Fixes and Features the Steam Deck is still missing.

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  • čas přidán 19. 06. 2024
  • The Steam Deck is a masterwork of hardware and software. It’s proof that having an Operating System and hardware crafted together as one, coherent product is a valid way to bring a PC to market.
    While it has been a minute since we’ve had some new and truly exciting software features for Steam Deck, the Deck’s software is by no means finished.
    There are odd crashes and stability issues. Gaps in features and oversights in implementation. That’s why I’m making this video. Here are 10 missing features and important fixes we need for the Steam Deck.
    Affiliate links:
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    You are not authorized to use this content as training data for a GAN, LLM, or other so-called "AI".
    About Gardiner Bryant: A native Maine resident, Gardiner (yes, that's his first name) is an enthusiastic Linux evangelist, a believer in the efficacy and superiority of the Free and Open Source way, and President of Heavy Element. Heavy Element offers web design, media production, and CZcams consulting services to individuals and companies in Maine and beyond.
    heavyelement.io
    -- Chapters --
    00:00 Intro
    00:33 aptX Low Latency Bluetooth Codec
    01:34 Control over ""Wake on Bluetooth
    02:13 Screen Video Capture in Game Mode
    04:14 Arbitrary Performance Presets
    05:47 Mitigate Pre-cache Shader Downloads
    07:10 Stabilize USB C Video Out
    08:07 USB File Transfer
    09:44 Download Play
    12:44 Download Games with Screen Off
    13:05 "Made for Deck" Program
  • Hry

Komentáře • 277

  • @gardiner_bryant
    @gardiner_bryant  Před měsícem +1

    Affiliate links:
    ❯ Dudelings: Arcade Sportsball: store.steampowered.com/app/1905160/Dudelings_Arcade_Sportsball/?
    ❯ Gulikit KK3 Max controller amzn.to/493jB9g
    ❯ Steam Deck accessories: amzn.to/4c2XKkM
    ❯ SanDisk 1 TB card: amzn.to/3z8mMfH
    ❯ Steam Deck Dock: amzn.to/3PDjgkt
    ❯ Our Production Equipment: amzn.to/3RdeHOL
    ❯ Merchandise: gardinerbryant.com
    ❯ 🐘 Mastodon: mastodon.online/@gardiner_bryant

    • @TremereTT
      @TremereTT Před měsícem

      try Bluetooth mouse and keybord on the Raspberry Pi 3... it realy sucks. I think it has to do with linux ...

  • @TS-qr3rk
    @TS-qr3rk Před měsícem +148

    I consider the lack of a Steam Controller 2 a missing feature of the Deck.

    • @chubbyadler3276
      @chubbyadler3276 Před měsícem +3

      Not a Deck feature, but I totally agree. Same with selectable Wake on BT.

    • @zoltanschweifer4304
      @zoltanschweifer4304 Před měsícem +5

      I would like to have a Steam Deck controller. I am using ps5 dualsense edge I got it as a present. I would not buy it for myself because it's super expensive.

    • @TS-qr3rk
      @TS-qr3rk Před měsícem +1

      @@zoltanschweifer4304 The KK3 is pretty close but not quite there yet

    • @chubbyadler3276
      @chubbyadler3276 Před měsícem +1

      @@zoltanschweifer4304 I know. The PS5 controller is $100 each.
      ...though I am thinking about the next Steam Controller should be something like the Deck controls, but without the screen. I would primarily use it on my home PC, though.
      I still play with the original Steam Controller.

    • @Moshugaani
      @Moshugaani Před měsícem +6

      A Steam Controller 2 with the exact same inputs as the Deck itself (minus the touch screen) would be lovely and an instabuy! I would love to play in docked mode with the same controls. The original Steam Controller has too weird button placements for my liking and missing a second analogue stick is a huge miss.

  • @jess_o
    @jess_o Před měsícem +41

    Idle downloads would be awesome. My least favorite thing about the Deck is when I don't touch it for a week, sitting on its charger, and I pick it up and have to wait for a dozen games to apply a week's worth of updates. IT HAD TIME TO DO THAT WHILE I WAS SLEEPING, COME ON

    • @SoundToxin
      @SoundToxin Před měsícem

      Agreed, this would be great, but also worth noting that many updates get delayed/scheduled even when your machine is awake and have to be installed manually anyway if you want them done right away. Supposedly it's to reduce the bandwith usage on Valve's servers from everyone updating their games right away. Would be kinda solved by employing P2P like bittorrent so that Valve's servers weren't the only source of the game updates.

    • @lijah_c_2750
      @lijah_c_2750 Před měsícem

      But my dude your pc can't even download stuff while it's asleep also I think it's a CPU thing limiting downloads while device is sleeping and not a software thing

    • @jess_o
      @jess_o Před měsícem

      @@lijah_c_2750 We have the technology for computers to wake themselves from sleep at a scheduled time. I don't see why it couldn't be a feature of the SD/SteamOS to auto-wake in the middle of the night or whenever I choose, and update things, then go back to sleep.

    • @ultramegax
      @ultramegax Před 9 dny

      ​@@lijah_c_2750 yes, you're exactly right. This is what Valve has said about downloads during sleep. It's a processor limitation as these x86 processors weren't designed with that use in mind. Hopefully a future chip can integrate download while sleeping.
      That being said, this is also why I feel that Valve needs a "Download All Updates" button for the Deck. I get that they schedule updates on PC for bandwidth reasons but it doesn't work well on a handheld console. Especially one that can't download game updates while asleep.

  • @links-awakening
    @links-awakening Před měsícem +25

    Between FSR3 support just coming out for the for last of us and the proton 9 beta, the steam decks future is looking rosier than ever.

  • @CommandoPootis
    @CommandoPootis Před měsícem +20

    Good news - Screen Video Capture is actually already possible in Game Mode with the help of a deckyloader plugin called Decky Recorder. It also has the ability to keep a rolling recording of various lengths (30s, 1m, 2m or 5m) and select between different containers such as .mkv, .MP4 or .mov. Only problem is the inability to adjust the bitrate as far as I know.

    • @redpanda4818
      @redpanda4818 Před měsícem +2

      and sometimes the videos end up having "green frames" that appear in the recording, causing them to be almost unwatchable. They may have fixed this, I didn't check yet.

    • @gardiner_bryant
      @gardiner_bryant  Před měsícem +14

      Right. I'm aware of--and have Decky Recorder--installed. But that's not a native feature and it requires having the knowledge to install DeckyLoader and manage plugins.

    • @caspearious-ghost
      @caspearious-ghost Před měsícem

      @@gardiner_bryant Plus the fact it can break with an update to DeckyLoader... or if Steam itself does something that breaks DeckyLoader functionality.

    • @gardiner_bryant
      @gardiner_bryant  Před měsícem +4

      Agreed. I've been quite unhappy with the results of Decky Recorder in the past. Especially garbled audio and monstrous compression artifacts.

    • @CommandoPootis
      @CommandoPootis Před měsícem +1

      @@redpanda4818 I have not experienced any green frames or sound issues personally, but yes, the artifacting due to low bit rate is pretty bad.

  • @RuriGk
    @RuriGk Před měsícem +4

    To everyone bothered with downloads of Shaders
    The shaders thing in steam on linux was because some time ago the compiling of shaders was very slow on mesa for amd but it was fixed and now it can be done in real time, so its not really necessary anymore (some games can have missing videos if disabled)
    You can disable the shader cache going to Desktop mode then open Steam settings -> Downloads and at the bottom uncheck "Enable shader precaching"

  • @cotojesakra
    @cotojesakra Před měsícem +9

    I think that if they added data modes for network settings it might solve the shaders downloads depending on user preferences:
    1. Default - all updates and shaders downloads
    2. Updates only - only game updates for games that are set to update automatically, no shader downloads
    3. Low data usage - no automatic updates

    • @Moshugaani
      @Moshugaani Před měsícem +1

      It would make sense to have the option to download shader-caches automatically only once for each game.

  • @ItsMendes
    @ItsMendes Před měsícem +7

    "Made for Deck" is a great idea, and the way they should do it is just have "bullet point" that you have to hit, and if hit then for the Deck, the revenue split goes up for the dev, it's an incentive for then to actually care for their game. And my biggest "problem with the Deck", it's just availability, it's still not sold officially in South America, everyone that sells it here sells it for as ABSURD amount of money. Both Lenovo Legion Go and Rog ally are sold here officially, but let's be honest, Deck is just the most "balanced experience" of all these hand held

  • @lmolivei
    @lmolivei Před měsícem

    Hey man,
    Found you via Bill’s nerd best podcast and just bought the Dudelings yesterday! Will try tonight and defined leave a good review in steam.
    I am with you. I know how hard it is to create your own project and put them out there independently. Kudos for you, and, right out of the box, GREAT graphics!

  • @lord_bozo
    @lord_bozo Před měsícem +4

    INGL I would love to see a physical switch on the Steam Deck 2 to "Disconnect" the built in Neptune controller. I'm in college and I play a lot of of co-op games with my friends and -every-single-time I have to rearrange the controller order after I start a game since the built in controller takes up one of the four slots. It's my all in one system for Mario kart, Smash ultimate, NHL, Madden, Halo, Duck Game, Guitar Hero, Jackbox, even Wii Sports. Games college students love to play. When I turn on one of these games and I have 4 controllers connected, it should just work - and when we step away for a while and one of the controllers goes into sleep mode - I don't want the Neptune controller filling a slot.

  • @vladislavkaras491
    @vladislavkaras491 Před měsícem

    Download play, Screen off and I have heard from a friend, that after waking up after the sleep, some games would get glitchy or even crash, and of course the last point you have mentioned, I think quite crucial!
    Thanks for the video!

  • @tboatrig
    @tboatrig Před měsícem

    I'm glad to hear it's not just my Deck that doesn't always feel like connecting to my monitor in the dock.

  • @Kinos141
    @Kinos141 Před měsícem +2

    For Wake on BT, I believe there's a decky loader where you can choose which device turns on the SD. I know I've seen it, but I have to check because I rarely use it.

    • @daeganj
      @daeganj Před měsícem +1

      My ps5/ Xbox series controller both work with the decky loader plugin. And with my AirPods, the plugin relating to it works well even when playing on a TV

  • @james.b.mcgill
    @james.b.mcgill Před měsícem

    Also, consistent audio device auto-switching when connecting to a hub or monitor with built in speakers would be nice.
    I usually have to go to desktop mode and manually switch when I plug into a hub or monitor.

  • @chitan1362
    @chitan1362 Před měsícem

    Honestly I think it wouldn't be to hard to implement a "download while in stand-by" feature.
    I could see it working like this:
    1. Check if the steam deck is currently downloading games/updates. If so, go to step 2, if not, sleep as normal.
    2. Set the CPU governor to a power saving mode and disable the screen, backlight, gamepad, etc. Download the game in the background. Download speed could optionally be throttled.
    3. When all downloads and updates are complete, put the deck completely to sleep.
    4. If the power button is pressed again while in the "stand-by download" feature is running, revert the CPU governor to default and re-enable everything.

  • @HCAZS
    @HCAZS Před měsícem

    CEC support is one I want to see in the next deck, or the current if it doesn't require any specialized hardware. Being able to just pick up your controller and have it turn on both your tv and the deck would be amazing. The less steps to jump into a game, the better.

  • @cheako91155
    @cheako91155 Před měsícem

    Power management, lots of fixes. KDE plasma has options for hibernation, but does the deck even have a swap partition? I didn't find how to disable suspend while on USBC power or configure the timings anywhere, failed trying the KDE settings.

  • @zombiejesus7445
    @zombiejesus7445 Před měsícem +7

    I have always wanted the option to get a warning at certain battery life. 10% is nice... But if I can get a warning that the battery is at 20-25% would be better.
    Don't feel like you have to rush getting a power cord to plug in

    • @cptncutleg
      @cptncutleg Před měsícem

      There's a Decky application for that

    • @josephhall7317
      @josephhall7317 Před měsícem

      ​@@cptncutlegBut doesn't all that decky stuff mess up every time you update the steam deck

  • @runnerup15
    @runnerup15 Před měsícem

    Idle downloads are a must, the absolute #1 issue I have with it as a product. The steam deck dock is also still sketchy at best and requires a lot of finagling to get working. Even when it does work it cuts out and turns the screen black randomly something for minutes at a time

  • @ariaayres
    @ariaayres Před měsícem

    My original want list for the deck was mainly an OLED screen. Now I mainly want software options. I love the idea to have a per device wake on bt toggle! I'd really like a 'boot to desktop' option.

  • @artax33
    @artax33 Před měsícem +2

    While some of this stuff would be great in Game mode, I will never stop talking about KDE connect. It runs on everything including phones and it allows you to connect devices on the same wifi to each other. You can send mouse and keyboard inputs over it, send files, share notifications and other things. This only works in desktop mode but it is great. I have moved modes over to my deck from my computer and used my phone as the mouse and keyboard.

  • @esenel92
    @esenel92 Před měsícem

    One of the big gripes I have with the shader cache updating is that it can download a 1 MB patch, and then (I assume) recompress an archive with all of them causing 1+ GB of writes. Those shader cache updates are probably like 75+% of the writes on my SSD's.
    I also use bcache on my desktop systems because I have slow internet so want all my (large) games installed locally, and spinning disks are the cheapest way to do that, and those shader cache updates on the whole collection of games every time I restart steam just completely flushes the cache.
    I wish they would just download the small update files, on the go, and not apply them until you launch games (or be able to mark games where you actually do want them to auto install).
    Same with normal updates, give me a "do not auto update games" in general settings, and a "keep this game up to date" per game instead of having to go through all my installed games and set every one of em to not auto update, and go through that on multiple systems.

  • @SuperRetroid
    @SuperRetroid Před měsícem

    XeSS 1.3 built-in to the upscaler as well as FSR (which has a bad toll on high res screens) and NIS (far too much sharpening), and AMD FMF support on the driver. Which would be messy but a nice little bonus to smooth things in some games.

  • @chubbyadler3276
    @chubbyadler3276 Před měsícem

    I can see why downloading with the display off would be desirable, though I would like to be able to set that up to where it does that while a charger is plugged in, then disables it when it is not connected to an external power source. Additionally, I also like the idea of being able to "beam" files to and from the Deck while it is both connected to a charger and on the same network as your computer through the Steam Client, preferably with a file browser in the Client. ...though the screen capture can probably be implemented with the standard screenshot button akin to how Ningendo does it (hit it for screenshot, hold it for a clip) and casting could be a menu option. I also love the idea of Download Play being implemented again, though I'm sure hackers will make it a pain to keep secure.Maybe there could also be a re implementation of background communication with the deck off akin to Ningendo's Street Pass, where you could have some games have features that run in the background, and then when you pass close to someone else running the same game's features, they could do some sort of exchange, akin to seeing your Pokemon lists, or letting other people see what you've harvested in Stardew, and maybe making a trade.Possibly even a social game such as "find the bug" where the bug can jump from Deck to Deck throughout the day, then you check the game when you get home and see if you have the bug.
    I have also been seeing games that have been verified for a long time being asked about when I exit the games while On Deck, so your idea for checking up on verified titles may already be in testing (and i'm in the test pool) or it has already been rolled out. If a developer breaks Deck compatibility for a game, a lot of Deck users would start indicating so, and then Valve can make changes, be it discount on the storefront fee, or other bonuses for more compatible games, which I would be fine with being crowd sourced, as the crowd is the ones actually playing the games. It's just one additional click and about 5 seconds of your time anyway.

  • @stokley121
    @stokley121 Před 9 dny

    FYI I didn't hear you mention if AptX was LCD vs OLED dependent, but the OLED does support Apt-X. I confirmed this with a pair of Soundpeat Air 4 by switching to desktop mode > clicking audio icon in task bar > Configure Audio Devices > in here you can see the BT device and codec in use. I could also tell by the lack of latency while testing FPS.

  • @igorgiuseppe1862
    @igorgiuseppe1862 Před měsícem +1

    we need an steam controller 2, so we can play deck games with multiplayer on the same device with both players having the same controls. (not to mention download n play as you said)
    we also need games that take advantage of deck unique controls

  • @xard64
    @xard64 Před měsícem

    Yeah, the external monitor support needs much more love. The official deck dock displayport output still inputs signal if there is image or not. Displayport VRR still only works when it feels like and randomly leaves the deck at repeating monitor detection loop.

  • @aleksp8768
    @aleksp8768 Před měsícem +2

    The *Made for Steam* Deck Badge is a really good idea. Not just the slecifics but the overall concept is great

  • @daeganj
    @daeganj Před měsícem

    I agree with the point of docking to the TV. Why is it not in the “mood” sometimes? It’s happened with all of my TVs but eventually works! I’m just glad it works, really

    • @daeganj
      @daeganj Před měsícem

      Also, knowing Nintendo, have they somehow patented their LAN single download? I can’t believe why others haven’t already done this

  • @Eagledelta3
    @Eagledelta3 Před měsícem +1

    @gardiner_bryant - my understanding on the downloading with screen off issue is that to do that on x86 hardware you have to leave the system in full-power mode. You'll save a little battery by having the screen off, but the rest of the system has to run on full power. The low power mode that allows downloads while sleeping (I.E. Smartphones, tablets, Switch, etc) is an ARM feature. Not as big a deal with consoles as they are always plugged in, but for battery devices you don't save much in the way of battery power (if anything) if the CPU/Memory/GPU are still operating at normal power levels.
    Just as a note - this is a limitation on the ROG Ally and Lenovo Legion Go as well. With those to allow downloading with the screen off, you have to change Windows power options to "Do Nothing" or "Turn Screen off" as low power mode/sleep mode will disable everything including the network. It is a pure limitation of x86 - the feature simply doesn't currently exist at the hardware level.

    • @gardiner_bryant
      @gardiner_bryant  Před měsícem

      Yeah. It's not like there are P and E cores like in the latest Intel CPUs. I get that. But at least allow us to timeout the screen. haha

    • @toploaded2078
      @toploaded2078 Před měsícem

      @@gardiner_bryant Right, I'd rather it used more power with the screen off, given the risk of OLED burn in. I switch to desktop mode when mass downloading so I can do this (it's plugged in anyway in these times).

  • @netizenz7182
    @netizenz7182 Před měsícem +2

    Agreed I use my Sony headphones jacked because with Bluetooth the latency is too big

    • @richardhawkes
      @richardhawkes Před měsícem +1

      This is my grumble too. Seems there is the APTX low-latency codec on desktop mode, but they haven't got this going in gaming mode.
      Surely this should be something that is "relatively" easy to port to the gaming mode?

  • @inartaly
    @inartaly Před měsícem

    pre-cached shaders is really a benefit and very close to Windows gaming, I have had tried many linux distros and because they need to compile the shaders, you end up waiting (sometimes for a lot of time) to be able to play a game while on the Steam Deck, it would just launch

  • @universegaming1353
    @universegaming1353 Před měsícem

    Gardiner, how feasible is it for Valve to implement DC Dimming on the OLED display instead of the default PWM dimming, which can cause flickering and its associated bad symptoms to the user? Is it something that should be done on the hardware side or the software side?
    Hope you can expand on this and also correct me if there is something I don't understand about it.

    • @jceggbert5
      @jceggbert5 Před měsícem

      DC dimming is a hardware feature, so if the panel and driver don't support it already, it ain't happening

  • @djdavis1420
    @djdavis1420 Před měsícem +5

    100% agree with fixing the docked experience. I have to do some black magic rain dance to get the official dock to output to the TV if I switch between handheld and docked.

    • @pumpe19
      @pumpe19 Před měsícem +1

      Weird! This actually works in my setup like a charm.
      The atrocious colour banding though, that’s the actual deal breaker for me. Especially when streaming from my pc and outputting to an LG Oled. And I like to believe I tried every single combination there is: HDR host on/off, resolution settings, input modes,…

    • @retrold8
      @retrold8 Před měsícem

      Strange, I also have no issue with connecting to a simple dock. But I have another dock, connected to two monitors and that one is a pain. It will sometimes give priority to one monitor and sometimes to the other. But this only happens on game mode, desktop mode is fine.

  • @DrYak
    @DrYak Před měsícem +2

    > 10:39 - long before Nintendo:
    - ID software something similar for sharing mods: if you didn't have some mod installed on your local machine, Quake2 would remotely fetch the files, even for internet multiplayer (Though this one wasn't with commercial content like Nintendo's, but with mods)
    - Before the internet era, some multiplayer strategy games only required, e.g., 1 CD-ROM for each 3 players on the same LAN (e.g. Age Of Empire); or some multi-CD games allow joining LAN games with the other disc that you lend to a friend.
    (Of course there was a clear commercial goal with that feature: increasing word of mouth spread. Player would invite their friends at LAN parties, friends discover the game, friends get hooked, friends go buy the game the next day).
    I am sure that there are other proto examples of sharing access to games in the early days of LAN but these two are the one which come of the top of my mind.

    • @England91
      @England91 Před měsícem

      Arma 3 does it automatically aswell for any server your joining so the mods download and work as per the server settings

    • @Roxor128
      @Roxor128 Před měsícem

      I think Factorio does this as well, but I've never actually made use of the game's multiplayer feature.

    • @MyNameIsBucket
      @MyNameIsBucket Před měsícem

      Gameboy Advance also had this. Some games could be linked for multiplayer and the host sent a copy to all the other Gameboys that ran straight from memory. With limited features, of course.

  • @wamelwam
    @wamelwam Před měsícem +2

    On the "Made for Deck" point, there's only so much Valve can do, at the end of the day it's up to the game devs/publishers to actually utilise Steam's features. Steam Deck and Steam as a platform as a whole already make implementing things like Steam Input and Steam Cloud really easy for developers but most don't bother with Valve's "best practice" approaches detailed in the Steamworks documentation. Even for Verified status, games don't need to use them. Very few games on Steam use Steam Input for example, and even fewer actually use it correctly. For bigger publishers, PC is the platform their games get dumped to after consoles, which are the largest market, and even for smaller dev teams, there are other PC stores they ship their games to as well, so practically all games that get released on PC are "made for PC" in a sense, and not "made for Steam". Sony has been a nice exception recently, they even have Steam-Deck-specific button graphics in their latest games.
    Taking all that into account, and ignoring the fact that Valve tends to be "lenient" with Verified ratings for larger games to make the Deck look more attractive, I think a "Made for Deck" rating isn't necessarily impossible, but thinking there'd ever be more than a small handful of actually worthwhile games in there is wishful thinking. Sorry for the long and nerdy comment, but ever since getting a Deck, I've also been contemplating ways to make the experience better, and I think properly using Steam's major features, like Steam Input, should also be a requirement for "Made for Deck". I actually think it should be required just to be Verified. Steam Deck is marketed as a console-like experience, but it's a console where 99% of games give you technically incorrect button prompts and don't use any of the the system's unique features. None of that is Valve's fault, it's just the current state of using controllers on PC.

    • @wamelwam
      @wamelwam Před měsícem

      And all of this is just the controller side of things. Steam Input already exists and developers can use it right now but they don't. Adding even more things devs can implement is a nice idea, but expecting those features to be used isn't realistic. Which is sad.

    • @olnnn
      @olnnn Před měsícem +1

      Ideally to get a "made for deck" status a game also really ought to offer a linux native version rather than just use proton for proper integration.

    • @wamelwam
      @wamelwam Před měsícem

      @@olnnn we can dream

  • @nrg753
    @nrg753 Před měsícem

    I have my TV wall mounted. With the USB-C, I find that if I go dock -> hdmi hub -> tv it doesnt like it. I have to connect the dock directly.

  • @Nikketsinne
    @Nikketsinne Před měsícem

    Can you explain what happens when we boot the Steam deck for 20s. and why it couldn't be faster to boot it up? I love your videos thanks 🙏🤝

  • @devsimples
    @devsimples Před měsícem

    Production equipment link is broken. :/

  • @Envido32
    @Envido32 Před měsícem

    About Download Play there is already a middle ground available: there are some Coop games (Operation Tango as an example) where only the Host needs to own the game, the rest of the players download's the Free Demo.

  • @jeffrodrequez
    @jeffrodrequez Před měsícem

    It's amazing that with all the features that the Deck already has...there is still more that can be done. Being able to set up a list of Performance "profiles" to pick from would be great, that seems like a no brainer. Regarding the Made for Deck program, I like the idea - although a game "made for deck" might put off someone who wasn't a Deck user, I realize its just wording, but it may matter. The only other thing I would add to your list is one that is consistently a pain in the @$$ for me and that is the built in controller functionality. There are a lot of games that will load up on the Deck but the controller won't work right or I have to set the compatibility to Proton Experimental (saw that on a reddit thread and it does seem to work every time I am having issues). Maybe its just me, but its annoying ;-) Then of course a separate "made for deck" - or whatever it would be called - section of the store that only includes those games. Great video ("Bob's your uncle"...lol).

  • @taylorworthington9394

    The made-for-deck idea seems quite feesible! The only note would be that then you'd want yet another higher reward for their native, sans proton compatibility as it's even better.

  • @TinariKao
    @TinariKao Před měsícem

    To your "demo play" feature that you said Nintendo did, yes, Nintendo did it but they have a walled garden with much more control over the devices than we do with PCs/Steam Decks. That said, even before Nintendo did this, playing Diablo 1 required you to have the Diablo CD in your drive to access the game, HOWEVER There was an option to install a "spawn copy" on another PC which pulled data off the CD onto the computer and allowed people to run this spawn copy to be able to connect to the host who had the CD, allowing one purchase of Diablo 1 at a LAN party to let four people all play at once.
    I love the idea and would love to see something happen with it.

  • @Fratm
    @Fratm Před měsícem

    I think the screen capture is the best idea. I would love to see that built into the steam deck. Overall, I have been hit-and-miss with my steam deck, not really for any fault of its own, I have never been a fan of hand held gaming. But recently I have picked it up again and really been enjoying games that are designed to work with controllers, therefore work really well with the steam deck. My latest (and I'm not sucking up here) addiction is Dudelings. Man, dun game, and simple. But hard. Lol. Anyway, I will be posting a review of that game on release day. If I can figure out the steam deck screen capture, I will be posting steam deck footage in my review. Let's hope I figure it out ;)

  • @_devilfish303
    @_devilfish303 Před měsícem

    theres an open issue on the pipewire git repo concerning aptx, it looks like there is no linux support for the codec, bluetooth 5 audio may make it obsolete in the future anyway. I personally havent noticed issues with bluetooth audio, so im not exactly sure if the audio lag is at 400 ms all the time

    • @richardhawkes
      @richardhawkes Před měsícem

      Given that the desktop mode has the APTX low latency codec, I'm not sure why they're saying "there is no linux support for the codec"... Curious.

    • @_devilfish303
      @_devilfish303 Před měsícem

      @@richardhawkes not sure what you're talking about, the only codecs i see are LDAC, AAC, SBC, and SBC-XQ that are high fidelity, everything else is for handsfree call codecs

  • @JayTsTech
    @JayTsTech Před měsícem

    Official FSR3 support or at least FMF. And ive been yelling this for a long time now but id like to have a way to download my screenshots without jumping thru hoops, sort of how the switch does it.

  • @Tugennov
    @Tugennov Před měsícem

    Zoom/Magnify Feature: This is a critical feature on a device with older games not designed to be read on a small screen. I hear your thinking and you are correct, this feature already exists; but, unfortunately, it is very poorly implemented. The current Steam Button + Left Bumper Button method is awkward. Even when you do it, the screen won't always zoom in on what you want to see as it may not magnify the center of the screen. After you zoom, you may need to use the touch screen to find what you want; this would be okay if the next time you used zoom it defaulted back to magnifying the center of the screen, but instead, it will now default to zooming off-center. Nintendo does it much better on the Switch with their simple double-press of the home button approach that magnifies the center of the screen each time. My gripes are partially mitigated by Steam input allowing the programming of other buttons to toggle zoom/magnify; but, even with this added flexibility the system is still awkward. I hope they create a better approach at the system level. I'm an old-ish gamer that needs reading glasses, so I'm sure this is a bigger issue for me than for many; but, in the future, you'll all need reading glasses and you'll appreciate it if Valve does a better job of implementing this feature.

  • @toromac9786
    @toromac9786 Před měsícem

    The only issue I seem to have with dock (using a JSAUX dock) is that the USB devices seem to stop responding from time to time. This can last from 1 second to 15 seconds at a time, quite frustrating, especially at critical times.

  • @SeesSean
    @SeesSean Před měsícem

    OMG MARIO KART 7, i was the drift God and would make u eat my dust, i had every snaking path for every level, i would play online and the only people that would beat me were people flying around the map xD, at the lunch table i taught all my friends how to snake, and between the 8 of us, it came down to "who could dodge the blue shell with a timed drifft boost jump", ohhh such good memories

  • @estephebouvet2147
    @estephebouvet2147 Před měsícem

    Chromecast support would be great. I would love to just turn on the TV, select it from the deck menu and start to play on a big screen.
    No cable or docking station to plug. No config except for choosing the screen you want to cast on and maybe an option to only cast video (some tv have decent screen but terrible audio).
    I doubt it would come anytime soon though, the lag would make this unplayable. But I think it can be solved and would make an awesome user experience.

  • @nunosousa7698
    @nunosousa7698 Před měsícem +4

    Agree with mostly everything except your Download Play feature. While it sounds cool, I think it would take years of investment and development for Valve to get there.
    It worked well with Mario Kart DS because 1) broadband internet wasn’t everywhere 2) if you were at a lan party you couldn’t easily go out to buy a cartridge for that game, 3) lan parties were everywhere. Not so much these days.
    For Steam none of that applies. Internet is generally fast enough (I know you’ll disagree with me on that, but just sayin) and even at a lan party you can install the game your friend wants to play and go have a coffee.
    I’d much rather Valve focus on the other things on your list.

    • @jceggbert5
      @jceggbert5 Před měsícem +1

      Steam Remote Play Together is probably the best we can get for this. Not sure if the Deck supports hosting yet (in game mode) though

    • @jceggbert5
      @jceggbert5 Před měsícem

      Then again, that requires a game that supports multiplayer on one screen, which lots don't.

    • @gardiner_bryant
      @gardiner_bryant  Před měsícem +1

      Most people I know are still on DSL or cable, so to your point about internet speeds being fast enough--you're right. I disagree.
      As far as "years of investment" from Valve, again, I disagree. The stuff they need for this is mostly in place:
      1. Ad hoc wifi support (Built in to SteamOS)
      2. File transfer between Steam Clients (Built in to Steam)
      3. Steam API that would allow ad hoc detection of games being advertised (could be built in an afternoon)
      4. Steam API that would provide a list of files to be sent/received
      Leave everything else up to the developers.

    • @jceggbert5
      @jceggbert5 Před měsícem

      @@gardiner_bryant what if you could just play the game over the network via a network share 👀

    • @gardiner_bryant
      @gardiner_bryant  Před měsícem +1

      @jceggbert5 the deck does support hosting RPT. I've played Dudelings with the Deck as a host and a deck as the client.

  • @CyFr
    @CyFr Před měsícem

    I just want Steam to enhance touch screen abilities, like click, hold and drag items. you have to tap something like 3x to move an item in your downloads queue from scheduled to update now, or the order which you want them downloaded.

  • @hctiBelttiL
    @hctiBelttiL Před měsícem

    For real though, low latency BT sounds amazing. Everything else is nice to have, but bugfixes (especially video out and KDE wallet spazzing out when plugging in the charger in desktop mode) should take priority over extra features.
    By the way, until we get an official solution, "screen off downloads" are already achievable for OLED - put a full screen black picture up in Desktop mode, or use the Decky Loader plugin in game mode.

  • @retrold8
    @retrold8 Před měsícem

    I wish we had a docked mode. I like playing games on 40 FPS but all my monitors are either 60 or 75 FPS. It would be really cool to have a separate docked mode setting.

  • @KingofSpoons64
    @KingofSpoons64 Před měsícem

    I want a in game internet browser for game mode like desktop steam has. Sometimes you need to look at a non steam guide or video while playing and it's annoying to have to use another device. And a video thumbnailer for dolphin. I'm pretty sure it's a standard package for kde, don't get why it's not included.

  • @LilCow
    @LilCow Před měsícem

    Games need to also use Steam Input API. The Stream Deck causes havoc with some games showing the correct controller glyphs since the Stream Controller is always connected.

  • @james.b.mcgill
    @james.b.mcgill Před měsícem

    I wish it had a way to recognize and limit data use on metered Internet connections. I hate that I can accidentally use up a months worth of data in a single session, if I forget to pause the downloads while I use my phone's hotspot.

  • @Moshugaani
    @Moshugaani Před měsícem

    I love the shader pre-caching feature, so I don't mind the downloads as such, but what goes beyond me is why the same games get those updates multiple times? Shouldn't it be enough to download the pre-cached shaders once for a particular game?

  • @Strellock
    @Strellock Před měsícem

    All I want is the desktop mode keyboard to scale nicely with global scalling settings. Right now I'm stuck at 100% scaling cause otherwise the keyboars extends beyound the visible keynoard.

  • @bland9876
    @bland9876 Před měsícem +1

    The TDP settings and whatever those exactly are called I can't remember I think that they don't work properly If I was making it there would be three options every single game uses the same preset every game uses a custom preset and every option uses a max preset that has everything turned up to the max settings.
    This way you don't have to individually turn on per game preset you just click one button and it uses a per game preset and then if you're in a situation where say you don't have access to a wall power you could then go to the global preset and change that to be a lower setting and every single game will play with that lower setting even if you did make a per game preset.
    And all you do is just switch it back to per game when you're ready to do that.
    The issue I've had with how valve implements it is say you're playing a video game and you said it to three watts then later you're playing a game and you're like what the hell this game is running terribly on the deck there is absolutely no way it should be running this bad and you find out that it's still set to three watts because you forgot to enable per game preset for that particular game you were playing earlier very annoying.
    Edit: forgot to mention that when you make up her game preset you should be able to save it and transfer it to another game just like you can the controller profiles which is what this CZcamsr was talking about.

  • @David-ki2xt
    @David-ki2xt Před měsícem +8

    Double gyroscope for even more accurate aiming! (Like in the alpakka controller)

    • @wakaneut
      @wakaneut Před měsícem +1

      At the cost of increase price & additional power draw for a marginally small number of people who use it seriously? Sure. Steam Deck works 'cuz it's good balance trade-off.

    • @David-ki2xt
      @David-ki2xt Před měsícem

      @@wakaneut I mean at that point remove the touchpads and back buttons too, right? And if you're concerned about power draw then turn them off lol

  • @LeftyPencil
    @LeftyPencil Před měsícem +1

    On the last item, integration with ProtonDB may be great

    • @thingsiplay
      @thingsiplay Před měsícem

      There is an user created addon that does that.

    • @alvallac2171
      @alvallac2171 Před měsícem

      It's a Decky Loader plugin.

  • @davip8683
    @davip8683 Před měsícem

    Someone can tell me why MTP plugin dont work on my deck? It disconect every time

  • @NickSealPueo
    @NickSealPueo Před měsícem

    Yes steam deck profiles automatically set with basic options like prefer battery, prefer performance set in master settings, with the ability to change it if you want to would be great. And those shader updates are ridiculous. I swear every day.

  • @extra4542
    @extra4542 Před měsícem

    Wow I wasn’t aware that an exfat microSD is compatible with desktop mode. I got a card bc I mistakenly thought it’d allow me to transfer files and games easily between windows desktop and the steam deck. Now I just use it as a windows boot drive

  • @JChaosMaster
    @JChaosMaster Před měsícem

    Me I want maybe a option for split share screen. Something like what the Wii U did. Where player one is on screen one where player two has the steam deck but both playing on the same account/game.

  • @stuka78
    @stuka78 Před měsícem

    Nice to have a “cyberpunk” made for deck setup

  • @WedgeStratos
    @WedgeStratos Před měsícem +1

    Deck should already supportt aptX and aptX LL at the driver level (and configurable from the desktop mode sound settings), but most headsets don't have support for LL unless they're gaming-focused. My LinkBuds from Sony support aptX, for example. i only use SBC though since there's definitely more latency for the higher fidelity. We should be demanding aptX LL on more headsets! No reason to spend $200+ in 2024 on any headset missing aptX LL.

    • @WedgeStratos
      @WedgeStratos Před měsícem

      And on the dock thing, definitely needs solving. There have been several times I wake the Deck, and my resolution is stuck at 1280x800. Hotplugging the dock does not fix the resolution but it does unlock the higher resolutions that are supposed to be there.

  • @cherokee180c0
    @cherokee180c0 Před měsícem

    While you’re at the APX codec request, lets get microphone audio in the transmission. It is a bit ridiculous that I can’t use a headset running discord in the same way as a PC or console due to the lack of mic audio in the audio stream.

    • @gardiner_bryant
      @gardiner_bryant  Před měsícem

      You absolutely can, though. I've used Bluetooth mics before.

  • @rix_s4112
    @rix_s4112 Před měsícem

    1. for me, uploading screenshots to something like discord is a more critical feature than recording. its annoying that cant share in any way and screenshots locked to steam.
    2. someone was mentioning Steam controller 2. best layout would be deck layout with cut out screen and just the sides put together. someone on reddit that photo of that.
    3. the timestamps are little broken :)

  • @eyb0ss
    @eyb0ss Před měsícem

    The Steam Deck already has support for aptx LL btw, you just need to go into Desktop mode and enable it in Settings > Audio > Profile (Your Audio Source) and change this to High Fidelity Playback (AD2P Sink, codec aptX-LL)
    This will only show where the codec is supported, I can confirm it also works in Game mode once its set up in Desktop mode as well.
    Source: I own a FiiO BTR5 and it also shows as aptx LL on the little display when using it with the Deck.

    • @gardiner_bryant
      @gardiner_bryant  Před měsícem

      Wow really? I for sure thought my headphones supported aptX and it's not in there for me.

  • @pizzadude808
    @pizzadude808 Před měsícem

    i just use ssh to transfer files to my deck, sshd is built in, you just have to enable it. then you can use filezilla or something or just ssh in and use magic-wormhole or something

  • @verssus36
    @verssus36 Před měsícem

    FSR 3 support and audio lag fix for cable headphones on OLED version

  • @MyNameIsBucket
    @MyNameIsBucket Před měsícem

    The only one that jumps out at me is the ad-hoc network multiplayer. This should be an obvious addition to a PC trying to make the crossover to console. I have friends with Steam Decks and the multiplayer experience is convoluted and laggy. It's easier to use one Deck and connect several controllers to it, sure, for the few games that support it.

  • @Drewbacca7789
    @Drewbacca7789 Před měsícem

    Don’t know if this is just me but I wish when I restart the deck in desktop mode, it returns you desktop mode, not game mode. Hate having to switch back every time I restart.

  • @CAZOlsen
    @CAZOlsen Před měsícem

    I am patiently waiting for steam os to be released as a distro so that I can make my own console / PC gaming / steam smart tv machine
    Especially the last bit don't like using smart tvs today they are slow and a pain to use

  • @ricky_pigeon
    @ricky_pigeon Před měsícem +1

    You forgot one of Steams main features. One feature the consoles have... Steam Broadcasting.
    The deck has Remote play and you can play from 1 deck to another and it works great. But it misses broadcasting.
    It's very disappointing after 2 years of my purchase it still lacks this. Not to mention the weird crashes and taking time to respond sometimes. Sometimes connecting it to the deck just causes it to reset as well, randomly.

  • @MrGamelover23
    @MrGamelover23 Před měsícem

    Yo, download play would be amazing!

  • @alltjagvillkorpish7144
    @alltjagvillkorpish7144 Před měsícem

    Alla good suggestions!
    The one that I agree on most is the "verified" program. Alla games "Verified" must be a promise from the devs that it should work out of the box. You should only need to hit install and then play. This is the reason I do not recommend to my friends to buy a Steam deck. The deck needs a formal list of games that is 100% promised to work.

  • @goodaid
    @goodaid Před měsícem

    Audio output is still not fixed. When i connect external Display i cannot switch to Internal speakers.
    i fixed that via terminal but after an update it is broken again.
    sorry for bad english.
    Like your channel!

  • @thingsiplay
    @thingsiplay Před měsícem

    Switch automatically to performance preset when charging.
    I would like to be able to have different game performance settings when it's plugged in to charger or a dock. There is no reason for me to save battery on AAA games, when I am on a charger.

  • @tiandrad
    @tiandrad Před měsícem

    I wish the steam deck had a overdrive mode that let you go above the 15tdp.

  • @noahone3923
    @noahone3923 Před měsícem

    I’d like to see them address the slow downloads issue over a very fast WiFi 5 or even 6 network. I know it’s a steam thing because while steam downloads at 14MB/sec, I can download games over my 750Mbps internet connection over WiFi at 60-80MB/sec with Epic games

  • @ChristopherToro
    @ChristopherToro Před měsícem

    Can’t believe people are still talking about the pre-shader-cache issue.

  • @Areinu
    @Areinu Před měsícem

    Better language support. Currently deck is translated to many languages but... You can only view guides written in currently selected language. Most guides are in English, so in other languages you get nothing. Also the games often launch in English even if the game supports your language. On the deck locale is often ignored. You can change it in settings, usually, but sometimes it's only after you went trough into etc.

  • @praetorxyn
    @praetorxyn Před měsícem

    For transferring files, fuck connecting a cable man, just use SCP / SFTP, though you'll need sshd running on whichever one is the server.
    For me, I have a NAS, so if there's anything I need to transfer it's probably on there anyway, so I've never had to look into this, as I can just mount my file share in desktop mode.

  • @Cimlite
    @Cimlite Před měsícem

    I recently got my Steam Deck and noticed a much more pressing feature missing. The screen doesn't turn off when downloading games. That seems like the most basic of functionality to me, but the Deck doesn't do it.

  • @NdxtremePro
    @NdxtremePro Před měsícem

    You don't know enough about Bluetooth. Most cheap bluetooth headsets can't play AptX. There are better codecs than it, and the correct option is to include support for all of them. Bazzite has support for the Apple specific format, for example, that gives a better experience.
    Then you have the latency issue, which is part of the spec. Bluetooth works in specific phases, this is how it operates at such low power. The cost is latency, and while some codecs improve the latency issues the codecs have, you need a new bluetooth spec for better latency otherwise. Part of it is just the 2MB/s ceiling of the spec, and the fact you can't really use all of the phases reliably.

  • @MisterCaution
    @MisterCaution Před měsícem

    Display off downloading is an obvious idea-or at least an OLED-preserving screensaver. So odd this isn’t native.

  • @Toa-Ignicus
    @Toa-Ignicus Před měsícem

    Maybe to incentivise games specifically made for Deck, they could wave the 30% cut for all sales of a game for users that own a deck

    • @gardiner_bryant
      @gardiner_bryant  Před měsícem

      If they reduced it to 25%, that would be more realistic

  • @merthyr1831
    @merthyr1831 Před měsícem

    1. On screen keyboard is still very poor and sluggish.
    2. Deffo "sleep" mode for downloads. This is more involved than just software (apparently) but an option to turn off the screen and shutdown/sleep after downloads are done would be nice.
    3. The constant shadercache downloads are silly. Why on earth are they still that bad?
    4. Custom input maps for games are still hard to discover and share. If a good one isn't already upvoted then you're screwed.
    5. Gestures! Stuff like the touchscreen and touchpads surely must have gesture support, yet they're very limited. Better drivers for these wouldn't go amiss.
    6, Kernel updates - Would be nice to see the steamdeck take advantage of the newer kernels, KDE 6, and possibly a proper SteamOS ISO release.

  • @cheako91155
    @cheako91155 Před měsícem

    Set videomode outside desktop mode with external monitor.

  • @seanarcher1079
    @seanarcher1079 Před měsícem

    better multiplayer controller support: I really want to treat the steam deck as a cosole, every controller connected is a separate player and any instance of player 'x' controls get mapped to the appropriate controller automatically. There are 'local mutiplayer' games that are 'deck recommended' with 'controller support' that I can not get multiplayer to play nice with because the game is expecting keyboard inputs.

  • @CrazyPCgamercatguy
    @CrazyPCgamercatguy Před měsícem

    What is missing is a sale for the OLED Deck!!!! Come on Valve!!!

  • @SvensPron
    @SvensPron Před měsícem +10

    The fact that when I bought my OLED I had just assumed that they had fixed the download-during-standby-situation since the original Deck's launch, because OF COURSE they have, and then I found out they didn't when I put my Deck to sleep for the first time, is hella upsetting to me lmao

  • @Bikertyke
    @Bikertyke Před měsícem

    A second USB-C port so charge while transferring files via ssd. Had to purchase an hub to do it.

  • @daviscollins4597
    @daviscollins4597 Před měsícem

    4:00 like that smash button lol 🫡

  • @LuongVC_Entertainment
    @LuongVC_Entertainment Před měsícem

    I don't think a lower default fee is a good suggestion, because we all know how bad a lot of AAA with the Steam Verified Badge ran on the Steam Deck.
    I believe the better solution is the default split of 30% fee down to 25% fee based on player survey result. Every month, it will collect a survey from players playing the game on the Steam Deck of their gaming experience. The amount of positive survey result affect the amount of that additional 5% cut, for example 70% positive or more will give the full 5% cut.
    This way even the playerbase has an impact on the game, like an indirect tip.

  • @pixels_per_minute
    @pixels_per_minute Před měsícem

    I've been trying to transfer files from my main PC to the Steam Deck, and it's just a pain.
    Just let me officially connect via usb and send over files.

  • @procrastinatingnerd
    @procrastinatingnerd Před měsícem

    Edit: never mind, I can't read, lol.
    @4:24 were you getting less than an hour battery life with your game on the steam deck? Am I reading that right?

    • @gardiner_bryant
      @gardiner_bryant  Před měsícem

      That's 31 minutes to full charge my dude. When playing with full brightness, the readout says 7 hours of play time off charger.

    • @procrastinatingnerd
      @procrastinatingnerd Před měsícem

      @@gardiner_bryant your right, I was not reading it right, lol. 7 hours sounds much better!

    • @gardiner_bryant
      @gardiner_bryant  Před měsícem

      I went and checked after I read your comment because I just glanced at the timestamp, too!
      If it was true, I was going to have a talk with my lead programmer lolol