Level Selection Menu in Godot

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  • čas přidán 29. 05. 2024
  • Learn how to create an easy level selection menu in Godot with grid options and clickable level buttons.
    📁 DOWNLOAD PROJECT FILE: github.com/venex-source/EASY-...
    🕹 GUI ASSET: pzuh.itch.io/free-game-gui
    📕 LEVEL SELECT MENU by KidsCanCode: kidscancode.org/godot_recipes...
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    🤝 Credits 🤝
    Special thanks to the author for providing the content used in this video.
    FREE GAME GUI by pzUH: pzuh.itch.io/free-game-gui
    #godot #gamedev #gameengine #tutorial

Komentáře • 10

  • @abubakrkhodzhaev8618
    @abubakrkhodzhaev8618 Před měsícem +1

    Can you continue the tiny garden tutorial i want to add coins, so when you get the flower you can sell it to get coins and with the coins you can buy seeds and more land for the seeds to plant, bonus an you add animals like a cow you get its milk and sell it to get coins and more animals , can you make npc come at you and they tell you want they need and you can sell the item to them if you liked idea please make it

  • @uktamjonkomilov2129
    @uktamjonkomilov2129 Před měsícem

    Awesome! This was really what I needed

  • @ieatsoap6389
    @ieatsoap6389 Před 2 měsíci +2

    Nice...I'll watch it tomorrow XD

  • @kalebethegoat
    @kalebethegoat Před měsícem

    Thank you for this video

  • @CuriososSapiens
    @CuriososSapiens Před 25 dny +1

    Hi, thanks for this content, I learn a lot from you! I am trying to implement this code in my game, but there is no way to get the button for slot number 1 to work. I tried exporting your original project, and I get exactly the same issue. Do you have any idea what it could be?

    • @CuriososSapiens
      @CuriososSapiens Před 25 dny +1

      The strange thing is that within the engine, both your project and my game work perfectly. In both, I can access level 1 without any problem.
      Thanks again for your great tutorials and support!

  • @Martian_1336
    @Martian_1336 Před měsícem +2

    i have a problem, all the numbers in the boxes are just "1"

    • @CuriososSapiens
      @CuriososSapiens Před 25 dny +2

      for grid in grid_container.get_children():
      for box in grid.get_children():
      box.level_num = box.get_index() + 1 + grid.get_child_count() * grid.get_index()
      box.locked = true
      grid_container.get_child(0).get_child(0).locked = false
      I am new to Godot, but I had the same problem, and I uncommented the last line and changed it from true to false if I remember correctly.

    • @Martian_1336
      @Martian_1336 Před 25 dny +1

      @@CuriososSapiens thank you very much, i will try it

  • @Martian_1336
    @Martian_1336 Před měsícem

    also how is it supposed to unlock levels this script?