For the people worrying about the wisdom 4 effect saying it INCREASES magic damage by 45% while courage 4 AMPLIFIES physical by 45%, this is just a typing mistake! Wisdom 4 does AMPLIFY your magic damage by 45% when dealing magic damage :)
Thanks for all the help beelz! I’m one of those newbies that got Skul on PS+ and I’ve been super addicted to it! I just managed to beat hard mode 5 with an Archmage/Warlock build. Wouldn’t have been able to without all the advice from your recent videos. I really appreciate you going out of your way to teach handy tips and tricks to the people just joining in like me.
Well, Just yesterday i got my very first win, with the first Boss done without Taking dmg. Funny enough, i started with werewolf, changed to ghoul on the 2 or 3 map/door, and had quiet a Nice physical build for him, but then, death dropped right before the sisters Boss, and i could not resist, it was the skull i got very early on my very first run, and it brought be to the chimera without knowing sht, and i Just build from the Guts, 5 summon items, some mana cycle, the shield thing that dropped off the St smth Boss after the chimera, and it Just carried me through, well, the crow god smth quintessence helped a lot too.
hello! I really appreciate the newer guides as iv just recently beat the game on normal after having it sit in my library for a while and not playing it because the cloud didn't update and I lost my progress. anyways I have been struggling to beat the dark mirror and I did watch your video on the over explained dark mirror run (I have yet to beat it though) and it was also very helpful! thank you for helping me out!
this video helped me so fucking much... i went from never making it to saint big head on 0 level mirror to beating it finally and now i can get all the way to dads final form multiple times now.. i havent beat him yet but its on the horizon for sure! TY for this one.. it was short and sweet andd because of that easy to understand and take in!
For physical skulls you can use the combo of Carleon Armor and Attendant's Pauldrons/Architect's Breastplate to have two fortress plus 1 courage so you have plenty of room for damage items and some damage reduction. You could pair the Pauldrons and the Breastplate together for the better inscriptions but you do lose out on the damage reduction from the Carleon Armor. A good combo for physical or magical is the trio of the Carleon Armor, Knight's Determination and Dark Quartz. That way you would have two fortress, two revenge and one antique and have a fair amount of room for courage or wisdom and to get one more antique in there. The best thing about those combos is they are very powerful combos for beginners and fairly easy to get due to lower item rarity. Plus they give you room to still have high offence. Also always check Prince's boxes and clone stamps to see what the inscriptions are. They can make and also save a build in an instant.
as a player since the release of monkey and prisoner, if you want a satisfied run, just king and physic. Most king's physic skills work, just don't stitch to crossbow, it takes time to charge
That slime dupe comes clutch, just beat a DM 9 run cause he dumped the Legendary Arrow from the Bow hero and it made my sniper skull do insane damage lmao
You do such great tutorials Beelz. Any chance you are working on single skull tutorials? I'd love to get your take on the Monkey King, and lots of others in the current version
i remember the good old days when i was the only weird guy for liking dark quartz because you did not need alot of damage since alot of skulls that were unique and legendary could easily go through the game without caring for damage. so i would just go cooldowns, alot of health and alot of defence.
managed to beat dm10 using clown but my damage seemed a little lackluster to be honest. i forgot to screenshot but it was pretty much using the item that marks the enemy when you dash through them then crit the hell outta them with gunpowder sword. Got to dark skul and my god it felt like an eternity doing phase 1 just to die at the start of his spear mode in phase 2
Possibly, but they're all very niche and it depends on what you're after. There's crits + raw dmg, crits + crit dmg boosts, crits + item synergy (gunpowder sword and invisible knife), crits + poison etc etc.
@@dillonjones1767 Stack maximum relic and revenge on Ghouuul and use the bone alters and breaking quintessence for HP and you can literally face tank the entire game including the hero at Dark Mirror Level 10 no problem. It’s so OP it seems kinda cheap but you can easily beat level 10 and the secret boss and everyone else in ur goddamned way! Thank me later
if you dash you are a noob ! beelz we have been waiting for a no dash run for over a year its been so long that one piece has released 7 (Seven) non filler episodes ! !!!!!!11!!!!!!!!!!!!!
3:59 beelz, although i got how the math works, my brain doesn't want to accept it as it's a % numbers, and % is multiplier at heart, my brain hurts twt)>
It's easy.. damage is the number, amplified makes that number bigger.. the more things you got that make either of them bigger the more you gonna wreck shit! I still suck btw hahah took me 160 death's to beat it the first time on beginner mode, have beat mirror level 0 but not level 1. But this video helped a lot. Just simplify it more and it may help you too!!
I had the perfect run in world 10. I got out of the stupid grab the final boss does with slime and he teleported me back in it and killed me. Uninstalled it out of frustration. Can you do a guide on him if you haven’t already? He’s no pushover
I’m pretty sure I know the answer but are the amps additive? Meaning do if I have two different items that give amp, do they add together or treated separately. For example would it be “base damage + increases x (amp + amp) = damage dealt” or “base damage + increases x (amp x amp ) = damage dealt”?
Each amp *should* act as its own multiplier. It's a bit tricky with how they prioritize each other in which goes first. But thankfully there aren't too many that are always active. Courage/Wisdom are flat multipliers that work from the moment you've got it. But some like Mana Cycle 4/4 or Courage 4/4 have requirements. Mana Cycle multiplies skill damage, so it calculates it when you use the skill, having already taken Courage into account. Courage 4/4 has a cooldown so it's likely to always be one of the last multipliers there. Some can be boosted and used while being active like Ent putting down grass. It's a tricky/weird one but that amp can independently be boosted before damage calculation. Effects like Orc *should* be the last one in the chain, simply doubling whatever amp result is there. There's a chance some of this i a bit wrong though as a few effects interacting with each other can get a bit wonky. There's a lot of potential crossover for amp effects and always knowing which comes first is borderline impossible to know without breaking into the code and seeing the order.
@Beelz55 yeah I think you have to have had entropy 25 at least and after you beat the second phase it goes into a 3rd and it plays like a fighting game
Amps seem to multiplicative even if same type of Amp~ 20% Phys Atk Amp + 45% Phys Atk Amp ~> the amp amps the other amp 348 ~> 505 is not a x165/120 increase but a x145/100 increase I assume this is the same for Damage Amps?
Some inscriptions require 5 or 6 to max out their effects. But there's no need to get more than needed. Unless it's Treasure during a Dark Mirror run. The bonus inscription effect the witch gives you towards the end of a Dark Mirror run for Treasure will give you a damage amp based on how many treasure inscriptions you have. So you might want to have 5-6 by then as long as the items are worth carrying.
So I’m up to DM9 and know the game pretty well now, but I just can’t figure out the split damage skulls for the life of me. Clown looks cool but I just can’t get him to work and same thing with Rider, it’s like unless I get super specific items Fugen dawn etc.. that raise both attributes I feel like half my kit is wasted. Any advice on what items to take with those 2 skulls?
Build both as pure physical. The magical components they have are minor and not worth overinvesting in unless you want to run a meme build. Whatever build you'd give to a pure physical damage dealer (Berserker, Werewolf, Ninja etc), do the exact same thing. Basically what I said in the vid, Courage and 2 revenge, whatever else after that is a bonus. I will add that both Clown and Rider benefit very well from critical hits and crit synergy items like Gunpowder Sword and Invisible Knife.
This game is such a weak Hades lite. Nothing makes sense and you cannot avoid damage EVER. Everything is srwigned to fuck you over and it sucks so bad.
For the people worrying about the wisdom 4 effect saying it INCREASES magic damage by 45% while courage 4 AMPLIFIES physical by 45%, this is just a typing mistake! Wisdom 4 does AMPLIFY your magic damage by 45% when dealing magic damage :)
Thanks for all the help beelz! I’m one of those newbies that got Skul on PS+ and I’ve been super addicted to it! I just managed to beat hard mode 5 with an Archmage/Warlock build. Wouldn’t have been able to without all the advice from your recent videos. I really appreciate you going out of your way to teach handy tips and tricks to the people just joining in like me.
I always manage to make a build that goes exactly as far as half way through the second final boss
Update:I just beat the game with ghoul max 4 revenge 4 fortress
I've done a good few runs and beat the base game, but ngl I never noticed the amplification/increase difference. Thanks dude!
Well, Just yesterday i got my very first win, with the first Boss done without Taking dmg. Funny enough, i started with werewolf, changed to ghoul on the 2 or 3 map/door, and had quiet a Nice physical build for him, but then, death dropped right before the sisters Boss, and i could not resist, it was the skull i got very early on my very first run, and it brought be to the chimera without knowing sht, and i Just build from the Guts, 5 summon items, some mana cycle, the shield thing that dropped off the St smth Boss after the chimera, and it Just carried me through, well, the crow god smth quintessence helped a lot too.
hello! I really appreciate the newer guides as iv just recently beat the game on normal after having it sit in my library for a while and not playing it because the cloud didn't update and I lost my progress. anyways I have been struggling to beat the dark mirror and I did watch your video on the over explained dark mirror run (I have yet to beat it though) and it was also very helpful! thank you for helping me out!
Omg thank you so muchhh i was been wandering why my damage is not getting any higher even though i got tier 3 skull upgrade
My Glitch video is up. I also shouted you out in the end. So if you don’t see it, Thanks for all the content you’ve blessed us with.
Now this is a great guide, i know they're done with the game but i want them to add a training room where you can try out things
this video helped me so fucking much... i went from never making it to saint big head on 0 level mirror to beating it finally and now i can get all the way to dads final form multiple times now.. i havent beat him yet but its on the horizon for sure! TY for this one.. it was short and sweet andd because of that easy to understand and take in!
Thanks for the disgaea music 🎶
Thank you for this Skul Bible.
For physical skulls you can use the combo of Carleon Armor and Attendant's Pauldrons/Architect's Breastplate to have two fortress plus 1 courage so you have plenty of room for damage items and some damage reduction. You could pair the Pauldrons and the Breastplate together for the better inscriptions but you do lose out on the damage reduction from the Carleon Armor. A good combo for physical or magical is the trio of the Carleon Armor, Knight's Determination and Dark Quartz. That way you would have two fortress, two revenge and one antique and have a fair amount of room for courage or wisdom and to get one more antique in there.
The best thing about those combos is they are very powerful combos for beginners and fairly easy to get due to lower item rarity. Plus they give you room to still have high offence. Also always check Prince's boxes and clone stamps to see what the inscriptions are. They can make and also save a build in an instant.
Much appreciated Beelz! I've got to the end of the path once & failed, I'll try courage with physical and wisdom with magic.
Hey Beelz. Its about time you cheese the Sin items and show us some weird builds.
Beelz you’re absolutely amazing, this was incredibly helpfull
as a player since the release of monkey and prisoner, if you want a satisfied run, just king and physic. Most king's physic skills work, just don't stitch to crossbow, it takes time to charge
Thanks!
Didn't have to do that dude. Thank you very much, I'm glad the video helped.
I just beat the DM0! All I had to do was to watch AAAAALL your videos XD
The cudgel is crazy when slime dupes it.
That slime dupe comes clutch, just beat a DM 9 run cause he dumped the Legendary Arrow from the Bow hero and it made my sniper skull do insane damage lmao
Usually the most fun thing about a roguelike/rougelite is seeing just how stupidity powerful you can get in one single run
I'm at dm 7 and I didn't even know there was a difference between damage increase and damage amplification 😂😅
You do such great tutorials Beelz. Any chance you are working on single skull tutorials? I'd love to get your take on the Monkey King, and lots of others in the current version
i remember the good old days when i was the only weird guy for liking dark quartz because you did not need alot of damage since alot of skulls that were unique and legendary could easily go through the game without caring for damage. so i would just go cooldowns, alot of health and alot of defence.
İt was a very very useful video to me. thanks beelz
BRO FİNNALY 2 HOURS PAST FROMMTHİS COMMENT I BEAT THE FİRST HERO
time to shotgun a bunch of beelz skul videos ^^
You should try magic werewolf, it’s so good
I did It yesterday. Melted Alexander
Thanks a lot my man you are our heroe
thanks Beelz
Late night skul!
Damn thats fast! Thanks !:D
that risk of rain ost hit me hard
Also for me the best one is the giant fist that gives you shield 19:00
how to get unique and lengendary skul in early game like u /
I'm using mods to do that for me.
managed to beat dm10 using clown but my damage seemed a little lackluster to be honest. i forgot to screenshot but it was pretty much using the item that marks the enemy when you dash through them then crit the hell outta them with gunpowder sword. Got to dark skul and my god it felt like an eternity doing phase 1 just to die at the start of his spear mode in phase 2
Great video. Any chance it will lead into more specific build guides? Like what to look for/ avoid in a crit build etc?
Possibly, but they're all very niche and it depends on what you're after. There's crits + raw dmg, crits + crit dmg boosts, crits + item synergy (gunpowder sword and invisible knife), crits + poison etc etc.
If you watch any of his runs he pretty much explains every single choice he makes. Every run is like a little lesson in that character and build
@Beelz55 This probably explains why I'm stuck on DM 7. I haven't worked out what synergies there are. And I definitely have not perfected dodging.
@@dillonjones1767 Stack maximum relic and revenge on Ghouuul and use the bone alters and breaking quintessence for HP and you can literally face tank the entire game including the hero at Dark Mirror Level 10 no problem. It’s so OP it seems kinda cheap but you can easily beat level 10 and the secret boss and everyone else in ur goddamned way! Thank me later
Hope u well Beelz
Day 3 of asking Achemist run :>
Hey Beelz, big fan and I wanted to ask if you could do a Thor run?
RIP over-explanation of the cudgel effects. You will be missed.
if you dash you are a noob !
beelz we have been waiting for a no dash run for over a year its been so long that one piece has released 7 (Seven) non filler episodes ! !!!!!!11!!!!!!!!!!!!!
Just got this game on ps5 and I'm on dm3. I always get messed up by all of the choices
3:59 beelz, although i got how the math works, my brain doesn't want to accept it as it's a % numbers, and % is multiplier at heart, my brain hurts twt)>
It's easy.. damage is the number, amplified makes that number bigger.. the more things you got that make either of them bigger the more you gonna wreck shit! I still suck btw hahah took me 160 death's to beat it the first time on beginner mode, have beat mirror level 0 but not level 1. But this video helped a lot. Just simplify it more and it may help you too!!
Thanks.
Ello. Hope everyone is feeling alright
BEEEEEEELLLLLZZZZZ your last grave digger run was A YEAR AGOOOOO !??!?!?!
He's been bugged for quite a while, not sure if he's fixed yet.
No body has explained this thank you I had a run and it was soooo much easier lol
I once did a bleed build with dark paladin...didnt really go well
I had the perfect run in world 10. I got out of the stupid grab the final boss does with slime and he teleported me back in it and killed me. Uninstalled it out of frustration. Can you do a guide on him if you haven’t already? He’s no pushover
I’m pretty sure I know the answer but are the amps additive? Meaning do if I have two different items that give amp, do they add together or treated separately. For example would it be “base damage + increases x (amp + amp) = damage dealt” or “base damage + increases x (amp x amp ) = damage dealt”?
Each amp *should* act as its own multiplier. It's a bit tricky with how they prioritize each other in which goes first. But thankfully there aren't too many that are always active. Courage/Wisdom are flat multipliers that work from the moment you've got it. But some like Mana Cycle 4/4 or Courage 4/4 have requirements. Mana Cycle multiplies skill damage, so it calculates it when you use the skill, having already taken Courage into account. Courage 4/4 has a cooldown so it's likely to always be one of the last multipliers there.
Some can be boosted and used while being active like Ent putting down grass. It's a tricky/weird one but that amp can independently be boosted before damage calculation. Effects like Orc *should* be the last one in the chain, simply doubling whatever amp result is there.
There's a chance some of this i a bit wrong though as a few effects interacting with each other can get a bit wonky. There's a lot of potential crossover for amp effects and always knowing which comes first is borderline impossible to know without breaking into the code and seeing the order.
I just did dm 10 for the first time and one attempted it with my first magic build 😭
Hey beelz did you ever do the 3rd phase for the fight against susano in bazblue
I have no idea, it's been a hot minute since I've done a blazblue run.
@Beelz55 yeah I think you have to have had entropy 25 at least and after you beat the second phase it goes into a 3rd and it plays like a fighting game
Any video drops happening today and do you live stream skul runs.
I live stream but not always Skul. Currently going through a Subnautica playthrough on my Twitch. Videos kinda just come out whenever.
@@Beelz55 thanks for the info man you're awesome👌
Amps seem to multiplicative even if same type of Amp~
20% Phys Atk Amp + 45% Phys Atk Amp ~> the amp amps the other amp 348 ~> 505 is not a x165/120 increase but a x145/100 increase
I assume this is the same for Damage Amps?
Pretty much, yes. You want to get a healthy base amount of damage thanks to items and skulls. Then amps do the rest of the work for you.
day 14th: about to get another test, :3
Last night I had my damage up to 1444 but I grabbed 3 omen and ruined it.
tyy
Is there any advantages to going over 4 of any inscription?
Some inscriptions require 5 or 6 to max out their effects. But there's no need to get more than needed. Unless it's Treasure during a Dark Mirror run. The bonus inscription effect the witch gives you towards the end of a Dark Mirror run for Treasure will give you a damage amp based on how many treasure inscriptions you have. So you might want to have 5-6 by then as long as the items are worth carrying.
Beelz didn't you recently have a hard mode mid game guide. Trying to find it but coming up blank
My overexplained vid for hard mode? czcams.com/video/KtEaZGzTylw/video.html
If it isn't this I'm not sure which one you mean
How are tou getting all of those items on PlayStation? Is there a custom mode or something?
I play on PC but my buttons are displayed that way because I use a PS4 pad. I also used mods to spawn items.
Is there any drawback in using rookie mode, or is it a no brainer?
No drawbacks at all. Just makes you take less dmg.
Hey beelz do you have a discord server for the community?
I've had a Discord for a few years now, it's always linked in the description of every video.
So I’m up to DM9 and know the game pretty well now, but I just can’t figure out the split damage skulls for the life of me. Clown looks cool but I just can’t get him to work and same thing with Rider, it’s like unless I get super specific items Fugen dawn etc.. that raise both attributes I feel like half my kit is wasted.
Any advice on what items to take with those 2 skulls?
Build both as pure physical. The magical components they have are minor and not worth overinvesting in unless you want to run a meme build. Whatever build you'd give to a pure physical damage dealer (Berserker, Werewolf, Ninja etc), do the exact same thing. Basically what I said in the vid, Courage and 2 revenge, whatever else after that is a bonus.
I will add that both Clown and Rider benefit very well from critical hits and crit synergy items like Gunpowder Sword and Invisible Knife.
Day 3 asking for more dungrees
😆
Day 6 of asking Beelz to give a try to the funny bunny raid game : Rabbit and Steel ! (Missed a video, shame on me)
I beat my fist DM10 with mage and bro put him in C tier 😭😭😭
Admittedly he might be B tier if I were to redo the list.
Ayy super early again
day 15th: nothing happened
DAY 20 OF SAYING EGG
Day 2 of saying do samurai or ninja
wow i thought amplified just meant increase because the english translation is bad. you should make a bigger video explaining everything in detail
This game is such a weak Hades lite. Nothing makes sense and you cannot avoid damage EVER. Everything is srwigned to fuck you over and it sucks so bad.