Warlords of Erehwon: Main Rules Mechanics | Playthrough with Designer Rick Priestley
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- čas přidán 30. 07. 2024
- Having just completed a Halflings versus Knolls game of new Warlord Games Fantasy Warband game Warlords of Erehwon (using Copplestone Castings and North Star figures) we asked Games Designer Rick Priestley to talk us through some of the main mechanics of the rules.
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Rick Priestly is to tabletop games what Gary Gygax is to roleplaying games.
Damn you Rick! Why must you take my money with your amazing games... think of my kids lol
Game looks fun only thing that worries me is the effects that pins have in combat as far as "winning combat". The winner is whoever has less pins at the end of combat( assuming both units survive of course) this means if i have a unit of heavy knights that keep getting pelted by halflings with slings which are very unlikely to do damage to me they can still just rack up pins on me and then when i get in melee even if I do much better in the combat if they survive I will "lose" do to pins put on me by something that never did real damage.
Very excited for my rulebook to arrive.
Join the FB group folks! Rick watches and responds there. I am a post 40k player and much happier playing this game. Much better (IMO) games out there than 40k.
Looks interesting.
Thanks for this, would love some more WoE content
Do monsters use the monstrosity table or just the monsters with that key word monstrosity?
Because ogres die quick if they don’t use that table.
Where do you get the Halflings?
what pin counters are those?
hm... I will use this rules for D&D, the Table is having a hard time agreeing on time, we can play an one hour dungeon crawl with this
Do monsters use the monstrosity table or just the monsters with that key word monstrosity?
Because ogres die quick if they don’t use that table.
Didn't I see this EXACT comment on another video about this game?
Anthony Brown close. Was trying to get an answer but I found it. They are only monsters and don’t get a chart they just die