We Made A Spaceship Battlecruiser In Unreal Engine 5 - Space Game Devlog #16

Sdílet
Vložit
  • čas přidán 19. 06. 2024
  • Lots to catchup on this week. A massive new ship, new workflows, radar upgrades and more!
    Join the discord server to follow along with the rest of the progress.
    Discord Server: / discord
    Watch the rest of the Devlogs here!
    • Devlog
    Game Collaborators:
    Checkout John Logostini / @johnlogostini
    Checkout Jonas Hagenvald jonashagenvald.artstation.com/
    Checkout Panzerv1 / panzerv1_dev
    Checkout Milkmans ArtStation ebrowning.artstation.com/
    Checkout Booper boopermusic.bandcamp.com/
    Checkout Uraih's CZcams / @uriahgnu
    Scralar on Discord
    Timestamps:
    00:00 - New Battlecruiser
    02:15 - Blender To Unreal Ship Workflow
    03:45 - New Collaborators & Lore On Discord
    04:18 - New Spaceship Features
    05:10 - Radar Overhaul
    08:17 - New Data Asset Workflow
    08:54 - New Map Design
    09:40 - World Partition
    10:10 - Upcoming Features
    #unrealengine #unrealengine5 #unreal
  • Hry

Komentáře • 46

  • @masonmax1000
    @masonmax1000 Před měsícem +18

    man I wish we could all play in your alpha.

  • @CodenBahn
    @CodenBahn Před měsícem +3

    I've been casually following this project. This game is looking better and better every time I tune in. Can't wait for early access, or when it becomes public

  • @rumham8124
    @rumham8124 Před měsícem +5

    Looks awesome!

  • @2KOOLURATOOLGaming
    @2KOOLURATOOLGaming Před měsícem +5

    Any chance that the 'Radar signature' will be orientation specific. The simple idea for this would be that instead of a circle, you have an irregular polygon. Depending on the orientation of a ship, it would not be detected when facing at a certain angle, much like stealth aircraft of today.

    • @LevelCapGaming
      @LevelCapGaming  Před měsícem +3

      ive thought about this, it really comes down to how easy it is to communicate the function to the player and if it makes it more fun.

    • @kylehenning1696
      @kylehenning1696 Před měsícem +1

      ​@@LevelCapGaming Setting it up with different modes could be neat. Like a circle but the radar is less powerful and less likely to detect ships. Or a forward-facing radar that is more powerful but you see less.

    • @2KOOLURATOOLGaming
      @2KOOLURATOOLGaming Před měsícem

      @@LevelCapGaming I don't think it would be that hard to understand. People can grasp the World Of Warships detection rings just fine. You can quite easily convey to the player the signature of their ship, or any ship in the database by having a topdown view with the circle displayed. The circle just has divits and rises in it. This clearly shpws the player that when viewed frpm one angle the detection range is shorter, whereas another angle that is larger, has a greater detection range.
      Look up microphone diagrams. I can't remember the name but like Cardioid, Hyper Cardioid microphones etc. The diagrams show sensitivity from different angles.

  • @ROIBR
    @ROIBR Před měsícem +1

    NIce Man, cant wait to play this Game!

  • @AnimusBCC
    @AnimusBCC Před měsícem

    So stoked for this! Love the concept of missle on missile batteries firing on each other. I think that is a more realistic concept them energy based weapons. Even mirrors modern naval combat.

  • @ImJustPeter
    @ImJustPeter Před měsícem +1

    Its like a 3D version of Star Sector. Looking good.

  • @HazelPlace89
    @HazelPlace89 Před měsícem +1

    ship looks sick!!

  • @supasneaks
    @supasneaks Před měsícem

    Dang man, great work.

  • @ThetaBand
    @ThetaBand Před měsícem

    Can't wait to play this game!

  • @volcryndarkstar3283
    @volcryndarkstar3283 Před měsícem

    This will be incredible

  • @JohnLogostini
    @JohnLogostini Před měsícem

    looking epic

  • @nemesisone8927
    @nemesisone8927 Před měsícem +2

    AWESOME 07 i get homeworld vibes there lol

  • @AverageWTPilot
    @AverageWTPilot Před měsícem

    I have been waiting!!!!

  • @MrZemIan
    @MrZemIan Před měsícem

    Liking the stripes on the bow of the ship. Inspired by italian ships from ww2 perhaps? 😉
    At least that's the vibe i got. Looks cool! 🙂

  • @roguetechpanda
    @roguetechpanda Před měsícem

    Hype for the damage mechanics.

  • @clintcollins8966
    @clintcollins8966 Před měsícem

    Coming along swimmingly lol

  • @pleasantlygrim6712
    @pleasantlygrim6712 Před měsícem

    Data assets are so awesome, I'm using them for a weapons system in my game. There isn't enough tutorials on them unfortunately.

  • @Marinealver
    @Marinealver Před měsícem +1

    Hmmm. Angels Fall First 2(nd Antarean War)?

  • @laxatory
    @laxatory Před měsícem

    You guys doing all the programming in blueprints or c++? I've recently started messing around in ue5 primarily with scripting, so I think this is pretty cool. Especially since I come from a game called Star Sonata 2, so i find space games like this very intriguing.

  • @pamparam3495
    @pamparam3495 Před měsícem

    huh, I have almost the same approach in my game on ship customization settings to setup all turrets and other stuff

  • @EfrainMan
    @EfrainMan Před měsícem

    Can't have a space combat game without ye olde Cattle Bruiser.

  • @DonJohn87_YT
    @DonJohn87_YT Před měsícem

    Would be cool if you could retract some weapons systems to increase stealth, and power down completely like in MechWarrior

  • @pppship
    @pppship Před měsícem

    Is the combat demo going to be able to be played by the community? Would be epic

  • @nickvangeel
    @nickvangeel Před měsícem

    Now I just want the MRCN Donnager

  • @galdorofnihelm6798
    @galdorofnihelm6798 Před měsícem

    will it matter where engines are placed on the ship on what direction the force goes, for instance if you have asymmetrical engines favouring the left(maybe because your right forward engines got disabled/destroyed) will your ship start turning to the right? or does a forward engine always push the entire ship forward no matter its placement compared to the centre of mass of the ship? something I would understand as its complicated and quite limiting to do it the "realistic" way, though im interested to hear if youre going to that level of detail there

    • @LevelCapGaming
      @LevelCapGaming  Před měsícem

      we might code that in. its not currently. But in the meantime all ship will be designed with center of mass aligned engines, which they would be IRL for redundancy. So it at least wont look too weird, as any remaining engines should be aligned with the ships body.

  • @freestatefellow
    @freestatefellow Před měsícem

    Main gun is a spinal rail gun?

  • @FPClarks
    @FPClarks Před měsícem

    Is this game gonna be like Delta V Rings of Saturn?

  • @happerozzi8905
    @happerozzi8905 Před měsícem +1

    cargo convoy

  • @kilometersbennetdyson2399
    @kilometersbennetdyson2399 Před měsícem

    What are the chances we see this on Xbox?

  • @rexalpha5957
    @rexalpha5957 Před měsícem

    Hi what is the name of the game

  • @GrenadeAgent
    @GrenadeAgent Před měsícem

    hi can you release the turuail for it'

  • @andrewshandle
    @andrewshandle Před měsícem +1

    It'd be cool if disabled engines impacted more than just speed/power but the Newtonian physics too. Like if the thrusters on one side of the ship are destroyed, you can't use them to maneuver. In that direction.

  • @mobius6772
    @mobius6772 Před měsícem

    A comment for the algo!

  • @tastymuffin97
    @tastymuffin97 Před měsícem

    Hey! Very interesting vid, I love seeing new projects being made, especially the Sci-Fi ones. If you're interested I could spare some time to QA this.
    You can let me know via an email adress I can provide ;) Good luck with the development!

  • @outpostjared7835
    @outpostjared7835 Před měsícem +2

    Dont know why, but it feels so forbidden to see the Unreal engine tools in action!

  • @CP-pt1ot
    @CP-pt1ot Před měsícem

    Was this in any way inspired by my game Space Battlercruiser? store.steampowered.com/app/673740/Space_Battlecruiser/

  • @Oy1505
    @Oy1505 Před měsícem

    How can someone become a alpha tester

  • @marks7502
    @marks7502 Před 16 dny +1

    Blender!

  • @RoyalMassacreHD
    @RoyalMassacreHD Před měsícem +1

    I never do this but I have to... FIRST!

  • @alicatdotcom
    @alicatdotcom Před měsícem

    Charlie's been noodling 😂