The Definitive Mii Gunner Moveset Guide

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  • čas přidán 16. 06. 2024
  • Here it is. The trilogy is complete. I can't believe it.
    Thank you all for joining me on this journey to catalog every single Mii special. I hope you had as much fun watching these as I did making them.
    I FORGOT TO CREDIT DERP (X3XX) ON THE MII GUNNER DISCORD I'M SO SORRY
    Music used:
    Wii Sports - Bowling Normal: • Wii Sports Music - Bow...
    Wii U - Mii Maker (Gamepad): • Wii U System Music - M...
    (as seen in my fancy new outro)
    Timestamps:
    0:00 Charge Blast
    1:26 Laser Blaze
    2:39 Grenade Launch (Nade)
    3:51 Flame Pillar
    5:26 Stealth Burst
    6:37 Gunner Missile (Miissile)
    9:04 Lunar Launch
    9:59 Cannon Jump Kick (CJK)
    11:18 Arm Rocket
    12:22 Echo Reflector
    13:27 Bomb Drop
    15:13 Absorbing Vortex
    16:42 Outro
  • Hry

Komentáře • 330

  • @helios3557
    @helios3557  Před 3 lety +104

    Full list of pros and cons here: pastebin.com/GK0GgeZV

  • @ScaredyShromGal
    @ScaredyShromGal Před 3 lety +1074

    Step 1: Wear comically large skeleton mask

  • @yetravellingsonc8372
    @yetravellingsonc8372 Před 3 lety +573

    "Let me get this straight, you think that Mii gunner is the best SSBU waifu?"
    "I do, and i'm tired of pretending she's not."

  • @rhyth_twisted
    @rhyth_twisted Před 3 lety +300

    13:03
    "Did he just walk up slowly... and down smash?"

  • @NoHandle44
    @NoHandle44 Před 3 lety +172

    I like how good fan drawn Miis can look.

  • @estabravo
    @estabravo Před 2 lety +69

    It’s worthy to note that stealth burst can’t be reflected back at you. The explosion can be reflected but you won’t be near enough to the opponent if they do so. The explosion can be absorbed however.

  • @ErickGameplaysN64
    @ErickGameplaysN64 Před 2 lety +18

    Friendship DELETED with Sans Costume, Doomguy is my new Eternal best friend

  • @BranJohn98
    @BranJohn98 Před 8 měsíci +25

    Gunner will always be Better Samus in my eyes

  • @Ravi_34
    @Ravi_34 Před 3 lety +26

    Came for hips, stayed for move list

  • @Ideabot_69
    @Ideabot_69 Před 3 lety +133

    Good guide, though it's kinda useless because everyone knows that the best Gunner moveset is Grenade Launch, Gunner Missile, Lunar Launch, and Bomb Drop for maximum KABOOM!
    It's kinda like playing as Snake except you don't have to worry about boring shit like cooking grenades, aiming the missile, or worrying about where your C4 is. You just spam like a Belmont but cooler because you do it while dressed up as Sinsabelle, which is Sans' head on Isabelle's body.

    • @helios3557
      @helios3557  Před 3 lety +61

      I wish more people would leave comments like this instead of "I like this moveset" with no further explanation

    • @chatfulness03
      @chatfulness03 Před 2 lety +5

      This genuinely made me laugh, thanks 😂

    • @zyde3396
      @zyde3396 Před 2 lety +2

      Mate I just picked up gunner to camp my friends for fun and uhh this is the excact move set I made, and yes they all think I’m horrible and are probably deleting my mii gunner as we speak

    • @Moddeang123
      @Moddeang123 Před 2 lety +1

      Well its all make sense with your profile pic xD

    • @fryanpan270
      @fryanpan270 Před 2 lety +5

      You can also make a point for flame pillar charge shot, because at 0 flame pillar flame pillar charge shot is true on every character and does 60%. Flame pillar charge shot is always true at any percent and does 47 percent, but kills off the side at 60 or higher. At around 90-100, flame pillar charge shot kills no matter what. Gunner missile charge shot works only at specific percents, and it is more committal and harder to execute because it’s not true if you don’t predict the enemy being hit by the missile. Having grenade launch gunner missile is better in neutral, but in my opinion having such an easy kill confirm with high damage is much better, because it is already fairly easy for gunner to win neutral due to having bomb drop and flame pillar/gunner missile.

  • @humbertocruz6214
    @humbertocruz6214 Před 3 lety +134

    Love how well the music interacts with the action. This is definitely a definite guide!

  • @Duraith
    @Duraith Před 2 lety +23

    My gunner build:
    -charge shot
    -lunar blast
    -bomb drop
    -flame pillar
    Extremely good for preventing pressure and approaches and also veru effective for ledge trappig and edge guarding while also having insane recovery.

  • @morgana_the_cat
    @morgana_the_cat Před 3 lety +9

    I love how with the echo reflector one of the pros was "the year is 20XX"

  • @The_Dev_175
    @The_Dev_175 Před 3 lety +53

    And thus, the end to the great Mii fighter trilogy!
    As a guy who loves to play all the Miis ( Major Brawler fan ), these videos have been great and very useful. Good work :)

  • @frankjoz2803
    @frankjoz2803 Před 3 lety +12

    I main Samus and my pocket is Mii Gunner with the Samus outfit, missiles, and charge blast.

  • @camusreviews6877
    @camusreviews6877 Před 3 lety +13

    Imo Laser Blaze is good in a few MUs, like Steve since you can interrupt mining, forcing them to spend time and resources to build a wall in front of them

  • @Cadesworth
    @Cadesworth Před 2 lety +7

    Laser blaze (neutral special) is definitely slept on in this video. Its hella spammable and does *five percent damage* with each bullet, which, considering how fast it can shoot, is really obnoxious for the opponent to deal with.

  • @bingobo2551
    @bingobo2551 Před měsícem +1

    I like this but a few things to mention. Charge shot & sektor missile work well against reflectors, as if one gets reflected the other will cancel the projectile if you use both near the same time.
    Cyrax bomb/ Bomb drop I believe had super armor a while back during the first few frames of the bomb spawning. Which can allow you to tank 2 projectiles with 1 bomb if it’s necessary.

  • @benjaminex3009
    @benjaminex3009 Před 3 lety +23

    Imagine Mii games on Switch...
    #Miivolution

    • @helios3557
      @helios3557  Před 3 lety +5

      Please Nintendo it's all I want

    • @benjaminex3009
      @benjaminex3009 Před 3 lety +3

      @@helios3557 Join the revolution! the goal is to get Nintendo to listen and we just started making plans

    • @helios3557
      @helios3557  Před 3 lety +3

      @@benjaminex3009 Maybe I will tbh

    • @leoleo4469
      @leoleo4469 Před 3 lety +2

      *I'm waiting on my Miitopia 2, Nintendo.*
      #Miivolution

    • @patriciadecant184
      @patriciadecant184 Před 2 lety

      @@leoleo4469 Well you got a rerelease..

  • @FredChuck64
    @FredChuck64 Před 3 lety +8

    I love Mii Gunner’s moves, especially the fair: “Gunner blast” move. They’re such a neat character.

  • @miimiiandco.8721
    @miimiiandco.8721 Před 2 lety +4

    Absorbing Vortex can absorb Inkling's ink.
    Yes, ink.

  • @M9SSB
    @M9SSB Před 3 lety +6

    You are criminally underrated

  • @ckalebtoday
    @ckalebtoday Před 3 lety +1

    Really cool guide! I've played gunner for a few years now and I didn't know some of this stuff, thank you!

  • @Fighter_53
    @Fighter_53 Před 3 lety +5

    Pretty nice guide you got going here! Keep up the good work!

  • @matthewramos1278
    @matthewramos1278 Před 3 lety +2

    This is a high quality guide! Thanks for making this!

  • @fryanpan270
    @fryanpan270 Před 2 lety +6

    This is an amazing guide! I liked how you break down the cons as well as the pros because often people only look at the pros of a move. My personal loadout is charge shot, flame pillar, lunar launch, and bomb drop. Because of flame pillar and charge shot’s ridiculous synergy.

  • @georginacruz4418
    @georginacruz4418 Před 3 lety +23

    Outstanding! I love the clear explanations and the pro's and con's!

  • @keewee_5
    @keewee_5 Před 3 lety +25

    im scared of the only sometimes section of characters but other than that nice guide

    • @helios3557
      @helios3557  Před 3 lety +5

      I had a feeling that needed some clearing up. Basically, those characters' ledge hang animations make it so that sometimes they poke up high enough to get hit, and sometimes they don't.

  • @sunsfssb7699
    @sunsfssb7699 Před 3 lety

    I liked all three of your guides very much!

  • @dogewow9893
    @dogewow9893 Před 2 lety +4

    Ah, Cannon Jump Kick. So bad but _so_ good

  • @lexi3312
    @lexi3312 Před 2 lety +6

    The fact Mii Gunner can choose to be Samus but also just do other things is amazing. "Oh, the charge shot, bombs, and missles? Yeah, got those. And grenades, lasers, absorbers, and this gun actually helps me recover instead of me having to turn into a ball just to get by, what of it?"

    • @helios3557
      @helios3557  Před 2 lety +2

      You can basically do whatever you want with this character tbh

    • @lexi3312
      @lexi3312 Před 2 lety +1

      @@helios3557 Yeah, also, until I saw this video I didn't even know that stealth blast is a move, and I use it all the time now. Works great!

    • @thunderstar7682
      @thunderstar7682 Před 5 měsíci

      I’ll always argue that gunner is just better samus if you use CS, GM, CJK and BD cuz the side and down b are my favorite frame traps (cuz missile and bomb are safe on shield at decent distances) and it allows for easy combo’s with CS and CJK. The only true advantage samus has is her grab

    • @Takujaki
      @Takujaki Před 4 měsíci

      ​@@thunderstar7682 I am coming to the conclusion that we end up woth a bad Samus version if we copy her abilities because basicly almost every base stat of gunner is worse than Samus', there is a reddit thread that compares them both and samus has muuuch more advntages - I personally think the top gunner mains should stop using the Samus abilities as Samus just does it better

    • @thunderstar7682
      @thunderstar7682 Před 4 měsíci

      @@Takujaki nah I’d win

  • @mystic5175
    @mystic5175 Před 2 lety +3

    So Grenade launch, miissile, arm rocket, and absorption, got it! Helpful guide

  • @jasonlee462
    @jasonlee462 Před 3 lety

    Excellent work on these videos!

  • @colinpoggers8299
    @colinpoggers8299 Před 3 lety +3

    Great video, 20/10 I wish there were more miis because I love these

  • @arcaniaheart3570
    @arcaniaheart3570 Před 3 lety

    Omg where have you been all my life!? You earn a new sub. Thank you for this.

  • @spaceace9103
    @spaceace9103 Před 3 lety +13

    Your Mii guides are really good help me try out the other Miis

  • @LightningCayo
    @LightningCayo Před 3 lety +1

    Glad I could help with Cannon Jump Kick and Absorbing Vortex! Thanks for the credit.

  • @ameep168
    @ameep168 Před 3 měsíci +1

    Another upside of laser blaze: staling
    Similar to good fox players, having a option to quickly remove any previous staling is pretty powerful, the move itself isn't strong but the damage over time and spam ability really makes them more aggressive

  • @lexi3312
    @lexi3312 Před 3 lety +8

    Admittedly the CJK isn't amazing but considering one of my most played characters is Luigi... stupidly shortranged but extremely powerful and fast out of shield kill moves seem to work more often than they should, even against players better than me. Also style points, so I just consider it worth it. Also, I legitimately forgot Stealth Blast exists. May have to try it out sometime.

    • @arth00r72
      @arth00r72 Před 2 lety

      I use Charge Shot, CJK, Stealth blast and Bomb Drop, and was pretty sad to see it being rated as unviable, cuz I use it a lot and it's a rly strong and cool move

    • @arth00r72
      @arth00r72 Před 2 lety

      also u should try out stealth blast, once you get the hang of it it's pretty good

  • @_Prismadoll
    @_Prismadoll Před 3 lety +4

    On Flame Pillar, something else to mention, it can give you a setup for a kill if it lands. Use a fully charged Charge Shot while they’re stuck in the fire. It’s not 100% consistent but it’s worked most of the times I’ve done it

    • @fryanpan270
      @fryanpan270 Před 2 lety

      It is completely true, just short hop at low percents and full hop at high percents

  • @Maxi-Gonz.
    @Maxi-Gonz. Před 3 lety +9

    I always loved Gunner, I wanted to main her before Sans and Cuphead was a thing.
    I'm still trying to completely main her in Sm4sh!

  • @michaelvisosky743
    @michaelvisosky743 Před 3 lety +20

    Wait, this isn't Silksong news!

    • @michaelvisosky743
      @michaelvisosky743 Před 3 lety +5

      Cool video tho

    • @helios3557
      @helios3557  Před 3 lety +2

      @@michaelvisosky743 That would be a nice cherry on top but not this time

  • @ReddAnimations
    @ReddAnimations Před 2 lety +2

    I would also like to add something to the stealth burst. If you combo it with Charge Blast you can fake out your opponent by charging it up just to do a stealth burst, they may pull out a deflector or shield which may leave them open to get grabbed, which then you can do f-throw into the charge blast you had saved.

  • @gen1spartan800
    @gen1spartan800 Před 3 lety

    Very well done video i main gunner and there’s a lot I learned from this video and I play mii gunner alot good content and I love the thumbnail

  • @shanecarvin1035
    @shanecarvin1035 Před 7 měsíci

    Awesome guide👍

  • @kybrogre1310
    @kybrogre1310 Před 3 lety +2

    YES! IT’S HERE

  • @VideoCentral-bh9tf
    @VideoCentral-bh9tf Před 3 lety +9

    Epic mii gunner moveset guide! Also hell yeah, I'm glad people are actually using the term sans slide. Makes me happy

  • @tommil_ssb3165
    @tommil_ssb3165 Před 3 lety +3

    This was really helpful thanks, you should try making videos talking about a specific Mii set

    • @helios3557
      @helios3557  Před 3 lety +2

      I might make some 1212 propaganda but that would probably be about it

  • @Bloburt306
    @Bloburt306 Před 3 lety +1

    I love these videos,

  • @chrisbell8902
    @chrisbell8902 Před 2 lety +1

    Genuinely every of Mii gunner's specials are super cool and have very interesting synergies with eachother. Obviously grenade launch, gunner missile, and bomb drop have the most superior combination of stage control and recovery, and the same combination but with charge shot is equally top tier by being better samus except without a teather grab (or zair/teather recovery). I would argue flame pillar is weak with grenade launch and that it is overglorified with charge shot but actually synergizes well with laser blaze for close stage control. Laser blaze also synergizes better with cannon jump kick than the other neutral specials which are better at killing

  • @ChroniclZ
    @ChroniclZ Před 3 lety +1

    Really good video subbed

  • @josedanielruanogarcia1119

    Oh baby i knew this was coming

  • @muhammadkebbakeita9305
    @muhammadkebbakeita9305 Před 3 lety +2

    This is amazing, 10/10. Are u gonna do a guide on the best mii costumes? :)

  • @dagoodboy6424
    @dagoodboy6424 Před 9 měsíci +2

    Hey thanks thisll come in handy. Ive been learning gunner as a secondary. I made a cowboy mii, his moves are:
    Charge shot
    Flame pillar
    Rocket jump
    And absorbing vortex.
    Thoughts? Any tips are aporeciated.

  • @Bone14
    @Bone14 Před 3 lety +1

    ITS HERE

  • @IceeSwirl
    @IceeSwirl Před 3 lety

    Watching this after a Mii Gunner used Laser Blaze to beat Void's Sheik in SWT. Definitely a viable move. Tweek was also very impressed with the move when watching the set.

  • @patrickburton1401
    @patrickburton1401 Před 3 lety +1

    I run 1333 but I may change it up a bit after seeing some of the tips you mentioned. Thanks.

  • @danmeldrum312
    @danmeldrum312 Před 8 měsíci +2

    I like using Charge Blast, Flame Pillar, Cannon Jump Kick, and Echo Reflector.

  • @autistahuggowanderley7164

    Moves for my gunner:
    2: Lazer Blaze
    1: Flame Pillar
    3: Arm Cannon
    3: Absorbing Vortex

    • @Jackaljkljkl
      @Jackaljkljkl Před rokem

      I am similar (1133), as Flame Pillar is awesome, but I use Charge Shot instead.
      Online, I go default Absorber (as it looks cooler), but it is annoying to then get matched into a Zelda.
      But when you switch to Reflector, a Bowser/Palutena is pretty much guaranteed, lol.
      Across all potential matchups, default Reflector probably makes more sense though (more things seem to be reflectable-only than absorbable-only), and Reflector is even a few frames quicker for turning around for Fair recoveries against non-projectile characters.

    • @Takujaki
      @Takujaki Před 4 měsíci

      Vortex has much less total frames, so it is faster for turning around, only when using the hitbox to hit the enemy reflector is faster

  • @Poyo77750
    @Poyo77750 Před 5 dny

    Love how sans has become the mace of mii gunner

  • @lexo632
    @lexo632 Před 6 měsíci

    20XX REFERENCE DETECTED AT 12:58
    truly a cool MMX-like

  • @neexy9669
    @neexy9669 Před 2 lety +3

    When nobody got me i know The miis got me 😔🤚

  • @collective2007
    @collective2007 Před 3 lety +2

    Hahah the Miisssile, I see what ya did there

  • @Lacu4766
    @Lacu4766 Před 2 lety +1

    0:43-0:45 Clean Transition

  • @100_a_bad_idea5
    @100_a_bad_idea5 Před rokem +1

    Mii gunner mains: but could I be memeing HARDER?

  • @Jackaljkljkl
    @Jackaljkljkl Před rokem

    The biggest upgrade to my Gunner was a costume that made it instantaneously clear which way he/she is facing while in the air for easier Fair movement shenanigans.
    That, and spamming Up Tilt

  • @shadowhenry7680
    @shadowhenry7680 Před 8 měsíci

    Thanks for the videos, now I know what to and what not to use when playing as my childhood characters, also, I checked what ability does the most damage for each Mii:
    🥊: ESK [exploding side kick (don't use this piece of 💩)
    🗡️: Burning blade ( I prefer the shuriken)
    🔫: Charge blast.

  • @olafgarcia6238
    @olafgarcia6238 Před 3 lety +2

    I wish the Mii Gunner included better special attacks that are capable of killing in low percentages, These special attacks will be Metal Slug weapons, I would like them to include the Rocket Launcher, Super Granade, Enemy Chaser, Laser Gun, Flame Shot, Shot Gun, Thunder Shot, Drop Shot, and all their upgraded versions of the weapons I mentioned above with the ability to kill at 0%.

  • @brysonmcfaull1218
    @brysonmcfaull1218 Před 3 lety

    i appreciate you

  • @redemption14
    @redemption14 Před 11 měsíci

    Yeah alright just finishjed binging your mii videos and I have to say they're very well done. My mii gunner is a creeper in a suit and his name is "terrorist". I use all viable moves, and tbh I just realized I use 3333, so that's cool.

  • @Gaegel
    @Gaegel Před 3 lety +4

    Nice

  • @egon3705
    @egon3705 Před 2 lety +1

    Something you forgot to mention is that if you get hit while charging Stealth Burst, it keeps going without you and automatically explodes at max range, allowing for situational combos, or sitcombs for short

  • @theshoe17
    @theshoe17 Před 2 lety +2

    Thanks for the guide now that doom slayer is out I will practice the hell out of mii gunner

    • @helios3557
      @helios3557  Před 2 lety +1

      You better be practicing the HELL out of Gunner if you wanna be like Doomguy

    • @theshoe17
      @theshoe17 Před 2 lety +1

      @@helios3557 just because of that joke you've earned a sub

  • @chavito808
    @chavito808 Před 3 lety +1

    Thanks!

  • @MakenaForest
    @MakenaForest Před 3 lety +1

    id like to add that backtrow into charge shot is a really good combo. it wont catch anyone going low but it can condition away from going high or horizontally, which lets you then more easily use mii gunners spike.
    edit: also who made the mii gunner art

  • @itsblitz3917
    @itsblitz3917 Před 3 lety +1

    Epic video

    • @itsblitz3917
      @itsblitz3917 Před 3 lety

      Sans moveset next?

    • @helios3557
      @helios3557  Před 3 lety

      @@itsblitz3917 Thanks, and sure thing! I have a Sans moveset video right here: czcams.com/video/OC1FyJbXFhs/video.html

  • @JoelMcCary
    @JoelMcCary Před 5 měsíci +1

    If you aint got either sans cowboy or the funny suitcase gun on atleast 1 of your miis your doing it wrong

  • @Jo_Phonda
    @Jo_Phonda Před 3 lety +1

    LETS GOOOO

  • @deltacosmic5358
    @deltacosmic5358 Před 3 lety +1

    0:31 I had no idea it could do this

  • @ffiiggyy
    @ffiiggyy Před 2 lety +2

    I use Charge Blast, Gunner Missile, Arm Rocket and Echo Reflector. Not the most optimal combination but I enjoy it.

    • @helios3557
      @helios3557  Před 2 lety +1

      That's like 90% optimal actually! If you wanted to make it 100%, you could change your down B to bomb drop, but that's a very solid combination already.

    • @ffiiggyy
      @ffiiggyy Před 2 lety

      @@helios3557 Wait, it is? Neat. I might just need some Forward Air practice, I'm more used to MegaMan-style zoning, not to mention Gunner's F-air has some unique properties. I'll probably not be changing Down B though since I'm keeping a reference. This is really good to know though, thanks a lot!

  • @antonyco1955
    @antonyco1955 Před 3 lety

    i never though i will come on a mii gunner move analysis for...
    geno

  • @chrispo7610
    @chrispo7610 Před 3 lety +2

    The trilogy lets fucking go

  • @galacticranger8072
    @galacticranger8072 Před 3 lety

    11:14 one small thing against a mid weight fighter if you go down or up throw full jump cjk at around 70% it’s pretty good a killing

  • @burnttacoconspiracy5786

    THE *GARGANTUAN* LORD HAS SPOKEN. MISSILES ARE 10/10!

  • @egon3705
    @egon3705 Před 3 lety

    the three sets i play are
    1332 (gravity-affected projectiles are my jam)
    1333 (absorbing vortex is an amazing movement option)
    3333 (same as 1333 except now i have a projectile that's +10 on shield)

  • @zboyfl7624
    @zboyfl7624 Před 3 lety

    Thanks gunner main here and I'm glad the set up i use isn't complete dog shit. This gave me the idea of creating a warpig dub class that uses stealth shot an charge shot to punish and the kick jump recovery to spike. Not exactly viable but very fun

  • @chrisbell8902
    @chrisbell8902 Před 2 lety

    I would argue that stealth burst's lack of interaction with projectiles is a pro and a con, you can theoretically hit your opponent through their projectile barrage, but on the other hand your move will not halt any of their projectiles allowing them to possibly hit you before your move hits them (the ability to deal damage to a foe on the other side of a team mate does give it a boost in usefullness during doubles with tram attack on but you could also lob grenades over a team mate to hit foes on the other side of your team mate

  • @Meat-Pi
    @Meat-Pi Před 3 lety

    13:00 Melee Fox is proud for that

  • @WingedEchoes
    @WingedEchoes Před měsícem

    6:42 Nice pun.
    Certified

  • @chrisbell8902
    @chrisbell8902 Před 2 lety

    Long time lover of these videos, have watched and rewatched each of these videos ~200-300 times each.
    I gotta logistical question, do you know how the charge shot charges? After starting charge animation frames, does the charge hold each frame's worth of charge and does a single frame increase damage and knockback or does the charge shot require increments of frames like 5 at a time and if you cancel the charge before a full increment of frames that you are reduced to the closest full number of charge increments? I know the difference is likely not noticable in match (especially if one only utilizes fully charged charge shots where every full charge is equal to one another {ignoring move staling})

  • @Kairoz024
    @Kairoz024 Před 2 lety +1

    *The Best combination based on the video is:*
    *Neutral-B:* Laser Blaze
    *Side-B:* Flame Pillar
    *Up-B:* Lunar Launch
    *Down-B:* Absorbing Vortex

    • @Kairoz024
      @Kairoz024 Před 2 lety +1

      Bomb Drop is so bad, the best use is edgeguarding, but we can do it even better with Flame Pillar. And Echo Reflector is the same Absorbing Vortex but reflector with a bit more damage, and less range, and restore life is even best than a Reflector. Neutral-B... The option 1 it takes a long time to charge, and it's easy to evade, if something reflect and hit you (beacuse when you hit has much end lag) You can die. And the option 3 is so slow and less efective, and has a lot of lag. The Side-B Stealth Trust is hard to hit, and it leaves you vulnerable when you are using it. The missile it's nice, but Flame Pillar is superior... And is a similar thing to Laser Blaze, but with more knockback and range, but more slow and laggy.

  • @knack3381
    @knack3381 Před 3 lety

    i play mii gunner way more often than i probably should... just because i like my nostalgia critic mii
    my explosion-prioritized moveset of 3212 has made me really good at sniping with stealth burst
    recently ive been experimenting with reflector instead of bomb drop but i will never get rid of bomb drop permanentely

  • @goldeb1291
    @goldeb1291 Před 3 lety

    I'd say that if you run Flame Pillar, Charge shot is even better, as if your opponent doesn't SDI enough, you can combo it into Charge Shot. I did this A LOT before i switched to Stealth Burst (As you can just jump to align it, especially if you know most fall speeds, and it can finish off stocks if your opponent doesn't see it, and i really don't have problems with seeing it). I'd say that it does needs some practice, but it's a good finisher and edgeguarder (With it being able to literally edgeguard from across the stage.)

  • @Cooler-op2sm
    @Cooler-op2sm Před měsícem

    Did you know: laser blaze increases the damage and knock back for back throw and up throw

  • @darkmega5477
    @darkmega5477 Před 2 lety +2

    For some reason, I always preferred flame pillar over miisile. Moves like that are often a tad too technical for my taste. Also, the sheer rush you get from essentially using robins limited side-b infinitely is unrivaled (at least, for me.) when I use flame pillar with grenade launch, I can make my opponent miserable at ledge. even quickplay zeldas hate me.

    • @egon3705
      @egon3705 Před 2 lety +1

      you can also get slick belmonte combos with flame pillar + charge blast

  • @jacktgtt9050
    @jacktgtt9050 Před 3 lety

    i think there are some moves that mii gunner just inspired.
    Charge Blast: Samus' Blast
    Laser Blaze: Fox's Laser
    Flame Pillar: Robin's arcfire or Ness' PK Fire
    Bomb Drop: Samus' Bomb Drop
    Echo Reflector: Fox's Echo Reflector
    Absorbing Vortex: Ness' PK Magnet

    • @estabravo
      @estabravo Před 2 lety

      Stealth Burst: Zelda's Din's Fire

    • @fryanpan270
      @fryanpan270 Před 2 lety

      Falco’s laser: am I a joke to you?

  • @paps3060
    @paps3060 Před 3 lety

    Epic gamer spike

    • @paps3060
      @paps3060 Před 3 lety

      The year is 20XX
      I love this video

  • @charliehenry239
    @charliehenry239 Před rokem +1

    i’ve fr gone all 3’s for my gunner

  • @mr.shgamingguy
    @mr.shgamingguy Před 3 lety +1

    nice

  • @SleepyBrady
    @SleepyBrady Před 3 lety

    Now I know this is personal opinion but Lunar launch is a much better option in my opinion vs the third option since without a hitbox and slow travel speed it's even easier to edgegaurd, at least with the projectile hit box you can punish missed edgegaurds. Both are good for recovery but I put the edge for Lunar launch. Also the "sans slide" is pretty useless when you can just F-air to get away just as easy
    The charge shot I find is a bit better since it is fast and a lot less predictable as I see people spam the fireworks, as I like to call it, so much plus the fireworks don't clash with charge shots and is super laggy making it easier for Samus and charge shot gunners to hit their charge shots. Another upside is the ability to get high damage and quick kills since it's so non-committal vs the Fireworks. For my set I always do 1312 for ledge traps and pressure or 1313 to fuck over snakes