Fun fact about Osaka's music: It sounds like Lei Wulong's arcade theme from Tekken 3 because they both sampled their guitar part from the same song: Steam by East 17
Yup Between Lei’s theme from Tekken 3 and the Osaka stage would fit perfectly in Tekken 7 One: you basically got Capcom vs SNK in Tekken 7 through Akuma and Geese Two, it would fit to be in the Arena stage, and use Lei’s theme as a regular, and use the Osaka stage music as the “Final Round” version of that Arena stage
Fun fact about the Osaka Stage song on the rooftop. It was a very popular song sample that was used from 1995 to the early 2000's from various games, animes and tv shows. Capcom in particular used it in Resident Evil Code Veronica and Devil May Cry 1. Most notable people remember it from Cowboy Bebop episode 11.What a great video!
I remember the old aomori video you made. I'm glad you made a video with all the stages and the details along with the cameos you mentioned. It is so cool to look at!
Little bit of a fun detail about the rapping in the New York stage theme: It's a song from a sample CD that was also sampled in Sonic Adventure, during the "Goin' Down" Skyscraper section of Speed Highway
They've nailed it with the broadcast network motif, as if this crossover is such a historic event that it needs to be documented and broadcast on TV, like the Olympics.
Capcom vs SNK 2 was FIRE.....LITERALLY. The intro showed many flames, the character select, versus & win screens showed flames, the Osaka secret boss stage was up in flames.
The final stage & boss Osaka stages give off vibes from the final battle scene from the Lion King: 1. Osaka Arena: dark clouds 2. Osaka Castle Rooftop: lightning storm 3. Osaka Burning City: fire engulfing the area Also, both Rugal & Scar have injured eyes & animal minions. Rugal had his pet panther whike the disney villain Scar had hyenas. The final battle against Rugal takes place on top of Osaka castle like how the final battle against Scar takes place on top of Pride Rock
❤ YOU'RE MAKING THE TRUE LOVE WITH THIS VIDEO ❤️ FUN FACT: 16:23 The rap sample in the background of the New York stage "Stimulation" is from Masterbits Clímax 6 - RAPsody (Vocals 2) titled "On a Mission"
Not Baberuthless’ s fault but CVS2’s art direction unfortunately suffers visually from the transition to HD displays, both in the case of the playable 2D characters overlayed on 3D backgrounds, as well as background details such as the different layers of the Chinese restaurant, which blended much better on CRT screens, even at 480p. Personally, I preferred the direction, game-related themes and plentiful cameos of CVS1’s stages, but CVS2 does have very dynamic stages that made good use of the Naomi/Dreamcast architecture to spice up the graphics compared to pure 3D competitors. I am pretty sure the rally cars and dunes in the Kenya stage are visually based on the Paris-Dakar race - which makes no sense both geographically and visually in relation to the actual Kenya Safari Rally but, given how African representation was still handled back then, we probably avoided way worse… Great video as always. Would love to see a video on the stages of SNK vs Capcom Match of the Millenium for the NGPC!
Great deep dive. Shedding some light on Garcia Concern, it's probably not a mistranslation. It's essentially the same meaning as Group in a company name, From wikipedia: "A concern (German: Konzern) is a type of business group common in Europe, particularly in Germany. It results from the merger of several legally independent companies into a single economic entity under unified management." With Robert's father's company being Italian that's probably what they were going for.
Musically speaking my top tracks from CVS2 are: 1) Stimulation (NYC stage) 2) This is True Love Makin' (London stage) 3) Wipe Out (Osaka Stadium stage) 4) Wicked Fight (Shanghai stage) Great job in illustrating the visuals and music from this game, it was amazing.
11:18 Everything about Elena actually makes sense here. She studied in Japan after the events of SFIII 2nd Impact so she had access to Japanese phones in 2001. Texting was already common in Europe by 2001 but even more so for Japanese phones (she might even be browsing the Internet). And she was touring Europe at the end of SFIII 3rd Strike, specifically in Paris with the same exact outfit. So it makes sense that she visited London next.
Actually we have twice! Check out seventhforces channel on the Joe and Dan break down he did. I make a little appearance ☺️ also he is in my favorite stages video near the beginning.
Maaan this game is so effortlessly *cool.* The music, the stages, the presentation. Something I always love about the Capcom vs SNK games, and MvC 2, is that they just feel like this big, fun party and celebration of these legacies. I truly hope maybe with Terry and Mai in SFVI, we can one day get a Capcom/SNK Fighting Collection on modern consoles!
Excellent video! I can never get enough CvS2! And I agree, Aomori best stage. Tiny correction though: The red and white flag hanging in London is actually the cross of St. Patrick. The cross of St. George is a traditional cross (plus shaped as opposed to X shaped)
Fun factoid about CvS2's roster; Maki was kind of a last minute entry, because her spot was originally meant for Lyn Kurosawa from Aliens vs Predator. She had to be reworked and edited into Maki essentially, likely because the rights couldn't be resolved regarding AvP, even though Lyn is a Capcom original character.
Awww yeah, you're covering one of my all-time favorite games! Coming from someone who's been playing games for 40 years and was a reviewer for 20, that's not something I say lightly. I've posted tons of trivia on GameFAQs over the years, including several for this game. 28:24 Fun fact: The Osaka Castle roof theme was actually first used (that's currently known, anyway) in Cowboy Bebop, specifically Episode 11: Toys In The Attic. It plays when Faye Valentine collapses. When I played the stage for the first time back in the day, I was so surprised to hear the song again. Someone on Capcom's staff had a penchant for using Napster (hence why a Brazilian radio ad for beer was accidentally added in the option menu of the first Capcom VS SNK), so they must have gotten into some file sharing shenanigans for this song as well.
Nice video again. It is always nice to hear another's insight about the art of these types of games. Even if I do have some opposing views: I personally like the Chinese stage map. I always thought of the spinning was supposed to be a representation of the fighters moving around and not the floor itself, since spinning is a major technique within Kenpo and Wushu. "Wicked Fight" the name of the music of the stage, sounds akin to stereotypical Kung-Fu fight music, but instead of that pick-like guitar (the long one that is place on the knee, table, or floor and played) they used an electric guitar. Trying to blend in the traditional (as cliche as it is) with some modern imagery. Burentsburg could be happening on the other side of the port towns. After 20 seconds, you can see the people on the top of the ship dock. Nairiobi could be the second of the four fights in the game that isn't sanctioned. As you pointed out the crew isn't on you, but instead are focused on the race and/ or Alex and the Ikari team. Which tells its own story, Alex isn't just ripped from a Jpeg, but is in his fighting pose, while the Ikari team is ripped from '94 or '97. Two things can be seen here: 1). Lore wise Alex entered the tournament by his self and fought the Ikari team, or 2). The Ikari Team at some point tries to recruit Alex. Which can be VERY significant since the Ikari team only seek outside help when something Irochi related is happening. I never taught of Leona doing happy bounces. Falco is getting really hyped and they are on an offroad jeep. Offroad jeeps have really good shocks-- they are really bouncy. The Garcia Concern could be the renewed business of the Garcia family. If this is 2001, then Art of Fighting three has already happen, thus meaning Robert his self is now in charge of the family business. I can't remember correctly but in AoF 3 Robert's family is helped out by an unnamed "friend" or "partner" or something. Whatever it is, plot device happens, and Robert has to go to Italy to rebuild the business. That "friend" or "partner" hinted (if the two were connected like in context of this series) is the Master's Foundation. Osaka Wind stage could tell its own story. As you pointed the two statues are Dragon statues of protection. Lore Wise the player team isn't there. It is just a fight between Rugal and Akuma. As you pointed out the lighting sometimes corresponds with Fierce and Roundhouse attacks from the players. There is a story here, it is just VERY abstract. The music can be seen as a reference to KOF 97, where the background sounds were more like music to the awakening Orichi, which make more sense to God-Rugal theme-- as you stated it sounds out of place in this game, it sounds like a coronation of a King, not a fight. The only instrument used in the music is a low recorder and it is mimicking the wind. In SF lore the use of Hadou mimics wind properties. In SF external media, the visual marker of the Hadou being used is always described as "wind". What this may be getting at is that in this fight with Rugal, Akuma is SF Shin Akuma (as in he is using the Dark Hadou), and the used of the Dark Hadou is funneling so much energy that it is awakening Orochi (or at least drawing the Orochi out of Rugal by force). If that is the case then, both endings make more sense. The SNL ending have Goki literally die but is revived by the spirits or demons (since the original explanation of the Raging Demon was the action of allowing demons to use the body to strike 1k in an instant). Why is this allowed all of the sudden, because by KOF lore Orochi is the guardian of the heavenly realm meaning it has control and links to the afterlife (this maybe the reason why Orochi has had a direct comparison link to Christianity). The fight was so fierce that it drew the presence of Orochi out, thus allowing supernatural things to take place without the proper procedures. The Capcom ending literally has Rugal lose control of the Orochi power, now awaken against his will. The Raging Demon activated that power and Rugal went mad. Since Orochi is the link between life and death the spirits that revived Goki were called to the nearest vassal of Orochi [Rugal], but without a mind the strongest will [Goki] took over. This can be seen as either a metaphor or actuality-- it is vague, and I feel like they want the audience to make up their own mind. The reason I say Metaphor is that it leads back to the dragons. One male/ One female; Yin and Yang. Two forces of the same source. We know that Orochi is a dragon and that could be an allusion to it. In this case, it sums up the entirety of KOF-- the protector of the world [Japan] is also the destroyer of the world [Japan] when awaken before its time. This also gives more to the rising spirits of the end. It could be Orochi rejecting to be awoken at that time, or Orochi rejecting Rugal as a host body, so it won't allow Goki to die just yet. I would like to hear your thoughts. There's an actual story in these stages. It is just really, REALLY abstract.
Babe ruthless you’ve done it again! I love this so much. This game being dissected in such a proper way is just delicious. I look forward to more of your videos. Please keep up the good work!
Im going to Japan this year with some friends and one of our planned destinations is Osaka... Mostly so I can use the announcer's voice: "Next location is... Osaka!"
My older brother always thought the animatronic in the New York stage looks like woody from Toy Story 😂. Another banger of a video Baberuthless! Looking forward to your commentary/review on Tekken 2, 3 and Killer Instinct stages someday. Until then, to quote the CVS 2 announcer... "Keep Rockin' Baby!"
This game had some really great stages (just like its predecessor). The mixing of 3D and 2D assets was very well done and set a great precedent for the 2.5D era. The color palette range is very distinct and well formatted. I see similar influences in contemporary games like SF4, SF5, and even GGST imo. It’s funny, I was playing UNIST II not too long ago and while I love the gameplay the aesthetic it was going for in its art direction was certainly monotone. Though it works for it and the 3D structures integrate in the backgrounds as much as it does in this game.
Dudley does everything with gloves on which makes it really funny. He even has his tea with the gloves on. Just in case some bloke wants to mess around and find out.
24:25 Osaka castle FUN FACT: In SVC CHAOS a similar castle appears in its intro where Mr. Karate(the boss) stands on top on like how the CVS2 bosses Rugal & Akuma stand on its castle.
1:26 the title "舫鮮海珍寶" is actually referring to "珍寶海鮮舫"(Jumbo Floating Restaurant)- the landmark of HongKong(til 2022 tragically closed and sunk), and one Character not Shown but relevant is Cheng Sinzan(陳秦山) from Fatal Fury 2(SNK side), his stage is in the Kowloon Bay, the residence of Jumbo Floating Restaurant.Another awkward part is in the Cheering flock: the People are wearing gray and green with berets on their heads while waving Red Flags, quite reminiscent of the socialism period, which was conflical to the actual China in 2000's (After the Economic Reform and the capitalization) when this game was based. But such conflical and mixture is how the Modern China appears itself to the global.
1:26 The Title Frame on the auditorium is "寶珍海鮮舫"(舫鮮海珍寶, Written from Right to Left, by the Orthodox Chinese Layout) is actually referring the Landmark of HongKong- "Jumbo Floating Restaurant/珍寶海鮮舫" which is tragically closed and sunk in 2022, One Character not mentioned but relevant to this landmark is Cheng Sinzan /陳秦山 from Fatal Fury 2(SNK side), his Stage is at the Kowloon Bay, the residence of Jumbo Floating Restaurant, and the Title there was Boldly "珍寶海鮮舫" , identical to the then-existent and famous restaurant Brand, only the English changed as "JumBu" czcams.com/video/927eNQoKnqw/video.htmlsi=OWnPIplIHZFcbGzc&t=847
I remember having a blast at Disney Quest Florida back in 2002 when they had the Naomi version of the Arcade! Fond memories! Thanks for the video! One more thing the ost tracks "Wicked Fight" and "True love we makin'" are for me the backbone of the soundtrack! And yes for that time the music style was 2001 written all over the place and not traditional. Cheers!
Man, I love when a fighting game has a clear motif and embeds it into every part of the game that they can. It's something I loved about the Persona 4 Arena series. Great vid!
I am so glad I found this channel. I love the transition screens used as your transitions as well as the characters you chose to represent the stages. And, of course, all of the detailed info and opinions given!
Heads up! Since the MvC collection is inbound, if you ever do MvC1 stages, the "Headquarters of Evil" stage is FILLED with Showa Tokusatsu references! People just say "It's the tower of babel from Forgotten Worlds", but the portraits flashing are all slightly altered portraits of classic villains! From left to right: Ambassador Hell (Kamen Rider), Neo Farrah (Bioman), Doctor Ge (Kamen Rider V3), Commander Onibi (Kamen Rider Super-1), Great General Darkness (Kamen Rider Stronger), One-eyed Titan (Kamen Rider Stronger), This one I could not completely identify, but he looks like Dr. Shinigami using Kikaider/Metalder color scheme (which is Gill's colors too!), ApolloGeist (Kamen Rider X), Colonel Zol (Kamen Rider)! Also, the guy standing in a collumn on the left side looks like Staff Officer Steel(Kamen Rider Stronger), and to the right... I could not identify, but I'll keep searching.
Ok, I thinkI have *some* idea about the lady atop the collumn to the right: she seems to be a mix of the different forms of Queen Ahames(Changeman), although she might be a mix of even more villainess like Queen Hedrian(Denziman).
The London stage pub with CVS over the marcquee likely means Capcom vs. SNK where it says C.V.S. as marketing for the event. The following stage with the icecaps, the people can be seen in the background on a high extended bridge that extenda out of the ship.
I’ve been waiting for this video! I’ve done tier lists and brackets for my favorite fighting game, and CVS2 is always my #1! And I love the level of detail you delve into! I’ve notice many of the cameos, but I honestly didn’t know who a lot of them were. And I love the historical references; very educational! The stage I think of when CVS2 is mentioned, is oddly enough, the windmills lol. But my favorite is absolutely Osaka on Fire. It’s just so damn epic, and I listen to the music for working out! I never owned EO, so I never knew the training stage had retro songs. And I honestly LOVE the Statue stage in Tekken 4 for that same reasons. So I most likely would’ve loved the EO training stage. Also, the Nairobi stage reminds me of Jackie Chan’s movie Who Am I. It starts off with the same race I think. I like to think the idea of this stage came from that movie, because I sure the devs are Jackie Chan fans.
Excellent video. Always loved how these stages looked. One correction I wsnt to point out is that the red and white flag you talked about isn't the English flag. It is Saint Patrick's Saltire which was used as a symbol for Ireland/Northern Ireland. And is where the diagonal red patterns on the Union Jack come from. The English flag can be spotted hanging in between Saint Patrick's Saltire and the Scottish flag. Though it is a bit hard to see.
You avatar earned you a comment from a very worried 5 years old. Quote : There's a hole! Who took a bite of the strawberry?! She's going to die! " A talking strawberry seems logical enough to her, but that the strawberry is missing a piece break the logic.
"Jun and Mai Ling here means that time travel is part of the game and makes it wild"... Good to know haomaru, nakoruru and hibiki were born in this past century
The sign in the Shanghai stage says something along the lines of “restaurant on a boat”. This is written in traditional Chinese, which is interesting because most folks in Shanghai (and the rest of mainland China) would use simplified characters. Sometimes, places would use traditional characters to give it a more historic feel.
As someone who was a teenager when this game came out, from my memory, on the original arcade monitors & home CRTs, one could probly tell the 2d cameos in certain stages were reused assets if they squinted but not at a glance. So they probably didn’t seem AS jarring. It wasn’t until playing it upscaled on HD tvs or thru emulation that this started being more obvious (Morrigan however, *always* stood out like a sore thumb, lol).
I LOVE how its all being televised! Such a great game!! London and New York are my favorites. I love that they had cameos that are normally used in SNK games in here. Great video!!! 😁
really love the news channel theme that was brought over from kof 97-98 & if a new snk vs. capcom 3 happens hope we see that return doing more of it's story to that as i loved it being ken/roberts foundations having a tournament. like june/mai ling's appearance in the china stage. love the omori stage showing the unity of snk vs. capcom being giant floats of haohmaru/e honda and even bishamon from darkstalkers being far in the background. london's my favorite stage as i love elena's appearance & especially rouge/rose(those 2 & tessa from red earth should interact more with their mystic themes.:3) appearance. love the song of new york(especially how it's in sonic adventure in speed highway that just make me imagine sonic & tails getting down with the ryu,ken,chun li,sakura/terry,mai,yuri,kyo in a dancing frenzy.) nairobi's stages i love for leona(wish the nest saga characters showed up as i would've loved to see vanessa,kula,ramon & definitely 'angel.:3) & edward falcon's cameos imagining how they're interacting. always liked the osaka castle in the background of the stage & while everyone was busy dealing with rugal/akuma joe higashi and dan hibiki won.(do wish it had actual endings for the characters instead of just text.)
Another great video! I've seen the NYC stage as a pastiche of all USA stereotypes. It may be my favorite stage in the game and I hope we get both new CVS and SVC games. Also, maybe one day, Capcom vs Namco. But that's just being greedy on my part.
I recently got into burning games for my dreamcast so me and a friend have been playing a lot of CvS2 on it. I really love this game and we've bee having a blast. This video was a real treat, thank you so much!
On another note, im so happy you finally got to cover this game stage collection. This and kof97 broacasting global event motifs make both of them my fav games in terms of setting (aside from darkstalkers). I love the grand effort you put into covering all points. A side note, i remember todoh from art of fighting being in i think Shanghai, but even as you kept showing the stage, he doesn't show up. Was he removed on some versions?
Amazing video as always! I see a few people have already corrected the flag fact at 10:21 , so have a bonus fact instead: Y Ddraig Goch, the flag of Wales, is not included in either the Union Jack or CvS2, which is mad because it's got a big red dragon on it with no shoes on. If that's not the most Ryu/Ken flag in the world I dunno what is.
I'll consume anything CvS2. That being said this is an excellent and unique video idea. This is gonna be on my rotation for background videos from now on.
To be fair, the 2D and 3D blended way better (almost seamless in fact) when viewed on a standard definition CRT TV. I have this on GameCube, and comparing that to viewing this on an HD LCD with an increased resolution really does show the cracks.
With Terry and Mai entering SF6 we could get a Capcom vs SNK 3 someday. Capcom has had some pretty interesting characters like Hakan and Marisa since then, so I'd imagine will get some pretty interesting stages.
I have to point out that texting on cell phones was common in japan starting in 1997. 1999’s lain anime features it. The rest of the world was slow to adopt it. Capcom may not have known that.
For the Nairobi stage, I think it could have also taken inspiration from ADK's Thrash Rally for the Neo-Geo. That game coincidentally has a level called Safari (Kenya)!
Absolutely love the video. One quibble though. Cell phones, while not ubiquitous, were not uncommon in 2001. I lived in a very blue collar area and knew several people with a cell phone at that time.
22:27 The Nintendo GameCube and Xbox versions not only have "Real eyes" as one of the possible stage music, but music from older Capcom and SNK games can be heard randomly. There's even a medley of Street Fighter opening themes that play in this order: - Street Fighter II - Super Street Fighter II - Super Street Fighter II Turbo - Street Fighter Alpha - Street Fighter Alpha 2 - Street Fighter Alpha 3 - Street Fighter III - Street Fighter III 2nd Impact - Street Fighter III 3rd Strike Other than that, it will play music like the SFII Ryu theme, SFII Sagat Theme, SFII Bison Theme, "Kurikinton" from Fatal Fury 2, Todo's theme from Art of Fighting, "Esaka" from KOF '94, and the list goes on.
23:04 Osaka arena A LOT goes on: the screen breaks the fourth wall and shows Round 1, Round 2, Round 3 to let you know what round imyou got to. The third round shows many tv screens of the previous stages, a man filming using a camera & a life bar background which shows words like "Good" if you perform a combo attack, "Danger" if your health bar is near empty, & WIN if your character who knocked out the opponent and won the match
For the Nairobi Stage, since the Namib Desert is making 96% of Namibia, I think the stage represent more this part of the country than the capital itself. I don't know if they organize Rally Races over there though lmao.
Capcom vs SNK 2 video in 2024? THANK YOU
Happy to provide 😊
Também achei massa, um vídeo desse jogo em pleno 2024.✌️
No, Capcom vs SNK 3
Boundary break?? Real recognize real
HERE COMES A NEW CHALLENGER!!
"Concern" is just another word for a large business conglomerate.
Matsumura Fishworks and Tamaribuchi Heavy Manufacturing Concern
Fun fact about Osaka's music: It sounds like Lei Wulong's arcade theme from Tekken 3 because they both sampled their guitar part from the same song: Steam by East 17
Mengetsu said this as well....kinda
Yup
Between Lei’s theme from Tekken 3 and the Osaka stage would fit perfectly in Tekken 7
One: you basically got Capcom vs SNK in Tekken 7 through Akuma and Geese
Two, it would fit to be in the Arena stage, and use Lei’s theme as a regular, and use the Osaka stage music as the “Final Round” version of that Arena stage
Fun fact about the Osaka Stage song on the rooftop. It was a very popular song sample that was used from 1995 to the early 2000's from various games, animes and tv shows. Capcom in particular used it in Resident Evil Code Veronica and Devil May Cry 1. Most notable people remember it from Cowboy Bebop episode 11.What a great video!
@Toast_points said this as well....kinda
I knew i heard it somewhere...
I remember the old aomori video you made. I'm glad you made a video with all the stages and the details along with the cameos you mentioned. It is so cool to look at!
A Capcom vs SNK collection is going to come. If a Marvel vs Capcom collection can happen the same can happen for the Capcom vs SNK games
We already got the first card game and portable fighting game of CvS on PC and Switch so... Most likely sooner rather than later
and the online will be dead within a month
Today a re re release of SVC CHAOS will come in only 2 days for the Switch & PS4
Yeah 🤩👍
Yeaaaaaah it's coming alright
Little bit of a fun detail about the rapping in the New York stage theme: It's a song from a sample CD that was also sampled in Sonic Adventure, during the "Goin' Down" Skyscraper section of Speed Highway
Nice to see I'm not the only one who's noticed the exact same sample from Sonic Adventure used on the NY stage.
They've nailed it with the broadcast network motif, as if this crossover is such a historic event that it needs to be documented and broadcast on TV, like the Olympics.
Massa.
Yeah it was great when KOF did it in 1997
WE'RE MAKING THE TRUE LOVE WITH THIS ONE 🗣🗣🗣🗣🗣🔥🔥🔥🔥🔥🔥
TAKIN KNOWLEDGE TO A DIFFERENT LEVEL
True love making? Not tuna with bacon?!
We bringing the cookies for sure, this time!
Capcom vs SNK 2 was FIRE.....LITERALLY. The intro showed many flames, the character select, versus & win screens showed flames, the Osaka secret boss stage was up in flames.
All it needs is for the disc to have flames.
O jogo já mostrava o final antes de chegar no final, kk.🇧🇷✌️😅😅
@@felipenogueira2629 translation?
@@JoshuaLowe-ci3wo ?
@@JoshuaLowe-ci3wo"the game showed the end before getting to the end"
One thing I wish CvS2 carried over from 1 were the sick stage intros. That was such a cool feature that gave each stage a bit more personality.
"Honey wake up, Baberuthless just dropped another half hour video talking about fighting game stages!"
The final stage & boss Osaka stages give off vibes from the final battle scene from the Lion King:
1. Osaka Arena: dark clouds
2. Osaka Castle Rooftop: lightning storm
3. Osaka Burning City: fire engulfing the area
Also, both Rugal & Scar have injured eyes & animal minions. Rugal had his pet panther whike the disney villain Scar had hyenas. The final battle against Rugal takes place on top of Osaka castle like how the final battle against Scar takes place on top of Pride Rock
❤ YOU'RE MAKING THE TRUE LOVE WITH THIS VIDEO ❤️
FUN FACT: 16:23 The rap sample in the background of the New York stage "Stimulation" is from Masterbits Clímax 6 - RAPsody (Vocals 2) titled "On a Mission"
Not Baberuthless’ s fault but CVS2’s art direction unfortunately suffers visually from the transition to HD displays, both in the case of the playable 2D characters overlayed on 3D backgrounds, as well as background details such as the different layers of the Chinese restaurant, which blended much better on CRT screens, even at 480p.
Personally, I preferred the direction, game-related themes and plentiful cameos of CVS1’s stages, but CVS2 does have very dynamic stages that made good use of the Naomi/Dreamcast architecture to spice up the graphics compared to pure 3D competitors.
I am pretty sure the rally cars and dunes in the Kenya stage are visually based on the Paris-Dakar race - which makes no sense both geographically and visually in relation to the actual Kenya Safari Rally but, given how African representation was still handled back then, we probably avoided way worse…
Great video as always. Would love to see a video on the stages of SNK vs Capcom Match of the Millenium for the NGPC!
The ending theme is gorgeous
27:20
28:50
Thank you for explaining the requirements for the secret boss fights after the final stage
Great deep dive.
Shedding some light on Garcia Concern, it's probably not a mistranslation. It's essentially the same meaning as Group in a company name, From wikipedia:
"A concern (German: Konzern) is a type of business group common in Europe, particularly in Germany. It results from the merger of several legally independent companies into a single economic entity under unified management."
With Robert's father's company being Italian that's probably what they were going for.
Musically speaking my top tracks from CVS2 are:
1) Stimulation (NYC stage)
2) This is True Love Makin' (London stage)
3) Wipe Out (Osaka Stadium stage)
4) Wicked Fight (Shanghai stage)
Great job in illustrating the visuals and music from this game, it was amazing.
Good list!
11:18 Everything about Elena actually makes sense here. She studied in Japan after the events of SFIII 2nd Impact so she had access to Japanese phones in 2001. Texting was already common in Europe by 2001 but even more so for Japanese phones (she might even be browsing the Internet). And she was touring Europe at the end of SFIII 3rd Strike, specifically in Paris with the same exact outfit. So it makes sense that she visited London next.
Who is here after watching Capcom Fighting Collection 2 announced
Well I'm here now that Capcom Fighting Collection 2 got announced!
That CvS2 transition effect came out fire. Fantastic work, as always!
Thanks! The way you do it is absolutely peak though 😊
@@baberuthlessI like the videos that u & TheSeventhForce do on fighting game stages. Y'all should collab someday ❤
Actually we have twice! Check out seventhforces channel on the Joe and Dan break down he did. I make a little appearance ☺️ also he is in my favorite stages video near the beginning.
"The cameos are FANTASTIC, i wish we have more of these, since seeing Elena do normal things like... WEARING PANTS!"
Maaan this game is so effortlessly *cool.* The music, the stages, the presentation.
Something I always love about the Capcom vs SNK games, and MvC 2, is that they just feel like this big, fun party and celebration of these legacies.
I truly hope maybe with Terry and Mai in SFVI, we can one day get a Capcom/SNK Fighting Collection on modern consoles!
HD remake with ORIGINAL soundtrack and online play will be 🔥
Excellent video! I can never get enough CvS2! And I agree, Aomori best stage.
Tiny correction though: The red and white flag hanging in London is actually the cross of St. Patrick. The cross of St. George is a traditional cross (plus shaped as opposed to X shaped)
Fun factoid about CvS2's roster;
Maki was kind of a last minute entry, because her spot was originally meant for Lyn Kurosawa from Aliens vs Predator. She had to be reworked and edited into Maki essentially, likely because the rights couldn't be resolved regarding AvP, even though Lyn is a Capcom original character.
Great video! 👍🏿 Really enjoyable to watch.
London stage is my favorite stage out of all of them.
Awww yeah, you're covering one of my all-time favorite games! Coming from someone who's been playing games for 40 years and was a reviewer for 20, that's not something I say lightly. I've posted tons of trivia on GameFAQs over the years, including several for this game. 28:24 Fun fact: The Osaka Castle roof theme was actually first used (that's currently known, anyway) in Cowboy Bebop, specifically Episode 11: Toys In The Attic. It plays when Faye Valentine collapses. When I played the stage for the first time back in the day, I was so surprised to hear the song again. Someone on Capcom's staff had a penchant for using Napster (hence why a Brazilian radio ad for beer was accidentally added in the option menu of the first Capcom VS SNK), so they must have gotten into some file sharing shenanigans for this song as well.
"New York is exactly what you'd expect it to look like"
*cut to giant robotic cowboy drinking beer*
This is true love we're making
This is true love we're making
This is true love we're making
This is true love we're making
You make great content and have a great voice for narration. Keep up the good work!
Nice video again. It is always nice to hear another's insight about the art of these types of games. Even if I do have some opposing views:
I personally like the Chinese stage map. I always thought of the spinning was supposed to be a representation of the fighters moving around and not the floor itself, since spinning is a major technique within Kenpo and Wushu. "Wicked Fight" the name of the music of the stage, sounds akin to stereotypical Kung-Fu fight music, but instead of that pick-like guitar (the long one that is place on the knee, table, or floor and played) they used an electric guitar. Trying to blend in the traditional (as cliche as it is) with some modern imagery.
Burentsburg could be happening on the other side of the port towns. After 20 seconds, you can see the people on the top of the ship dock.
Nairiobi could be the second of the four fights in the game that isn't sanctioned. As you pointed out the crew isn't on you, but instead are focused on the race and/ or Alex and the Ikari team. Which tells its own story, Alex isn't just ripped from a Jpeg, but is in his fighting pose, while the Ikari team is ripped from '94 or '97. Two things can be seen here: 1). Lore wise Alex entered the tournament by his self and fought the Ikari team, or 2). The Ikari Team at some point tries to recruit Alex. Which can be VERY significant since the Ikari team only seek outside help when something Irochi related is happening. I never taught of Leona doing happy bounces. Falco is getting really hyped and they are on an offroad jeep. Offroad jeeps have really good shocks-- they are really bouncy.
The Garcia Concern could be the renewed business of the Garcia family. If this is 2001, then Art of Fighting three has already happen, thus meaning Robert his self is now in charge of the family business. I can't remember correctly but in AoF 3 Robert's family is helped out by an unnamed "friend" or "partner" or something. Whatever it is, plot device happens, and Robert has to go to Italy to rebuild the business. That "friend" or "partner" hinted (if the two were connected like in context of this series) is the Master's Foundation.
Osaka Wind stage could tell its own story. As you pointed the two statues are Dragon statues of protection. Lore Wise the player team isn't there. It is just a fight between Rugal and Akuma. As you pointed out the lighting sometimes corresponds with Fierce and Roundhouse attacks from the players. There is a story here, it is just VERY abstract. The music can be seen as a reference to KOF 97, where the background sounds were more like music to the awakening Orichi, which make more sense to God-Rugal theme-- as you stated it sounds out of place in this game, it sounds like a coronation of a King, not a fight. The only instrument used in the music is a low recorder and it is mimicking the wind. In SF lore the use of Hadou mimics wind properties. In SF external media, the visual marker of the Hadou being used is always described as "wind". What this may be getting at is that in this fight with Rugal, Akuma is SF Shin Akuma (as in he is using the Dark Hadou), and the used of the Dark Hadou is funneling so much energy that it is awakening Orochi (or at least drawing the Orochi out of Rugal by force).
If that is the case then, both endings make more sense.
The SNL ending have Goki literally die but is revived by the spirits or demons (since the original explanation of the Raging Demon was the action of allowing demons to use the body to strike 1k in an instant). Why is this allowed all of the sudden, because by KOF lore Orochi is the guardian of the heavenly realm meaning it has control and links to the afterlife (this maybe the reason why Orochi has had a direct comparison link to Christianity). The fight was so fierce that it drew the presence of Orochi out, thus allowing supernatural things to take place without the proper procedures.
The Capcom ending literally has Rugal lose control of the Orochi power, now awaken against his will. The Raging Demon activated that power and Rugal went mad. Since Orochi is the link between life and death the spirits that revived Goki were called to the nearest vassal of Orochi [Rugal], but without a mind the strongest will [Goki] took over. This can be seen as either a metaphor or actuality-- it is vague, and I feel like they want the audience to make up their own mind. The reason I say Metaphor is that it leads back to the dragons. One male/ One female; Yin and Yang. Two forces of the same source. We know that Orochi is a dragon and that could be an allusion to it. In this case, it sums up the entirety of KOF-- the protector of the world [Japan] is also the destroyer of the world [Japan] when awaken before its time. This also gives more to the rising spirits of the end. It could be Orochi rejecting to be awoken at that time, or Orochi rejecting Rugal as a host body, so it won't allow Goki to die just yet.
I would like to hear your thoughts.
There's an actual story in these stages. It is just really, REALLY abstract.
The Ikari Warriors are a HUGE missed opportunity in this game!
Babe ruthless you’ve done it again!
I love this so much. This game being dissected in such a proper way is just delicious. I look forward to more of your videos. Please keep up the good work!
Anything with Capcom vs SNK 2 is a thumbs up!
Im going to Japan this year with some friends and one of our planned destinations is Osaka... Mostly so I can use the announcer's voice: "Next location is... Osaka!"
THANK YOU SO MUCH FOR DOING THIS!!
We're due for a new Capcom vs SNK
Or maybe Snk vs Capcom?😉
@@baberuthlessyes! SNK needs another chance with the Capcom property imo
@@baberuthless well ermmmmmmmmmm
My older brother always thought the animatronic in the New York stage looks like woody from Toy Story 😂. Another banger of a video Baberuthless! Looking forward to your commentary/review on Tekken 2, 3 and Killer Instinct stages someday. Until then, to quote the CVS 2 announcer... "Keep Rockin' Baby!"
This game had some really great stages (just like its predecessor). The mixing of 3D and 2D assets was very well done and set a great precedent for the 2.5D era. The color palette range is very distinct and well formatted. I see similar influences in contemporary games like SF4, SF5, and even GGST imo. It’s funny, I was playing UNIST II not too long ago and while I love the gameplay the aesthetic it was going for in its art direction was certainly monotone. Though it works for it and the 3D structures integrate in the backgrounds as much as it does in this game.
Dudley does everything with gloves on which makes it really funny. He even has his tea with the gloves on. Just in case some bloke wants to mess around and find out.
Imagine him as a guest opponent (along w/Tekken's Roger & Pokemon's Hitmonchan) in a Punch Out switch game
24:25 Osaka castle
FUN FACT: In SVC CHAOS a similar castle appears in its intro where Mr. Karate(the boss) stands on top on like how the CVS2 bosses Rugal & Akuma stand on its castle.
1:26 the title "舫鮮海珍寶" is actually referring to "珍寶海鮮舫"(Jumbo Floating Restaurant)- the landmark of HongKong(til 2022 tragically closed and sunk), and one Character not Shown but relevant is Cheng Sinzan(陳秦山) from Fatal Fury 2(SNK side), his stage is in the Kowloon Bay, the residence of Jumbo Floating Restaurant.Another awkward part is in the Cheering flock: the People are wearing gray and green with berets on their heads while waving Red Flags, quite reminiscent of the socialism period, which was conflical to the actual China in 2000's (After the Economic Reform and the capitalization) when this game was based. But such conflical and mixture is how the Modern China appears itself to the global.
1:26 The Title Frame on the auditorium is "寶珍海鮮舫"(舫鮮海珍寶, Written from Right to Left, by the Orthodox Chinese Layout) is actually referring the Landmark of HongKong- "Jumbo Floating Restaurant/珍寶海鮮舫" which is tragically closed and sunk in 2022, One Character not mentioned but relevant to this landmark is Cheng Sinzan /陳秦山 from Fatal Fury 2(SNK side), his Stage is at the Kowloon Bay, the residence of Jumbo Floating Restaurant, and the Title there was Boldly "珍寶海鮮舫" , identical to the then-existent and famous restaurant Brand, only the English changed as "JumBu"
czcams.com/video/927eNQoKnqw/video.htmlsi=OWnPIplIHZFcbGzc&t=847
Your videos are the best. You reminded me of my childhood mind when I used to get lost in the details of smash bros melee stages. Thank you
I remember having a blast at Disney Quest Florida back in 2002 when they had the Naomi version of the Arcade! Fond memories! Thanks for the video! One more thing the ost tracks "Wicked Fight" and "True love we makin'" are for me the backbone of the soundtrack! And yes for that time the music style was 2001 written all over the place and not traditional. Cheers!
The Champion, Baberuthless Is Back!
I have Capcom vs SNK 2 on Playstation 2. Im about to play it right now! 😀
Have fun.
@@zeldafan2262 I beat both secret bosses on the hardest difficulty without continuing
Glad someone is talking about fg stages in such detail....thank you
May your voodoo magic bring Capcom vs SNK 3 awesome video as always enjoy evo
Man, I love when a fighting game has a clear motif and embeds it into every part of the game that they can. It's something I loved about the Persona 4 Arena series. Great vid!
I am so glad I found this channel. I love the transition screens used as your transitions as well as the characters you chose to represent the stages. And, of course, all of the detailed info and opinions given!
Heads up! Since the MvC collection is inbound, if you ever do MvC1 stages, the "Headquarters of Evil" stage is FILLED with Showa Tokusatsu references!
People just say "It's the tower of babel from Forgotten Worlds", but the portraits flashing are all slightly altered portraits of classic villains!
From left to right: Ambassador Hell (Kamen Rider), Neo Farrah (Bioman), Doctor Ge (Kamen Rider V3), Commander Onibi (Kamen Rider Super-1),
Great General Darkness (Kamen Rider Stronger), One-eyed Titan (Kamen Rider Stronger),
This one I could not completely identify, but he looks like Dr. Shinigami using Kikaider/Metalder color scheme (which is Gill's colors too!),
ApolloGeist (Kamen Rider X), Colonel Zol (Kamen Rider)!
Also, the guy standing in a collumn on the left side looks like Staff Officer Steel(Kamen Rider Stronger), and to the right... I could not identify, but I'll keep searching.
Ok, I thinkI have *some* idea about the lady atop the collumn to the right: she seems to be a mix of the different forms of Queen Ahames(Changeman), although she might be a mix of even more villainess like Queen Hedrian(Denziman).
Awesome, not only is CvS2 one of my favorite fighting games all time but one of my favorite video games of all time. Good stuff! 👍
Thank you so much 😊
The London stage pub with CVS over the marcquee likely means Capcom vs. SNK where it says C.V.S. as marketing for the event.
The following stage with the icecaps, the people can be seen in the background on a high extended bridge that extenda out of the ship.
Honestly, Shanghai having the props from the ceiling not move gives me the impression that it is the crowd being rotated and not the platform.
I’ve been waiting for this video! I’ve done tier lists and brackets for my favorite fighting game, and CVS2 is always my #1! And I love the level of detail you delve into! I’ve notice many of the cameos, but I honestly didn’t know who a lot of them were. And I love the historical references; very educational! The stage I think of when CVS2 is mentioned, is oddly enough, the windmills lol. But my favorite is absolutely Osaka on Fire. It’s just so damn epic, and I listen to the music for working out!
I never owned EO, so I never knew the training stage had retro songs. And I honestly LOVE the Statue stage in Tekken 4 for that same reasons. So I most likely would’ve loved the EO training stage.
Also, the Nairobi stage reminds me of Jackie Chan’s movie Who Am I. It starts off with the same race I think. I like to think the idea of this stage came from that movie, because I sure the devs are Jackie Chan fans.
Great video! I hope they do a re release of this game or 3. I never realized hskien ko was in the china stage! That's awesome!
Excellent video. Always loved how these stages looked.
One correction I wsnt to point out is that the red and white flag you talked about isn't the English flag. It is Saint Patrick's Saltire which was used as a symbol for Ireland/Northern Ireland. And is where the diagonal red patterns on the Union Jack come from.
The English flag can be spotted hanging in between Saint Patrick's Saltire and the Scottish flag. Though it is a bit hard to see.
You avatar earned you a comment from a very worried 5 years old. Quote : There's a hole! Who took a bite of the strawberry?! She's going to die! "
A talking strawberry seems logical enough to her, but that the strawberry is missing a piece break the logic.
That’s so sweet 🥲 I appreciate their concern
Loved getting a trip through this game with a new perspective. Great video
Glad you enjoyed it!
"Jun and Mai Ling here means that time travel is part of the game and makes it wild"... Good to know haomaru, nakoruru and hibiki were born in this past century
The sign in the Shanghai stage says something along the lines of “restaurant on a boat”. This is written in traditional Chinese, which is interesting because most folks in Shanghai (and the rest of mainland China) would use simplified characters. Sometimes, places would use traditional characters to give it a more historic feel.
As someone who was a teenager when this game came out, from my memory, on the original arcade monitors & home CRTs, one could probly tell the 2d cameos in certain stages were reused assets if they squinted but not at a glance. So they probably didn’t seem AS jarring.
It wasn’t until playing it upscaled on HD tvs or thru emulation that this started being more obvious (Morrigan however, *always* stood out like a sore thumb, lol).
That morrigan sprite will out live us all
appreciate you making this video. will reference going forward :)
thank you.
I LOVE how its all being televised! Such a great game!! London and New York are my favorites. I love that they had cameos that are normally used in SNK games in here. Great video!!! 😁
really love the news channel theme that was brought over from kof 97-98 & if a new snk vs. capcom 3 happens hope we see that return doing more of it's story to that as i loved it being ken/roberts foundations having a tournament.
like june/mai ling's appearance in the china stage.
love the omori stage showing the unity of snk vs. capcom being giant floats of haohmaru/e honda and even bishamon from darkstalkers being far in the background.
london's my favorite stage as i love elena's appearance & especially rouge/rose(those 2 & tessa from red earth should interact more with their mystic themes.:3) appearance.
love the song of new york(especially how it's in sonic adventure in speed highway that just make me imagine sonic & tails getting down with the ryu,ken,chun li,sakura/terry,mai,yuri,kyo in a dancing frenzy.)
nairobi's stages i love for leona(wish the nest saga characters showed up as i would've loved to see vanessa,kula,ramon & definitely 'angel.:3) & edward falcon's cameos imagining how they're interacting.
always liked the osaka castle in the background of the stage & while everyone was busy dealing with rugal/akuma joe higashi and dan hibiki won.(do wish it had actual endings for the characters instead of just text.)
I think Johnny Beer might be a reference to both Jim Beam with the initials and Jack Daniels with the number 7 being closely associated with the brand
CVS2 my childhood hero the stages have so much flair and style amazing vid as always
Another great video! I've seen the NYC stage as a pastiche of all USA stereotypes. It may be my favorite stage in the game and I hope we get both new CVS and SVC games.
Also, maybe one day, Capcom vs Namco. But that's just being greedy on my part.
@15:39 "Fighting in peace" lol
I recently got into burning games for my dreamcast so me and a friend have been playing a lot of CvS2 on it. I really love this game and we've bee having a blast. This video was a real treat, thank you so much!
This game has some pretty awesome stages for sure. Aomori is a favorite and also the London stage for the theme song alone, hehe.
On another note, im so happy you finally got to cover this game stage collection. This and kof97 broacasting global event motifs make both of them my fav games in terms of setting (aside from darkstalkers). I love the grand effort you put into covering all points.
A side note, i remember todoh from art of fighting being in i think Shanghai, but even as you kept showing the stage, he doesn't show up. Was he removed on some versions?
Amazing video as always! I see a few people have already corrected the flag fact at 10:21 , so have a bonus fact instead:
Y Ddraig Goch, the flag of Wales, is not included in either the Union Jack or CvS2, which is mad because it's got a big red dragon on it with no shoes on.
If that's not the most Ryu/Ken flag in the world I dunno what is.
Small trivia.
The Shanghai Stage returns in KOF Maximum Impact Regulation A
This was done so well. I loved learning so much.
I'll consume anything CvS2. That being said this is an excellent and unique video idea. This is gonna be on my rotation for background videos from now on.
Thank you 😊
To be fair, the 2D and 3D blended way better (almost seamless in fact) when viewed on a standard definition CRT TV. I have this on GameCube, and comparing that to viewing this on an HD LCD with an increased resolution really does show the cracks.
I did not realize after all these years all those cameos were in London from Dudley and Elena and so on😮
Great video! They truly don't make stages like this no more :(
Thank Jae! Also Sad but true, I had hopped even like an indie game or something could replicate what made the presentation so special here.
BEEN WAITING FOR THIS ONE! 😍😍😍😍
Love watching videos like this. Currently working on making video essays for fighting games myself and hoping to find an audience
With Terry and Mai entering SF6 we could get a Capcom vs SNK 3 someday. Capcom has had some pretty interesting characters like Hakan and Marisa since then, so I'd imagine will get some pretty interesting stages.
Traz mais conteúdos sobre Capcom vs SNK 2. Afinal, é uma obra de arte esse jogo!💓
Babe wake up, new stage breakdown dropped
Getting PTSD from the God Rugal footage! GENOCIDE CUTTA!!
Pfft. PTSD? God Rugal is easy AF. Try fighting him in KOF95 and KOF 2K2.
I have to point out that texting on cell phones was common in japan starting in 1997. 1999’s lain anime features it. The rest of the world was slow to adopt it. Capcom may not have known that.
For the Nairobi stage, I think it could have also taken inspiration from ADK's Thrash Rally for the Neo-Geo. That game coincidentally has a level called Safari (Kenya)!
Found your channel yesterday and have been binging. Really great work and I have been sharing with friends. Hoping for your continued growth.
Absolutely love the video. One quibble though. Cell phones, while not ubiquitous, were not uncommon in 2001. I lived in a very blue collar area and knew several people with a cell phone at that time.
Excellent work on the stages.
Aomori is my favoutirte stage also. Its music is great and, to me, represents the mood of the whole game.
Here Baberuthless go ❤🎉
"This true love we're making! All~The~Time!"
22:27 The Nintendo GameCube and Xbox versions not only have "Real eyes" as one of the possible stage music, but music from older Capcom and SNK games can be heard randomly. There's even a medley of Street Fighter opening themes that play in this order:
- Street Fighter II
- Super Street Fighter II
- Super Street Fighter II Turbo
- Street Fighter Alpha
- Street Fighter Alpha 2
- Street Fighter Alpha 3
- Street Fighter III
- Street Fighter III 2nd Impact
- Street Fighter III 3rd Strike
Other than that, it will play music like the SFII Ryu theme, SFII Sagat Theme, SFII Bison Theme, "Kurikinton" from Fatal Fury 2, Todo's theme from Art of Fighting, "Esaka" from KOF '94, and the list goes on.
23:04 Osaka arena
A LOT goes on: the screen breaks the fourth wall and shows Round 1, Round 2, Round 3 to let you know what round imyou got to. The third round shows many tv screens of the previous stages, a man filming using a camera & a life bar background which shows words like "Good" if you perform a combo attack, "Danger" if your health bar is near empty, & WIN if your character who knocked out the opponent and won the match
Oh, I needed this today. Excellent timing on your behalf following up so shortly after TKO.
For the Nairobi Stage, since the Namib Desert is making 96% of Namibia, I think the stage represent more this part of the country than the capital itself. I don't know if they organize Rally Races over there though lmao.