Top 10 Soviet Units For Conquest-GOH Ostfront

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  • čas přidán 25. 07. 2024
  • Hello Ladies and Gentlemen and welcome to my top 10 Soviet units for conquest .
    #gatesofhellostfront #calltoarms #soviets
  • Hry

Komentáře • 29

  • @leirex_1
    @leirex_1 Před měsícem +7

    My absolute favorite Soviet unit is the 107mm M1910/30. Very long range; fairly accurate for an artillery gun; turns infantry into red mist; can be used for AT in a pinch. It makes dealing with enemy AT and artillery guns very easy and, unlike bombers, it cannot be shot down by AA.

  • @zeyrie
    @zeyrie Před měsícem +2

    2:18 exactly my reaction "What?!? Ampulomet? are you serious?"

  • @NarrativesAndrhymes-ub4nu
    @NarrativesAndrhymes-ub4nu Před měsícem +4

    Early war, I dont rely much on tanks. Its anti tank infantry.
    Russian anti tank rifles make a quick work of Panzer 1s Panzer 2s Pumas, and other armored cars
    Tanks i use in late war
    T34-76 1943 you can stack em up without worrying about manpower. Deals with panzer 4s stugs pretty effective
    For German big cats i use su100 tank destroyer. Its fast and can wreck any German armor up front. Much better penetration than Is2.
    Infantry
    Guards Rifle Squads
    With guards smg squads
    Recon squad
    Command squad with two snipers
    And osnaz units for that special force story line ;)
    Great video again sir
    Quality is improving by day.

    • @SirJellyBean
      @SirJellyBean  Před měsícem +1

      Thankyou dude and great list yourself good Sir

  • @Goran1138
    @Goran1138 Před měsícem +1

    1. T-60. Yeap, it is really good infantry killer, but its real power hiding in his ability to drag light and medium AT guns. You can just attach Zis-2 or Zis-3 to the T-60, also take 2 scouts or engineers with mines, and you can not only move this gun to position, but also cover it from enemy infantry. Later hide those scouts in the bushes for detecting enemy troops, and you has excellent defence position. Also T-60 can take ammo vagons, and support heavy tanks like IS-2. Again, T-60 can easily can cover big brothers from infantry, and when IS-2 spent too many its 122mm shells, T-60 can realtively safe come close and "feed" them with ammo. In short, good light tank and excellent support unit
    2. M1910/30 cannon. Very good range, early research, good accuracy, has middle class of weight and can be carried by T-60. In the late campaign i prefer to make top artillery barrage with 3 ML-20 or 4 A-19, but this cannon not only appearing very early in the game, but has almost same effectiveness in counter-artillery fire. The only disadvantage is low horizontal speed.
    3. Zis-3. Yeap, I know, that Zis-2 has much better penetration, but ZiS-3 has much better HE rounds for obliterating enemy infantry squads. Also, Zis-3 has option of non-direct ballistic fire for its HEAT round. It is kinda dumb, why ZiS-3 do not have this option for HE rounds, when in real life ZiS-3 constantly was in use like a field gun and also used non-direct fire, but those HEAT rounds very handy. Zis-3 is very good in combination with BS-3.
    4. BS-3. Yeah, I know, that SU-100 is better, but BS-3 is much easier to research. Very good combination will be with M3 Scout, which can not only bring BS-3 to position, but also can cover it with 50 cal Browning. I used squads with T-60+Zis-3 and M3 Scout+BS-3 in one of my DC without any medium and heavy tanks. Also, BS-3 has very powerful HE shells, which can kill all crew in Panter, for example.
    5. T-35 mod 1938. Unlike 1936 version, this giant can hold light 37mm AT guns and survive a first 4-5 battles in DC. And this grand-grand-granddad of the BAAAAAAAANEBLEADE from Wh40k is just pure fun and enjoy in those first rounds of the DC. In combination with KV-1 those landcruisers can survive a little longer.
    6. OT-34-85. Unlike other flamethrower tanks, T-34 did not lose any effectiveness, comparing with the base version, because main gun is the same. IMO, it is the best tool for the fast cleaning enemy capture area, because it is not only fast, but its flamer do not care about enemy HP and killing anyone and anything (including game FPS, lol). Few times I burned down King Tigers. Ya know, sometimes you feeling, that tanks has not MGs, but airsoft guns, when you cant kill some "fat" elite infantry, flamer solves this problem. IMO, it is the best medium tank in the game. Problem hiding in fact, that Germans starting to spam heavy tanks in the late DC, but in combination with SU-100 you can resist those cats.
    7. ISU-122. IMO, very underrated SPG. Yes, IS-2 has turret and better frontal ammo, but you need 24 research points to get the top Soviet tank from the IS-1, and it is very painful on hardcore difficulty. ISU-122 costs 15 points, and had almost same effectiveness on the far ranges, because it had same gun. Besides, if i not mistaked, ISU-122 has slightly better reload time, then IS-2. Also, it is real shame, that ISU-122 do not had non-direct fire option, when in real life this vehicle had "Hertz panorama" for such thing.
    8. Black Sea Marines. Combat engineers are cool, but they are had mostly close-range weapons like SMG, and very useful in cities and towns, when we had open areas in the game much more often.
    9. KV-2 AKA Death fridge itself. It is hard to survive in battle, when Germans starting to spam something with PaK40 or 88mm, but even in the late DC this beast can spam 152mm punches above low hills and other obstacles.
    10. Dshk heavy MG in AA variant. It is kinda strange, that Germans has very diverse pool of weapons and vehicles, but do not had proper 50 cal heavy MG. 20 and 37mm AA guns is effective against infantry, but it is much heavier and slower, then DShK, which can be replaced from place to place almost in the same speed as infantry.
    Soviet Unit roster in this game is very diverse and cover almost all things, which was used by Red Army in WWII, but I do not understand, why they are included kinda niche ampulomet, but did not included very good 152mm M-10 and D-1 howitzers. Besides, Finns captured few M-10, and this unit also is authentic for them too. Also like i mentioned before, many soviet units do not have option for non-direct ballistic fire, when in reality was capable of and widely used in such role. ZiS-3, SU-76, ISU-152/122 and etc.

    • @SirJellyBean
      @SirJellyBean  Před měsícem

      @@Goran1138 great list dude was very fun to read

  • @joshualoganhoi4
    @joshualoganhoi4 Před měsícem +1

    Excellent list. The cat-cracking ISU-152 is good but it's just so damn expensive.

    • @SirJellyBean
      @SirJellyBean  Před měsícem +2

      True and I always get unlucky and have them explode from ammo cookoff when penetrator

    • @joshualoganhoi4
      @joshualoganhoi4 Před měsícem +2

      @@SirJellyBean Such a pain lol

  • @viethoangdoanle5666
    @viethoangdoanle5666 Před měsícem +2

    Top soviet for me:
    Ptrs 41 squad (rekt vehicle with it five shots)
    t34 1941 zis 2 gun (i prefer the 1941 than the 1942 bc of it the head armor is more slope idk lol)
    t34 1942
    paratrooper squad: not that experience but got good weapon and decent amount of grenade (pair great with engineer bc the paratrooper dont have shovel)
    Su 100: amazing at far range
    Su 100y(the tank you get at first soviet campaign mission):i think it used to be at the tech tree very early but they remove it out of the tech tree RIP
    t60 with the 20mm (you can tow the truck supply if you want the fun to be longer or shorter)
    kv1E: (idk about kv 8 bc it not really that great it always get track)
    the DisH: amazing anti air early game
    85mm anti aircraft: the gun it just impossible to be hit when it tank dug out
    Andryusha: RUN

    • @SirJellyBean
      @SirJellyBean  Před měsícem

      Fantastic list I think now that the Ptrs team should be in my top ten haha

  • @JohnofByzantium
    @JohnofByzantium Před měsícem +1

    I tend to avoid PM-38 and here's why: incendiary shells are not fired automatically, mortar crew just refuses to use them. You have to fire at position and that makes it very inaccurate and borderline useless. I suspect it was done intentionally by the developers and not a random bug they never fixed. With high veterancy AI can really bring the pain using mortars and having highly accurate, long range napalm variant would be insanely OP in multiplayer. HE shells are just ok, not much better than German or Finnish counterparts.

    • @SirJellyBean
      @SirJellyBean  Před měsícem +1

      I tend to micro my mortar a lot and I get great use of it , also its smoke shells are amazing

  • @chips5840
    @chips5840 Před 27 dny +1

    T - 35 best tank 🔥

  • @pepitolevrai2255
    @pepitolevrai2255 Před měsícem +2

    Are you gonna do the same with the american one's?

  • @kaiser1494
    @kaiser1494 Před měsícem +2

    How do you unlock all the units all at once? I really want to explore all the units capabilities without having to do an entire campaign. Thank you.

    • @SirJellyBean
      @SirJellyBean  Před měsícem +2

      Cheat mod of the workshop

    • @kaiser1494
      @kaiser1494 Před měsícem +1

      @@SirJellyBean There is a lot of Cheat mods, none of which work. Do you have a link to the mod you are using?

    • @SirJellyBean
      @SirJellyBean  Před měsícem +1

      @@kaiser1494 I don't have the link right now I'm at work dude , but just go on workshop and it's called Cheat mod and it will say in the comment normally if it works .

    • @kaiser1494
      @kaiser1494 Před měsícem +1

      I'll check it out. Thanks for the help ;)

  • @yootoobnao
    @yootoobnao Před měsícem +1

    ampulomet is only good on paper. On the field, it never hits the target. Not once. Won't hit the tank, won't hit the infantry, won't hit the guns. 0/10 unit.

  • @WoofyMcDoodle
    @WoofyMcDoodle Před 20 dny +1

    I just got the game after being slowly tired of MoWAS2. Its good. I tried the russian conquest campaign and jesus on the third fight the germans already rolled up with Panzer III and Panzerjager. I was lucky I had stolen a light Pak from the previous battle that dealt with them, but man the Russians suck. Only way I can win is if I capture German tanks and arms and bring them over to the next battles. Doesn't help that I get like 3 research points per battle so it takes ages to get anything.

    • @SirJellyBean
      @SirJellyBean  Před 19 dny

      Yeah the early gane is tough but you'll get used to it and be a master of war in no time