The Problem With Unturned
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- čas přidán 7. 09. 2024
- Unturned is an amazing game that I have spent countless hours playing and enjoying, but it has changed. While it is still a great game, it no longer feels like a survival game. The focus of Unturned is now becoming a PvP game instead of a survival game, and I talk about how that has happened in this video.
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The best part of playing in a vanilla server is when someone does “/kits” and everyone starts ganging up on him.
Pancake Man remember i used to do it on purpose
ikr
Lol yeah
True
Yea
-playing with friend
-both join vanilla server
-take roles
-make friends with server owner
-build bases
-high player count
-server loses funding
-server shuts down
- sad
That hits way too close to home...
How do I create a server?
@@otter8899 no you dont if you host it yourself.
@@otter8899 hosting server is free?
Yikes why is this popping up in my recommend, read this comment and reminded me of when i ran my Blackout’s Rp server
Rip Blackout’s Rp, sorry bois for leaving and shutting it down... I regret it.
It's because is like The Walking Dead, at first the zombies were the main problem, but as the story continues zombies are less important and the survivors become more important.
lol thats really accurate
@@WildWulfGaming it is and that should be the focus of the game because thats what makes it fun
Survival videogames (as in games like Unturned and Rust) aren't supposed to have a plot. This is completely irrelevant.
@@ChadConnor i think anything can be anything amd anything can turn into a adventure
@@ChadConnor surtain games create surtian fells and scenarios and play differently changing it changes it
Me: joins game
Me: try to gather resources in military base
Me: actually make good progress
Random guy who join and use /kit: allow me to introduce myself
Relatable
yup
Yeah lol, I was showing my step brother Unturned the other day, and we were doing proper survival on a server with Kits, and a guy just comes up with a honeybadger and kills us both, with out us realising. Yes I know "you guys are just shit", we we're just trying to play the damn game. I guess I'm saying the game used to be more "survival" not "PvP"
What does /kits do?
@@501ststormtrooper9 on some servers you can choose a small starting loadout to help you start out. they have cooldowns of 20-30mins
You know what. I am in the same boat. I started playing when it was an unpolished, buggy mess, but still a blast. Then early on 3.0 hit and it was my favourite game on PC at that time. Me and my friends made so many great memories on it, and now I find it to be full of toxic PVP players, who don't really care for survival, but for PVP combat. I feel as though Nelson has just gone with what the modern community seems to like, rather than what he would want to add to the game himself. It's a real shame. I just hope that it goes back to its roots soon...
I just want to play with players who can communicate! Every single time I enter a server after a short amount time I just get killed by other stupid players who kills me and they don't even loot my body they just kill me for being assholes!
Oh you mean those obnoxious kill on sight bastards covered in rainbow cosmetics who wouldn’t let me even get properly started.
@@comradetonk8280 oh yeah! Exactly!
Same dude. used to play unturned every day but now... i haven't played since June i think
it will, if nelson would know about it
I got super nostalgia when I heard "2.0 version",I remembered when I would get home from school,hop on a server wih the boys,drink hot chocolate and just have a good time
Although i didn't get to play 2.0 when 3.0 came out i played this game day in and day out it was just so much fun. Nowadays my old freinds dont play this game anymore and its kinda sad because i still have all these found memories of back when we played 24/7
@@asyum7570 yeah it's really sad
I'm just dronk I played 2.0 when I got home from school 2 and it was so fun playing with online friends fighting zombies ah good times
@@TheGobin yeah
I remember when i was a kid, i didnt had money for minecraft or rust, so i selected unturned for being free, and for being atractive (the video on steam mostly). So i whould scavange for itens and clothes for bandages, and guns for my arsenal. I made a base in a house with a fence (in witch i made a plantation that the zombies turned out to outsmart the fence, so i coverd it with the barbred wire) I often got impressed with little (like when I discovered that the canteen could get infinite water and that I could place a door, A DOOR) and when I was going to sleep or quit playing, I found a bed in the game and placed it in my base, and (literally) every time I whould log out, I left my survivor laying down on that bed (witch in my imagination, I whould think he would sleep, and in the next time I would play again, my survivor whould "wake up" and I would play another long day of looting. I returned playing for a day and it feels strange with all new mechanics and stuff, but I should go back to vanilla server, go back to the city I made my base, and eventually get nostalgic again, I feel these days 😢
I miss Unturned 2.0, like back then the hardest things to find was a backpack and vehicle, they made it proper survival but had major conflicts, I hope that in 4.0, I want it to be a remastered version of 2.0
Not Exclusive Nelson says Unturned 2 is gonna be more based on survival
I hate the new clothes storage system in Unturned 3. Most of the clothes are usleless now because whatever clothes have more storage are the clothes you're going to wear for most of the game. In Unturned 2, Clothes didn't have storage, backpacks did, but it did suck having very little storage until you found a travelpack or coyotepack.
Not Exclusive I COULDNT AGREE MORE
@@ZTheGuy unturned is unturned 2
Oatmeal no it’s a separate game in progress
I remember having to get the map off of google images just to know where I was goinv
Same and actually having a compass was so useful back then haha
i acctually did that recently.
The glory days.
I did that too
@@asyum7570 talking as if a compass isn't almost essential
In my experience this is the kind of thing that happens to a game when the majority of it's player base, is children.
Children typically don't appreciate the small things and just want to get right into the meat of the action.
Edit: This is the same reason why faction servers fell out of popularity in minecraft and servers these days now run with formula of quick and repetitive minigames.
This is way to accurate.
We’re living in an age where media platforms appreciate short attention spans, what did you expect?
@Keali'i Cooper found the child
i thought they all flocked to fortnite like birds with degenerative diseases
@Keali'i Cooper or maybe you don't have any patience or time for these types of games (and that's fine btw) and you would be better off playing a shooter or battle royal, because ya know, collecting materials and gathering resources is kinda.... The point here
I try to only play Vanilla. When I play TPA servers, you end up fighting one guy and then 4 people teleport. I remember a time when you were better off making friends then enemies. I remember when finding a server with slots was difficult. I remember the hype of Washington. I remember when you would leave a fight, because it wasn't worth losing gear. I remember when there wasn't clans, just players wandering alone, trading when they found each other.
Tyler Eaton
I do agree with you but I have a problem with the “clans” part. I’m not in a clan but me and my friends play together talking or helping each other. That’s why I believe the game is so fun. Survival games are really boring when you don’t have friends to play with. But there is still a small community of people who will spend time collecting and building. Me and my friends both agreed that 10x loot or pvp servers were too easy. And my friend had barely joined while I was a 2014 player. I also played a server that had no zombies or pve and about 5 minutes in, I left.
Washington is the worst map.
i remember when being reputation -7000 wasnt an acceptable thing
Its just survival games in general. Everyone cant just get along as they want to be some lone john wick badasses with no friends, instead of cooperating and admitting that strenght comes in numbers
I remember wheb the rep got added russia got added and everything else was added idk why servers arent full anymore man
It sounds almost exactly like what's happened with Minecraft. Younger community moves in, and the focus shifts from survival to pvp. Even in places like factions servers, people concentrate on raiding and hunting players, turning Minecraft into Planet of the Murder Hobos. It's probably a common trend with open world survival games, really.
but Minecraft... is wayyyy different.. you can imitate almost any game on the market rn with Minecraft... thats a total difference. The survival type of game in Minecraft is still going on some servers.. but games like bewares or survival games.. they are not bad
You clearly have no idea what your talking about.. THERE S NOT EVEN IFFERENT TYPES OF SERVERS
I get what you’re trying to say, but two pretty different things here. Besides, 75% of those little shits are all on console or mobile. Really the only impact that’s had on the MC community is that it’s a lot more associated with little kids than it used to be, which I’m really not a fan of (doesn’t seem Sky was a fan either).
Max De Chastelain rust is a great game. I award you with "dumbest comment of the day" also, pubg isn't very good, but it's easily better than fortnite
It's cause survival is boring. Just think about it for a moment. Imagine what real survival is. Real survival is not a fun experience. You aren't worried about exploring areas or making a house. You are worried about finding your next meal. Wondering if you are gonna eat today. Wondering if you will even be alive tomorrow. A true survival experience will not be a fun one.
So, i first started playing "Unturned" when it was a project in roblox, then, when it became standalone I kept playing it, I remember making servers with my friends, scrambling to get food and resources, really having a hard time, it was much harder. All my friends stopped playing in 3.0 and so did I. I still come back some times and not for much time.
Yeah, I loved making friends and enemy’s, one time I made friends with half the server and enemy’s with the other it was fun killing zombies and watching out for the enemy’s.... now it’s kit pvp
a rare few who actually played real deadzone, mad respect
@@neosis8476 I still know that map like the back of my hand
Why don't you host your own vanilla server? If 15k people undoubtedly agree with you I'm sure you can make something of it.
Hii do you wanna be my friend on steam so we can play unturned together???
If you do my steam user is ULTRA12321
@@neon-io6rw stop begging
@@neon-io6rw stop begging for friends
@@deeplysuperficial1637 wanna be mates
Adding car batteries were a non pvp mechanic
U friends with dragonfew on steam?
Quick Fix And Chill and socket wrenches interactible entitys and tires
playing with fire yep. Why?
(insert passive aggressiveness joke here)
its a game about zombies dummy adding a car battery was necessary
You make some good points, and I agree with you. I just feel like the majority of the problems you explained are due to the servers that are available to play on, not necessarily how Nelson has made the game. I feel like it's down to some of the players who've made the game something it's not really supposed to be. It's great that we have all this freedom with it but the game has basically been turned from an apocalyptic survival game into a doughnut shop rp simulator, and it's all down to the servers that people make available. I recently opened a whitelisted server which focuses heavily on survival, I'd totally recommend something like that to anyone who feels the same way as you do in this video.
grats on 120k btw ;)
Nylex +1 I am on the Whitelist. The server is unique. Offline raiding isn't allowed and people follow the rules. It is hardcore survival making it actually fun. Mods make it more fun. You don't spawn with GPS so you don't know where you are. KOS isn't allowed. And the best part is stealy wheely are rare af. Cars don't spawn crazily which promotes players to hunt for stuff for a makeshift vehicle. The community is great.
If Nylex and robokast started a series on the server is would be amazing :)
if you think you can put together some people to play vanilla together (even ust friendly nighbord) call me, :D
Nylex yooo Nylex
BlueDarkIce the people are good when there is admins/staff on because they dont want to get banned and when they log off they start a rampage this happened to me
Nylex I don’t want 4.0 as it looks like it’s starting to look like it has real life graphics I like 3.0 and its cartoony graphics how about you?
This happens with most “hardcore survival games” with pvp. Everyone starts off casually exploring, playing with friends figuring out how survive, finding and interacting with other players. Everyone slowly learns how to cheese or make the game as easy as possible so that they can solely focus on finding people to pvp with. Sucks that it always ends this way with these games but until someone who makes these games realizes that we need good and in-depth non pvp mechanics to play and mess around with or pvp will be the only thing people will care about. Base building, art creation, gun customization, maybe make crafting more in depth, etc. just need more shit to fo and give me a reason to do said shit
True, the thing is unturned is a great game but the community sucks ass not everyone but dude children just don't give a shit about the survival only PVP non stop even a fucking grown man, i understand why this world is soo fucked up.
legit bro, Im starting to think to create a mod where you have more blueprints of making something interesting becouse ALL MODS right now are litterly for RP AND PVP
The problem you have with this game is the same problem I have with almost every survival game after a certain point. They almost all seem to shift focus towards feeling like traditional pvp or rp. I really like the early days in games like this where people are trying to actually survive and sometimes even working together instead of it just being another deathmatch game set in a different location.
Yea, thats what happened with Rust too. When a game is just a survival game, it feels amazing. Its all up to you if you want to team up, pvp, build stuff, drive cars, make minigames, etc. But nowadays its all a race to who can shoot shoot the others first lol
Yea I agree but RP can be done right.
When Carpat came out I got lucky and got some gear together on a server without dying and set up a so called “refugee camp” and a few weeks later it turned into a fully fledged survival town. Saying that however I completely agree with your statement.
RP is good, and works well in survival games. It’s just when it becomes a free for all where everyone shoots each other is annoying.
That also happened to Minecraft
FlexViper Minecraft wasn’t so bad though, it’s still enjoyable to this day but Unturned is just kinda dead at the moment unless the upcoming Unturned 2 can fix the mistakes of the current one.
Unturned 2 should be strictly survival only and no other gamemodes whatsoever so the game can stay good this time
Hopefully this news cheers ya up, Nelson said for 4.0 he is focusing A LOT more on survival and realism
that makes no sense ._.
Pericles the Statesman it doesnt, escape from tarkov is completely different from unturned, it makes no sense to compare the two.
So every game that has Survival and realism is a tarkov rip off ?tarkov as far as i am aware doesnt have any zombies and wheres the building in tarkov or have i missed somethin ?
Pericles the Statesman i dont see how him liking undertale, a game that has nothing to do with this game, makes him ignorant.
Pericles the Statesman so what is your point?
Anyone remember when this was a Roblox game?
Of course how could i forget
Exactly
deadzone?
no cuz roblox is gay
Yes
I remember playing a bunch of solo Unturned and for the hell of it I made my entire base fit on a taxi that was coated in barbed wire, and after a christmas update it became christmas barbed wire
"...and all that 𝗴𝗮𝗿𝗯𝗮𝗴𝗲, that was a good update."
He is dum fishing is a roleplay you forget rp
What *garbage?*
There was once a time when there was a balance between pvp and survival and that was the golden age of unturned
TheBeanieNation yeah. Lose all your loot on a survival server, go on a sanbox server to cool down. Then back to survival lol loved it
Awww when Arena was added for 3.0 that were some good times.
I play Unturned because of survival. If people want an arena battle, go on some different game.
I'd say the same to gta tryhards
I love how on the steam menu, the game is rated as single-player, multi-player and *cooperative play*
I dont like to play unturned my friend asked me a lot to play this game but i dont like it but i still feel bad for the comiunity change
I’m late but you do realize there’s a game mode called arena
@Keali'i Cooper found the 12 year old
I got steam just because of unturned😂
Me too!
I got steam because of farm simulator 13 then heroes and generals then unturned.
CC my first friend of steam bought me the unturn pass. Thanks for reminding me, today I’m going to return the favor and buy him two games because back then I couldn’t afford any games
me too!
Same!
Stealth.
You can crouch in front of a zombie and hit it without it attacking you.
Only with max sneakybeaky
@@astropan2765 no
@@astropan2765 no. With max sneakybeaky you can get like literally next to them and they won't care
@@lilililiililili6363 I mean he said "in front", with like 0 to 2 levels in stealth you will be spotted so yeah this guy is right. It only works when you sneak behind one
The removal of LAN was kinda stupid
yeah..it made making servers with friends for inexperienced people a lot harder.
its not that difficult if you would just look it up
Family Friendly Name thats not the point though bro
Say you like Minecraft.Imagine if instead of punching trees,surviving, exploring caves and such, you just automatically dropped into the game and started getting attacked by a player with full diamond armor. You'd be pretty upset right?I think thats sorta his point.
Yes, but that's not really the games fault. :p Can't blame the game because of it's players.
Zack Rose tell that to people who hate games because of their shitty fandoms.
Put spaces after your sentences
@@zackrose6261 no, part of that is the game fault, because today unturned is too easy, and getting gear is like breathing
@@severketorskeleton3759 Most multiplayer survival games are pretty easy to get gear, it's mainly surviving other players that matters mostly.
I still remember playing Unturned around 2015, it was my first experience playing with my friends (as it was the first time I got a PC that could handle it.) and we definitely had fun, the thing is, we had a pretense of "survival zombie game" and we remember always having to anticipate being frightened or pressured by the zombies and also the fact that there are other players. It kind of saddens me to see how much that shifted, and we do usually attribute these types of game shifts to new major communities, right? My only problem is that, well, what DOES define the game in general? Today's/During this video's Unturned? Or the Unturned many years ago? I think a lot of problems we do have with games we got to love early is the fact that the devs might be looking for something else, or worse, they come by a different perspective for their game which changes how it plays and deviates from the original game.
The only personal experience of this is with GTA 5, It's a vastly different game but it went through such a player shift, the game went from grinding then being able to have absolute fun by car races and police chases, to dimwits finding it fun to take their air bike over LS and gun down every living player "for fun" as if it was the only point of the game.
We can definitely attribute this to the shifting of the player population from one type of audience to another, accelerated by the fact that old players who enjoyed the old environment will hate this new environment and leave.
I hope that we still get the Unturned you mentioned that focused on the survival and especially zombie aspect because at this point I don't think the game has it's identity in Lobbies where you find mere satisfaction in being OP. Now, I totally get why the younger viewers and players like this, they grew up being set in games that have this clear progression where at some point nothing is hard in the game, but my problem with that (Maybe it's just a generational thing...) is the original fun and thrill of the game is gone and now I'm treating it as a sport or a competitive ranking and not as a zombie survival game. Even though it doesn't seem that way a lot of the philosophies of todays' gamers usually like to align with that.
Hence I drove off and switched to Simulators or RPGs or games that have an absolutely clear path to what kind of experience you will have and not drive you to immediately pace out the game to quickly get above, the fun isn't there anymore of the game itself because it ends up that players just flock the game and enjoy it because they found a stable source of dopamine from being a highly skilled player, I'm not saying no one deserves that point, they totally do, but I think if you took out the main unique points of the game that make it such a unique game (Zombie survival with blocky graphics and Multiplayer) then you are still striving for the same thing and able to maintain the same status quo. I want the game to still give me the thrill of the ever-lasting zombie horde and the rush of getting above the zombies and winning over the other players rather than going on and having a typical day in the base maintaining my dopamine generators.
Edit: I definitely did not phrase my point perfectly but I hope it gets what I think across. And note; I have not played Unturned since the aformentioned 2015 first time experiences with friends.
You comment probably helped me realize something, I like rpgs and realistic zombie survival games because they focused on progress, they gave you freedom to do what you want, to make you feel... meaningful
R.I.P steam overlay
FinnishFagoat finally got fixed
That was annoying lol
Let’s put it this way.
Generally, young kids means no money,
No money means they have cheap PCs,
4.0 and a graphics overhaul may mean higher requirements,
This means no young kids,
This means Unturned will be playable.
Unfortunately, 4.0 will probably run better on most pcs than 3.0, since Nelson actually knows how to program properly, so he won't have the game built up on more "intensive", and less efficient coding.
I'm pretty sure a lot of young kids have good enough PCs to run 4.0
Or how about this, we pay 5$ easily and we can enjoy hopefully no kids around.
Wich it will be... and just play on PvE servers
EJB9 Unturned is unoptimized as hell. At first I didn't really realize it, but my computer with a GTX 1060 and i5 could run the game at ~60 fps at medium/high graphics. But then when you don't have a dedicated graphics card, even if you have a strong I7 processor, Unturned drops to like 20-30 fps which should not happen with the graphics of this game running on an I7. Nelson said optimization will be better on 4.0 so, meh.
But I will still exist bitch
The zombies are irrelevant now it's like you said it's pvp
Corey Adams
they're about as smart as rocks
Zombies are not PVP. PVP means Player vs Player.
I'm not stupid I'm saying zombies are irrelevant it's focused on pvp
Wulf Craft rust used to have zombies a while back.
I’ve see some vanilla servers still I’ve gotten help to build bases rescued other people by running other zombies over helping new players
RoboKast: Voices his personal problems with unturned like an adult
People who only read titles: *REEEEEEE*
This reminds me of Minecraft a lot and I'm not talking about the graphics, but how this game has evolved.
I used to play Minecraft beta 1.7 and some earlier versions and it was a great, pure survival where you could do basically anything. Beta 1.8 implemented a lot of new things that were really cool and everyone was happy about it, but I already felt that something was not right because so much have been changed. And I wasn't wrong, a few updates later more and more people were realising that Minecraft is more of an RPG than survival, which is probably great for the new players, but older players(that played before September 2011) can clearly see it's a different game now.
Unturned was pretty much the same: game wasn't very good at the beginning, but it was super enjoyable and nobody cared if it's polished or no, it was just fun. Since then I haven't played a lot, but I can see that new patches and tons of new stuff pretty much...maybe not ruined the game, but took away it's charm.
In both games developers wanted to make good, big changes, but they completly changed the whole game and it wasn't good for many players.
Btw sorry for any mistakes, english isn't my primary language.
Rosmy yeah I agree
The best problem is graphics because after evolving minecraft started to become
pixel/realistic.
just think a game full of blocks but npcs are gta5 npcs
Rosmy dude modded Minecraft is huge and people still mostly play 1.7...
You're good for english mate
The launcher allows you to choose any version you wanna play, so just pick your favorite version and play with friends. There should be plenty of servers too
I totally agree, I feel like after 2.0 the game lost it's charm due to the reasons you talked about and became ''mainstream'' which was the exact reason I stopped playing it
Kujo Jotaro your so epic. Fedora tipping hipster. "Too mainstream so I uninstalled"
To think Jotaro does something other than punch gay vampires and fuck dolphins
Well of course, Dio's dead and I can't get my hands on any dolphins these days.
Kujo Jotaro yup
Kujo Jotaro same
Ronokast: "we must accept the game as it is as its not gonna change any soon"
UNTURNED 4.0 : am i a joke to you?
M8 ur a joke
It... Didn't though
He was right
Oatmeal he’s still right
Yep still right
@@mimemcmacmimesonson1716 Yep still right
Best part of vanilla unturned was the weather, especially if you played on the small cold map. It reminded me of what the Long dark is, but, easier cuz there weren't many dangerous animals in the wild. It's only when you found some that you had a 70/100 chance of surviving.
man the good old days of 2.0, remember when the food bars and indicators were actually unturned? like u wanted to have 0% food instead of 100%? those were the days.
When the zombies ran like naruto? Yeah, good times bro.... good times.
No.
*Oh shit. Naruto?*
My problem with it is that it now runs at 15 fps on low settings.
Zai’s Meme Chamber i know what you mean
My unturned 3.0 runs at 10 fps for no reason i used to run the same game at 150 fps with all ultra settings
KOEKIEJAM Me Too.
Your PC its just a potatoe ..
Change ingame display ,it really works
You need at least 4gb ram, And with 4gb just turn down textures
7:20
WHY IN THE HELL IS THERE A HELICOPTER IN THERE?!
Ah yes I’m just going to park my helicopter inside a garage
"the problem with Unturned"
It literally became Rust with zombies and more "minecrafty" graphics.
This is not "Minecrafty" at all, Minecraft is a Pixel 3D Game, this is just a 3D survival game, nothing close to Minecraft at all.
@@Luukaar bruh gmod uses the word "minecrafty" to describe lowering down the graphics to the point of literally pixel art
(not even minecraft-like pixel art)
@@SpringDavid Does make it necessarily
right?
rust with zombies is fire
@@SpringDavid irrelevant.
every time i go to the server section i put vanilla on as its a ton more fun than playing where you get a shadowstalker mk2 and kill people for no reason....i really miss 2.0 with my friends :((
Nikkstein Gaming I play vanilla too but pretty much every vanilla server dies as when people die they just rage quit
ikr
i have just checked and there are no vanilla servers :(
One of the better videos I have seen explaining unturneds problems in a mature manner, I have been around since 2.0. Went through and started 3.0 as soon as it was released with operation maple leaf. I have over 1500 hours and after august of last year I stopped. I still keep up with updates and watch all sorts of unturned content but playing the game nowadays like it is supposed to be played is pointless. Thanks
Thank you!
Well said as have I been around since 2.0 I'm not exactly pleased with the pvp oriented way this game has taken as well and 4.0 looks like its trying to drive away pvp which isn't entirely needed but communitys adapt in their own way and sometimes where the crowd hasn't followed they must follow
Max Williams yeh I had about 2000 hours and oh man operation maple leaf oml yes it was the best I rember hopping on with my freinds and building a base and not caring how hard it would be to be raided and never knowing how to fly and then just looking for seeds and to fish and hanging them up and doing the things we wanted to do and just surviving with food being scarce but now it’s just pvp
I started playing the game in 2.0 ages ago and did 3.0 as soon as I could figure out where to enter it (1 day later) and stopped really playing around oct 2017
Damn I remember when you had to do properties then type in "operation maple leaf" to get access to the new 3.0. Unturned is a whole new game and I really miss the hard survival aspect of it
Ohh... That's why I prefer to play singleplayer.
Jica Gamer So true
Jica Gamer i just love doing the singleplayer maps' quests
me to
I just downgraded to 2.0
Jica Gamer me too m8
3 years later and my pc still sounds like a jet
I still remember when we found the chainsaw and we were all screaming of happiness
Now you can just shoot trees down
YES! Now it's everywhere.
"It is the first game i played on pc"
oh boy..
LOW PVP!
MORE SURVIVAL!
unturned need to find again the glory in the survival aspect!
I really knew that the game would progress in this route unfortunately. The base building/farming/survival aspect is really the draw for me.If I want a multiplayer shooter I go play CSGO or Tf2 or something not Unturned.
alexthewolf 04ITA agreed
alexthewolf 04ITA what would be the point of the PVE button then?
Well actualy, i play more on pve but, you known, mechanics arent like survival, unturned is becoming an pvp and this is wrong, this isnt Call Of Unturned or BattleTurned
alexthewolf 04ITA like a story more/role Play?
I remember back in 2.0 when you would get on with 2 - 3 other friends and split up on PEI and one half loots one side of the island and the other half loots the other half, then meet back up at the farms and start building your base.
I hate PvP but love survival
Same
I enjoy pvp and it is an aspect of the game but yeh survival ist better
But pvp gets you to survive.... its called laws of survival
Same.
Hmm suomalainen unturned pelaaja
You right !! Hard to fine a vanila server now ! It's suck :(
Thịnh Gamming stick to minecraft
Thịnh Gamming I found a half way decent one but the server owners were a bunch of rp’ing kids that would spawn themselves stuff and then act like they found it.
Michael Nunya that suck
Michael Nunya Which server?
I agree 100% I also think Nelson is making 4.0 more like escape from tarkov...
Not gonna lie... The resemblance between both games is huge. But for the sake of the gameplay's pure experience, Nelson knows that he MUST reinforce survival aspects a lot over than PvP ones
Lol
Agreed. Unturned being a survival game is what made Unturned so popular. If he turned it into nothing more than a PvP battle royale style game, people will move away real quick.
You mean True Unturned and Survival Fans will move real quick, leaving free space for tons of squeakers and tard-PvP-lovers
Would be pretty awesome tbh, I love escape from Tarkov but my computer can’t handle it
I remember back in 2.0 we actually had to WORK for the stuff we get, there were no kits, no item or EXP multiplier, no spawning crap in, it all took actual work and effort to get a good weapon, good supply of food and water, a good car, everything took effort, and I loved it.
Nowadays, you can't go into the server list without finding a /kits server or 5x EXP or 5x items, cheats enabled, PvP, spawning crap in, you don't need to work for the stuff you get anymore, which really takes away from the whole "free to play zombie survival game" and more of a "free to play PvP game" and it's really not what it used to be.
how do i get a good supply of water?
You know vanilla servers exist and aren't dead, right?
Ohh i miss 2.0
I too miss killing people in 2 bodyshots no matter what and 100% accurate hitscan weapons.
me to
i like how the graphics and mechanics have changed but i don't like the new community and i hate pvp servers,i actually don't like any multiplayer games,i kinda hate multiplayer games for some reason because its boring and repetetive like minecraft,i do like minecraft but only on singleplayer with mods,i hate minecraft,unturned,and roblox's community,however i absolutely HATE roblox,but i miss the old community of unturned
Same
i played the original deadzone on roblox. And i do not miss it, it was actually a damn terrible game. But 3.0 is a straight downgrade from 2.0 imo.
I've followed this game from the start, from roblox to when it first went standalone. Game has changed greatly, but not all for the best.
The Phantom
Late 2015/early 2016 was the best era imo
I played Deadzone religiously. I played 1.0 non-stop, fell in love with 2.0 and it all died when 3.0 rolled around.
I didn't enjoy Deadzone, but I stuck around, I loved the betas and adored 2.0, I didn't enjoy 3.0 but it grew on me. As for this 4.0, I don't even know anymore.
I think 4.0 may be it's death. It's to hard to tell at this point anymore. It might as well just join the major trend of Battle Royale at this point.
2.0 expert here yes we spawned with 3 items
I completely agree with the statement that this game has become plauged with PvP ideals and needs to stop. Lucky for me and my friends we have our own private server to prevent PvP scum. Yet my heart goes out for those that must deal with the call of duty types that shoot anything that moves.
As a dayZ player i know the feeling. Public servers use to have full established bases and groups who would talk first shoot second on the original modded servers. Now the game is a massive death match
The squeakers I've seen in unturned videos make me want to grow up faster
same...
._.
Pathetic people really. Just go outside
What?
level 3 gay what level is ur mum?
im assuming you're amongst them XD
I think people stopped playing vannila servers because of the fact that people spent hours building a base and then loosing it all. Having no guns. The kits give people a chance when they die.
ErriLej vanila*
its called Grinding,thats why it was a survival game.It use to give more of a challenge but now with kits and stuff theres no challenge in the game.
PlankMilk i am well awere of that. But everybody has a breaking point. Theres a difference between grinding and get to keep the loot, and grinding and losing everything.
Jante Hart if you're gonna correct people, do it right. It's Vanilla.
Chef Savage IKR that was hilarious to me
I miss playing vanilla but it isnt as fun when no one plays :/
Epic Ninja singleplayer
ill be honest the problem with these unturned servers is that you are walking around and you found and VIP with full spec ops gear and modded op weapons
+kaw kaw He literally said "It isnt as fun when no one plays", can you fucking read?
I think that everything you said is completely right. The survival aspect died in most survival games like in RUST and DayZ.
You should totally search up SovietWombles video essay on DayZ and it's development.
His videos describe how DayZ entered the stage, but lost it all to other games that had more identity.
Btw, awesome video and you have a nice and calm personality!
I get what you're on about, I only started November 2016 so I wasn't there for the early stuff but straight away I noticed people enjoyed the PvP side of the game, but as the game went on more and more people turned to the dark side of 'bandit/robber roleplay'. I play now on the Nylex Whitelisted RP server and the good majority of the players that go to apply try and force a military/bandit background, and every time I go onto a public server, people ask if I want to raid/PvP with them, you cant talk to anyone anymore on any server without getting robbed or shot. As Nylex said, the term RP has gone from Roleplay to 'Rob People', and unfortunately its true these days.
Dan King true me and my friend have a RP server and always when someone joins amd we ask what job he wants he says Militairy or Bandit and the fun part is someone said LUMBERJACK yes. He said lumberjack lmao finally no militairy and bandit but lumberjack
Unturned properties betas 1.0 2.0 3.0
I was searching for a zombie survival game and I found Unturned I really really liked it but more and more people came who were focused on PvP while I was focused on surviving as realistic as I could do it but people ruind it for me Im just saying I feel ya......
Antoine Bronk SAME
As a player who joined in 2014 I couldnt agree more
In 2.0 guns and vehicles, were fairly hard to find, I agree with you, now it just doesn’t feel the same, even thought there was lots of bugs and it looked worse, it was fun and challenging, and that’s what makes a game good.
Yeah, crafting was a bitch, ammo was more rare, food was more rare and the WEIGHT LIMIT. It was quite a bit harder.
Artrysa but this actually gave a more realistic survival and pvp experience to the game.
Weeeeell, the crafting was just badly made. The weight limit on the other hand would make for a excellent addition to hard mode. Rarer food and ammo can be set in the settings. But just the overall feel it different. Btw, what do you think of Unturned 4.0?
I never said realism always makes a game better. However in survival games this is 9 out of 10 times the case. Because most of the times these games are centered around some kind of realism. Also the weight in Skyrim was not meant to be realistic. Can you carry 400 pounds? No, it was meant to limit the player so they couldn't pick up every single thing. Otherwise you'd be sitting on over 10k in your first 5 levels.
i understand that a certain degree of realism in survival games is needed, but gameplay is always king ;)
It used to be too hard to enjoy during 2.0, early 3.0 back when the canada map was better IMO, but ever since they added Russia it REALLY lost its touch.
Make unturned great again pls Nelson.
I agree with your statement, robokast. 3.0's community is full of kids who want kits and free items. every other day on my server, i would get a kid doing /kits then leaving. i just want to play some damn survival. my dad and i have had such a great time on my server, just surviving. if only the ut community could realise the fun in non-plugin play!
nah kits is to hard lets play roleplay servers
IP?
Greetings brother
nah, plugins are great.
They just need to make one that bans anyone that types /kits, obviously.
I need an ip now...
"this video is not a complaint"
"like I said there is nothing wrong with this"
"THE PROBLEM WITH UNTURNED"
ty
Same, even rp servers are extremely rare and survival servers are only crap pve servers with no players
Yea, I find Russia is the only good map for vanilla servers, and you have to walk far to get good guns and stuff so most "Unturned "Pros"" don't play it cause you have to actually work. RP Servers arn't that fun either imo, like seriously you work for money by mining buy a gun and then people just go around trying to rob people ._.
Dániel Komlóssy type rp in the search bar and you will see a lot of semi rps and etc
kaw kaw not that easy, i find with rhis technic mostly empty or non renamed pvp servers, or there is like 5 trolls who KOS everyone...
#makeRPgreatagain
theres shit tons of rps u dumbfuck
Here's how I'll put it.
I've been around a long time, 2,300+ hours. I've seen this game change a lot.
PvP has always been apart of Unturned's identity and basically defines why it's a such a fun game. The survival aspect of Unturned has always been shallow. Name one thing that Unturned does better than any other survival game. I've never seen Unturned as a survival game, I've seen it as a sort of whacky free for all open world murder fest with survival aspects. That's what it is, that's what it has always sort have been even way back in the 2.0 or 1.0 days. It didn't need to be a good survival game because it's charm was in player interaction. Whether you like it or not Vanilla PvP is unturned
Vanilla
V. A. N. I. L. L. A
That's where this post shifts
Rocket ruined pvp. In a vanilla setting, the smartest player would thrive, not the most mechanically skilled. Dying mattered. There was risk involved when dealing with players, there was just risk in general. You played smart because you didn't want those hours of looting, pvp, and survival to go to waste. Under the blocky graphics, goofy little gumbi-looking zombies and the 10 yr old squeakers you had killed a couple of minutes attempting to roast you was a game that was rough around the edges, surprisingly deep in execution while remaining simple to understand, and just plain mean to you if you decided to be stupid. That's the game that charmed me into putting 95+ DAYS of time into it. Vanilla pvp is the Unturned I remember and love and Rocket....is not that. All the thought and risk is gone. If you die, you type /kit military and you are back in business. It's basically the Unturned equivalent of a TF2 mario kart server. It feels...wrong. That type of gameplay has it's place I would be lying if I had said I have never enjoyed playing a rocket server. But it's not what I play Unturned for. The sad part is that I can't even find a Vanilla pvp server with either 12 people on, or less than 200 ping.
The Unturned I know and love is effectively dead and all I can do is wait for 4.0.
Colonel Crossfire it was only a PVP game since the beginning because thats how you chose to play it, it was a survival game in the beginning where you could make friends or make enemies, help people in need or take advantage, etc. back then you could actually play the game the correct way how Nelson wanted us to play it but now all the needy kids ruined the game by using kits and item/vehicle spawners that drown out survival servers which is how this game died. The only way to actually play the game now is to play singleplayer because survival servers ceased to exist at least until 4.0 if 4.0 does anything to help
2.0 was so fun i remeber it was so fun
Nestor Vuno even 1.0 was fun
yes 2.0 was the best except weight in back packs it was annoying
Was? You can still play it
Papyman yeah remember it
facespkz vlogs well you could but then it would be very outdated
Recent changes are mostly new maps with diffrent crafting recipes for each map thus i think at some point they should rework each map to introduce crafting stations making the game harder, but also allowing you to craft items from other maps. It would introduce a new step in the progression (that sometimes makes you use more materials since every maps crafting recipes do not cost the same some maps have more material requierments, but also give more space, or more structure health) The servers you play would be more diverse since the bases would not all be the same.
I agree that the authentic survival has died out on most public servers, but I stopped playing on those a while ago. Currently, the only time I play is on my own private server that I designed to be a fairly realistic and challenging experience. That's my personal solution.
*edit*
I've also been personally working on a mod that puts a lot more crafting and stuff into the game, with the idea of also making a map with virtually no loot spawns: everything would be based on what you can build. I haven't gotten too far into development yet, as I'm inexperienced with the tools for making something like this, but it seems like an important and interesting thing to try to do.
Could I join I like helping people in the game also I really want to get that mod after you have finished it. me and my friend found a guy in Moscow half naked I gave him a military knife and some cough sirup for his green bar I have 60 something hours in unturned and I hate it when people start shooting you for no reason I play on Russia pure vanilla sever
100% agreed on everything
i really liked the game bc it was so much fun playing with friends and surving
this is what i think they should add in 4.0:
- make zombies stronger everyday
- make new zombies (can only be found in specific places in the map)
- events that spawn zombies everywere (so you have to make a base to defende )
- more missions
- and maybe make a couple of places with tons of zombies in order to get rare items
and with those items you can kill a very strong boss (and that will complete the last mission) something like that
(sorry if my english damaged your eyes reading this)
I'd make them spawn in cities and hunt down players and structures in a 'horde', This'd stop them from spawning in a base due to a glitch. (Also your English doesn't have anything wrong with it that wouldn't be nitpicky as far as I can see.)
Or
Add npcs that work similar to STALKER,
I almost thought to myself a few months ago why I started playing this game in 2015 and it was because I was a survival game that was free and I enjoyed it until pvp and toxicity,hacking,etc invaded the game and I started to hate the game more and more with more maps more problems and it’s become harder to play for newer people and I find that unfair me personally I play on kit servers so I have a chance at killing people that snipes me from who knows where and I watched this video and you have brought back a feeling I had from when I first started and I hope this game reaches the best it can be in 4.0
Official Sickzee exactly. The game just takes so long to get going. And the new higher res. Idk anymore i think i need to upgrade my computer. Or just remove all my mods and reset my computer. Unturned, MOW, Roblox, Warthunder, Stellaris is all i play. I need to wipe all that other shit.
Fun fact: Unturned actually started as a small zombie apocalypse game on Roblox named "Deadzone". In the early days of Roblox this was a front page hit and I have such good memories about it. The creator DeadzoneZacZack (A.k.a Nelson, don't know if I got his user correct) eventually left Roblox to make Unturned in the Unity game engine for Steam, the game was entirely free to play and one of the Steam free-games-you-must-own.
I have such great memories and Nelson was a pretty nice dude, he'd add ideas that were suggested to the game and generally really enjoyed working on it.
Just what happened to minecraft, drowned in it's own popularity
I honestly couldn't agree more with these points.
I really feel that the way Unturned has it's maps set up is also how the game has changed. When every house is so large compared to 2.0, there is more loot. The player base wanted bigger towns than 2.0, so combine the more loot from larger houses and then having more of those large houses, it made exploring towns you come to completely pointless because you got everything you needed from the last towns. In 2.0, the houses were small and were easy to quickly loot for the one or two items in each house, which made it all much easier and honestly I prefer the smaller towns like 2.0. Items are just far too easy to get in 3.0, which I believe is a large issue.
Although, I also feel the amount of content in the game itself also muddled 3.0 for me. In 2.0, there were rather few guns and items. When there are so many different items that function differently in your inventory it makes all of them have less value to you, its the same issue games like Minecraft and Terraria have where by the end of the game you are carrying so many tools you might as well have been losing inventory spaces permanently as you go through the game.
I played on The Driftless and it really brought back survival feelings of 2.0. I may be biased (since I made the thing :P ) but I sincerely enjoyed the much larger map and spread out locations. It felt like you were actually having to save materials just to travel across the map, much like 2.0. If 3.0 had more spread out locations and larger maps, I almost feel like the higher loot system may work out. But alas, Unity has many issues with larger maps which is why I am excited for 4.0, also the improved engine makes more things possible than before. However, I also feel an issue with 3.0 is that there isn't a good vanilla map that plays on the game's weaknesses and puts them into a context where they could be seen as strengths. PEI and Washington are not even slightly viable singleplayer survival maps. Russia and Hawaii (while very well made) I feel are too redundant with too much to do, that if you die there is almost no point in restarting as you just lost all your high end loot you spent days collecting.
Those are just my opinions on it so take it as you will.
honestly the military locations on washington are to much and modded survival lasts longer than plain vanilla and its very boring just grinding for hours on vanilla so i guess there has to be some sort of compromise somewhere to fix the issues
Purchasable skins ruined the game, when the trees and stones on the shores where added the game started to look kinda pretty specially with the beautiful lighting...
But since the ‘skins’ Nelson can’t update the character models that look like fucking Roblox. Cause changing the appearance of purchasable items isn’t aloud
Also 99% of plugins are aids. Without pvp the game is too easy, and with pvp it’s very suspenseful knowing u can lose your gear also it’s more challenging. So pvp didn’t ruin the game but the plugins that let u spawn stuff ruins the suspense when the stuff u spent finding for hours is at risk.
Hamish McCartan I wouldn't say skins ruined the game, if anything improved it as it helped fund the game, but I agree stuff like /TPA and /kit did ruin it
wrong. skins made it alot better.
Thats why weve getting 4.0
The Phantom bee yeah but the character models for 4.0 still look like ass
I started out being a Bukkit server admin/wannabe back in 2012 but now I can fully develop my own plugins and soon SMPEarth will be brought to it's knees (they seriously have only 2 notable plugins which I could make in a week). I plan on making a server that incorporates huge elements from Minecraft factions, Rust bases--raiding--claiming, RuneScape(2007-09) map and lore/quests, Unturned nostalgia, and I can do it all with Java. I guarantee YOU could make an Unturned server that YOU develop to make a more permanent, Minecraft-like save state to the game. A perma-base everyone keeps their survival going, and a raidable base for the PVP/economy. This is a great example of a better mechanic, can't totally lose your stuff like Rust, keeps players in the game long-term because they literally have a reserved space on your hard drive.. With being a server admin the ceiling is as high as the developers, but as a developer the ceiling is infinite. #LearnToCode
Thank you for coming to my TED talk.
Hey Robo I agree with you. So I was hoping that in light of this video you could open a vanilla server on the map you were playing in the background with maybe a added safe zone or two like the server you had a year ago. I hope you do this.
Muffin4771 thats not vanilla then
Muffin4771 plz I want it too!!
that would be cool
Ya you are right.
Do you know the name of the map ? I searched everywhere but couldn't find it.
ive been playing for 3 years too but i only have 70 hours lol
I remember back then it was the only game my shitty laptop could run and it was soooo fun. I was never a fan of the base raiding and pvp and role play. me and my friends used to get together and play survival on our shitty laptops on a lan server. I wish i could go back to the old unturned when it was fun.
Thanos Obama
Lol it's happening with me I play unturned on a shitty laptop XD
And also pixel gun 3d
Same i played it on my sister's shitty laptop
Lol
Lets just say i've played this game since it was called Deadzone.
I played it as soon as it hit the top earners page on Roblox, fell in love pretty much.
I don’t think it’ll ever overcome the problems perceived in this video, this video comes from a place of wanting a serious survival game with complex mechanics, but this game started as a hobby project and will probably stay there.
5.0 Official Simpler times.
I really doubt it.
How would you like me to prove it?
The Creator's name was Deadzonezaczack, its main competitor was Apocalypse Rising, my favorite gun was the CBJ which I would sit on top of a church with a 4x scope and kill people crossing my valley.
I noticed that yukon maps are mostly survival servers. I love the yukon map because people help each other out , supplies are rare and conditions are harsh.
Former maybe returning player here, I just love Yukon cause it’s Canada where I live lol
Bullet drop and travel time, helmets saving you from a headshot, arrow firing weapons extremely nerfed, wall glitches being fixed, salvage time introduced, invisiwall ontop of trees...all of that ruined the fun Unturned gave on survival servers
Orange Broom ya...i have 200 gours on unturned,that was until my laptop couldnt keep up due to updates...but then...it was fun...normal plaYing..bullet go where your point at..
You speak the truth, I used to love pvp before bullet drop, it single-handedly ruined the game for me. I haven't really played it since. I remember when bullets actually hit what you aimed at.
Rulingmoss 55 just wish the the didn't need extra rams/spec than before
AManNamed2
Ah, a 2017 kid I see
Boy I sure do want realism in a game that reminds me of roblox
AManNamed2 Honestly tho, why would anyone want realism in their game if it ruins the fun? Bullet drop is by far the dumbest mechanic I have ever heard and I never even played Unturned.
I like the game just the way it is, I sneak around collecting items, exploring the maps finding out about the outbreak. I am NOT going to get bored with the way the game is right now for a LOOONG time. There are a lot of people out there that say that "oh, well this needs to be different and that should not be like that" or some other things. I do not want to see very many more drastic changes to the game any time soon. And if Nelson does make 4.0 way different, than I hope I can come back to 3.0 to play the Unturned I know and love.
I completely agree, all the servers nowadays are kit servers or kos (kill on sight) servers that give no freedom or challenge at all. Pve servers for me just don't fit right, everyone has bases that they don't use anymore just scattered around the map and a lot of loot spawns are blocked off. When I play Unturned I only play singleplayer. Nelson should add easy to make LAN servers or free private servers.
I remember playing in a server in that one snow map, i build a cool ass base, 2 floors, 1 living room, bedroom on 2 floor, 1 storage room on first floor, i worked my ass of to make metal walls, and then I left, next day I lost everything because someone glitched inside my base with the /tp, i instantly stopped playing that server
5:01 That sounds like Guncraft's ending... Mature players to start with, immature easy mode players at the end.
TBH, Unturned was my game for a while. I played i non stop. But when most servers went from PVE, to PVP, I quit. RIP my 700 hours.
boerne_ben I had like 1000 hours there. But now I play Team Fortress 2 non-stop. I have even more hours there than Unturned. But hey, I think 4.0 will bring life back into Unturned
I play tf2. Add me on steam: steamcommunity.com/id/tradingscout/
I AM a network engineer and i can host a free Vanilia 24/7 server but idk if ppl want to play ir
This was a very educated discussion that touched only on topics that actually existed. Nice. You get a sub and a bell ring. I used to play unturned all the time, and back in the day that was easy. But one day, my friends and I were looking for a server to play on. And all we found were kit servers. Every single one.
s4m3fu when you had to get logmeinhamachi lol I still have that downloaded since like mid 2.0
Candy Man I tried hamachi but when I got it I kept getting viruses
Well I think the Raiding overhaul was a step towards the more survival style as before it,anything could destroy structures. Now players have to grind for the Charges,Dragonfangs,Ect. Also I remember hearing somewhere that Nelson was taking Unturned II into a more survival focused game,which hopefully will bring back the older good members who don’t complain over everything and Unturned will be amazing and populated again.
I started with Deadzone back in January of 2013. Real vet right here
And ?
i remember playing that on fuckin roblox lol
i used to cheat on it all the time
I did too, then went to deadzone remade. Then they went to an actual engine instead of roblox and then 2.0 then THIS
lol, i played deadzone too, but i never realized unturned was made by the same guy
The Parakeets OH SHIT YOU JUST GAVE ME FLASHBACKS
Make a server and call it "RoboKastSurvival" so that we can survive with you!
I personally really like /home and respawning at my home but otherwise I like everything being vanilla. I don't dislike PvP but I prefer PvE. My favorite server was a PvE server that had a purge every Friday where they turned on PvP. I'd always avoid playing on that day but I still appreciated having the ability to PvP every once and a while if I wanted to.
with out pvp the game would feel dull and like not being able to fight over resources is stupid but you don't have to make a survival game only have pvp and pvp servers only are the worst likei wanna have fun with a clan or raids not just fightin over loot for nothin
The thing I liked the most about 2.0 was how challenging this game was. Like I was soo proud of myself for building my first base and being able to settle down for the first time. It was actual challange. I even made a server for me and my friend on the world I built the base, becouse even though I had a base I still found that there is a challange to this game. Rn When you play singleplayer, you do everything you had to do in like an hour and there is no challanges left.
I hate kits, sandbox and other things like that! Now im only playing on Froshington Vanilla server on Russia. (For me its the best map in unturned) But there's one problem... Its just... easy! I preffer hardcore! There's no hardcore vanilla server! Only easy! I'm actually preparing a server like this, but making it is expensive, very expensive, so unfortunately I'll probably need to scrap this idea... You're right, I'll share this video to all my friends!
Canada Ball oi bud i like your style but you need aome maple syroup and a bag of milk
I played Unturned since mid 2.0 but i quit during 3.0 because i thought it was too hard. Such a game requires grind and that in turn requires a lot of time and dedication.You grind to get rare loot but you lose it in a easely in a pvp confrontation. Unturned seamed lacked a casual scene so the community made up by creating these fast, easy to play kit/home/arena servers.
And there is also the fact that you need to take care of so much stuff: hunger, thirst, radiation, weapon and armor condition, ammo, health, gas for your ride (cold on Yukon) all while trying to find good loot and exploring. Then when using weapons you need to account for bulletdrop travel time and accuracy all while not wasting valuable ammo.
True. It got to the point for me where I killed anyone I saw on sight due to the simple fact that they were a threat to me alive. Too many times have I lost hours of progress to some guy camping behind a tree.
Thats just how a Survival game works, why even bother playing it when you dont want to die?
What's the point in playing any video game if you don't want to die?
Pixelside my problem is that it s very complicated and puts a lot of pressure on you. It should have a more casual oriented game mode/setting.
I thing the same way as you do but my friends like pvp more then survival and they think that survival is kinda boring, i can agree with then at some point do to the fact that the maps are too small and the zombies are way too easy to kill but when i know there are some people roaming around the map ready to hunt me down when i have a bunch of loot on a vanilla server is scaring me, cause i don't wanna lose my stuff and at this point it's all about pvp.
The farming and rainwater is mostly used in the winter maps I believe. It's been a while since I played but I think you can't grow crops in snow so you need lots of farm plots and rainbarrels.... you could go loot but becoming self sufficient in a winter wasteland is almost a little game in itself.