How to start a gamedev YouTube channel

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  • čas přidán 31. 05. 2024
  • "These guys are more CZcamsrs than actual gamedevs" - Some random commenter.
    So let's talk about how we grew to where we are now, and how you can do it faster/better than us.
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    Timestamps:
    00:00 Start CZcams
    01:09 Why even?
    01:24
    03:02
    05:19
    07:41
    09:58
    11:57
    14:38
    15:53
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Komentáře • 65

  • @0xAquaWolf
    @0xAquaWolf Před 13 hodinami

    Amazing content, i have began my youtube journey and i had to accept that its a long term game and the Chinese proverb you quoted at the beginning about planting the tree is why i started because i was interested years ago and i wish i would have started now but, now is the best time to do it.
    Thank you for the motivation i'm really grateful that i ran across your channel, keep up the great work your really inspiring us aspiring game developers with practical and real world advice.

  • @Jeroxia
    @Jeroxia Před měsícem +14

    The Discord Server Marnix is plugging genuinely is a very welcoming and charming community. One of the best in the game dev sphere I have found.

    • @Arrayonex
      @Arrayonex Před měsícem

      Just a couple small questions, what is the size right now? And also I am pretty new to discord so I don’t know how to join it. Can I get like a link to it or something to check it out?

    • @alefet.8861
      @alefet.8861 Před měsícem +3

      True. I joined the discord server because of the youtube channel, but I stay in the channel because or the discord xD

    • @bitemegames
      @bitemegames  Před měsícem +7

      It's about 2.100 people right now, and you can find the link here: discord.gg/WSus22f8aM -M

  • @kevingrillmastersteak4all986
    @kevingrillmastersteak4all986 Před měsícem +7

    Another great video! Thanks, honestly this is my favorite indie game dev subscription, always look forward to the steady new content.
    To answer your question at the end, I thought about making YT videos, but my biggest blocker there is the thought that I'd put all the effort into the time and creation of the videos, but they'd still be mostly invisible and never get any traction. I'd worry I'd never get the ball rolling, and get noticed enough to even start developing an audience. As a solo-dev I gotta wear all the hats, and my big fear would be spending so much time on making a video that never gets even a 100 views.

    • @TESkyrimizer
      @TESkyrimizer Před měsícem +3

      that happened to me before, spent a week on a devlog that only got 20 views. really tried to make it good too but alas it is harder to get views than it looks
      now u replaced the problem of promoting your game with the problem of promoting your YT channel

    • @LioGoesIndie
      @LioGoesIndie Před měsícem +1

      I can relate to this too, even when I actually went with the "good enough is good enough" type of thought, it still ends in 2 days of creation for a video (cutting and editing process takes so much time for me, maybe I do Something wrong). Best video also only got 60 views.
      It's also a bit easy to say, just upload something. I feel like the algorithm is totally confused by now, as my videos don't quiet found an audience and keeps exploring, sure, but as you said above, it feels feels like just burning time away for nothing.
      So the feel I have is, strategy optimization of what my channel should really show and every random thing uploaded is toxins to my YT channel and makes it sick.
      Maybe I'm overthinking, but this is what I am feeling.

  • @RealCoachMustafa
    @RealCoachMustafa Před měsícem +5

    Did your grandma watch your 18+ game genre tier list?

  • @CappicheGames
    @CappicheGames Před měsícem +1

    I appreciate this video a lot. I'm new to the game dev journey but this has motivated me to take the plunge into documenting the process on CZcams, thanks for another helpful video!

  • @Dardasha_Studios
    @Dardasha_Studios Před měsícem +1

    The reason I created a CZcams channel is to document my process. I cannot even post links on my description due to unverified.

  • @surenh421
    @surenh421 Před měsícem +2

    I appreciate the authenticity behind your video. Awesome Content keep it up!

  • @RancorousGames
    @RancorousGames Před měsícem +2

    This was great motivation for me to get going on my second devlog, thanks!
    Anyone got any favorite videos about editing to share? My last video had too few cuts

    • @bitemegames
      @bitemegames  Před měsícem +1

      It's a long one, but it's really solid: czcams.com/video/ej5PamFpw6M/video.html -M

  • @error17_
    @error17_ Před měsícem

    Lavalier mics are GOATED, you are very smart getting it

  • @ceottaki
    @ceottaki Před měsícem +1

    I've been waiting for this one for a long time! :)

  • @envo9059
    @envo9059 Před měsícem +2

    Thank you for inspiring me to start my gamedev journey :)

  • @KuittheGeek
    @KuittheGeek Před měsícem

    I will say that I do appreciate your transparency. I have a channel that I created a few years ago, but I haven't been posting to it for a while. I have only recently gotten into game dev myself, but when I do get more confident in my skills that I can actually do something and make a game that I could release, I will revive my old channel. I am hoping that I will have a little bit of a leg up from already having one started that has almost 1000 subs at this point (most have been over the few inactive years), but I do also suspect that once I start posting content that is slightly different from what it was, I will lose subs.
    But to answer the question about not starting, or in my case not picking it back up, I am still learning game dev and it is currently a hobby thing. I might want to transition to it as a career, but I fully acknowledge that I need more time and more experience with it. I work full time and I have a small family to raise, so I can't just dive into learning things for hours and hours a day like I used to when I was younger, so I have to take my time. And that is OK. I have to keep making constant and steady progress, then I will get to the point where I can reasonably make a jump and it won't upend my family.
    As a side note, I appreciate and think it is interesting that I just came here from a Thomas Bush video where he mentioned your channel, just to see you talking about how you used his channel to get some of your start.

  • @JJSmalls
    @JJSmalls Před měsícem

    Awesome content, keep it up.

  • @Uhfgood
    @Uhfgood Před 8 hodinami

    I'm doing CZcams exclusively for my game's devlog -- That being said, I'm not necessarily trying to market my game, I might even release it for free. So the point will be for the CZcams channel. Making the game so I can build a CZcams channel, but then doing a CZcams channel to help me build my game. I'm going to be pretty open about the whole game, so spoilers, puzzle solutions, everything, because it's not so much about the game, even though it's all about the game, if that makes sense. I'm going to be making my channel for people that like to know how things are made, people that like behind the scenes footage, movie audio commentaries, that sort of viewer. My only issue is whether I should start it's own channel, or whether I should just use my existing. I got a hunch that I started getting less views on my old videos because of certain political views I held, and wasn't shy about voicing in other video comments. So we'll see

  • @dobrx6199
    @dobrx6199 Před měsícem

    Great video 🤘

  • @grindalfgames
    @grindalfgames Před měsícem

    I do have a youtube channel where I post clips and trailers and gameplay videos of my games.
    But I dont speak on it. But even at that point a YT channel is worth having because you can post video clips for linking and posting in other places. Im thinking that for my next game I will do a devlog. I know its not the most popular but I think its a good place to start.

  • @Shiroze
    @Shiroze Před měsícem +3

    Hi Marnix Grandma

  • @KindSparkdev
    @KindSparkdev Před měsícem +2

    So, wild question. Do you guys think you could give me tips on my channel? I stopped uploading regularly about a year or two ago and I have some videos unlisted but they're in playlists. I feel like I'm too boring / I don't do a lot of editing and that's why I'm kinda sucking at it. I could definitely use some help lol.

    • @user-py8kj5ve4y
      @user-py8kj5ve4y Před měsícem +4

      Hey! Here’s my opinion. I only watched a bit of your latest public video, but here’s what popped out to me
      The audio itself isn’t too bad, but your recording style lacks some professional quality. Stuff like taking a breath super loud, coughing, lip smacking, etc. should be edited out. It also doesn’t sound like you have a script. Maybe you planned out a general outline on what you wanted to say, but it comes across like you hit record on OBS and talked off the rip. The visuals also seem that way too. I noticed you edited images onto the video sometimes but it’s still lacking I think. Also your thumbnails and video ideas didn’t seem too interesting to me. Anyways I hope this helped. I don’t wanna sound too negative because there were some decent qualities but it’s more useful to just list the stuff you can improve on

    • @KindSparkdev
      @KindSparkdev Před měsícem

      @@user-py8kj5ve4y Thanks! Appreciate the feedback

    • @KindSparkdev
      @KindSparkdev Před měsícem +2

      @@user-py8kj5ve4y And yeah a lot of what you said is pretty spot on. I used to script, but I would deviate so often I stopped doing it. I might try again with my next video.

  • @TESkyrimizer
    @TESkyrimizer Před měsícem +3

    about the face thing: i am worried about leaving a permanent record of my failure if this thing turns out to be a complete flop financially 😂 that would be kinda embarassing tbh like recording a cringe memory for the world to see

    • @AbsurdlyMurley
      @AbsurdlyMurley Před měsícem

      Whether or not the product flopped financially, the fact that you went for it and completed development on a game would be admirable in my opinion. Way more people would respect your effort than judge the monetary outcome.

    • @slackamacgaming6721
      @slackamacgaming6721 Před měsícem

      Look at the channel name...it's a Troll channel...don't listen to these guys...

    • @AbsurdlyMurley
      @AbsurdlyMurley Před měsícem

      @@slackamacgaming6721 BiteMe Games?

    • @sataStrike
      @sataStrike Před měsícem +2

      Realizing you made a complete flop game sounds like a good CZcams video :)

  • @mandisaw
    @mandisaw Před měsícem +3

    "Radical Transparency," I like that 😄 Safety & audience-mismatch are my main reasons to avoid doing a channel. Very different risk profile for women/ppl of color - boosts the number of weirdos & hate comments to a point where it can tank your numbers & your spirits. And then there's the audience issue - I could talk about geeky intermediate/advanced programmer stuff, or interesting history/folklore, worldbuilding & game design tidbits, but those all have pretty niche audiences. Good for behind-the-scenes extras in the leadup to launch, or post-launch, but not necessarily enough to build up a sustainable studio-channel following.

  • @whilefree
    @whilefree Před měsícem +1

    You can actually make a headset or any cheap microphone sound good with some EQ editing and noise removal. Just make sure to record in a silent room with no echo. That's what I do, and to my ears, my audio quality is "good". Not perfect, but "good".

  • @flymacseamus3474
    @flymacseamus3474 Před měsícem +2

    This is becoming very meta

  • @dustyyyyyyyy7
    @dustyyyyyyyy7 Před měsícem

    I work with clients almost everyday, but when it comes to recording video or voice for CZcams, I absolutely freeze up. All the confidence and charisma I might have at work disappears as soon as I start recording :/

  • @Eternal_Games1
    @Eternal_Games1 Před měsícem +2

    I don't have a camera and can't afford one, is it ok to start without it?

    • @bitemegames
      @bitemegames  Před měsícem +3

      Do you have a phone? You don't need a fancy camera. A bunch of videos on this channel are also recorded purely with my phone. -M

    • @Eternal_Games1
      @Eternal_Games1 Před měsícem

      ​@@bitemegames I have a Samsung Galaxy Grand Prime, I believe making videos for now without a camera is better, I will start soon without it. Thank you for the inspiration

  • @thedeveIoper
    @thedeveIoper Před měsícem

    What I have started to realize is that completing the game itself is only 17.3% of the work. There's so much more that goes into it for a commercial product.

  • @mikedolan03
    @mikedolan03 Před měsícem +1

    Can you recommend some mic brands?

    • @bitemegames
      @bitemegames  Před měsícem +1

      Ulanzi on the low end, DJI and Rode on the higher end. -M

    • @mikedolan03
      @mikedolan03 Před měsícem

      @@bitemegames thank you!

  • @blindsidedgames
    @blindsidedgames Před měsícem

    I've started and stopped a couple of times, because my expectations have been unreasonable, example trying to make a video every day, or just expecting it to take 3-4 months instead of 12-18

  • @RockyMulletGamedev
    @RockyMulletGamedev Před měsícem

    Hello to Marnix's gramma 👋

  • @GGFTV
    @GGFTV Před měsícem

    I have a CZcams strategy that I don't know if it will work or not. But I just had a blowup on my channel by Remaking an old game in UE5 (Toy Story 2). While obviously I can't sell that games I am hoping the audience I am building will care just as much about my next game as they do about TS2. We will see later if it is a good plan or not.
    For reference, my video about TS2 just passed 100k views and gave me 4k subs in less than 3 weeks

    • @bitemegames
      @bitemegames  Před měsícem +1

      It reminds me of this channel, which got popular by doing a UE5 remake of Pepsiman: www.youtube.com/@YahyaDanboos/videos.
      It's definitely not the most efficient, but can give you a good boost in numbers. -M

    • @GGFTV
      @GGFTV Před měsícem

      @@bitemegames I agree with that. I think I will also find that my Patreon-per-sub ratio will be lower than other channels

  • @RealLifeGlitchEntertainment

    Hi grandma Marnix!

  • @maxodev
    @maxodev Před měsícem

    I'm afraid that I will dedicate my time to it and then life will come my way and I will stop, afterwards it will be hard to come back because I will be critical of myself for not doing it, putting myself in a position of paralysis state.
    And like many other mentioned, it's not my job, it's a hobby and I'm already doing games for hobby, so making videos will take my time away from making the game... so another analysis paralysis... I don't know.

  • @nerdmassa9086
    @nerdmassa9086 Před měsícem +1

    How old are you, if i may ask?

    • @marnixwyns
      @marnixwyns Před měsícem +4

      23

    • @nerdmassa9086
      @nerdmassa9086 Před měsícem +3

      @@marnixwyns You're very knowledable and wise for your age! This channel is really taking off and I'm sure yo'll bake some great games!

    • @ultimaxkom8728
      @ultimaxkom8728 Před měsícem

      @@marnixwyns ... Ah f-

  • @LukasOsouch
    @LukasOsouch Před měsícem +1

    So your grandma has seen your Adult Only tier list? 💀

  • @lennihuopa
    @lennihuopa Před měsícem

    Marnix you have beautiful face bro

  • @ProxyDoug
    @ProxyDoug Před měsícem +1

    I would say show your face if you're talking about the studio, but if all you do is devlogs, then you can just show the game and other related footage.

  • @slackamacgaming6721
    @slackamacgaming6721 Před měsícem

    No...I already don't have enough time...

  • @jasdebi9372
    @jasdebi9372 Před měsícem +1

    You guys are starting to look like scammers lol, instead of making a proper game you think you can tell other people how to make their games?

    • @whilefree
      @whilefree Před měsícem +9

      And where is "your" proper game? They are just sharing their experience and they never claimed to be "perfect". We are following their journey, an authentic, honest, transparent one of course.

    • @TESkyrimizer
      @TESkyrimizer Před měsícem +6

      they have shipped a commercial game so thats better than like 80% of hobbyists

    • @dobrx6199
      @dobrx6199 Před měsícem +5

      They aren't claiming to know the perfect way to make games or something, they're just sharing what they've learned from their time as gamedevs.

    • @ultimaxkom8728
      @ultimaxkom8728 Před měsícem +2

      Ragebaits are indeed effective, but in case it wasn't: You dismiss the message and instead attacks the messenger.