @@naeonixion I understand why people were upset that it wasn't another traditional platformer. But once you get away from that its a great standalone game that's creative and unique.

    • @willycheez7218
      @willycheez7218 Před 3 lety

      @@900nutboys That is the worst thing I keep hearing. If this wasn't a Banjo game, then 85% of the game would be completely different. A lot of the great features in it that happen to be Banjo Kazooie related would not exist. There is no standard for a Banjo game, nobody at Rare stated "All Banjo games must be the exact same as the first one or they are not Banjo games".

  • @SuperNerdDaniel
    @SuperNerdDaniel Před 3 lety +1

    I can respect the hell out of Rare for wanting to take such a creative risk with the whole vehicle building mechanic for Nuts 'n' Bolts, but that's the key word there, ain't it? "Risk". Because it's rare (ha) that taking a big risk involving such a large swerve in the creative direction of an established and loved IP actually works out the way the creators hoped.

  • @KeishenLloyd
    @KeishenLloyd Před 3 lety +1

    4:07 What a BRILLIANT idea for a remake!

  • @richnolan2744
    @richnolan2744 Před 3 lety +4

    A white wig blows on banjos head
    Banjo: "Not in a million years"

  • @zmanjace1364
    @zmanjace1364 Před 3 lety +3

    I liked it. Sue me. (And yes, I played 1 & 2 first)

  • @Snake64FTW
    @Snake64FTW Před 3 lety

    aye putting the way you move at the end there, a winner is you sir.

  • @wingedmirage4226
    @wingedmirage4226 Před 3 lety +1

    I remember being excited for Kameo when it was still gonna be a N64/GameCube game. I’d love to see a Wha Happun on that one.