Let's Play Firmament - part 9 - Battery
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- čas přidán 24. 08. 2024
- The first law of puzzle games: you must always have at least one "turning on the power" puzzle.
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Playlist: • Let's Play Firmament
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I was calling them Ages when I played also. I watched every Myst video you created and loved your Let’s Play series. When I saw you had uploaded videos of this game, I clicked so fast. Your first “Welcome Back” was like greeting an old friend. Welcome Back…..
Me too. I had was a kickstarter backer and have had the game waiting to be played in my steam account. Waiting for this Let’s play.
I was a kickstarter backer also, but never had any intention to play, it was just to support then XD It feels like paying Sven for the let's play, somehow XD @@Patmanduu
@@Kiernnan Sven announced that he would be making the "let's play" of Firmament at the end (and in the caption) of his last Myst bonus video.
And you made me do a double-take switching 'far' and 'few'. :)
Juleston reminds me of Voltaic, particularly in its seemingly intentional disregard for safety.
Agreed. Energy Powers Future Motion.... or something like that.
4:16 I believe it was 59 volts to power the rocket in Myst
Considering the design of that power station, it does not come as a suprise that many keepers were sent to a premature sleep here.
Oh, that's not even the worst safety hazard in this realm.
Out of the 26 different viable paths in the puzzle, 3 paths can give 115V the first time, only 1 path can give 115V the second time. 150V(210V) is the maximum obtainable. Path for 150V: Right-Up-Up-Left-Down-Left-Up-Left-Down-Down-Right or K-L-H-D-C-G-F-B-A-E-I-J (in game battery column names). Your solution is also the easiest of the first 3 to commute to the only solution for the second time, changing only to the F battery position.
Every time the loudspeaker says "We are Keepers" I think of the Farmers Insurance commercial that goes "We are Farmers, bum-ba-dum-bum bum bum bum."
Wouldn't be a Cyan game without a turning on the power puzzle!
Great series, Sven! Now that you have gone to all the Arches, I'll let you know that if you walk near the statues at the Omniwheel station. they each say a different thing. You triggered one in St. Andrew, I think.
The power plant is giving Channelwood vibes.
Those glowing wires indicating power were there for me when I played on launch, but they had a issue where the level of detail (LOD) models for it were a bit too aggressive, causing it to disappear when you were when you were a couple meters away, even on highest graphics setting. That made the puzzle a bit harder for me.
I confess I brute forced the generator puzzles both times through it. I didn't sit and figure out the values of each tower to get the elegant solution.
Ahhh, a voltage puzzle in a Cyan game, quite grounding, like a parking scene in Hobgoblins( MSt3K). Not shocked at all.
Feel free to enjoy puns.
I mean. Maybe the other water is salt water or something? Best explanation I can come up w/ off the cuff.
Mr. PA, I'd like to inform you that your civilization has been abandoned. You do not need to make those announcements anymore.
*BONG BONG BONG* “We… understand. 😢”
I spent a bunch of time figuring out the color to watt values because it didn't occur to me to approach it the way you did! Man, sometimes the solution is deceptively obvious, but I miss it because I go into Riven mode and automatically overthink things lol 🤦♂️
This was frustrating upon launch. The Mac client would sometimes not allow travel between platforms. It required a save and reload for each time platforms were moved. It took so long. But it was a great puzzle!
Juleston more like Jouleston amirite folks?
Sooo watching this has me interested in watching your URU stuff. hehe
This grandiouse puzzle, admittedly as well as many other similar puzzles in video games, begs the standard question -- why did they construct such a convoluted mechanism just to change the voltage of the battery? Why it was not simpler to just connect all batteries together and put a voltage transformer afterwards? If they needed plugable batteries, why they could not make bridges to each of them and add a simple on/off override switch to every battery that just connects all 'on' batteries? Obduction did this pretty nicely with "we need a maze to intentionally puzzle the badguy pursuit so they loose time" explanation. I sadly do not expect a neat explanation for this particular puzzle
I wish someone could turn firmament into a point and click game. It looks so good in screenshots but the illusion is broken when the camera moves
water + electricity, looks dangerous mixture to me 😂
All three towers look like they're made to open up and go into those three gap things around it so I'm guessing that'll provide access later to the towers. Why, though, I have no idea.
this is where i am stuck 😂 i maybe don't want to watch entierely this part 😂
Using the omniwheel would have actually been faster this time... 😅
When I saw the title I thought it was a verb.
Lol no it is like a painting and I would not try it just to find out what would happen 😅 🤣 😂
has there been a puzzle in games like this where you had the turn the power off instead of on?
Trapping Saavedro in Myst III?
@@micahbush5397 behind the ice shield? that was kinda jsut flipping that switch in the upstairs area once you had the cymbals put in downstairs
@@aarontrupiano9328 It's the best I could come up with.
@@micahbush5397 submachine 6 was about you turning off all the subnet security. not exactly power but it was the same idea
This part glitched so much for me! Had to restart a few times.
Repeated play on this the other day and I forgot the pool wasn't the place where you go underwater, it's the spire. I last played in May, so yeah, i Was confused lol
This area is definitely summer
even with this video i still don't understand 😂
Sven can u walk normally ur vid will have 1 hour length and will be more fun
Oops sven ur vid started to show ads it interupted vid four times
Interesting thing those plug sockets r in ukrainian flag color it seems miller brothers r supporting ukraine
I thought you were going to compare this Age with Voltaic, not Selenitic.
Area. This is not a Myst game LOL
@@TheInkPitOx I call them Ages anyway.
Of course, any good Cyan game needed a good ol' power world 🤣