ALL Passions, NO Skills | Rimworld Solo Colonist on Merciless Difficulty #1
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- čas přidán 12. 12. 2019
- #rimworld #allpassionsnoskills
How long can one pawn with all the passion, but none of the skill, survive Randy Random in Rimworld?
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PLAYLIST: • ALL Passions No Skill ...
****************************************** - Hry
Interviewer: what are you good at?
Lee: nothing, but I’m a quick learner.
So he is good in quick learning...
im a master learner. come check on me next week
@@yo64yo "quick learning' is a skill that hes good at. could look at it that way. or just say hes good at learning, because learning quickly is good.
@@DeuceGenius He's not good at learning, he's just passionate about learning.
@@CursedSigma those two are connected within the game. nobody would care how he feels about learning. the passion results in much faster learning of the skills
I love how you fast forward time instead of just skipping the progress. Makes me more feel like you’re actually doing it or something like that
Thanks! I really appreciate any feedback on the editing, as I love to hear what is most enjoyable, and I'm starting to get more proficient with edits/speed of my editing
also means that the viewer doesn't miss out of anything as I often feel with a lot of YT videos and start to become disinterested with them
That and also not having to watch the tedious parts and be afraid that you miss any commentary if you skip around a bit
@@tree427 but isn't the point of cutting out parts of content to remove the stuff no-one is interested in? I mean I like both cutting and fast forwarding, but I feel like some parts are just so uninteresting and boring that it is best just to delete it entirely... to each their own I guess!
I'm interested in all the stuff
12:30 actually you get less XP if you train too much of the same skill in a day. Multiplying by 20% means basically dividing by 5 (20% = 0.2 = 1/5)
ye lol imagine if he went the entire playthrough not realising that
Thanks for this! Just figured this out - glad you called this!
Thanks i didn't knew that either
damn, thanks :D
Came to say the same thing lol, good think he noticed!
With the burning passion of YOUTH, anything is possible.
Ah another acolyte of Guy - I have the most profound respect for you Eidolon
@@ambiguousamphibian can you respect me too? plz
@@SwagGslash Wtf lol
People are weird
Thank you for this
Something else that I think would also be fun: 12 colonists, all of them start with 0 skills. Everyone has their own unique burning passion. So basically, 1 man for every job.
Thanks Bob! That sounds like an interesting idea! I'm brainstorming potential future challenges now that you mention it too
WHAT HAVE YOU DONE
the colonists you pick up with more passions would be way stronger
Then your cook dies. Oh well.
For most things you could get away with just one but but good luck with one crop farmer and one cook for 12 people, lol. Might have to go with nutrient paste to make it doable. Even then, I have my doubts. Could always give them double field hands I guess
imagine being completely useless at everything, but at the same time you want to know everything.
haha who would be like tha.... oh
I made a Rimworld character who had a single flame and mediocre-low skill across the board, but also had traits boosting their learning rate and reducing the rate at which unused skills decay. This was a mid-sized starting colony (4 people), and that character was the "whatever the frick we need right now" guy.
Its better to be that than permanently decent at a few things
Nice profile pic, mate
a lot of people would probably find it really easy to imagine that
This is like me IRL, except I don't gain XP
Haha, I hope you end up like Lee (a genius of effort!)
You have a burning passion for farming?
@@goreobsessed2308 Yup surprisingly, I run my Grandma's garden quite well, build fences, do jewelry making and blacksmith, am a student, and am writing a book. I think that's most of the passions right there, apart from Animals, but let's face it. Most people love animals
@@Cribbo daam
@@Cribbo haha sick man I just got depression
"He's gonna botch everything that he tries, better at deconstruction than construction." The postmodern let's play.
12:30 multiplying by 20% = *_dividing_* by 5...
Yeah alot of people don't get that
Thanks - just figured this one out now that you said ^.^
@@IchigoMait reduce base to 20% might be better wording
I'm loving all of the rim world and zomboid content from you, and I can't wait to see your channel get bigger and prosper.
He deserves more
He better prosper in current CZcams, hes a real charismatic guy
Aged well like fine cheese or wine
look at him now!
This video series actually convince me to buy the game. Unfortunately Randy didn't favor me as much and made a decimating heatwave for my first pawns that they didn't survive through.
Haha, glad you enjoyed it that much! And I'm grateful for your kindness - no worries, I've got vid series from 2017 and 2018 where I was learning the game and some people got so mad about my play that I actually stopped playing Rimworld for awhile :p You're in good company XD
Oscar doesn't like me either.
My brother has discovered the cycle. Build. God strikes you down. You rebuild. Annihilation. You build again. The only purpose of life.
When I first played randy blessed me with a tamed warg. Managed to get 2 and they became my answer to all threats breed wargs feed them my enemies (I made a freezer to keep slain foes inside for easy dog feed) and just survived because of that
I just wanted to say thank you for having such positive energy because I'm going through a loss of a friend, your videos always make me laugh or feel happy
No more heores I'm so sorry for your loss. Glad that the videos help you in some way 😊👍 I used to watch the Yogscast when I was feeling down
Vibe = killed
@@kowhaifan1249 Dude
@@anxiousearth680 yes?
i never bother with making a wooden house or anything like that, i just find an ancient ruin around the map and keep that for my own. usually have a hole or two in the walls i can turn into doors and the beauty from the floors increases my colonists mood quite a bit.
I Al do that if their close to the middle of their not I'll make a wooden house then move the ruin over and just make the wooden thing a storage room can never have enough storage
@@goreobsessed2308 Technically almost any storage is too much storage. Everything you have contributes to wealth which adds to raid strength. Anything more than one nakid pawn and a steel trap is basically harmful to your survivability. That's no fun of course, but you definitely can have too much storage.
Entelin Malthusian RimWorld
@@entelin you can have too many items But Not too much storage.
Because if I mine out a entire mountain and set it as storage it doesn’t increase wealth
@@kowhaifan1249 Zones obviously don't increase wealth. You could paint zones all over the map if you wanted, but that's not what is being talked about. In the OP's context he was talking about building a house to store things in, the house contributes to wealth as well as anything extra he might stick in there. Wealth almost universally makes the game harder, not easier. What storage you do have should be close at hand to minimize travel times.
I feel it's a missed oppertunity to not have made Lee an Pyro. Making his burning passions burn thing.
Then again, the onlycolonist being a pyro is... bad
Haha! Well I'm always trying to think up interesting challenge builds and something like this might be fun ^.^
Considering pyros won’t fight fire yeah... even when his spree is over he’ll refuse to do anything about the inferno lol
Having your only conolist being a pyromaniac isn't bad. It's just hot. :^)
@@WaterZer0 and deadly
"they are attacking immediately."
"yeah we got t- IS HE GETTING CLOSER?"
big brain moment right there
if you make the spike trap out of stronger materials, it will decapitate enemies instead of just lightly injuring them, its extremely useful!
That's crazy! I'm hearing plasteel is really powerful - seems like you could largely rely on a lot of these traps until well into late game!
Sometimes it says that they are attacking immediately you really gotta read those attack warnings ;)
Hey, when the game says multiplied by 20% on 12:50, it means divided by 5, not increased by 20%. I recommend doing 2 skills at a time.
ya it's multiplied by 20% not 120%.... lolz.
AA "It's ironic because he's going to be eaten." Me "Freed from it's mortal coil."
Based on my own observations, animals will actually feed themselves with whatever food is in their zone - including crops. If you set up an area specifically for the cows and set it to grow hay, then you should be able to keep the cows relatively healthy with minimal time usage. According to the numbers provided by the wiki (and assuming that I understood them correctly), 24 tiles of hay planted in rich soil will keep both cows fed. Mark a 6x4 zone in the fertile soil, set the cows to stay in that zone, and set the same area as a haygrass planting zone and the cows should do just fine. If you're willing to take more time in exchange for not using fertile soil on hay, then 29 tiles should do the trick. 7x5 animal area, with 7x4 and an extra tile as growing zone along with (if you're really worried about making sure they eat) the remaining 6 tiles within the animal area as a storage area for hay.
I've tried this so many times and never lasted a year. I've learned a lot about the game by doing this but this is really freaking hard.
The hardest part is you need construction level 3 for traps and crafting level 2 for bows. It's really hard when both are at 0 to start out.
Watched a random rimworld playthrough, liked it, found you and love the video and your personality. Not to mention you interact with many of the comments. Keep it up you've got a bright prospect going here
Thanks Devin! Grateful for your feedback and kindness! :) I'm always trying to improve here, so any feedback like this helps - critiques welcome as well - glad you enjoy!
“All right i just slaughtered Fred” caught me so off guard
Getting a like just for the Rock Lee. Merry 2020
Not merry
Very not merry
So I just discovered this and I'm getting major Ice Sheet Survival vibes. I really like the fastforward and all the thinking-out-loud planning.
I'm betting nutripaste will be your friend. Anything to take up less of his day.
Thanks! Good tip and great feedback on the edits. Really appreciate anything of this nature. I'll def keep that part up, and perhaps, if we get the resources soon ^.^
I had to come back in time to watch and learn how to play rimworld and I do not regret it. I love all of your videos man. Literally cannot get enough. I even watch all the VODs😂
Day one: Plant a small patch of rice, build a small hut & stockpile
Day two: A poison ship has crashlanded on your garden. RANDOM RANDY!
I've often thought this would be a fun idea, take someone who is bad at everything and make them good. I would recommend the mad skillz mod if you're going to do this though because once you get your skills over 10 they will decay if you don't keep up on them which is going to be hard to do with just one pawn. The mad skillz mod lets you drastically reduce or completely turn off skill decay which will allow you to hit 20 in all skills and not have to worry about them decaying back to 10
Didn’t know about this kid I’ll have to definitely get this thank you
Crazy to see how much your channel has grown man! Glad you still upload and I'm digging the rimworld stuff :)
Not sure if you know this trick for berries and other plants. set a grow zone over the berries or area and set it to “dont allow planting”. This way, anything that grows in that spot naturally gets harvested. Also works for trees. if you want a stable wood income set a large area like 100x100 with a stockpile shed in the middle.
I've heard this one and might use it once we get more colonists, though for right now when it's just Lee I personally prefer issuing the orders, even if it means a bit more micromanaging tbh. Good call tho!
Your first video i’ve watched and really enjoyed it. Keep up the good work. Love Rimworld content!! Subbed :)
Really happy to see you playing Rimworld, one of my favorite games. If you want tips then I've got a couple below. Looking forward to this series.
The daily limit is a 20% modifier not a 120%, it limits how much you can learn each day of a certain skill. The burning passion for work buff is a positive mood boost while they are doing work the are passionate about. So whenever Lee does work he'll get the mood boost. Spike traps tend to not instakill pawns unless they are made of strong materials. If you want to use more traps, you'll want to funnel them into multiple traps. When an enemy pawn is down but not dead you can strip him to get the clothing without the tainted debuff on them. Pawns don't like wearing tainted stuff. For cooking you'll want to make cleaning a hier priority so when he finishes making food or butchering he will clean up to help minimize food poisoning.
Make zones for the cows for grazing and when for when a raid comes, it really comes in handy
This has inspired me to do my own run of all passion, naked brutality and it’s honestly some of the most fun I’ve had with rimworld in a while.
Just came across this channel and all I can say is, you've gained a loyal sub. Keep up the great work.
"All passions, no skills"
Hey why are we talking about me?
and me 2 years laterer
I like this style of video much more than his later videos. Hearing him actually speak without forcing silly inflections and goofy music is so much nicer.
Tbh not really interested in rimworld but your content is really enjoyable, hope to see more in the future
Thanks! I'm glad you like it even though it's not the game you most like to see - that means a lot to me!
Man i miss some these series with just see you play. Well glad your successful and still doing rimworld
Wow your style changed drastically either way the video was great as always
im glad i found this,interesting idea,subscribed/liked! Cant's wait for next ones :)
I kind of wish I found these after they were finished, that way I could just binge watch.
Haha, glad you enjoy the vids enough to watch the series ^.^ More on the way soon too!
@@ambiguousamphibian no rush, I was just trying to stay awake and I find 'building yourself up from the ground' gameplay pretty fun to watch. I was just trying to pull a 30 hour day off because I was going to try and hang out with friends and not oversleep like I normally do, but fell asleep anyways.
Yayyy!! I’m so proud of you for making a separate room for your stockpiles!
Haha, thanks! Yeah, I think the learning from your guys' help is starting to show from the first series, bit by bit ^.^
I love the challenge videos you do and they are more entertaining then most Rimworld challenges
I’ve only seen your challenge videos for rimworld starting with the underground on then the space skyblock one and I love the game now I’m planning on getting it because of you thx for the great content keep it going.
Man, Therainman got me hooked on these kinds of videos and you scratch that itch in more than one game and talk similarly to sseth.
Its like 2 other channels I enjoy in one.
I just started a run like this myself about a week ago! Cant wait to see how you tackle this
7:55 Absolutely valid strat; it's one of the primary reasons beyond just safety that I keep tabs on the logs of any predators on the map. If they hunt something and I can find it before it spoils, it's our dinner now. We've gotten free muffalo that way before. Once came across 2 dead wargs and started freaking out over what on the map could have taken down 2 of them in the same area, then checked their logs and found they attacked each other. They both made some lovely dinner
No views, no likes, no comments, nothing to be seen. A wasteland, just like the talents of this character.
Haha, that is indeed accurate and fitting
Good potential though.
I love that people still play this game.
I recently installed a bunch of new mods (transport planes!), and went "let's check these out", then continued to fail 6-10 "let's start naked with 1 randomly selected guy" and got side tracked :D
11:20 - if you leave your door open, he'll come. Otherwise, mad animals disregard you, unlike raiders, who try to break down stuff.
You could also leave doors open inside, so your colonist can get around quicker
Don't know you but was in my recommended and I love that you edited the video not many rimworld youtubers edit videos so it's nice not watching the boring waiting game you would usually see
Nice to see your video. It make me try to learn to play Rimworld again.
My god this man uses Fahrenheit unites
Yeff Jeffrey that is the most valid defense I’ve ever seen
He’s American, he was taught it so he uses it
@@ocloud7389 I'm American, and they thought me it as well
This is great, I love Rimworld.
I haven't watched rim world in over a year.
I have never heard of this man.
I like this.
I subscribe now.
Haha, thanks Carson - grateful for your kindness and gals you enjoy :)
You don't sow a crop in the first 2 days...
Man, you are a madlad.
really love it, i am learning with you, thanks
For whatever reason, your voice is the best I've found so far for watching/listening while I play in Rimworld. Other videos are good as well but for whatever reason I just like your voice better. It's not sleepy and it's not annoyingly cheery. It's just fun to listen to.
Also your videos are fun. The meteor one, the island one (I subbed on that one as well as getting Z-levels and islands biomes)
Keep putting out Rimworld videos.
For those wondering, the easiest way to to do zero skills with Prepare Carefully is:
Childhood: Punk
Adult: Gave Developer
That gives you zero in everything with no jobs limited.
You can also do any setup using Dev Mode to zero all the skills.
Dude your tip about puting a spiked trap in front of a door just saved me from a feral cat, hahah!
Anyway, I love your vids, keep up the good work :)
William Haha, so glad it helped you! I'm def still learning a lot - just nice to see it's rubbing off a bit ^.^
Lee: God wishes he were me
When your antidepressants aren’t strong enough: makes a All passion, no skills run in rim world.
Haha, I suppose ardor in one's industry cures all woes :p
ambiguousamphibian xD. Hey man I just discovered your channel like a day ago. basically when I left that comment and I’ve watched a couple of your videos and I’m liking what I see. Definitely dropping a sub!
Very great video and i'm extremely glad that I found your channel
Thanks Daniel! I appreciate it and I'm grateful for your kindness! ^.^
I kinda like this idea ! Good Job !
22:45 "Oh wait why are you eating that!?"
I felt that as a parent so much
Just found your channel man, liking it a lot , watched all your videos since lol
Thanks a lot Dan! I'm grateful you enjo, and to have your kindness too ^.^
Man, you are so patient with this especially the part where you have to wait for that raider to die.
Awwwh damn I’m caught up to your current upload schedule oh well something great to look forward to!
Haha, thanks! So glad you're enjoying the vids ^.^
That is just the absolute perfect name for such a passionate character!
Hia, Enjoying the series. I do wish to mention, if you get to really enjoying it and getting all 10's isn't quite as far as you wana take it. You can make a list of paragon esc achievements
- Win Shootout solo versus a skill level 19+ shooter with decent gun alone
- Do a challenging surgery successfully
- Tame a sectopeed(?)
Here's a challenge idea that builds off of another one I read down below: 6 colonists with 2 burning passions each! It's not going to be messy if you had 12 colonists with 1 each and it'll be easier to manage!
Anyways, this video made me subscribe! I'm looking forward to watching more of your videos!
"We didn't even name it"
That's because you don't name it if your you're gonna eat it. Don't get attatched to your food.
I always name any animal I have to eat ^^
Mostly I name them Kasper or John for some reason.
Minus Pigs, they are always named Kevin
ambi, remember that a multiplier of %20 means that it is only %20 of the original value, not %120
Thanks Connor - There were definitely a few things I missed in here and could use help on - do you remember what this was in reference to so I can figure it out. Any other tips/corrections are super welcome too!
@@ambiguousamphibian 12:30 about the construction skill, he's done too much of one task so further learning before he sleeps is 20% as fast. Also being passionate means they get a mood buff for doing that job, not the industrious perk. Love your stuff.
@@ambiguousamphibian Right, sorry. So, when you saw that training skills results in the pawn eventually receiving a %20 modifier on future XP gained for the day, you assumed that it was a bonus %20 XP. The real point of the mechanic is to mitigate earning too much XP in a single skill in a given day, which incentivizes training multiple skills in a day.
To put it another way, when he does too much of one thing in a day, he maxes out his ability to learn that skill that day, and his experience gain on that skill slows down to 1/5 of normal for the rest of the day.
Bro... Rock Lee is like, the perfect character for this challenge.
*YOSH! I'm full of youthful energy!*
I kinda like your style of rimworld gameplay
It feels really exciting.
Usually rimworld videos are kinda boring
This is content that i really like, thanks for providing me content for me!
Thanks! Glad you enjoy User!
great vid mate
Nice new series.
You need to make an animals area for the cows and make it outside only, so that they don't eat your meager food and actually make food for you.
Also start training the cows soon. They're one of the few animals that need 0 skill to start training so, use them while you have them to get it up to levels where you can train whatever you need.
Also might be a good idea to have the bull, once it's trained up, follow you wherever you go, so that you have a protector.
12:50
No, this means the exact opposite.
Once you have reached your daily max, you only get 20% of what you would normally get, meaning you lose 4/5 of your productivity
Thanks for the correction on this David! I'll make a note of it for the future
A good strategy for spike traps is to have a 2-tile wide hallway, with spike traps on one side and a rock next to the spike trap on the other. kinda like:
======== =
O O O O =
X X X X =
========D=
= is walls
O is rocks
X is traps
D is a door
Your pawns will automatically avoid the spike traps and path over the rocks or use the door, but enemies will avoid the rocks because they are slower to travel across and hit every single spike trap in the hallway. if you leave an actual opening into the base they will be drawn to it, but if its a closed door they will just randomly try to break walls and set things on fire.
Great video, looking forward to more!
If I could make one suggestion, it would be to limit the amount of extra camera shifts while you are talking. The sudden lurching and the spinning cursor got a bit dizzying.
YAY, new vid!
Yeah your thinking was pretty on point when it comes to things that take longer to build. The more work it takes the longer it takes and the more EXP you’ll get from it. This applies to everything so if you’re crafting something you can craft things that have a lot of work needed and you can level it better with them doing it more at once.
Nice - yeah, thanks for confirming this - I had no idea til I saw that happen, though it seemed really gameable which might lead to some good improvements in the future. Might use it again for future skills if we get basic needs locked in!
@@ambiguousamphibian Always a pleasure to help! I'm an old player that decided to test a whole bunch of things in my own time along with playing the game normally...then modding it with 270 mods+. ill be sure to continue watching this and helping out when needed or just throwing some useful hints, my specialty is pawn AI, Routing and base defense. and also food management with crops in general and pawn work priorities.
I love that rock lee is just universally loved. His hard work was worth it
still an amazing video, didnt even realize this was 4 years ago (guys i dont play rimworld)
Fuck yeah, I love all your content. You got some great challenges, I'd love to see some more new games for you. I saw your comments on the poll of what new game you should play, and you said something in the comments about not being a good level for Dwarf Fortress. I'd love to see you stumble around in a game, I think it'd be some more rad learning like in your Worm-Man playthrough. Love the content nonetheless, glad I found this channel!
Miloeyes Thanks you so much! I'm really glad you're enjoying it, and it means the world to me that you'd be so kind ^.^ I'm just grateful for a nice audience to work for. And I definitely want to keep looking at games like this, as I think it helps this community as it attracts smart people interested in involved, high level thinking about games, systems, etc. I'm looking at Starsector, the Paradox strategy suite, and trying to learn a couple others right now, though I'd totally be open to DF or CDDA or something with that high level of involvement once I tackle these ones. More chat on this in the Discord if you're ever up for it, though I'm always open to suggestions.
This is gonna be awsome
It's the most basic of survival strategies and one that works exceptionally well. A corridor with traps, a turn at the end, and a (sturdy) door that allows you to bypass it.
Walk thru the door, and close it. Stand in the corridor and wait for the attacker to come at you. Once the attacker is dead, open the door and carry on.
The corridor insures they track over the trap. The turn means range attackers have to walk down it to get line of sight on you. The door allows you to avoid walking over the traps, which could trip. You standing at the end of the corridor acts as bait.
Of course, in the long run there are far more complexities to that due to the AI... but in the beginning, even the most basic setup is golden.
I tried this run way back except with the standard amount of passions. Really slow buildup, had to focus on build order. Love seeing it adapted to the big screen!
Ah interesting - I'm hearing that the standard passions are much less effective, though it's a really interesting experiment as I rel-learn the game. Great to hear your experience Cubba!
@@ambiguousamphibian of course they are less effective. I think i had 3 normal passions, 2 high passions, and the rest were no passions. It was meant to slow the mid game down, the early game was much the same. Days spent just making myself a small shelter, clubbing enough small critters for some patchwork tribal-wear, could only chop down a few trees a day, don't forget the dead-fall trap as otherwise you WILL lose against the 13 melee guy it will throw at you. :D
OOOoh that cooking 4 meals one by one hurts my eyes! :D My setting is "Coock 4 untill 8" and next bill is "Cook 1 till 3" :D
I kinda knew the difference between walking and running! Im sure they run when they are drafted and walk most of the time
You freed Freed’s soul from this mortal coil
Unique idea
I like it
Got to love the randomness of randy random can give you gifts from the stars or can send you terminators from the stars lol
Haha, indeed - I was between him and Cassandra and just wanted a change. Thanks for your advice before too, man! ^.^ I appreciate the good counsel
He gave me like 12 cobras once in the Boreal forest poor cold snakey boys
This is the scenario I do the most. Often combined with arctic start. It's just fun.
Saw the title and immediately thought of Eggman
ALL passions, NO skills, it looks like TWO BALLS AND A BONG
So you decided to play Kenshi in Rimworld, amazing :D
Basically
I do a variant of this challenge myself, except I didn't have the idea of having all passions. I should definitely try that, it would be easier.
Hope you do Nicholas! I'd be curious as to your variants if you'd be interested in sharing - I'm always looking for interesting new challenge ideas ^.^
At the beginning of a new play through, I often check every 1-2 days to see if any predators have killed animals. Then I unforbid those corpses and bring them in to get butchered for meat for the colony.
Awwweeeeesome! I love this game.
always wanted to do this but dont have rimworld, epic