The COMPLETE Guide to Creating CG Bottle Renders
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- čas přidán 21. 05. 2022
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Learn how I create my bottle renders with this complete CG guide to bottle rendering. In this video, I go over every single step of my process from start to finish, including modelling, uv unwrapping, texturing, lighting, rendering and post-production.
Links mentioned in video:
www.saverglass.com/
ambientcg.com/
polyhaven.com/
ColorIO Plugin: shorturl.at/fqrBE
OCIO File: shorturl.at/ghFHS
Download Project Files here:
gumroad.com/iamrossmason
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/ iamrossmason
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As always, if you enjoyed the video, please leave a like or comment below!
Have a great day :)
Timestamps:
00:00: Intro
00:15: Setup
01:32: Modelling
13:29: UV Unwrapping
17:09: Texturing
28:58: Lighting
31:57: Scene Creation
35:00: Rendering
36:00: Post-Production
41:42: Outro - Jak na to + styl
This is one of the best tutorials I've seen! As a newbie in 3d, I really struggle with finding good and complete tutorials for realistic renders. Thank you for this!
I've been experimenting a lot with glass materials in Octane and this is a huge help, huge thanks for the amazing content!
Man your TUTs are awesome. You don't get carried away saying useless things. You are informative and you practicalise things. I must say I never thought watching someone work would be far beyond the ordinary tutorial
This video is a work of art. Blender user here, but so much of conceptual stuff here to unpack. especially your workflow in terms of using bump maps. Never thought of it.
Ross, this is really a next level tutorial. You have really mastered the format here on youtube. Keep up the good work, you help make a lot of things make sense, cheers!
The postproduction completely blew my mind! Thank you for this free masterpiece!
Keep this going! Finally someone on YT goes deep and brings the goods to light. Thank you!
Amazing stuff mate! I've struggled with ACES for a while now, this simplified process and breakdown is perfect! thanks again man
Been searching and waiting for a tutorial like this for a while. Can’t wait to give this ago 👌🏻 nice work🙏🏻
Love this! Thank you so much for sharing! Love your work! I’m glad you offer tutorials on CZcams and project files or shaders on gum road!
Yess! you're an absolute legend. I really needed help with caustics and this has answered my call for help. Keep up the awesome work mate.
I'm so use to watching tutorials on 2x speed but your pacing is perfect thank you!!
these are the best 42 minutes i have spent this year. This shows how much more work i need to put in and where i need to put it. Thank you thank you thank you.
until you know you can model the same thing less then 1 minute by using Lathe and Spline
This is great. Not too many show the ColorIO workflow and this was just what I needed!
Amazing tutorial Ross. So much to learn in one single tutorial. Thank you 🙏🏻
SO AWESOME. you keep advancing my skills & I'm very grateful! please keep em' coming!!
Wow! I’m a newbie to all this, and my mind is blown. Thank you for the level of detail!
Thanks! Always enjoy watching and learning. Intermediate skills myself so these help
Awesome tutorial! Very concise, filled with small tips I didn't know about to elevate the render to the next level.
Great tutorial, picked up a lot from this, especially the post-production part was awesome!
Quite simply brilliant!! Gonna have to deep dive your channel now. Keep it coming fella..great video.
Love this tutorial! Videos like this cover so much usefull things, you can learn almost all the basics of the software by watching them! Amazing!
Thank you so much Andrew. Really glad you found it helpful :)
Best tutorial for making a beautiful bo oh in C4D. Thank you so much mate! Cheers!
Amazing work, thanks for sharing! Learned a lot with this
Amazing video Ross, killing it as always!
Unbelievable skill. Great tutorial Ross. Thank you
Amazing Ross - learning loads from you, big up!
your work its really amazing! the process, the lights, everything. This video show the how process of a daily job and is nice the watch. The way you teach is pure enjoyable the learn more and more (:
Great tutorial, the new close polygon hole grid mode makes creating quad topology much easier btw
Great stuff right here! Very well explained!
Amazing Ross! Was worth the wait
Thank you for sharing your process. Learned something new today. thank you
Damn. You went all out here! Adding to my bookmarks for sure.
You are a GOD! going to rewatch this until I know the video by heart
This tutorial came at the perfect time! I’m trying to do something just like it! I haven’t been able to find a good bottle tutorial with liquid inside it and this is perfect!
Let me know how you get on! Hopefully it helps :)
Awesome work! Nearly the same workflow I use =) Thank you for share!
This is epic. I found it so interesting that you used AE for post and not PS. At first I was sceptical, but this could really bridge the post production workflow gap, if you wanted to add motion later. A fair bit of work, I know, but I guess you could render out image sequences and apply the settings to the pre-comps? Love the pace of your tutorials. If I could give you two thumbs up, I would. Keep it up!
Man your work always look aesthetically pleasing
I think for future tutorials it'd be awesome if you set up a keystroke visualizer so that we can follow what shortcuts and keys you're pressing throughout the process! However, this is amazing, might have to watch it a couple of times so I can get way better at this for the client work I'm doing for my agency! Keep it up Ross!
oh yeah, 100% agree. They are fast tutorials and it can be hard to see those shortcuts!
Fantastic tutorial! If you take requests, I'd like to see one on producing a whisky render on a clean white background, using a plain bottle rather than one with ribs.I find those kind of shots very challenging and hard to get looking photo realistic. David Turfitt's renders for Laphroaig 28YO are the standard to aim for.
I learnt so much from this tutorial. Thank you so much!!!
Amazing tutorial! Keep up the good work! Thankyou
This tutorial is PURE GOLD
Great video and result, thanks Ross
I dont even use Redshift & I watched the whole video.That was fascinating to watch!
Thank you, thanks to you I've realized many things that seemed difficult before
Awesome tut! Thanks for sharing.
Amazing Video ! Thanks Ross for the time you spent to share this stuff 👏🙌
Thank you Jonathan! Just glad I can help 🙏🏼
mind blown 🤯
my comping with aovs is so jank lol a lot to learn still
well done man!!
Thanks for this tuto ! is amazing work !
I learned so much about redshift from your tutorials 👍👍
Such a great resource - I went through this but used Octane instead. Thank you!
Absolutely solid demo
Absolutely amazing! Great guide can’t wait to get stuck in bro 🤙🏽🙌🏽
Thank you, I really appreciate it!
Thank you so much for this tutorial, so clear! so professional|!
Great set of tutorials
Learning Cinema 4D, this is dope. Thanks for sharing
Awesome tutorial!
Great video the color correction aspect is so much easier when using Davinci Resolve using LUTS for color management and then moving on to color grading.
Awesome video, Thanks ross
Incredible Tuts !
You're a legend. Thank you so much for sharing your knowledge!
Anytime! Thank you for the support, I really appreciate it!
Contents are very interesting but the speech is very fast for educative purposes, specially if you are a non native English speaker. Loved the post production part
Amazing bro! Thank you very much!
Amazing!
Amazing video!!!
my head exploded, you are the most congratulations
Amazing tutorial Ross!!
Thank you!
dude, you are a beast!!!
Great vid!
Thank you, Ross the boss!
Much thanks, Ross!
I use Octane, but I still watched the whole thing. just wow, fantastic video. next up the Interiot scene, here we go.
Thanks ross! glad to found your channel
Glad to have you here!
Thank You so much
forgot to reverse the normals of the inner part in it kept messing with the results
it was furstrating
but thank u thank u
u saved me
Awesome Rosssssssssss
THANK YOU SO MUCH! Amazing!!!!
Insane 😮
Thanks Ross! This is a bang!
Thank you Tunji! I really appreciate it :)
Really great approach... picked up some handy tricks will definately use them later... One little suggestion I would like to give is the caustics of the bottle had less details due to the additional details of the bottle were added using bump rather than on geometry... so the caustics were calculated as if it was a flat object... try giving details on the geometry and use the bump map as displacement as well... it will break the sillhoutte & u'll have much better result ^_^ thank you for sharing ^_^
you the man ross, thanks for this
anytime! appreciate your support
Thank you very much for the lesson)
Thank you!❤️
Wow you made the whole process! This could be broken down to many videos. But great work. For the whole first modeling part. You can also draw a shape in illustrator or c4d of half the bottle, use the spline set to uniform and use lathe to create the shape. Cuts your modeling time down a lot. You'll get the inside and the outside all at once. I've found that if you want a more realistic, not hyper realistic bottle, this inside should be a bit wobbly. Especially around the "body" of the glass, since the only part of the glass that is really controlled, is the outside. I need to see this video a couple of times, thanks for all the tips. (super if you add some chapter breaks :)
that is exectly what I am saying.
You a beast sir !
really neat breakdown, Ross. A lot of value in this, especially loved your post workflow. Thanks a lot for taking the time!
I was wondering about the Rizom bridge, I can't seem to find it for R25 / S26.
Someone gave it to me, but I’m not sure where it originated from. I’ll try find out and then see if I’m able to share it in the description :)
Yoooooo also wondering the same. Such a killer video, dying to finish, but still looking for this solution. Any leads help!
Excited
Hope you enjoy it!
@@iamrossmason I actually did enjoyed and learned a lot. Can you do this tutorial in octane?
niu bi🐮!
awesome tutorial!!! thanks a lot
Really love the tutorial Ross!! Perfectly explained and very concise. I have a question regarding the liquid: does it matter which way the normals are facing? I didn't see you changing them. So should they be facing inward or outward?
I checked everything is good to download.
Rizom is great too, thanks for the headsup, subscribed to it now.
Really amazing tutorial, specially the compositing part where you added multiple light passes to the liquid! Blown away. Quick question, is there a reason you didn't use cloth to add thickness to the bottle? Does it mainly come down to the control you get by doing it manually?
Thanks!
Love this tutorial and the bottle looks smashing! What is the difference of this label process versus the other way by using a plane and bending it?
Perfect!
Thank you Roman 🙏🏼
great tutorial! small tip, when u want to enable your subdivision you can Press "Q" if the child of the subdivision is selected. Will speed up workflow :)
Great tip, thank you for sharing!
Thank you great share 👌
HUGE!!!!!
OMFG!, this tutorial is pure gold. Thanks for that. I do have two questions, though: 1) In your modeling process, why not using paths and the lathe tool to model the bottle? 2) Why is your color correction process done in After effects when you could use Photoshop? Thanks again, mate!
Siiiick. Great vid. Haven't tried .exrs and crypto mattes before. Will try to mimic this in Blender as an exercise.
Don't think Cycles will produce an equally realistic image but should be educational.
Whoever poured that glass of rum has a drinking problem 😂