Procedural hydrogels in Blender
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- čas přidán 10. 09. 2024
- This is a quick tutorial on how to create a customisable hydrogel illustration using geometry nodes. NOTE: we will only consider simplified models of hydrogels; we won't look at showing any rigorous internal structure of the polymer chains and how they are cross-linked.
Make sure you have Blender 4.0 or higher:
www.blender.or...
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If anyone was like me and had an opaque hydrogel at the end of the video, remember to change the render engine to cycles! 😂
Woops, sorry! Should’ve said - I usually work in Cycles
Actual life saver....
I was struggling for 2 hours. thank you!!
Thank you for this video. it was very useful for me
Fantastic! Thank you so much!
😀😀😀
Hey .....i followed all the steps as you have mentioned but i am not getting transparent gel with these polymer .....even polymers are inside the gel ...but when i am giving color to gel its not becoming transparent ....
I am getting my mistake please help me it's urgent
Make sure you’re using Cycles, not Eevee
I don't know where i have choose this cycle engine
I am not pro in blender i am using first time ...
Under Render Settings
Thankyou very much......also can you tell me ...that how i can export this figure in PPT ...i am exporting in .glt form but it is not coming exactly like this.....please suggest me how can i export this
How do you add more than one polymer within the hydrogel?
by making another copy of the same group and randomised start and end
Hi @deylightmedia3266, thank you for your response. I was wondering whether the same procedure can be followed as to addition of probe particles within the hydrogel as that followed in one of your other videos in making AuNP? I am making Render engine Cycles.
@@user-fp7sq2qm6y Yes, duplicate the distribute points in volume, instance on points. Create a AuNP (e.g. a Points node + Set Material with a gold material), plug into the instance on points. Join that with the hydrogel with a Join Geometry node