@Aragon: Do you tested the Spinning Strike AOE against the other 2 ? and the crescrendo vs. savage advance? And why you not running with the two DMG Rings from MDWP. One gives 8 % AT DMG and the other 5% Encounter DMG. Together they give an bonus 2,5% dmg. So overall more dmg. Is this combination not better instant of trying to cap all stats? Greetings and Ty for sharing.
Spinning strike versus Adamantine strike, the spinning just feels too slow and not worth the time avalanche is good for it's utility with that survivability. You'll need to know where best to use it
8% at-will ring will only result in a 0.8% damage gain due to: - you only get up to 20% overall damage from at-wills - and so 8% becomes 0.2 x 0.008 = 1.6% - since you have up to 100% damage buffs already that becomes 0.8% overall 5% stats is about 2.44% damage overall
5% stats is better than the 5% encounter damage, since thats only 40% x 5% = 2% damage buff, which is reduced to 1% from all the other damage buffs you have 5% stats is about 2.44% damage overall
the ring set would gives 2.5% damage buff reduced to 1.25% with 100% other damage buffs So overall the ring set gives 3.05% damage overall (0.8 + 1 + 1.25) Versus 10% stats from 2 rings gives 4.76% overall damage (from 80% accuracy to 90%)
WOOW, very ty for this DOC file, you are just spoiling us to much lol, we are getting used to all this information, all digested and easy to use, ty MONSTER!!!! :D o/
Is it just me? or Barbarians are struggling to do dps when compared to other classes (esp. ranged ones) in dungeons. I always find myself running around the arena to avoid AOE instead of doing damage.
@Aragon, awesome vid! I am new to the game and I have been watching your videos to learn how to play Blademaster. I still am not sure when to play AoE set-up and when ST, though. For example in a dungeon/advanced dungeon that there are bosses but also mobs to clear which set-up would be best to go in with? Also I like your appearence, mind sharing the name of the pieces you use?
You switch at the campfire. Go multi target for mobs and single target for bosses. There is usually a campfire before every boss. At least in the harder dungeons
Hi, @Aragon. TY for your video. Just one question: Xaryxian defector is the top damage AOE companion on your Companion Document, but in this video and in another one about the best companions for each role you published recently you suggest Minotaur as the best option for DPS multi target. At your companion document Minotaur is at position #35. The AOE DPS listed for defector is almost 40K against little above 16 K for minotaur. And defector is less expensive at AH. Could you explain better the reason why minotaur is the best option. Thank you for your attention!
Does the slowing effect from the poison thorn combat enchantment trigger the damage bonus from trample the fallen? The wording for trample the fallen after the recent change makes it seem like it only triggers from an encounter or daily that normally has a control effect. It used to be a damage boost to an enemy controlled by any source, even another players.
Oh that one, sorry didn't think you were referring to that bonus. Those are not worth. The better damage ones would be the mighty vambraces that can give 5% damage all the time.
Can you redue a wizard build? Cause before last patch fix I was capping my stats all 90%…now my crit sev is down 3% and my accuracy is off by 4%…I tried different foods but still can’t fix the issue
Is encounter collar best or u just running what u got? I thought barb was like the only class that runs at will collar, ring, etc instead of encounter, or maybe both type of rings sometimes idk.
5% stats is better than the 5% encounter damage, since thats only 40% x 5% = 2% damage buff, which is reduced to 1% from all the other damage buffs you have 5% stats is about 2.44% damage
did you just say ''make the party wait so you can get your rage ahhahahaah! ''bro and why are you standing still, u realise how hard youll get slapped if you do this in game? '' animation canceling'' maybe? Give up my guy '' barb not complcated'' ahhahaha
just like cleric Dps, yes. You need to coordinate with your team to be efficient. And you can always start the fight with full rage if you got some pinatas to hit before going in at the waiting area
@@Aragon- I usually have a problem tripping over nothing in the middle of a crowded street and pretending it was intentional by breaking into a spontaneous dance move . You ?
Build is similar to mine but im missing some accuracy% gets close to 90% but not quite there. All rest proc 90 butbi have to use squash soup for crit sev and crit strike. I dont use wood elf though. Meh
okey I understood that in Europe we don't have the barbarian update to upgrade the class on a private server, it's only in the USA that you have the update, ridiculous. So we're dying with the rotten old barbarian that hasn't been updated for 2 years...........
In my opinion they need to buff our AOE Encounters. Running MDOM and i tracked the dmg. Hidden Daggers and Axestorm dont do dmg. Its terrible. Against a rogue no chance. Mightier Leap do a lot of dmg but it depends on the content. For example in MDOM you cant run it. Dont know which dailys are more effective in AOE its hard to test. Its the same like Crescendo vs. Savage Advance .
Rogues whisperknive's shadowy opportunity feat has to get nerfed. There is no aoe stronger in game. Good rogue deals up to 40% dmg from that feat alone, that is imbalancing cuz there are no similar feats on any class in game. As soon as it is reduced to a normal 5-10% rogues wont do such damage.
Why would you use Crashindo that is a multi hit that has a chance to deflect crit or not on every hit. Savage Advance is a single hit and does x3 the damage as Crashindo even though its 1000 magnitude lower.
Im not a youtuber I just dont like bad advice. Go in the training room put on combat self and look for yourself. Savage Advance will do like 3 times Crashindos dmg.
@@Sincanister Crescendo is a 5 hit combo, summary it deals almost twice as SA. I just ran an ACT test SA 1065890 dmg Cres 1971152 dmg I can imagine someone uses SA over cres just because of the short animation time. But if we speak about dmg what you claiming is nonsense.
brutal critical gives rage back quicker aswell as during dungeons etc u need faster rage back for higher damage output because u have rage up a lot more often plus overpen dosent equate to 10% damage due to mitigation
guess all ur testing on is dummy’s how about u test in mdwp and get back with me because u can for sure see the difference that’s why the best dps on xbox run brutal crit lol
@Aragon: Do you tested the Spinning Strike AOE against the other 2 ? and the crescrendo vs. savage advance? And why you not running with the two DMG Rings from MDWP. One gives 8 % AT DMG and the other 5% Encounter DMG. Together they give an bonus 2,5% dmg. So overall more dmg. Is this combination not better instant of trying to cap all stats? Greetings and Ty for sharing.
Yes, pls Aragon. Do you have any info? :)
Spinning strike versus Adamantine strike, the spinning just feels too slow and not worth the time
avalanche is good for it's utility with that survivability. You'll need to know where best to use it
8% at-will ring will only result in a 0.8% damage gain due to:
- you only get up to 20% overall damage from at-wills
- and so 8% becomes 0.2 x 0.008 = 1.6%
- since you have up to 100% damage buffs already that becomes 0.8% overall
5% stats is about 2.44% damage overall
5% stats is better than the 5% encounter damage, since thats only 40% x 5% = 2% damage buff, which is reduced to 1% from all the other damage buffs you have
5% stats is about 2.44% damage overall
the ring set would gives 2.5% damage buff reduced to 1.25% with 100% other damage buffs
So overall the ring set gives 3.05% damage overall (0.8 + 1 + 1.25)
Versus 10% stats from 2 rings gives 4.76% overall damage (from 80% accuracy to 90%)
How did I miss this video? I have been looking for so long.
WOOW, very ty for this DOC file, you are just spoiling us to much lol, we are getting used to all this information, all digested and easy to use, ty MONSTER!!!! :D o/
Thanks, glad to hear it helps :)
Is it just me? or Barbarians are struggling to do dps when compared to other classes (esp. ranged ones) in dungeons. I always find myself running around the arena to avoid AOE instead of doing damage.
^ agree.
Depends on the content, but yes there is extra challenge when there are lots of those mechanics
Today I ran mdwp with 2 barbies 24m run maybe not enough for people who run 13m lol but the was decent.
@@DarkestSoul1990 well I guess you have to play as a barbarian to understand :)
@@MrJem My barbarian was created in 2015 :p
can you make a video about animation cancelling on other class as well? thanks
Looks like great info. Im better reading. How do i get the document?
link in the video description
Thanks your awesome!
For the gear I'd say get the abyss healing mits instead for the crit. those arms are for tanks mostly
if you can cap power with raptor, yes
the problem with your video is that we never had the update on the stable server that upgrades the barbarian.... so it's impossible to reach 90%
@Aragon, awesome vid! I am new to the game and I have been watching your videos to learn how to play Blademaster. I still am not sure when to play AoE set-up and when ST, though. For example in a dungeon/advanced dungeon that there are bosses but also mobs to clear which set-up would be best to go in with? Also I like your appearence, mind sharing the name of the pieces you use?
You switch at the campfire. Go multi target for mobs and single target for bosses. There is usually a campfire before every boss. At least in the harder dungeons
Thank you so much for your work! You singlehandedly make this game much better to play
Singlehandedly?
No he is just the only 1 who d rides all their choices
Hi, @Aragon. TY for your video. Just one question: Xaryxian defector is the top damage AOE companion on your Companion Document, but in this video and in another one about the best companions for each role you published recently you suggest Minotaur as the best option for DPS multi target. At your companion document Minotaur is at position #35. The AOE DPS listed for defector is almost 40K against little above 16 K for minotaur. And defector is less expensive at AH. Could you explain better the reason why minotaur is the best option. Thank you for your attention!
Other companions can do more damage, but the minotaur can group up enemies and greatly help YOU kill them faster
Thank you for the explanation,@@Aragon-
How does you rage jump so much at 6:15?
Just a video edit, where I didn't say anything for a few secs and just cut that out
Does the slowing effect from the poison thorn combat enchantment trigger the damage bonus from trample the fallen? The wording for trample the fallen after the recent change makes it seem like it only triggers from an encounter or daily that normally has a control effect. It used to be a damage boost to an enemy controlled by any source, even another players.
yeah, only works on your encounters, not so fast, punishing charge and roar
and your dailies
I just realized watching this video I did a build based off another guide and it's all wrong! no wonder I get owned in wildspace lol
Question aargon who u think puts out more dps a barbarian a fighter or cleric or paladin?
Hello Aragon and thanks for your content
What do you think about Abyss Conquerer’s Mauler Wristguards ? They look better than abyss healing IMO :)
Only when you need the power. If running with raptors then you do not need the power
@@Aragon- Thanks for the answer
The ones I am mentioning are giving +7.5% damage on next 3 encounters after using a daily
Oh that one, sorry didn't think you were referring to that bonus. Those are not worth. The better damage ones would be the mighty vambraces that can give 5% damage all the time.
@@Aragon- ok thank you for the answers ! :)
Can you redue a wizard build? Cause before last patch fix I was capping my stats all 90%…now my crit sev is down 3% and my accuracy is off by 4%…I tried different foods but still can’t fix the issue
Is encounter collar best or u just running what u got? I thought barb was like the only class that runs at will collar, ring, etc instead of encounter, or maybe both type of rings sometimes idk.
Encounter collar is better.
You get about 41% damage from encounters and only 18% from at-wills
5% stats is better than the 5% encounter damage, since thats only 40% x 5% = 2% damage buff, which is reduced to 1% from all the other damage buffs you have
5% stats is about 2.44% damage
You know the new shirt that grants damage kills you if the proc is active and you teleport somewhere. You get to your destination dead😂
Yeah that's funny xD
How does Barb compare to bard and rogue in endgame? Those are the 3 melee'ers I've been considering investing in.
pretty much better than rogue on single target once their toxic blades are fixed. As long as you can have full time on target
did you just say ''make the party wait so you can get your rage ahhahahaah! ''bro and why are you standing still, u realise how hard youll get slapped if you do this in game? '' animation canceling'' maybe? Give up my guy '' barb not complcated'' ahhahaha
just like cleric Dps, yes. You need to coordinate with your team to be efficient. And you can always start the fight with full rage if you got some pinatas to hit before going in at the waiting area
Great stuff man, you got a warlock one for mod 27?
Great video Aragon. May i ask is Bigbys Hand as good as the Toad on the mount power ST?
They are the same. Except Bigby technically better for barbarian cause it is Str based vs toad is Int
Yap yap yap yap yap bruuuuuuuh
You sure this is a barbarian build?
and your problem is?
@@Aragon- I usually have a problem tripping over nothing in the middle of a crowded street and pretending it was intentional by breaking into a spontaneous dance move . You ?
Build is similar to mine but im missing some accuracy% gets close to 90% but not quite there. All rest proc 90 butbi have to use squash soup for crit sev and crit strike. I dont use wood elf though. Meh
"If you don't like what i do but watch everything i'm doing, you're still a fan."
@kmagic2259 Exactly huge fan
wood elf is better then hulf orc?
Yes. You do not need the critical severity that Orc gives
okey I understood that in Europe we don't have the barbarian update to upgrade the class on a private server, it's only in the USA that you have the update, ridiculous. So we're dying with the rotten old barbarian that hasn't been updated for 2 years...........
It did get updated, just not the other language descriptions
haaaaaaaaaaaa so you think it’s because it’s not translated? my update has taken place? I have doubts@@Aragon-
Yes. Just not translated
mmmm okey thanks for response, idea for date for translate ????@@Aragon-
No idea sorry. I only play the game on English
Ciao scusa dove posso trovare turte le tabelle pdf che hai costruito cosi da poterle salvare ? Grazie
in the video description
@@Aragon- grazie l' ho scaricato posso chiederti se puoi fare una build per il warlock healer e ranger hunter perfavore ? Grazie 😘
In my opinion they need to buff our AOE Encounters. Running MDOM and i tracked the dmg. Hidden Daggers and Axestorm dont do dmg. Its terrible. Against a rogue no chance. Mightier Leap do a lot of dmg but it depends on the content. For example in MDOM you cant run it.
Dont know which dailys are more effective in AOE its hard to test. Its the same like Crescendo vs. Savage Advance .
Rogues whisperknive's shadowy opportunity feat has to get nerfed. There is no aoe stronger in game. Good rogue deals up to 40% dmg from that feat alone, that is imbalancing cuz there are no similar feats on any class in game. As soon as it is reduced to a normal 5-10% rogues wont do such damage.
Why would you use Crashindo that is a multi hit that has a chance to deflect crit or not on every hit. Savage Advance is a single hit and does x3 the damage as Crashindo even though its 1000 magnitude lower.
The new improved crescendo is worth it compared to savage + brash strike
Its nòt it does less damage
@@Sincanister Can you make a video where you do crescendo and savage advance where second deals more dmg?
Im not a youtuber I just dont like bad advice. Go in the training room put on combat self and look for yourself. Savage Advance will do like 3 times Crashindos dmg.
@@Sincanister Crescendo is a 5 hit combo, summary it deals almost twice as SA.
I just ran an ACT test
SA 1065890 dmg
Cres 1971152 dmg
I can imagine someone uses SA over cres just because of the short animation time. But if we speak about dmg what you claiming is nonsense.
My barbn only 77k not even stats or mystic still take more damage than top high stats with mdw gears n ring a weapon.
no way ur running overpen over brutal critical
why would you need brutal critical
brutal critical gives rage back quicker aswell as during dungeons etc u need faster rage back for higher damage output because u have rage up a lot more often plus overpen dosent equate to 10% damage due to mitigation
@@reapzf8038 in all tests I did, overpen resulted in more damage output overall, than with brutal critical. The extra rage is not very noticeable
guess all ur testing on is dummy’s how about u test in mdwp and get back with me because u can for sure see the difference that’s why the best dps on xbox run brutal crit lol
Fighter dps build?
don't bother with Fighter, go CW/HR/TR,barb after buff, fighter my friend is not competetive dps.
i’m about to post mine soon nappy stay tuned buddy
@@Tertulion1Cap, Fighter is pretty strong If you know the class
@@Empus_king_of_the_damned it is, and you can do every content with it, but TR/HR/CW are just better
Jesus these videos are outrageously long. Just get to the point bro. You talk really slow to which does not help the length of the videos. Holy shit.
Well excuse me xD
You can either just look at the document and copy everything or put me on X2 speed xD
Gwf dead or modul 16😢😢😢