I Found The Terrifying "HELL HOLE" In A FORGOTTEN Subnautica Build
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- čas přidán 27. 05. 2024
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Hey friends! I finally managed to do it! I've searched the old builds of Subnautica for the fabled "hell-hole" that would lead from the Aurora all the way to the lava zones and none of them had it.....until now! I've managed to get my hands on an early-access build from 2015 that contains this strange map feature! Ready to go explore it?
Chapters:
00:00 - Intro & Background
00:54 - Try World of Warships!
02:01 - Let's explore this build
05:52 - Hell Hole Intro
08:23 - I Hate This Place!!
10:22 - Outro
Thank you for watching, come back again!
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Applicable to new users only.
i love subnautica
@@yeeterxd1083 same
I was expecting a little bit more after hearing the storys but it was early access after all.
I prefer War Thunder than World of Warships but it's good too
THE LAST BACON I HAVE JUST SUBSCRIBED TO YOUR CHANNEL FRIENDS IN YOUR VIDEO CHAT
When I saw the title, I didn't know what this "hell hole" was but as soon as you started going down below the Aurora it popped into my brain that it was the old removed Lava Zone entrance, it's hard to find footage of it so thanks for showing us! Very ominous, I'd love to build a base there
Yeah it seems like a lot of people weren't even sure if it really existed or if they had just imagined it :)
I didn't even make that connection until I saw this comment lol
You should watch the old lets play of furious jumper. A french youtuber, he played when the game first got out. It still add the terraformer gun.
it is in 8bitryans early access subnautica series.
Markiplier's subnautica series follows down here too if I remember correct
In one of the PDA entries it says that Aurora blocked the hole sea dragons used to get up to hunt the reapers. It would be cool if the aurora actually block the hole, and you could swim all the way from the lava zone to Aurora (if the PDA entry referes to that hole)
I'm not sure there is a PDA like that in the current build - but I love the idea :)
That's how you need to get into the aroura! Instead of doing what you do now you just go through the lava zone!
It actually does sound familiar that a PDA like that exists or existed, idk if it's 100% accurate but something like that does pop in my mind
If that’s true then it would make a lot of sense.
@@snakesareadorable8515 i agree with this statement
Back then, 2 Reapers could spawn on the left side of the Aurora, which made a Journey to the Entrance quite hard. Luckily there was a shortcut into the Aurora too
Yeah I was really surprised to see that many reapers around the ship :)
WHERES THE DAMN SHORTCUT
@@Jerrythecloaker it was removed there use to be a hole in the side of the ship that led right to the reactor and I think you can still see evidence of where it use to be still today
@@xeno6422 that sucks
@@Jerrythecloaker It does. It would've made my adventures so much easier, but no, we can't have nice things apparently.
It is so much more terrifying seeing the lava zone without a cave ceiling
Super creepy yeah! :)
I remember that one so well
I first saw it when jack played it
And the last part , the sort of backrooms beat that in terms of underwater terror
everything about this game is scary
My theory is that the Hell Hole kind of "exists" in the finished version but was covered/collapsed by the Aurora.
I really like that idea :)
there is PDA confirming this theory
Yeah there literally is hell hole geometry under the Aurora if you go deep enough.I found it messing around in the void
Should be a mod to rip open the lower hull and make the hole open.
A dangerous shortcut swarmed by reapers, and a sea dragon down below.
You'd need a prawn suit with grapple hook to make it in and out alive.
@@maximus4765 If you were ballsy enough to risk hanging around the reapers you could probably build foundations to land on to make it a little bit easier. As someone who loves building bases everywhere, I'd love this feature
I love the idea of an underwater game where the upper areas are all lovely and organic, but the deeper you go the more stark and the geometry becomes more sharp angles. Would make a fascinating horror setting.
Ooh I love that too! :)
bees
Definitely feels like the "Canon" explanation for Reaper Skeletons existing despite the lack of the giant openings to and from the lava zone for Dragons is just... the Aurora Crashing closing that specific main entrance.
We basically are left with auxiliary entrances.
Almost like a monumental cave-in due to the Aurora having absolutely impeccable aim.
Yeah exactly :) I really like that lore explanation!
So that would mean that long term the sea dragons are kinda screwed if they can't get out of the caves to hunt their main food source
Idk if you were told yet but there was suppose to be an animation for the sea dragon coming up and dragging a reaper into the hole but it was scrapped bc it made going to the lava zone easy
if you want to give those 'big old fish out there in the water' a taste of realism, check out the 'migrate' mod. it's basically diel migration, which is when smaller creatures near the bottom of the food chain migrate up from the deep dark below to feed on the abundance of life taking advantage of the sunlight near the surface to grow. it's both funny and scary to see a reaper stick his head out of the water.
Love the idea - I'll give it a try :)
My anxiety level was slowly increasing as you went down into the Hell Hole. Swimming down into deep water when you can't see the bottom is a big fat no for me, even in a video game
Mine too! Was super uncomfortable at certain points :)
Sonar is very helpful In Subnautica when doing stuff like that cause you can see the bottom and sides it's a bit reassuring
The Hell Hole is some OG shit. Great times man.
Heck yeah! :)
Imagine you fall into this hole with the no water mod
Long fall haha :)
Warning your legs are about to be powder
@@ya_boi_raymond9069 i think you mean dust but nvm
@@giorgospapoutsakis5271 👁️👄👁️
aerosmith - dream on
Theres something so interesting about early access versions of games, it’s like being allowed to play something cursed
Specially open world games like this, minecraft scared the heck out of me back in the day
Absolutely! It's fascinating to me to see how the game has evolved :)
I feel really uncomfortable watching this. 😆
I thought this was gonna be about that canyon in the earliest builds of Below Zero that just went straight down in complete darkness
That one was super creepy as well :)
@@TheLastBacon did you already do a video on that? If not will you?
sounds really interesting, has he already done a video on it?
3:36 that hole is actually one of the entrances to the jellyshroom caves, (nearby the crashed seamoth bay)
Ah nice! :)
I feel like the idea of having the lava zone not so much in a cave could have been awesome, but due to progression they probably couldn't.
Yeah I like the idea as well! :)
definitely would've helped the sea dragons not clip so much lol
A giant "hell hole" let's explore it!
Then a titan rushes at you😂 loved this bro! 👍
Yay thank you :)
This brings back a lot of old memories. I wonder if the "hell hole" was meant to be like the opening in a normal volcano, since it was said that the entire map is the top of a large volcano. It really attests to the size of the Aurora if it really did just cover the entire crater of such a large volcano.
Maybe yeah! Would certainly make sense :)
Blocking volcano entrances with spaceships that are nuclear does seem to be a good idea if you want to send millions of tons of radioactive material Into the upper atmosphere with a volcano eruption
The hellhole may have been the devs plans for explaining how the sea dragons hunted reaper leviathans, which would make sense since one, it's under the aurora which is a new addition to the environment of 4545B so it blocked it off when it crashed, two, because it seems that the area the aurora crashed into was previously the home of the reapers, and three, there are lava textures at the lower points.
Yeah I think you’re exactly right :)
9:54 I was exploring the lava zone with no clip and that box scared me so bad. There's one near the disease research facility, too.
Such a strange feature - wonder what plans they had with it :)
@@TheLastBacon Perhaps it was original plans for layout of the precursor active lavazone area??
@@Blackholebirb Those cube structures are just how the devs made the entire map. They start by drawing a rough shape of the area using simple shapes like cubes, spheres, and triangles. Then they go over it several more times and sculpt it down. It was the easiest way to do large terrains like that in Unity at the time besides procedural generation. In very large areas like the Lava Zone, they actually DID use procedural generation to begin with just to get many of the strange structures we see down there, but the final result is still mostly hand-crafted.
I think in the canon the Aurora blocked off the Hell hole which also explains why the Sea Dragons are going extinct cuz they can't hunt Reapers anymore.
small sidenote I was looking all over CZcams for a good look at the hell hole since I couldn't play the early access for Subnautica. This video was great and I kinda even wished the Hell hole was still in the game as a small secret for those going behind the Aurora maybe? It definetly coulda been a great scare for the explorers out there.
Yeah it would make perfect sense in the lore :) Makes you kinda feel bad for the dragons.
How would they be going extinct when the aurora literally crashed a matter of days ago?
@@DGneoseeker1 I mean to be fair when you actually reach the Lava zone you've been there for more than a couple weeks and the sheer size of them means they need to eat a lot and in the lava zone ain't enough to sustain them long term that's why the PDA says they may go extinct as far as I am aware, though I'm sure there's a videp explaining that theory even better.
@@spinlin113Big animals usually have slower metabolisms. They eat big - but they don't eat often or as much compared to their body weight.
8:58 Same feeling i have in the outer void (void with no ghosts)
10:17 Theres some Subnautica Backrooms thing in the final version as well, the channel SpeedyMouse made a video on it, personally would like to see a video from you as well, but its your choice
The Hellhole looks freaking cool and creepy at the same time, it definitely could let various Sea Dragons pass through to get the Reapers (even though the presents of reaper skeletons in the Mountain Corridor does seem to suggest Sea Dragons do use the same entrance/exit we use).
To be honest I hope Subnautica 3 will have a hellhole now lol, but one that remains in the final version
Yeah I definitely think more areas like that would be nice! Imagine a Subnautica where you have tons of deep cliffs and caves that drop into 5k+ depths :)
@@TheLastBacon and great rewards going in but very dangerous because of like a very big and carnivorous leviathan
Actualy lore is this hole got covered up by the crash burrying it traping the dragons foen below due to this the dragons are slowly starvibg to death as. Of the statt of the game
@@demonic_myst4503 Before seeing the hole i could have agreed, but thats to big in my opinion to be covered like that and Dragons clearly can use the entrance we use, theres a Sea Dragon Skeleton in the Lost River after all
Aw man this brought back a bunch of memories of when I played the game a ton in early access. Because I started playing like after August of 2015 and remember finding the early on lava zone after going through the ultra early on lost river that I found by chance, it was a lot brighter green and a lot more narrow back then. And some time later, I think shortly after the sea dragon was added to the experimental build, I went through the lava zone in the cyclops and went out through the hell hole. It was so creepy and confusing. Thanks for uploading this and sending me on a nostalgia trip!
This really takes me back to watching the first videos of the game too :)
The deeper you got the herder i went "NOPE".
You've got some huge balls going into that hole without knowing what was in there. Like, a leviathan? Maybe. It's not like there could have been anything more than a reaper at this point in development, but Christ in a crust just watching you descend was enough to make things tense.
Also this was around the time when i was most exposed to subnautica development, so when years later i went in to play the final game, i was petrified to even get NEAR the aurora because of how many reapers spawned there in older builds.
I was terrified as well! :D Kept expecting to see something move out there in the darkness!
Going through hell hole was scary! Imagine you see a giant peeper making a way down the hell hole, or a reaper! Which will be more terrifying?
Haha honestly probably the peeper - imagine a colossal eye just opens up :)
Peeper Leviathan...
@@StyxTheCephalopod same
A crash fish leviathan would be worse.
well, the implications would obviously make a big difference. a reaper? they're already huge, not much to fear there other than the reaper itself. a peeper the size of a reaper? JESUS CHRIST THAT'S LIKE AT LEAST THE SECOND SMALLEST CREATURE NORMALLY I DO N O T WANT TO SEE WHAT ELSE IS DOWN HERE
Once you went to the front of the Aurora I immediately remembered it. It was so freaky going down there with the Cyclops, not only was super claustrophobic but with the dark lava rock it was hard to see anything
Super creepy for sure :)
Keep it up brother, I will never get tired of the beautiful world of 4546B and the fact you've kept it up is awesome!
Thank you very kindly :)
This is actually really fricking incredible, I wish they kept this stuff in the game, that entire descent was fascinating and when you popped out of that cave and saw that lava castle it was incredibly fascinating, it felt like exploring Subnautica for the first time again
Right? It looked freaking sweet :)
Honestly seeing the old versions of Subnautica is... nostalgic and interesting when you compare it to the versions we have now.
I remember when Subnautica was just getting its footing on CZcams, and I'd watch old youtubers like ThinkNoodles and Markiplier play it for hours, exploring places that have never been seen on CZcams, exploring the caves nobody else wanted to, making a story, recording the changes, etc. Subnautica was one of the best games, and it still holds that title today. I mean I can replay it 20 times and still not get bored.
Exactly! This really takes me back in time :)
@@TheLastBacon how do I play older versions?
@@Chloedasher For PC look up a tutorial, for Xbox or other devices you just cant
I’ve only heard the legends… incredible to finally see this! Great video Bacon
Same :D Thank you kindly!
I just started playing bellow zero a few weeks ago got I gotta say squid sharks are a lot more scary looking when your actually the one playing.
I Swam up to it like “ah it won’t do much-“
Then I heard it roar at me and grab me.
Yeah I grabbed those 17 diamonds and ran.
Funny enough I’ve found giving the leviathans names makes them less scary.
I called one a shrimp this whole time and he is not that bad.
As a kid who got nightmares from subnautica, bellow zero isn’t turning that bad.
But I am never going near a squid shark again.
Yeah the sounds they make are really freaky to me :)
Honestly the geometry of this earlier build feels like the current geometry but like 5000+ years in the past, minus the aroura it would make sense if it was 2b2t in the past as sea dragons would likely have not been dying out due to open caverns leading them to reapers (which at this development seem to be very abundant). plus the lack of architect bases would suggest they haven't arrived yet. I know that's not what the dev's intended but I think it's a cool coincidence.
Yeah absolutely :) I also really like the 2b2t comparison!
damn i really got 2b2t and 4546b mixed up
I'm super happy you're exploring these old versions for their oddities. people obviously played these but never explored the weird things in it like this hole or the original prawn suit (exosuit). I've been around this game for a long time so I'm happy that others are getting to experience the game the way it was when I started playing
It’s super fun for me as well! Really enjoyed doing it :)
Seeing a gargantuan leviathan loom out from the dark depths would have genuinely scared the shit out of me
Same haha! :)
3:04 This area is a real place in the base game with minor changes, say a small bridge. It's coordinates are 121.5, -52.6, 43.7
Ah nice! :)
@@TheLastBacon pls check that in a wideo
Thumbnail looks promising
Really hyped for that one
Really hope you enjoy! :)
10:08 something like that already exists in the normal subnautica at in the void under the whole map it's crazy and creepy it feels like your boxed in
So strange! :D
@@TheLastBacon ik I hate it I feel like something will pop out at me lol
I found out on a video like a year ago that there was a hole from the lava zone to the surface, and i tried to find footage but couldnt. so glad you made a video on it
Yeah it's such a bit feature that most people seem to have forgotten :)
I played the versions where the "hole to hell" was still included, and, my personal opinion is: I like this way to enter the lavazone more, than the current one.
Dang you must be one of the OGs then! :)
@@TheLastBacon „OGs“ ?
I like watching you play older version of the game. NICE
It's so much fun to do! :)
large boxes still exist in current versions of the game under the lava zone. i dont know there purpose, but you can build bases in them which is pretty cool
Oh I love that! :D
I found the geometry at the end quite interesting. It kinda reminds me of certain parts of the void in Below Zero where they have random blocks of material around.
Yep true! I even found a separate bit in the void just sticking out of nowhere :)
There's some of that still in current build subnautica off in the middle of nowhere under the map and such
@Druid of Scosglen it would be the worst possible spot as it would immediately clip into the ground and disappear
The cubic stone geometry is still in the game, you can reach it by getting under the map through the deathzone
Creepy! :)
The early builds had the top of the grand reef covered in giant black spikes, some even poked from the water
Yep true - I believe it was meant to be a different biome back then! :)
Makes me think of the whole 'nuclear spike field' concept for deterring future civilisations from exploring radioactive waste dumps.
like just hear me out for a second could you imagine some kind of like precursor waste dump full of spikes, containing high-risk high-reward loot or something god that'd be so cool
Hey Bacon! Great to see you're back at it with the early access!! Always gets my exploration (and fight or flight) instincts going! Keep up the amazing videos!
Thank you kindly! Really glad you enjoy these :)
@@TheLastBacon I know you always tend to reply to people's comments but for some reason am always surprised when I see you do it! 😆
Brooo, the stone face at 8:44 💀💀
Haha looked upset :D
wise mystical tree lookin
I have a suggestion for an early access thing to explore, the old grand reef. Information I've seen is scarce, but it has some pretty interesting terrain. To my knowledge, it was removed on July 10 2015, so try to find a version released slightly before that. It would be cool to see a more in depth exploration of this heavily modified area. Also, could you give an explanation of how you obtained this build?
I'll take a look! :) And yeah this build is from SteamDB!
@@TheLastBacon One more thing. I'm not sure, but I believe there used to be an ILZ corridor in the grand reef during this time, might want to make a note to look for that.
I love coming back to Subnautica after not playing or watching anything for months, it holds a very special place in my heart and seeing old features like this surfacing on the internet again really makes me happy, Great vid :)
Thank you! It’s definitely one of those games that’s nice to come back to every once in a while :)
I actually started playing just a month before this build came out. Honestly, I wish I could go back sometimes. Just these unexplored possibilities, so many strange areas leading to unfinished things, having you look at concept art, thinking like "this will be in the game". Honestly, back then, I didn't even believe this would become a very story-heavy game eventually. I just thought it'd become some kind of huge exploration game or something. Still proud of what it's become.
I'm supper happy I was able to watch the game grow into what it is now :)
the hole at 3:20 was probobaly the entrance to the mushroom biome before it was fully implemented
I think so yeah :)
As someone who explored this on my own by accident long ago, it feels great to have someone else finally out video of it up! This really brings back memories, so thank you!
Yay glad I could do that for you! Makes me feel super nostalgic too :)
You always keep making discoveries into the game even after this long!
Great video and after so long i finally got Subnautica PC so like i said 7 months ago im playing through the game with alterra hub and some other mods now!
Thank you kindly! Slowly exploring everything there is to know about this game :)
Thanks for bringing back the memories of that place, I remember trying to squeeze the cyclops down there. Also being near the old aurora made me remember about the old exit path from the reactor room.
Takes me back too! :)
Ahhh I remember this as a kid. I installed this game 2 weeks after early access released and I used to play it religiously until the final update came out and I still binge play it from time to time.
The sheer amount of memories that I have from messing around in early access was really amazing. Everything was so janky and I remember all the blueprints were these safe looking things and you needed to bring them to an analyzer in the escape pod to synthesize them, and all of the minerals were incredibly low texture for such a long time. I used to use the Terraformer religiously whenever I played.
I also recall later in development that there were two entrances to the Lava biome, one being directly in front and to the side of the Aurora and the standard blood kelp entrance. And I believe this ‘hell hole’ of yours is the said Aurora entrance to the lava biome.
I remember being able to go down there all the time in early access and I always just fooled around down there. Such fond memories from early access, I even remember when the Prawn Suit wasn’t even a thing that was too well known until you could spawn it in its really old janky form.
I was quite disappointed that the old entrance was taken away as it was a very cool way to get in but at the same time I understand it. You could easily just go down to the lava zone and get a bunch of lore way before you should have.
As for other things though, I do recall there also being two entrances to the Aurora itself back in early access but only in pretty late development was it covered up. The second entrance was a hole at the bottom of the reactor room that went through the whole ship and into a tunnel that lead through the ground and into a large fissure in the ground next to the Aurora. It made it really easy to get in and repair the reactor room as all you had to do was swim in with the repair tool (original name at the time was the welder) and repair all the leaks and get out.
If I recall correctly too you could actually fit the entire Seamoth through the tunnel and all the way into the reactor room as well. There’s so many other things I could talk about from my early access experience but this comment has already drawn on far longer then needed…
Really takes me back too :) Simpler times where fish-game updates were a highlight of my day!
The map has changed a lot since I first played the game in 2014
It sure has! :)
omg! This is actually close to the build I requested to see a while back! Cause I do know it was a 2015 build. This is so exciting :) (my comment is in the farlands video about 5 months ago from now.)
Heck yeah!! :)
I've heard of the hell hole from the wiki and other CZcamsrs and players, but man is it satisfying to finally see it.
It was awesome to finally explore it :)
This build would have been around just about when I first started playing subnautica. Too bad I was far too much of a scaredy-cat to go very far at the time. Had I found that location I probably would have been freaked out so bad, but as someone who loves going through early builds of games I would have been so into seeing these sections that were obviously in early development. Great video!
Trust me I totally understand :) I was scared while recording this as well!
Wow, great vid TLB!!!
The "it keeps going down..." Feeling is awesome, I wish they'd leave it in, cause that was amazing!
Thank you! Yeah I totally agree :)
Man is so brave, ngl I can't even go down that void without a cyclops to even shield me from those nightmares.
I was terrified trust me :D
i played subnautica since 2015 and i remenber that hole. I loved it. You were going down and down until the water suddenly got a bit of green in it. Thats how you would know you were deep enough
Good times! :)
I'm a huge subnautica nerd, yet I've bever heard if this. Great video as always!
Yay glad you learned something new! :)
i love seeing old subnautica its just...so cool to see keep up the good work! =)
Thank you kindly :) It's a strange feeling for sure!
This was awesome! Also extremely terrifying. I love that this was a feature though and it shows you some of the changes made to the game.
Yep super interesting to look at how the game has evolved over time :)
I fondly remember watching videos on a lot of the beginning builds of the game before it got more of the larger scale changes, one of them was an AwesomeCrunch video where he explores the ILZ and discusses what the devs plan to do with the area and it was pitch black with no light source to show the geometry of the lava zone, AC then discussed and spawned in the earlier version of the sea dragon where it’s model was static and about 5x smaller than its later size (those of you who remember the smaller sea dragon / sea emperor models get a cookie). The thing that this video made me remember it of was when he was talking about the ALZ and went to see where it would be when implemented, it was just a very large black box under the ILZ; interesting to see where the devs set up in advance what would be the original size of areas of the map.
Yeah I remember those times as well :) Takes you back!
I think they made eventually just said that the crash closed the tunnel, making it so the sea dragons couldn't get up to the surface to drag the reapers down anymore. It's been several weeks since I played Subnautica, though, so... now I want to play it again...
So if the player kills the sea dragons, be it the vanilla stasis + knife, or gas pods, or heck mods even, they are doing the sea dragons a favor of ending there suffering?
And killing some reaper leviathans may be good for the crater…
Yeah I think that makes perfect sense :) Makes me feel bad for the dragons tho...
@@TheLastBacon Me too. There aren't many left in the first place....at least, not in this little cross section of the planet.
man this brings back memories. Just fooling around in creative, dropping through the hell hole just to see the new locations they'd added. and man they were barebones back then.
Takes me back too! :)
The nostalgia, this video gave me. It was so long ago, when things looked way different. You couldn't close any doors on cyclops, the base had an electricity generator like object that operated on powercells and all the freaking items that were created by the fabricator looked like boxes. They looked like boxes.
Really took me back too :)
broo i havent seen subnautics like this since like 2016 wow. its crazy how far it came.
It sure has! Feels weird looking back :)
i bet the experience was amazing in all these videos, just exploring versions of Subnautica from before it even resembled what the game is now.
It was super fun! :)
@@TheLastBacon i thought it would be. hey wait can i give a suggestion
I remember exploring this one night while playing on my xbox one. I can't believe it's already that long ago!
Time sure flies :)
I've always been so curious about this feature and am so glad you found a playable version so we could see it! Really wish this was still in game as I think that would add another level of craziness/spookiness. Like imagine just swimming through the crash zone and you run right into a sea dragon literally dragging a reaper down for dinner...
I really like the idea - maybe it could've been something that would only be accessible later in the game - like after the ship has exploded :)
This is the perfect place for the big levithian dude. (I forgot it’s name)
Absolutely! :)
I somehow remember that I downloaded an early access and found the void and dove down around 7685 meters down.
It may sound like an exaggeration, but I do remember that exact number.
The UI/ HUD was similar, if not the same as this one build.
I wanted to see if there was a bottom to it, and it didn't had one, I just got trapped in a long spike structure, but it did go even further beyond.
Sounds quite creepy! :)
THANK YOU I WAS ABOUT TO GIVE UP LOOKING FOR THIS ZONE
Yay glad I could help :)
@@TheLastBacon i love you.
OH MY GOD I thought this place was some weird thought I had from back in elementary school, I am in high school now and I feel super old. Thanks for unlocking a old memory .
Ikr!!! I kept hearing people talk about it and I wasn't even sure if it was real at this point :)
I've always looked for a video showing the hell hole, but I could never find one. Thank you for making this vid.
Glad I could help! :)
Wow, no way! Back around the time I first started playing (I think about 8 years ago, not sure but it was a long time in my young lifetime) I tried to find the fabled Lava Zone I'd heard about online and ended up here. I was about 11 at the time and had little experience with the game so I thought I had found it, but I didn't understand why there was nothing there. I just remember the endless barren land with little lava flecks, and it just kept going deeper. I swear I was at about 3,000m when I gave up, and for the longest time I was like "the Subnautica map is at least 3K meters deep, pretty wild right". I only found out I was wrong when it was fully released and I completed the story, realizing it never went that deep. I've been so confused and now, thanks to this video, I know where tf child-me ended up lmao thank you, Bacon.
Good times :) This really takes me back as well!
I remember playing this version. Weird that I didn’t find that hole I’m pretty sure i looked around the entire Aurora.
I believe it only existed in a few builds :) Maybe you were too early or too late.
Also thank you for all the videos I really do love them! Keep up the great work! 😀😀😀😀 I truly truly loved this!!!😄😄❤❤
Thank you kindly for watching them :)
I remember this place, yes. It's got the texture that I think mostly remains unchanged to this day for the Lava Zones, although it's a rather jarring transition between it and the stuff around the entrance. You can see that it's currently just a template, with the shapes being spheres removed from or places back into the map, and that depth is about level with where some of the Lava Zone is today. The ambient sounds are molten lava and magma bursting to the surface and hissing in contact with the water, and rock shifting with the heat and seismic activity of the place. By this point I think the volcano was the plan, since the walls were long gone. I'm not sure if the chamber in the center of the lava castle is the same way, always planned to be what it would become, because I think at the beginning that formation was intended to be essentially a miniature volcano itself, with its own little internal lava basin. You can see that, in this specific build, it was very incomplete, made with the same sphere tool on a smaller scale as the tunnel. Honestly, it might be more realistic to have been there before the base - the base was, after all, built like that in the lore, too.
10:03 Yeah, that speaks Subnautica to me. I recognize it, in fact! That's the original 'excavation' of sorts that would become the Primary Containment Facility. I don't know if the interior layout changed during development - it almost certainly did, but there's no knowing how - but it was theorized by the community that the location would be for the Sea Emperor, even back then! Certainly, the empty, undetailed, cubical space is rather alien in a different way. I don't know what the layout was like, but you might be able to check it out more if you turned off the fog. I don't know if the command works the same way, but I think it needed an input of either 0 and 1 to work at some point, and then at another was a simple toggle? Or needed to be specified to 'off' or 'on'. It might stack if either is the case, should you repeatedly tell it 'on' or '1'.
One thing I'd still like you to check out is the iterations of the void. Some variants had a bit of a lip to the bottom of the map, where it was once seemingly intended to stretch off forever in procedural generation, something like five kilometers down. That has since been removed, along with a good distance of the bottom of the map if I do recall correctly, and it continues to hover in the endless ocean with the always-present ominous perfectly flat rock face on the bottom of it. Unsettling place to be.
Yeah good point about the boxes eventually turning to the lower "cave" areas! :)
Supposedly there's a third island somewhere in the crash zone. I haven't explored enough to find it yet though
Ooh I need to find that :O
Underrated for how much you reply to fans :)
Yay thank you :) I really enjoy it!
This makes me nostalgic, I remember watching early af Subnautica as a kid
Same! Takes me back :)
Maybe this is where the gargantuan leviathan would have lived
Sure fits the size yeah :)
Oh I remember this! I tried to swim down into it back when, but I wasn’t in these builds long enough to get to the bottom.
Good times :D
I love the fact that in the way to the bottom, the battery of the flash light slowly sinks from the flash light model
Haha that is quite strange :D
I had heard of this hole but with a different name and kind of forgot about it until now. Then I saw the title and it just popped in again after all this time. Another great video keep it up.
Thank you kindly! Definitely an ancient memory of the game here :)
i just realized that on my last play through, i was looking for a lava zone entrance in that area that i’d remembered only to find out it didn’t exist. but now i realise i remember the hole from playing the early access version
Times have certainly changed :)
You should take a look at the monoliths from the super early versions they gotta be my favourite weird terrain structure. I found one that when you swam up to it teleported you to the lava zone lol. And if you go far enough they actually form a wall around the map
I have made a video on the far-lands already :)
@@TheLastBacon ok well there is lots to explore in the old versions have you found the hidden currents in the safe shallows yet? they push you around in the first version i think
It's interesting for me to see stuff that was in earlier builds, but I have to say, I'm actually really glad I discovered Subnautica late after the full release. I will never forget the absolute wonder of opening the life pod hatch and stepping out for the first time.
True :) Though to me there was also beauty in seeing it slowly improve over time!
@@TheLastBacon Yeah, that makes sense too.
seeing the older builds brings back so many memories
Right! :D
Man, the hell hole was absolutely terrifying back in the day
It really was yeah! :)
oh man, I remember that build. It was unsettling And then they updated the game and put in the reaper without even writing it in the update notes, resulting in giving me serious trauma.
That must’ve resulted in a lot of jumpscares haha :D
@@TheLastBacon yeah, that roar alone sets me on panic mode every time.. lol
YES YES YES I’ve been so curious about the hell Hole, I wasn’t sure if it existed! It’s so awesome to finally see it! :D
At last! :D
I WAS WAITING FOR SOMEONE TO MAKE A VIDEO ON THIS
At last! :)
I love Subnautica but you got me excited with world of warships. I personally don't care for the game play, but my roommate does, and we both love to play world of tanks as well🖤 love seeing your Subnautica vids🖤
Yay I have played a bunch of WoT as well! :)
nice job getting a sponsor :D I remember back when you used to joke about never getting one lol. I genuinely wish they kept the hellhole in to some degree. even just as an easter egg. the horror you feel down there is something magnificent. I deeply want more of this series now! Best of luck to you, friend :D
Haha it's crazy yeah - I remember when getting a sponsor felt impossible :)
@@TheLastBacon honestly, that wasn't that long ago. I'm so happy to see you get the attention you deserve. it gives me hope for my own youtube career, if I can ever get the courage to start it lol
Yeah one of the finished games PDA entries talks about how there had been a hole from the lava zone to the area the Aurora landed and that was how the sea dragons would hunt reapers. I’m guessing that at this point in development the plan was to have that hole be the entrance to the lava zone instead of having to go through the lost river.
Ah nice! Do you know which PDA that is? :)
Damn I was just looking for a video ofthe hellhole yesterday and couldn't find any. You can't imagine my joy when this video appeard on my startsite. Perfect timing.
Eyyy talk about a perfect matchup! :)