Level 90 Stetmann Prestige! ALL Talents! [Starcraft II Co-Op]
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- čas přidán 26. 07. 2024
- Starcraft II Co-Op Missions
A new “Prestige” system has been added that allows players to play through the level 1-15 progression up to three additional times per commander. Each time a player activates Prestige with a given commander, they will unlock a unique Prestige Talent, which can be used to change the core gameplay of the commander.
This video is a demonstration of the prestige talents Stetmann currently has in Starcraft II co-op missions. The changes are LIVE, so you can try them out yourself!
0:00 Signal Savant
18:42 Best Buddy
34:20 Oil Baron
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The first prestige is OP in the mutation that affects vision, like the one where the map is not always revealed after you reveal it once.
Super gary one is OP because....SUPER GARY
Oil one is good vs swarm, bio, zerglings and infested, i wonder if they can make broodlords shoot faster as well
Broodlings and fighters might count as separate 'units' so only the primary attack and Stetmato Cannon might count.
Or the fighters count. Broodlings are different.
@@glenmcgillivray4707 Yes, the broodlords are affected now, even locustceptors too.
Think it’s important to mention P1 has a ridiculous amount of omni vision which is important for commanders that need vision to cast abilities like karax :D
Inactive Stetellites still retain vision, so it doesn't matter for Signal Savant.
That mastery is best for blackout mutation
@@egebabus3423 Stetellites do not have their own vision for Afraid of the Dark. It will work for Darkness though.
@@CtG-Games I don't really know the name of it.
I'm talking about "the areas you previosly explored are blacked out when out of vision"
@@egebabus3423 that's Darkness
thanks for the tip at chains of ascension. never knew you get the bonus by completing the map early.
Glad I could help!
I don't know if i'm way off the mark here but stetmann seems extremely strong. I don't own him yet but every time I have one on my team his stetzones just overcharge our team to such a ridiculous degree that the game is a slaughter.
Stet is only as strong as the player using him. He has the highest skill floor and skill ceiling of any commander in my opinion
Best thing about the P1 is that the attack wave can't clear them up, so my army, especially zerglings gets full benefit from the stetzone, they fare well even against their counters.
P1 was way more useful then I thought it would be. Very interesting!
finally, ive been waiting so much for this one
this videos really helped me choose commanders to buy in the game. thanks man!
Speed stetzone plus malignant matriarch creep has to be my favorite speed
Awesome stuff CtG!!
When I read the video description I knew zeratul looked different.
MechaUltralisks. The unit comp that turns allied objectives into one hit kills.
Could prob leave some pts in structure morph for p1, the large radius already helps a ton with spreading the map
It sounds like you use a 16oz framing hammer to click your mouse lol. Thanks for these videos though holy crap the amount of work you put in, just, thanks!
What is that “game summary” you have at the end of each match? Is it an add on? Where can you get it? Thanks
czcams.com/video/mt455vBoUf0/video.html
Just imagining Infested Diamondbacks in the blue stet zone
Just imagining creep buffed kerrigan zerglings.
With Stetzone.
Who said they needed Omegaworms anyway. We have global teleport.
I like Stetman so much but for me (casual) that's too much management. They could at least have made the gas not require workers, or no overlord requirement for supply. Or the zones to spread by themselves over the map like Stukovs creep. Co-Op I play to relax.
Those ultras!!
If you were teaming up with a Swann or Karax would it be worth taking signal savant for permanent LoS for the laser/ topbar actions?
Raynor and with his Stim Marines would tear through everything with that speed boost too.
Aren't lurkers also ridiculous with that. They will pretty much instantly get all the oil on infested maps.
Speedlings in the blue mode are horrifyingly fast
mr green pill 😆😆 (lowko crying in the corner)
"Hydralisk Corruptor, like Mr. Green Pill," I almost missed that. LOL
Noooo! The next one is the last one from this series! :-(
Hmm prestige 3 curious how mecha lords act. Also hydras gotta be pretty good
You're so fast how could you not reach the bonus🤗
What was that UI overlay after you beat the first one?
Meguro’s overlay I think it’s called
I thought bonus is 5k not 2k on chain of ascension....
I thought the blue zone is only for movement speed, not attacks?
EDIT: It improves attack speed only after you charge the stettlite.
If you overcharge the stetellite in blue zone, it will buff the attack speed of allied units one at a time, similar to how green zone and purple zone overcharge work.
@@CtG-Games Yeah, I noticed that, just didn't see you charge the stettilite. :3 My mistake.
Mr Greenpill :D :D :D
The bonus is one thing but how could you not spread the stettzone love to your ally's base?
First of all, I did share stetzone in all three games.
Second of all czcams.com/video/ao-tRxGe-kE/video.html
Touchè... interesting video, if not a depressing conclusion. I guess I just didn't see you spread one on the first base in the first match. Has anyone done the math to see if it helps stettman harvest more, himself? I know he gets a greater speed bonus. It would be nice if blizzard made it more impactful...