What Modern Games Can Learn From Yooka-Laylee

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  • čas přidán 3. 05. 2017
  • A short exploration of the mechanics of Yooka-Laylee that have been abandoned in the time since its formula was popular, and how they still have some value.
    Patreon: / hbomb
    Twitter: / hbomberguy
  • Hry

Komentáře • 2K

  • @LindsayEllisVids
    @LindsayEllisVids Před 7 lety +6247

    putting "It's Tail Time" on my business card

    • @benjamintschirhart235
      @benjamintschirhart235 Před 7 lety +55

      Chez Lindsay yes.

    • @TheNJerk
      @TheNJerk Před 7 lety +105

      "It's Tail Time" is approximately as funny as Rantasmo's "Important Homosexual" title on his business cards.

    • @FictionalTruth1
      @FictionalTruth1 Před 7 lety +38

      Chez Lindsay Fancy seeing you here!

    • @benjamintschirhart235
      @benjamintschirhart235 Před 7 lety +39

      Olly Roger
      No
      You're missing the point.
      It really symbolizes someone who is comfortable in their own skin. Tail time has been warped to be a gross sexual phrase by these social studies femicommunisms. What this (presumably good christian boy) knows goes deeper than some petty fenminism, this boy knows the truth about the origin of the phrase. It was meant as an attack on the labor movement, i.e. "It's tail time for living wages." This Chad Lindbaum clearly means it as a nodwink to other waken genterlments in the buisimniss. So now you are the fool oliver now the fool is you!!

    • @EpicLuigi24
      @EpicLuigi24 Před 7 lety +52

      I ate the whole plate. The WHOLE plate.

  • @googleoogle
    @googleoogle Před rokem +613

    It all comes back to Earthworm Jim.... thank you Tommy Tallarico for producing this entire video, I hope you get a new world record for most CZcams videos ever worked on

    • @daveydesjarlais8838
      @daveydesjarlais8838 Před rokem +62

      His mother is VERY proud.

    • @fancimaski
      @fancimaski Před rokem +6

      I love this comment

    • @garrottingonabudget5626
      @garrottingonabudget5626 Před rokem +5

      351 games worked on.

    • @Strogman25
      @Strogman25 Před 11 měsíci +24

      I heard that Hbomberguy told Tommy "Just make whatever sound effects you think are cool, and I'll make a video around them."
      It's so cool he's the first American to ever help with an Hbomberguy video.

    • @groerhahn225
      @groerhahn225 Před 9 měsíci +3

      ​@@Strogman25 His mother is VERY proud.

  • @miraprime474
    @miraprime474 Před 6 lety +1438

    Hey, man, I grew up on Gex. It didn't scar me for life. I don't rock back an forth muttering "a little tail now, a lotta tail later."

    • @hannahbmbmbm
      @hannahbmbmbm Před 3 lety +38

      100 Gex

    • @Gothstana
      @Gothstana Před 3 lety +30

      ​@@hannahbmbmbm Even Harriton Splimby can get behind a message like "stupid horse", after all, horses aren't real.

    • @space_goat_v1337
      @space_goat_v1337 Před rokem +3

      Note to self: Dont drink tap water at Jerry Garcia's

    • @Uffda.
      @Uffda. Před 4 měsíci

      Anyone else still feel like they’re trapped in Boy George’s Pants?
      (Omg I’ve never seen Gex brought up hahaha 😂)

  • @hotelmario510
    @hotelmario510 Před 6 lety +1995

    "If there's one thing JonTron is good at, it's making meaningless, incoherent noise into a microphone."
    The delivery of that sick burn kills me every single time

    • @billvolk4236
      @billvolk4236 Před 4 lety +137

      The really funny thing is that Jon isn't even white; he's Persian. He thinks that he himself and his family shouldn't have a right to be where they are.

    • @sirlimen333
      @sirlimen333 Před 4 lety +31

      Bill Volk He apologized for saying stuff in that “debate” and he genuinely doesn’t believe the things he said there.

    • @chada4806
      @chada4806 Před 4 lety +20

      I have no idea wtf happened. Would someone mind explaining, or linking a video?

    • @sean2734
      @sean2734 Před 4 lety +12

      *Chada * watch destiny vs jontron debate.

    • @ppppppqqqppp
      @ppppppqqqppp Před 4 lety +104

      @@sirlimen333 I dunno dude, he was kinda flirting with all that stuff before he came out and just straight up said it. It feels pretty disingenuous for him to back away from it. I'm all for genuine apologies and people growing, but this feels more like shrodingers dickhead, he got too much flak so he said he didn't mean it.

  • @DBCooper01
    @DBCooper01 Před 7 lety +496

    Gex and its sequels rocked my world when I was 10, I still say "It's Tail Time" before being rejected by girls at my local pick up bar.

  • @Lurdiak
    @Lurdiak Před 7 lety +1335

    How can you bash Bomberman Hero when you're clearly named after it.

    • @sunshinethuggery
      @sunshinethuggery Před 7 lety +35

      It's more likely Bomber Harris, given his apparent allegiance to the Anti-German tendency.

    • @Jamie-kg8ig
      @Jamie-kg8ig Před 5 lety +43

      @@sunshinethuggery Do it again Bomber Harris! And in all seriousness it's probably because of his anti-fascism. After all, Bomber Harris did do a lot to stop fascism.

    • @brokenbox3170
      @brokenbox3170 Před 5 lety +11

      Actually it is bomberman. Just not bomberman hero

    • @wasilwatch
      @wasilwatch Před 4 lety +25

      Oh I thought he just really liked hydrogen bombs

    • @QuiteDan
      @QuiteDan Před 3 lety +6

      Bomberguy 64

  • @geisttraft7190
    @geisttraft7190 Před 3 lety +512

    This video is like drinking the tap water at jerry garcia’s

    • @hippityhoppityilikemypriva4467
      @hippityhoppityilikemypriva4467 Před 3 lety +23

      I have no idea what this comment is about but i DID like it anyways

    • @blackshirts_and_breads
      @blackshirts_and_breads Před 3 lety +16

      @@hippityhoppityilikemypriva4467
      its TAIL TIME

    • @ctons
      @ctons Před 3 lety +46

      “This is like having The Kid’s Choice Awards at R. Kelly’ s house.”
      Actual Gex quote.

    • @gagnorblu
      @gagnorblu Před 3 lety +2

      I never understood what the hell this meant until I started going to music festivals.

    • @srslydoatm9251
      @srslydoatm9251 Před 3 lety +5

      @@ctons OH MY GOD 😂

  • @danfelder8062
    @danfelder8062 Před rokem +171

    I actually know what "It's Tail Time" means! I played the excellent "Gex" 2D platformer - the first in the series. It's a fantastic game with a lot of creative platforming and level design. You stick to walls, use your tongue to snap up power-up bugs and weird angles, and use the tail to attack enemies. Only your tail can damage enemies unless you have some sort of power up. You can attack with it like the castlevania whip in different angles, you can bounce off enemies by curling it up like a spring, etc.
    "It's tail time" means, "It's time to kick some ass" because your tail is your weapon.
    Dang, I'm actually a pro game designer now and I'm thinking about all those excellent level design elements and mechanics. I should play that game again! The acrobatic wall-crawling, tail-whipping, springing, gameplay made you feel so powerful and gave you so many ways to approach a lot of problems. Also Gex's gimmick was he was a movie/TV-obsessed gecko and he was sucked into the TV to play through various cinematic-genre-themed worlds. Horror, Comedy, etc.

    • @fancimaski
      @fancimaski Před rokem +7

      thank you for explaining it

    • @KasumiRINA
      @KasumiRINA Před 6 měsíci +2

      I only played the second Gex game on PS1 and it was so good and underrated, he just didn't control AS smooth as Crash or Spyro... Nothing did, Gex just got overshadowed by games that still blow any platformers out of water today.

    • @gustavolopes5094
      @gustavolopes5094 Před 5 měsíci

      I prefer to think to think that the gecko fucks

  • @irwegwert
    @irwegwert Před 7 lety +1661

    Serous Lore Analysis on Gex: Enter the Gecko when?

    • @smallseal17
      @smallseal17 Před 7 lety +64

      "So let's start by looking at this game through a Freudian critical lens. To aid in this, let's talk to an expert on Freudian theory, Dr Sigmund Freudian. Now Dr, how does this - "
      *Sigmund Freudian holds up copybook open to page of penis graffiti*

    • @MindForgedManacle
      @MindForgedManacle Před 7 lety +6

      smallseal17: lol

    • @Arlesmon
      @Arlesmon Před 7 lety +5

      I'll love to see that. Especially if he goes deep in the game.

    • @eastsid3ridah
      @eastsid3ridah Před 7 lety +10

      or deep cover gecko... could get reel deep into that one

    • @tristanjacobson8457
      @tristanjacobson8457 Před 7 lety +28

      It better be titled 'Does the Lizard Fuck?'

  • @slib4646
    @slib4646 Před 5 lety +308

    What Modern Games Can Learn From Gex Enter the Gecko: "Add Tail Time into every game"

  • @loziclec.1295
    @loziclec.1295 Před 6 lety +533

    I think A Hat in Time proves that you don't even need to have area transitions in your levels if you just design your levels the right way. The closest thing I can think of to level transitions is Alpine Skyline, but there the transitions not only gives you a better idea of where you reside spatially in the area compared to the transitions in Yooka-Laylee, but also it's just rad to watch and feature some interactivity.
    Also, not only does A Hat in Time not put eyes on things, sometimes they take eyes away from things that should have eyes.

    • @matthewmullinax6026
      @matthewmullinax6026 Před 5 lety +18

      I don't know if the missing eye thing makes it more terrifying or not...

    • @Lyoko1309
      @Lyoko1309 Před 5 lety +6

      There are mods that use them, Clockwork Cape being the best one that comes to mind. There's a lighthouse in the middle of the map that's huge on the inside.

    • @GreebleClown
      @GreebleClown Před 5 lety +1

      @@Lyoko1309 ... tardis?

    • @agafaba
      @agafaba Před 5 lety +36

      Eyes are not an unlimited resource, maybe there were just not enough left after banjo and Yooka horded them all?

  • @XShadoWPaws
    @XShadoWPaws Před 2 lety +157

    Damn it's refreshing to see some positively for Yooka-Laylee. A lot of people bash it for being to archaic. Makes me wanna go back to it.

    • @judyh3707
      @judyh3707 Před rokem +5

      To be fair, I heard it was pretty unplayable before the patch because the physics made platforming incredibly poor. It is undeniably fun as it is now, and cheap (I got it for $7)

    • @bio0link
      @bio0link Před 20 dny

      It wasn't just archaic it did everything worst than the games its inspired by. Which I think is its real issue, yea its irritating it didn't learn from the past and move the genre forward but that would have been acceptable if it had just done what the older games did really well. But it doesn't, the abilities are less interesting, the worlds are far more boring, the NPCs are copy pasted from world to world and make no sense in context, the challenges felt repetitive that fucking minecart shit is so fucking bad its unreal, in banjo kazooie that would have been in 1 maybe 2 worlds and it would have been themed to the area its in.
      The game was just a mediocre nostalgic trip that managed to be worst than the things that came before it.

  • @doomcrab4271
    @doomcrab4271 Před 7 lety +1155

    You know, if there was a sequel JonTron could play a polar bear called Eugene Ice. He spends all day in his igloo angry about how all the brown bears are somehow killing off the polar bears by dating his highschool crush, and the entire mission could be about your melting his home so he can finally move on with his life.

    • @shammytv
      @shammytv Před 7 lety +208

      This is one of the best puns I've heard in ages.

    • @1Piecer
      @1Piecer Před 7 lety +14

      +Shammy, I know you! Night in the wood and life is strange reviews were good.

    • @PugOfDoom
      @PugOfDoom Před 7 lety +143

      Mees Banning stop saying "genocide" because that's so fucking hyperbolic lmao

    • @doomcrab4271
      @doomcrab4271 Před 7 lety +26

      Playtonic, please hire me.

    • @volbla
      @volbla Před 7 lety +149

      The fuck does "cultural genocide" mean? Genocide means forcing a certain group of people to die out. If you think your culture will die out, i gotta ask how. Also, what does that mean? What exactly are you scared of? That people will stop celebrating christmas? That people will stop having barbeques? That kind of thing will never happen. And even if it does happen, who gives a toss? As long as we have laws and values that protect people from injustices, who cares what traditions we celebrate?

  • @djdeadhorses
    @djdeadhorses Před 7 lety +834

    *IT'S TAIL TIME*

    • @Sarcasmitron
      @Sarcasmitron Před 7 lety +6

      "I feel like I'm in Parliament/Funkadelic's dressing room."

    • @diegodoumecq5144
      @diegodoumecq5144 Před 7 lety +11

      I need an adult!

    • @blarg2429
      @blarg2429 Před 6 lety +2

      I feel like it's *TAIL TIME.*

  • @RunicVersion244
    @RunicVersion244 Před 7 lety +180

    The bit about games playing themselves for you is one of the things that always disappointed me about the Assassin's Creed games. Prince of Persia wasn't like that so it make it super satisfying when you pulled off a series of badass moves to navigate a space. I miss that sort of thing.

    • @eartianwerewolf
      @eartianwerewolf Před 6 lety +7

      I like JRPGs and they tend to have a very go in a line, now fight an an enemy format, but I'm not sure if Assasin's Creed is supposed to be like that..It feels like it's meant to be more action-rpg , so I find it confusing that you can't do a lot of moves on your own....Especially with all the parkour stuff.

    • @4203105
      @4203105 Před 5 lety +5

      That's the difference between action adventure games and performers. Stop buying action adventures of you want platformers!

    • @zoltanz288
      @zoltanz288 Před 5 lety +1

      I dont even know why AC has to have platforming. The game should be about killing people.

    • @SwedgeWoW
      @SwedgeWoW Před 4 lety +14

      @@zoltanz288 I feel like this is kind of the point - it doesn't have platforming.
      I'm not the biggest fan of those games, but the actual thinking the player is expected to do is along the lines of avenues of approach, scouting enemy and target patrol routes, picking your moment.
      I don't mind that e.g. Shadow of Mordor doesn't have intricate and satisfying platforming, because the game is about having total mastery of your environment and using it to beat overwhelming enemy forces through stealth or hit and run tactics. You're not meant to get satisfying gameplay out of climbing the fortress itself, the satisfaction comes from plotting takedowns or routes through crowded areas with stealth once atop said fortress, and executing on that plan.

    • @zoltanz288
      @zoltanz288 Před 4 lety +3

      @@SwedgeWoW AC definitely has some pure platforming sections. Not much but some and i really feel like they arent needed.

  • @GothVampiress
    @GothVampiress Před 6 lety +113

    I Will Never Forgive Mr. Bomberguy For Mocking Gex

  • @racker150
    @racker150 Před 7 lety +484

    I'm actually a prolific Gex the Gecko fan fiction artist, how dare you make light of the best game of February 28th, 1998.

    • @Sigmundfruit
      @Sigmundfruit Před 7 lety +9

      Carya did you look that up for this comment?

    • @racker150
      @racker150 Před 7 lety +112

      No! Of course not! What kind of sane rational human gamer would I be if I didn't know the release date of Gex: Enter the Gecko, the best game of 12 AM February 28th, 1998?

    • @Matrim42
      @Matrim42 Před 7 lety +18

      Carya Um, everyone knows the best game of February 28th, 1998 was Battlezone.

    • @hbod5608
      @hbod5608 Před 6 lety +30

      That's a really weird way to find out I share the birthday of a masterpiece

    • @hectoramador6397
      @hectoramador6397 Před 5 lety +7

      It's tail time.

  • @jackryan5880
    @jackryan5880 Před 7 lety +483

    What the hell.
    This editing is stunning.

    • @MindForgedManacle
      @MindForgedManacle Před 7 lety +30

      Jack Ryan: It really is excellent. :0 Must be the money he made off of Johnny Skull Man. Or maybe he's just putting his film degree to good use, lol.

    • @DanielAvelan
      @DanielAvelan Před 7 lety +2

      You say like there was any use to it.

    • @maxhoughtonmusic
      @maxhoughtonmusic Před 7 lety +7

      how come everyone thinks good production value = good editing. Same goes for Casey neistat. In this case the cinematography is the key component

  • @minimooster7258
    @minimooster7258 Před 3 lety +29

    Hbomb's feelings towards Banjo Kazoie are my feelings towards Swiper the Fox, I do not know why, but the rest of the show? Wonderful, light hearted fun! But the bone chilling fear I felt when Swiper showed up? The sheer terror of loosing all the things we needed for our epic quests? My four year old self will never recover

  • @caiholroyd178
    @caiholroyd178 Před 5 lety +98

    My childhood was defined by Gex, and everywhere I look, there's another video about 3D platformers saying "lol does anyone remember that trash garbage fire Gex hahaha."
    Why do you hurt me?

    • @PinkManGuy
      @PinkManGuy Před 3 lety +4

      Don't worry, I had the Dualshock Directer's Cut of Resident Evil 1. Hearing everyone rip the OST that gave me night terrors to absolute tatters makes me feel a little silly.

    • @GladiusTR
      @GladiusTR Před 3 lety

      ...why was your childhpod defined by Gex???

    • @Robstafarian
      @Robstafarian Před 3 lety

      The original Gex was a fairly solid 2D platformer.

  • @JP-dh1xv
    @JP-dh1xv Před 7 lety +1262

    Where is the five hour video on how bad Fallout 4 is. Come on HBomb.

    • @MindForgedManacle
      @MindForgedManacle Před 7 lety +124

      Swamp Cleaner: Communists like Hbomb and I are currently waging war on the capitalists. SORRY IF THAT MEANS YOU DON'T GET YOUR FALLOUT VIDEOS ASAP YOU DAMN BOURGEOIS PUPPET
      tl;dr it'll get here sometime soon. Tell him to put it in a twitter poll, lol

    • @JP-dh1xv
      @JP-dh1xv Před 7 lety +62

      Mind-Forged Manacles Hey, I completely support his war against the capitalist and he could incorporate that into the review.

    • @wittmannger1331
      @wittmannger1331 Před 7 lety +25

      how it would be any different from his fo3 vid? fo4 is as shit as fo3. nothing more to be said.

    • @burretploof
      @burretploof Před 7 lety +22

      Five hours? Make it ten.

    • @CaptainBagman
      @CaptainBagman Před 7 lety +16

      Swamp Cleaner Hbomb cannot defeat Joseph Anderson.

  • @ungulatemanalpha
    @ungulatemanalpha Před 7 lety +220

    I like that your page is bigger than the book, very appropriate.

    • @Valkhier
      @Valkhier Před 7 lety +16

      Oh I didn't even realise that was deliberate. I appreciate this so much more now

    • @ungulatemanalpha
      @ungulatemanalpha Před 7 lety +21

      d e a t h o f t h e a u t h o r b o i s

  • @aspiringcoconut6561
    @aspiringcoconut6561 Před 3 lety +18

    I’m just going to go ahead and say it: it’s tail time

  • @TheAmazingBlackStar
    @TheAmazingBlackStar Před rokem +12

    1000000% I remember "It's tail time" XD I can't remember which Gex game it came from but the phrase I really remember is "I feel like I'm trapped in Boy George's pants"

  • @franklin9337
    @franklin9337 Před 7 lety +314

    I'm so glad you covered Gex. I completely forgot it existed and was about half sure I'd imagined it. I just had the faintest memories of a James Bond game except you're a lizard.

    • @BeethovenIsGrumpyCat
      @BeethovenIsGrumpyCat Před 7 lety +11

      It was one my favorite games of my childhood, minus the difficult controls and annoying catchphrases.

    • @Mumblejumby
      @Mumblejumby Před 7 lety

      Payton Quinn i hate dunkey now

    • @dommer4killdx834
      @dommer4killdx834 Před 7 lety

      Gecko*

    • @franklin9337
      @franklin9337 Před 7 lety +12

      Dommer4kill: DX Geckos are lizards.

    • @christ5783
      @christ5783 Před 7 lety +13

      I remember playing Gex 3 a lot as a kid. The line about 'Does he have sex?' and 'it's tail time!' are definitely knowing. I've not played the older games but in this one Playboy model Marliece Andrada appears in FMV with Gex making all these innuendos about her and at the end it's heavily implied they both do it.

  • @RainbowLizardOne
    @RainbowLizardOne Před 7 lety +868

    Hbomberguy made history, becoming the first youtuber to talk about yooka-laylee in a positive context, even going so far as to betray his communist overlord Jim Sterling

    • @apteropith
      @apteropith Před 7 lety +99

      *comulist

    • @VNReader
      @VNReader Před 7 lety +66

      There have been a few other positive reviews but they really are few and far between. It's sad to see such a great game be hated so much.

    • @Snubbs
      @Snubbs Před 7 lety +128

      the "issue" with this game is that it's just banjo kazooie: another one. It's a retro platformer with little done to modernize it, and that has a polarizing effect on players.

    • @joques7373
      @joques7373 Před 7 lety +26

      I think you'll find you meant commulist.

    • @ryanfrantz8994
      @ryanfrantz8994 Před 7 lety +1

      I thought he was a Fascist.

  • @christiancordeus1169
    @christiancordeus1169 Před 6 lety +37

    This is how far I made it through your videos today and I'm happy to start subscribing. You have some really refreshing takes and opinions on games and the way you just murder MRAs, PUAs and Alt-Right nozzles is hilarious! Keep it up!

  • @ShinoSarna
    @ShinoSarna Před 7 lety +124

    12:06 Actually the 3d platformer didn't go away "for a reason", it was slowly eroded as the simplification of controls happened. Uncharted is supposed to be a successor to Tomb Raider, and Assassin's Creed is supposed to be a successor to Prince of Persia - and they kinda are, if you remove all the actual platforming that used to be there.

    • @4203105
      @4203105 Před 5 lety +5

      Banjo kazooie and successors are clearly 3D jump and runs though and those are alive and well.
      Ever heard of a hat in time or.. oh I don't know, super Mario Odyssey?

    • @samseymour7004
      @samseymour7004 Před 5 lety +36

      Miles Miles In defense of Hbomb, he said “other than Mario” and Super Mario Odyssey was not out at the time of the video. Also it should be said that games like Yooka laylee and Hat In Time were made primarily BECAUSE the 3D platformer had mostly disappeared.

    • @pomikat
      @pomikat Před 4 lety +7

      @@4203105 In addition to hat in time and yooka being made to fill the hunger in lack of 3D platformers they were also made by small crowdfunded studios, while in the past you had Naughty Dog (Crash, Spyro), Sony's Japan Studio (Ape Escape), Ubisoft (Rayman, Tonic Trouble) and even Microsoft had their attempt at the genre with Blinx.
      Nowadays it's mostly Nintendo and small indies who do 3D platformers and for Nintendo it's generally very infrequent releases with 3D Marios (4 years between 3D world and Odyssey. 2 years since Odyssey's release there's not been any tease or announcement for a new game either, so probably will be 4 years between Odyssey and next one too). Sony did they try with Knack and Knack 2, but they're closer to beat em ups than 3D platformers. There's more focus on simplistic fighting with a lot of projectiles, while platforming is more a side thing.

    • @alexscriabin
      @alexscriabin Před 3 lety +2

      I love Outer Wilds (not Outer Worlds) because it shares Actual Level Design and Purposeful Controls.

    • @leaffinite3828
      @leaffinite3828 Před 2 lety

      The 3d collectathon absolutely went away for a reason. Without the nostalgia so many have there are really only a few worth playing and like commenters above me said the last bastions of the format are mario and indie games.

  • @namirPL
    @namirPL Před 7 lety +336

    To this day because of Jak and Dexter's shark I'm scared of swimming in any video game. I'm not even joking

    • @MetaMarc319
      @MetaMarc319 Před 7 lety +13

      This is too real for me
      Stop this

    • @fredranzalot4849
      @fredranzalot4849 Před 4 lety +9

      Same, but for the massive fucking tentacle that shoots out of the water if you swim too far in Jak 3.

    • @tomhill3248
      @tomhill3248 Před 4 lety +2

      For me it was Ratchet and Clank.

    • @TheNumber1RatedSalesman1997
      @TheNumber1RatedSalesman1997 Před 4 lety

      this is but 1 of many games that has given me a terror for swimming in any

    • @winslowwidd79
      @winslowwidd79 Před 4 lety +3

      The worst is when they have dark underwater bits where you can only see a little bit in front of you. Even when I know there are no enemies still makes me want to want to pull my hair out.

  • @ZILtoid1991
    @ZILtoid1991 Před 7 lety +352

    The LED on your XBox 360 controller wasn't lit! You're a fake gamer! Where are your bees? #harrisbomberguybusted

  • @fergie0044
    @fergie0044 Před 4 lety +11

    I was really surprised how much of the level design I remembered when I played through the Crash Bandicoot and Spyro remakes. Quality stuff!

  • @thrownstair
    @thrownstair Před 6 lety +30

    Rewatching this made me realise that the Googly Eyes enemy secretly did the thing that Mario did in his new game.

  • @MegaTang1234
    @MegaTang1234 Před 7 lety +677

    did hbomber's production quality triple since the last time I watched him?

    • @MindForgedManacle
      @MindForgedManacle Před 7 lety +59

      Tangy ™: He's letting Kevin Owen handle the editing for him.

    • @ShieldedToad
      @ShieldedToad Před 7 lety +18

      Tangy ™ Don't you mean Jordan Owen?

    • @OhLookNoNumbers
      @OhLookNoNumbers Před 7 lety +17

      He's JonTroning. Fuck.

    • @MindForgedManacle
      @MindForgedManacle Před 7 lety +10

      Alan Smithee: I was drunk last night, I'm surprised I got one of his names correct, lol

    • @ShieldedToad
      @ShieldedToad Před 7 lety +1

      Mind-Forged Manacles Hehe fair enough man

  • @sumanoskae
    @sumanoskae Před 7 lety +225

    This isn't my kind of game, but you bring up a good point with the trend AssCreed has set for climbing controls. It's a shame because Ubisoft made Prince of Persia once upon a time, and it was awesome. It effectively married a realistic aesthetic to genuinely challenging gameplay.
    I understand that AssCreed's climbing mechanics were originally intended to allow the player to use acrobatics in a variety of situations, since it's an open world game. But games like Uncharted seem to have mistook the ease with which the climbing works as an end in and of itself; there is no reason to use an automated system like that in a linear game.
    I think modern games as a whole have a hard time distinguishing between convenience and fun.

    • @LN.2233
      @LN.2233 Před 7 lety +7

      Isaac Taylor uncharted actually released before assassins creed

    • @arlosteiner8382
      @arlosteiner8382 Před 6 lety +6

      Let me just stick all my climbing shit on for a minute I like the movements in Uncharted and even a few AC animations for the climbing but what bugs me is they don't stress how fucking tiring it can be, it would honestly be incredible for Nate to have to take a breather after scaling some of that shit

    • @jeanesseintes3451
      @jeanesseintes3451 Před 5 lety +1

      Ubisofts Prince of Persia actually doesn't have challenging climbing, the only time I ever died climbing was from accidental jumps or checking to see if ledges were grab-able as it wasn't always clearly visible or communicated, and smoothing out those accidental jumps is really the only thing that the automation effectively changes, the only thing challenging about PoP's acrobatics and climbing was timing to avoid the traps, which was a part of PoP's gameplay and not really with Uncharted, though the entire game is actually no harder than Uncharted honestly, maybe easier due to rewinding. Both games would benefit from being more challenging I think.

    • @4203105
      @4203105 Před 5 lety +16

      Because comparing an action adventure game to a jump and run is totally fair or even rational.
      But I'm sure in the N64 era everything was different... Oh what's that, Link is climbing those whines and jumping those ledges in ocarina of time just by you holding forward!? Well I'll be monkeys uncle!

    • @FraserSouris
      @FraserSouris Před 5 lety +13

      The idea for Assassin's Creed's climbing was the same as say, Driving in GTA.
      Like, GTA's driving wasn't as mechanically demanding as say Gran Turismo's but it facitilated chases, exploration, stunts, drive bys etc. In other words, it wasn't doing the thing that was the challenge, it was applying it.
      AC works the same way. The climbing there is meant to allow you to navigate, sneak around and explore all seamlessly without seperate controls for each. It does mean indivudal applications like linear tombs suffer but it does allow convient choices when approaches are more open ended.

  • @recht_voor_zijn_raap5506
    @recht_voor_zijn_raap5506 Před 7 lety +19

    Wait ... You talk about horrifying things in Banjo Kazooie and you forget to mention the first time you encounter Clanker?!

    • @bijtmntongaf
      @bijtmntongaf Před 4 lety

      Recht_voor_zijn_raap even naar dennis sturen

  • @sapphonie
    @sapphonie Před 4 lety +48

    yookalaylee died so a hat in time could thrive

  • @WingsStrings
    @WingsStrings Před 7 lety +34

    I do remember Bomberman Hero, in the way that some remember Vietnam.

  • @Alex-ce2kt
    @Alex-ce2kt Před 7 lety +38

    Hi Hbomb- regarding the level transitions and breaking up levels- even with modern computers this can still be necessary because the assets of the game are much higher quality so the textures and models still fill memory with potentially just the same sized areas. It's probably improved now but also in Unity streaming zones aren't really built-in so it's not trival to do with that engine (there probably is some pretty good middleware for it though) Great video overall, just wanted to mention this particular point

    • @algi1
      @algi1 Před 7 lety +9

      This is what I hate about computers. Every time the hardware gets faster, instead of the software getting faster, the software gets more complex and remains just as slow or will be even slower, because people are more patient when they think about all the features and the fact that professionals NEED to use modern software.
      It took a second to turn on a C64. Now I have to wait a minute for Windows to boot. The games have the same load time on C64 and today's PC, except their graphics are better now. There is one difference though: in the time of C64, programmers achieved feats in coding trying to get more graphics and more sound out of the same hardware. Is anyone still doing that today? Is anyone trying to write more efficient code to make an open wolrd RPG run even with 4 GB RAM instead of 8? Is there anyone writing more efficient code, so that I don't have to buy a more expensive GPU? Is anyone doing that? Or is everyone just content that they can write the slowest piece of shit, and in worst case they just wait a couple of years while the hardware is getting exponentially faster?

    • @Alex-ce2kt
      @Alex-ce2kt Před 7 lety +4

      Developers are getting worse about this too- Mafia 3 basically shipped with 30 fps lock and you would get around that speed on even fairly decent modern computers. They patched but it was still fairly much a dog performance-wise

    • @FraserSouris
      @FraserSouris Před 5 lety

      @@algi1
      For consoles specificaly, No. Developers tend to write more efficient code and the benfits of faster data streaming are apparent.
      Let's consider an example, in GTA SA back on the PS2, interiors load seperatly and fast travel is also loaded taking up to 10 seconds at times to fully load. GTA V on just the PS3 was able to have multiple load points compress down to 5 seconds.
      Since most PC games tend to be ports of console games, they mostly tend to benefit at least indirectly from this

    • @dirtfriend
      @dirtfriend Před 3 lety +1

      @@algi1 hoo boy 3 year old comment - i hope you've got a better PC by now
      anyway, you said it yourself - why spend time, money and energy on making optimizations for hardware a small subset of your customer base owns, when you can just throw more processing power at it? software engineering is a series of compromises, and adding features and content will almost always take precedence to wringing out more performance on lower-end hardware, unless you're working on embedded systems i guess.
      you can still find people who will try to squeeze every last drop out of an aging system, but it's important to acknowledge they're doing it for the fun of it, not for a professional outcome, and that it's building on the knowledge of almost 40 years of experience. there's just no point in doing the same to modern systems when the next year's CPU will blow the performance out of the water.

    • @PinkManGuy
      @PinkManGuy Před 3 lety +1

      I've been saying for years: STOP pushing the textures and models so hard. Use the advancing tech to make the levels blend together more. I assume it hasn't happened because it's still extremely difficult and expensive, but is it impossible? If we stayed in Early 2006 graphics, would we have larger levels? You seem like you might know.

  • @skywise8
    @skywise8 Před 5 lety +9

    I remember Gex, I said a lot of swears playing that game, and was told "stop playing it if it's making you mad". To which I would respond "this game isn't going to beat me".
    I fucking hate Gex.

  • @loorthedarkelf8353
    @loorthedarkelf8353 Před 2 lety +19

    I got Yooka-Lele when it came out. I was working at GameStop at the time, one of my co-workers actually is on the credits because he donated to the crowdfunding campaign. I was too exhausted from work to ever get around to playing it, and the years after that had not been kind to me as after a number of violent episodes I finally started doing the work of digging all the shit out of my brain from childhood. Today I was thinking about maybe playing a new game, because in the last decade I've mostly just played games I already know.
    I think its time to catch up with all the things I wanted to be joyful about in my life.

    • @ggs27
      @ggs27 Před 2 lety +1

      I hope you're doing better now!

    • @loorthedarkelf8353
      @loorthedarkelf8353 Před rokem +1

      @@ggs27 thank you, I am doing my best! I'm having more good days, less terrible ones, and I did finally play some of the games I'd been meaning to! Yay for the little victories ✨

  • @DotGamesLive
    @DotGamesLive Před 7 lety +45

    The only thing wrong with Playtonic is they've had the FF8 OST stuck on "Eyes on Me" for about 3 years straight.

  • @jacobprout5097
    @jacobprout5097 Před 7 lety +69

    I'm really glad someone has stepped up to the plate to defend this games upsides. I haven't played this game so far but I spent my youth playing banjo and was really excited about its release, and when everyone began bashing it I directly assumed it was a 4/10 game and thus not worth the money. I think now that you have provided a counter argument to other reviews I can safely make a choice on my purchase. Thank you.

  • @vcrbetamax
    @vcrbetamax Před 6 lety +85

    He doesn't like Gex, but more people like Gex than Yooka-Laylee. Must be the commulism.

    • @eartianwerewolf
      @eartianwerewolf Před 6 lety +3

      I think it's just that Gex game, not Gex itself.

  • @mail5622
    @mail5622 Před 7 lety +45

    1:24
    "This is madness."
    "Madness? THIS IS TAIL TIME!"

    • @BrobjeV
      @BrobjeV Před 4 lety +1

      I miss sparta meme

    • @SeisoYabai
      @SeisoYabai Před 3 lety

      Damn that meme was dated af even 3 years ago

    • @mail5622
      @mail5622 Před 3 lety

      @@SeisoYabai ok buddy

    • @SeisoYabai
      @SeisoYabai Před 3 lety

      @@mail5622 Hey I appreciate the reference. Thats childhood right there

  • @Conumbra
    @Conumbra Před 7 lety +26

    Hey, I remember Bomberman Hero very well! It had clowns on beach balls that threw knives at you.

    • @ldskjfhslkjdhflkjdhf
      @ldskjfhslkjdhflkjdhf Před 7 lety +13

      Bomberman Hero
      Hero Bomberman
      H. Bomberman
      Wew

    • @tacosalvapor9264
      @tacosalvapor9264 Před 7 lety +1

      Those shits were fucking horryfying. Bomberman Hero is my personal Silent Hill, that game is just scary as shit.

    • @vaiyt
      @vaiyt Před 6 lety +1

      It seems to be a thing in Japanese media? Super Mario RPG has a boss that's a clown on a beach ball. He doesn't throw knives, but his partner (who stands on his head at some point to attack you) does.

    • @zoltanz288
      @zoltanz288 Před 5 lety

      I remember the Earth Worm Jim game. I even beat it.

    • @turtleanton6539
      @turtleanton6539 Před 5 lety

      @@ldskjfhslkjdhflkjdhf wow

  • @alolanraichu9034
    @alolanraichu9034 Před 7 lety +352

    I just looked it up, and oh my goodness, JonTron was voicing a guy taking a shit. As much as I fully support the developers' choice to remove him from the game, I feel his inclusion would have also been... apt.

    • @turtleanton6539
      @turtleanton6539 Před 5 lety +2

      🤣🤣🤣💩💩💩👏👏

    • @SherrifOfNottingham
      @SherrifOfNottingham Před 5 lety +3

      @@turtleanton6539 hat in time kept him as a receptionist for an area of the game with a very minor racial allegory... I mean, he was going to be the voice for all the penguins but they only had recordings from... well before.

  • @readwrecks
    @readwrecks Před 6 lety +17

    I think, because Gex uses his tail as a weapon, and he keeps teleporting into dangerous environments, “it’s tail time” means “it’s clobberin’ time.” Or, you know, “it’s time to kick some ass,” or something like that. But hell yeah, I remember Gex! I had all 3 of those games, even though only the second one was really good. But in all three, Gex was voiced by stand up comedian Dana Gould, who I was a huge fan of.

    • @timothymclean
      @timothymclean Před rokem +2

      "It's time to kick ass!", expressed as a statement about one's ass.

  • @giantnerd14
    @giantnerd14 Před 3 lety +6

    I'm glad I'm not the only person who actually enjoyed Yooka-Laylee, if only because it took me back to old school stupid Rare fun.

  • @legendary176
    @legendary176 Před 7 lety +138

    Is Yooka-Laylee Cultural Marxist? If so, I GOTTA GO PLAY IT NOW!

    • @LiberalSquared
      @LiberalSquared Před 3 lety

      that's really cool, but unfortunately it's just not a good game. The controls are awful, it's slippery and weird.

  • @ShootingStarNeo
    @ShootingStarNeo Před 7 lety +4

    "Does the lizard fuck?" Thanks H, you gave me the perfect gif to describe my novel about dragons.

  • @JakanoryJones
    @JakanoryJones Před 6 lety +23

    How do you have the american version of Gex? The voice actor for Gex in the UK version is soooooooo much better.
    I remember Gex

  • @MalcH
    @MalcH Před 6 lety +1

    I loved the bit about area transitions here!!

  • @alolanraichu9034
    @alolanraichu9034 Před 7 lety +34

    You've been blinded by the pretty colors and numerous eyes of the Yooka-Laylee world, Hbomb. Collecting pages? This, truly, is the most intricate Slender clone I've seen yet. (I'm JOKING.)
    As for game maps, I get what you're saying--that moment you captured in your Fallout 3 video where the gamers completely missed the GIANT ROBOT really sticks out to me--but as someone with... questionable spatial-mapping abilities, I personally appreciate a map, especially in more modern games, with their more expansive landscapes and settings.

    • @wariolandgoldpiramid
      @wariolandgoldpiramid Před 7 lety

      Eleanor Vance
      that Fallout 3 video is pretty long. At what point in the video does he talk about the robot? I'm curious about finding that momtent.

    • @alolanraichu9034
      @alolanraichu9034 Před 7 lety +3

      His discussion of the mechanic that caused missing the robot starts about 22:24 or so, and then I believe that particular section is a few minutes long at most. Enjoy!

    • @alolanraichu9034
      @alolanraichu9034 Před 7 lety +2

      I just realized that I may have responded to my own comment and not yours, so here's hoping this shows up on your feed. (If it already did, just ignore it, my bad!)

    • @hellomynameisCECIL
      @hellomynameisCECIL Před 4 lety +1

      Hey I'm two years late to this party, but I think Hbomber's main complaint isn't necessarily the presence of a map, but more of Objective markers that tell you where to go, and possibly a minimap. If you ever played Morrowind, the third elder scrolls game, it has a map; this map has fog of war and basically only symbols for some fairly major points of interest that you'd need to visit multiple times, also the fast travel is weird and more like a public transit system, and you can only do it from weird giant bugs. There also are no objective markers-directions to locations are given with literal text directions put in your in game journal: including shit like TAKE A LEFT AT THE YELLOW FLOWER BY THE LAKE, I shit you not. Later elder scrolls games removed the exploration that morrowind encouraged by just giving you a marker and live tracker on where you need to go, which generally removes the just looking at the world that occured more in morrowind (ironic given that looking back that game kinda looks like dogshit). The presence of objective markers and an omniscient minimap remove the need to explore at all. Games like morrowind had markers, but not many, and only when you opened your map. Finding things was a sort of game inside the game, and the loss of that has replaced fun (and admittedly frustration) with boring convenience that removes you from the experience

    • @partariothegoth
      @partariothegoth Před 3 lety

      @@hellomynameisCECIL Okay almost a year late to you but, as someone who couldn't navigate their way out of a paper bag, a mini-map and objective markers actually encourage exploration. With objective markers I can go out and about exploring everywhere and not worry about having to find wherever I started at so the directions will be useful. I like to explore just for explorations' sake, not because of a "need"; map markers are really just assurance that I'll be able to get to a place when I want to. So, I will would like the option of having a mini-map and quest markers. (the operative word being option)

  • @legendary176
    @legendary176 Před 7 lety +60

    5:31 Damn, JonTron gonna need some Aloe for that one.

  • @t1glistenerelf
    @t1glistenerelf Před 6 lety +3

    Yes, I do remember Bomberman Hero, and I loved that so much that the soundtrack is playing on loop throughout the rest of the video while you talk.

    • @TenshiCat
      @TenshiCat Před 6 lety

      This song especially, I bet! czcams.com/video/tCcRr9vFrGA/video.html
      My local college radio station actually played this track recently!

    • @GODDAMNLETMEJOIN
      @GODDAMNLETMEJOIN Před 3 lety

      I remember only bits and pieces of the game in a bizarre nightmare hellscape sort of way. Game was uncanny as hell.

  • @josefmounirbenegas2825
    @josefmounirbenegas2825 Před 3 lety +2

    Glad it's up again

  • @thedocblock6421
    @thedocblock6421 Před rokem +3

    Saying "nobody remembers Gex" has aged horribly now that Scott the Woz exists

  • @emymobile2974
    @emymobile2974 Před 7 lety +9

    You mentioned From Software in your first point (area transitions), and that brought them to the fore of my mind on all the rest. Soulsborne games draw substantially from Forgotten Secret Game Techniques 2 through 4. There's no automatic jumping to navigate treacherous terrain; generally each action you take corresponds to a button press, and your success is dependent on pressing the right buttons at the right time. There's no minimap, since you're expected to remember your location in the level. And of course, plenty of eyes. (okay the final one is mostly just bloodborne).

  • @harrytodhunter5078
    @harrytodhunter5078 Před 6 měsíci +2

    Another great video from James Somerton!

  • @Goblin4Coin
    @Goblin4Coin Před 4 lety +2

    The long bit at 9:10 about characters doing cool stuff by just holding forwards put me in an existential crisis. Have all the cool thing I've liked in games just been "just holding forwards" moments? Oh god!

  • @anthonychrisbradley
    @anthonychrisbradley Před 7 lety +4

    I actually do remember Gex. Me and my dad used to play it when I was a kid and loved it

  • @theshamanite
    @theshamanite Před 3 lety +7

    "To the victors belong the spoils" is an Andrew Jackson quote. Why is that in Yooka-Laylee?!?!?!
    Edit: Oh that's why

  • @KeithBallardA
    @KeithBallardA Před 3 lety +1

    You can't convince me the "does the lizard fuck?" joke wasn't a John Oliver impression.

  • @elijahthomas4231
    @elijahthomas4231 Před 11 měsíci +2

    0:21
    Who put in the dad joke that is the See-mine?

  • @purpleblah2
    @purpleblah2 Před 6 lety +24

    You should check out a Hat in Time. Then make a video on it for me to consume and enjoy in a slack-jawed stupor.

  • @kyrenity
    @kyrenity Před 6 lety +6

    Finally, someone else that likes Yooka Laylee. Just played it for the second time in a row; really fun and refreshing game. Loved it. It's flawed, and even slightly downgraded from Banjo Tooie (honestly I missed the inter connectivity those worlds had) but still I had a lot of fun. Just wished there was more and I'll definitely back a sequel.

  • @abigailparker1298
    @abigailparker1298 Před 7 lety

    you're quickly becoming one of my favorite channels on CZcams. Really changing how i think about games, shows and even logic. thanks for that.

  • @costelinha1867
    @costelinha1867 Před 4 měsíci +1

    "You will enter a building and it will be bigger on the inside"
    HBomberguy proving that Banjo Kazooie and Doctor Who takes place in the same universe.

  • @FootprintsForTwoTravel
    @FootprintsForTwoTravel Před 7 lety +10

    Hmm Shadow of Morder sequal video in the H Bomber Guy's expanded universe?

  • @PaKalsha
    @PaKalsha Před 6 lety +4

    I'm playing Gex 3D at the moment, trying to clear my back catalogue of PSX games and I'm kind of amazed at the stuff they put into a game with a cartoon aesthetic. I had to look up who some of the celebrities he quips about are/were; as a kid in the benighted pre-internet era, I wouldn't have had a hope.
    Also, did they cut the "A little tongue now, a lot of tail later" bark from the N64 release, or are we just not talking about that?

  • @krikun98
    @krikun98 Před 7 lety +4

    "The temple is different inside, something only manageable with a transition"
    Not a direct quote, but whatever. It doesn't work that way. If you mess with the engine enough, it can be done, this was the idea behind the first project of the people who created Portal.

    • @SherrifOfNottingham
      @SherrifOfNottingham Před 5 lety +1

      In cry engine you can easily do this, and it's actually called portals. Honestly this "quidditch tent" or "tardis" transition effect always really annoyed me in elder scrolls games. Walking into a hut in morrowind that on the outside was the size of a bedroll just for the interior to have 3 or 4 fit around a table with a person standing in some empty space to be really immersion breaking.

  • @CheeerriOH
    @CheeerriOH Před 5 lety +5

    I'll have you know that Gex is my 4th favourite 3d platformer.

  • @QuiteDan
    @QuiteDan Před 3 lety +3

    With 20+ years of hindsight, I can say that Banjo Tooie was probably my favorite game of all n64. I was bummed by Yooka Laylee because it was indie devs from my childhood, with Grant Kirhope AND they used Unity, which I was getting into at the time. I wanted it to be a home run, but I was kinda disappointed.
    Here's what I think B-T did well that Y-L did not (at least what comes to mind immediately):
    -There are few, very large, levels in Y-L. Not inherently bad, but that means you're only limited to 5 themes in the whole game. So you get mismatched characters like the Hamelot pigs in the casino and... space? Why not make a medieval world? That would have been super cool! But I believe the answer is that it takes less time to make one massive level with themed assets than it takes to make two smaller worlds and make different themed assets for each.
    -On a similar note, only 5 levels means only 5 transformations :(
    -The arcade games are atrocious. B-T's aren't great but they can be occasionally fun. I don't care how meta Rex is trying to be about old games, they are truly awful.
    -Honey lets you stick to ramped surfaces. That's clever! But you use it to go up an icy ramp? Somehow ice doesn't feel like something honey would properly stick on. IDK why this one bothered me especially.
    -Some puzzles need to be solved with a move, but they APPEAR to be solvable with another move that doesn't work. There is some glass to break using reptile rush in these sewer areas. But I recently got the Sonar 'Splosion with which Laylee makes a massive sound wave. Seems like the perfect move to shatter some glass, right? But it doesn't work. Why not make the glass breakable in multiple ways? Or if you want to exclusively block the way with Reptile Rush, make it wood instead.

  • @t3cchan
    @t3cchan Před 7 lety +3

    I actually loved earthworm jim 3d. Probably logged dozens of hours into it with my best friend in elementary school

  • @Yohhamgambal
    @Yohhamgambal Před 7 lety +1

    Am glad to hear I wasn't the only child that was extremely afraid of this game. I look back and laugh now but still remember dreading certain areas of the game, particular grunty's castle and the music that accompanied it.

  • @Scorpio3002
    @Scorpio3002 Před 5 lety +20

    Clearly you haven't heard of Gextra Life; the annual charity stream.

    • @LemonMoon
      @LemonMoon Před 4 lety

      O shit that’s a real thing

  • @MindForgedManacle
    @MindForgedManacle Před 7 lety +60

    Stop sending me notifications HARRIS BOMBER GUY

    • @titich19
      @titich19 Před 7 lety +2

      Mind-Forged Manacles actually don't

  • @Myrea_Rend
    @Myrea_Rend Před 7 lety +3

    I assume when you said "Tomb Raider" at 10:20 you meant the recent Square Enix ones, right? Because the original Core Design series made the player responsible for every move Lara Croft made. For example, you had to manually position Lara correctly for a series of jumps off of slopes if you wanted her to land correctly at the end of the jumps. About the only thing the games took care of for you was automatically locking on to enemies with her guns, leaving you free to engage in gymnastics while shooting.

    • @zoltanz288
      @zoltanz288 Před 5 lety +1

      but the controls did suck huge balls on the old TR games. Slow and unresponsive as fuck.

  • @BurntL
    @BurntL Před 3 lety

    Glad to see this video back up finally.

  • @ivyssauro123
    @ivyssauro123 Před 7 lety +2

    0:37 Holy shit look at that cinematic quality!!

  • @elmaxo1591
    @elmaxo1591 Před 3 lety +3

    Note to self, don’t drink tap water at jerry gracia’s
    -gex

  • @damanorelse
    @damanorelse Před 7 lety +13

    HAHAHA, this video feels like something John Oliver would do, that's how good it is.

    • @jmc042
      @jmc042 Před 5 lety

      That bad, huh

    • @TerranPersoid725
      @TerranPersoid725 Před 3 lety

      Umm, yeah I don’t think that’s much of a compliment.

  • @Tirthankar17
    @Tirthankar17 Před 6 lety +1

    Your's and Mark Brown's game analysis videos are my favourites :)

  • @Savroge
    @Savroge Před 4 lety +1

    I played a lot of collectathons back in the day, dropped off gaming entirely for a while, then came back again around 2017. Not having to do discrete movements in third person games was jarring, to say the least. The “hold forward” bit around 9:00 had me actually saying “YEP. YEP.” Out loud. (Also yes I recognize the fulfilling of leaving a comment on a 3 year old video, leave me alone)

  • @Yelchor
    @Yelchor Před 7 lety +3

    I'm still amazed by how well Banjo-Kazooie has aged.

  • @dion789
    @dion789 Před 6 lety +3

    This reminds me of all the fun things about Rayman 2.

  • @samwallaceart288
    @samwallaceart288 Před 6 lety

    10:49 This is the smoothest segue between two topics I've seen in ages. 11:36 It was only at this title card that I suddenly realized you had already shifted the conversation without me even noticing. I don't know how much of this is written beforehand but nicely done. Most Oddly Specifc Compliment Ever: disengaged.

  • @TheLazySamurai
    @TheLazySamurai Před 3 lety +1

    > Does anybody remember Gex Enter The Gecko
    Are you trying to insult my childhood favourite platformer franchise?

  • @TempestAmethyst
    @TempestAmethyst Před 4 lety +3

    "This looks really cool right?" *cuts to the game I'm playing literally right now XD

  • @iquaniqua
    @iquaniqua Před 7 lety +3

    10:31 "And that's not always a good thing"
    That's why it's not in every game released nowdays

  • @WoofInationXP
    @WoofInationXP Před 2 měsíci +1

    the real evolution of Hbomb is going from "What is Gex?" to "GEX GEX GEX GEX GEX"

  • @marmalad7471
    @marmalad7471 Před 6 měsíci +2

    It's tail time

  • @RedBloodwyn
    @RedBloodwyn Před 7 lety +20

    I remember Gex. :(

  • @FutaYuuta
    @FutaYuuta Před 5 lety +2

    Grant us eyes... GRANT US EYESSSS

  • @guyinbluu
    @guyinbluu Před 2 lety +2

    "Who remembers Gex?"
    Scott the Woz and his friends: *please allow us to introduce ourselves*

  • @owenbrasseaux3894
    @owenbrasseaux3894 Před 3 lety

    On the “holding forward isn’t gameplay” thing, the game Grow Home is by Ubisoft developers that worked on assassins creed and implements a much more complex and engaging movement system. WASD doesn’t just control your character, it aims both of your hands at nearby walls and let’s you use left and right click to grasp with each hand individually. They build the whole game around this free-form rock climbing mechanic and vertical movement. The game world consists of 3 islands, two of which are directly above the starting island, and tons of collectible crystals and interactive plants and animals. It gives you a fun movement system and a compelling reason to use it to get to new areas in new ways. I think the game shows that the Ubisoft team understands these design philosophies perfectly, but they have to put them aside to serve the wider appeal of the AAA games they make.

  • @AlexanderLeset
    @AlexanderLeset Před 5 lety +4

    I really, really, disliked Yooka-Laylee, but absolutely adore A Hat In Time. I'd be interested to hear your thoughts on their differences as modern collectothons / platformers

  • @TheGoldstriker
    @TheGoldstriker Před 7 lety +11

    This video screams with nostalgia goggles firmly taped to to your eyes.

  • @adamskasaeyoung800
    @adamskasaeyoung800 Před 2 lety +1

    I have Gex: enter the gecko. The "clue" portion of the game you shrank down on top of a taxidermy moose head/bear and had to knock the fleas off is permanently burned into my brain. The cartridge survived and still runs Oh! But also I HAD Earthworm Jim 3d, the cartridge finally had to shit out. But hey it survived being in Katrina and in a humid Louisiana attic for 19 years.. I was dramatic when it froze up and stopped playing only because it was such a piece of my childhood. Shitty controls/camera angles but I think of the marble rating system often lol "you are as smart as waffle/ pond scum etc.."
    Thank you for this video 4 years later lol

  • @akiravelicka8363
    @akiravelicka8363 Před 3 lety +1

    i love the concept of a 30 years old very very very british white dude agressively screaming at me complaining about the catchphrase of a bad videogame character inside a room with no sunlight while i feel threatned by him and afraid to die