This Simple Bendy Bone Rig Is Powerful | Blender Tutorial

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  • čas přidán 20. 08. 2024
  • How to make a simple yet powerful little bendy bone rig in Blender? learn how in this tutorial.
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Komentáře • 89

  • @melbendigo
    @melbendigo Před 6 měsíci +136

    3:20 - For anyone stuck, if you're in Blender 4, use Shift-Control-Alt-S to scale the base and top bone.

  • @NickCMOS
    @NickCMOS Před 4 měsíci

    My god. I have been using blender for so long and never even knew about this feature. THANK YOU.

  • @JimPAnimation
    @JimPAnimation Před rokem +11

    This bendy bone rig is the best when you set it as a parent for a lattice. And the lattice can control a greasepencil object. *it's way easier than parenting gp to individual bones via vertex groups.

  • @hdezignstudio1694
    @hdezignstudio1694 Před 11 měsíci +3

    Live saver! I had a mesh that I needed to alter it during my animation and this is the exact solution I was looking for. And for anyone, whose armature may not work, as in case of mine, you have to make sure your bendy bone is scaled down (encapsulated) inside you target object. Otherwise you might have auto weight paint error on bones.

    • @Spamkromite
      @Spamkromite Před 27 dny

      The bendy bones are inside the arms all right but I still get the bone heat weighting warning and nothing works.

  • @kenzietownsend6644
    @kenzietownsend6644 Před 2 měsíci

    Works on springs. After converting curves to mesh. I've been stuck on a spring object portion for almost two days. :D Thanks.

  • @-Umful-
    @-Umful- Před 8 měsíci +4

    This solved so many rig problems I've had. Very nice tutorial! 👍

  • @awesomebrother19
    @awesomebrother19 Před rokem +1

    Not just this , we can use this for making Products animations, pipes etc ♥️

  • @puppeli
    @puppeli Před 3 měsíci

    For some reason, I had to do this 2 times, before i got it right. When i didnt follow your steps 100% right, things broke down and i had no idea how to fix things... I guess it just shows, that i need to do a few more rigging tutorials, before i understand what im doing.

  • @lalithaananthan3023
    @lalithaananthan3023 Před rokem +1

    volumic stretch & squash is there wow

  • @reeanimationgaming1034
    @reeanimationgaming1034 Před 8 měsíci +9

    ctrl + alt + S doesn't work, it just tries to save the scene

  • @watercat1248
    @watercat1248 Před 10 měsíci +1

    this is almost what i need for my game however i need more control then start and the end in my case i wand to have the option move the mid poin as well

  • @MatheusSilva-qn3et
    @MatheusSilva-qn3et Před 2 měsíci

    Why am I only seeing this now? I feel stupid, a simple and powerful tool, and I am replicating exactly that in a totally complex way. Why have I never seen anyone talk about this? why?

  • @equransu2308
    @equransu2308 Před 9 měsíci

    this tutorial is properly helpful.

  • @Kaffeesympathisant
    @Kaffeesympathisant Před 2 měsíci

    insane buddy! Thanks a lot.

  • @cg_lexus
    @cg_lexus Před 3 měsíci

    THX VM!

  • @thetruthinwonderland
    @thetruthinwonderland Před rokem

    Great tutorial! I’m gonna try this out for myself the next chance I get. I learned something today. Thanks a lot!

  • @Trait74
    @Trait74 Před 11 měsíci +1

    This is incredibly helpful thank you :)

  • @efrenmorenoa
    @efrenmorenoa Před 3 měsíci

    amazing, love it, it defenetly work, important, the steps are only in that order, i change some by error and give bad results, im in blender 4.0, it stil work and is amazing, to edit the shape of the bones its only in pose mode, haha, it help me a los this tutorial, defenetly save this in "important blender" list, hehe, thanks

  • @luzid.vision
    @luzid.vision Před 3 měsíci

    Sick, thank you so much

  • @byAndreasEkberg
    @byAndreasEkberg Před rokem

    I am testing to do this to png images that I bring is as Planes, such fun times to animate doodles I have made and scanned : )

  • @joshuadrewlow
    @joshuadrewlow Před 5 měsíci

    Amazing tutorial. Thansk a bunch!

  • @mch43856
    @mch43856 Před 2 měsíci

    Rly useful ty!

  • @MartKart8
    @MartKart8 Před rokem +2

    I know shortcuts can be good, expect some of them never work in Blender, like how would I be able to perform certain actions without them. Example pressing Ctrl and Z opens the graphics menu, and not the same action the person did?

  • @user-bm8kl5ti5j
    @user-bm8kl5ti5j Před 8 měsíci

    awsome bro
    lots of love from india

  • @juanfernandez1474
    @juanfernandez1474 Před 6 měsíci

    great tutorial! thank you

  • @KattaCambrino
    @KattaCambrino Před 23 dny

    Question. I'm planning on adding a head onto this rig and was just wondering how I would do it

  • @bagadavid9477
    @bagadavid9477 Před 5 měsíci

    Cool! THnaks!

  • @JTC020
    @JTC020 Před 9 měsíci

    this will be useful for making osc characters

  • @niemanickurwa
    @niemanickurwa Před 11 měsíci

    Cool tutorial man, nice one.

  • @Tinfoil.Hatter
    @Tinfoil.Hatter Před rokem

    Thanks Pixxo...well presented

  • @Aaws424
    @Aaws424 Před rokem

    Great job man 👏

  • @martynasauz2241
    @martynasauz2241 Před 29 dny

    5:23 I cant access ""add constraints"" tab. This ""shift+ctrl+c"" hot key doesn't work. Any way to around to this tab?

  • @saberkooshayan6543
    @saberkooshayan6543 Před 9 měsíci

    thanks very much.

  • @Spamkromite
    @Spamkromite Před 27 dny

    7:18 Do you know why I get the message of "Bone Heat Weighting: failed to find solution for one or more bones"? I don't know what I did wrong when I followed everything to the T 😭
    Oh... apparently by scaling the model and armature to x1000 times and applying that scale and then doing the automated weight painting again solved the problem for me. I don't know why but then I scaled everything down to what it should be and now everything is perfect 🤨

  • @Larseq
    @Larseq Před 6 měsíci

    what if you want to subdivide bones and control the mid point too

  • @GameDevAraz
    @GameDevAraz Před 9 měsíci

    thanks!

  • @StudioHoekhuis
    @StudioHoekhuis Před 8 měsíci

    Great tutorial, I've been looking all over for this, thanks!

  • @monikachhetry5286
    @monikachhetry5286 Před rokem

    Hi can you make beads embroidery with yarn tutorial

  • @Shimaa_hamed
    @Shimaa_hamed Před rokem

    Informative

  • @hazwanthesolutions6320
    @hazwanthesolutions6320 Před 11 měsíci

    Whaatss👌very helpfull thanks

  • @terryblush
    @terryblush Před 5 měsíci

    Just a quick question. See the settings for this leg/bone/tool, is it possible to keep from stretching

  • @iimoonee1354
    @iimoonee1354 Před 2 měsíci

    Does this rigs work for hairs ?

  • @DesignsbyDonBrown
    @DesignsbyDonBrown Před 6 měsíci

    How do I limit the stretching?

  • @kushalkushal-sm7xd
    @kushalkushal-sm7xd Před 4 měsíci

    Will it follow the follow path ?

  • @dylansherrick1035
    @dylansherrick1035 Před 7 měsíci +1

    ctrl alt s just takes me to the save menu. How are you making it so it scales the bones?

  • @ekiri_dreams
    @ekiri_dreams Před rokem

    THANK YOU SO MLUCH !! this is gonna be great to animate hair and clothes without having to rely on the physics

    • @niemanickurwa
      @niemanickurwa Před 11 měsíci +1

      Im curious, how did it work with the clothes, success?

    • @ekiri_dreams
      @ekiri_dreams Před 11 měsíci

      @@niemanickurwa it worked wonders ! I put some on floating fabric and it makes me able to control how it bends

  • @lifebeezy1274
    @lifebeezy1274 Před rokem

    YEAAAAAAH!!!!

  • @AB209
    @AB209 Před rokem

    Great video. Do you by chance have a tutorial for creating a Spline IK?

  • @helloenglishstory
    @helloenglishstory Před rokem

    I press Ctrl Alt S but it show screenshoot. Do you know how to fix?

  • @MattVarner
    @MattVarner Před 5 měsíci

    Not being able to scale the nub on a mid-bone you are using as the bendy section is driving me up the wall. I only need/want (for my project) three bones, a base, a top/controller, and the bendy section. But my target object is a "concrete bollard" with dimensions like 3.5in on the x and y and something like 42 inches long, and the final mid-bone nub looks like an overinflated basketball that blocks the view of my controller bone. I tried creating the bones on a smaller scale and then scaling the whole thing, and it just repeats the problem, and I'm at my wit's end.

    • @phlipclip5097
      @phlipclip5097 Před měsícem +1

      I tried recreating your problem as I had it as well. Once he creates the armature, he does into Edit mode before scaling it. Then you use G to move the nub down. Then create the extension. After that he scales. If you scaled before that, it gives you a weird oval tail bone.

    • @MattVarner
      @MattVarner Před měsícem

      @@phlipclip5097 Appreciate you, friend. 🤜🤛

  • @kr_1050
    @kr_1050 Před 9 měsíci

    Hello in my blender I don't have automatic weights 😞😞

    • @gabrielborg520
      @gabrielborg520 Před 6 měsíci

      Maybe this is a late response but make sure you are selecting the mesh first than the bone and it will appear. Cause I did it the other way around and it did not appear.

  • @Cancel_3d
    @Cancel_3d Před 10 měsíci

    2:35

  • @steffikehler9088
    @steffikehler9088 Před 18 dny

    im stuck at 5:11

  • @georgenyvlt
    @georgenyvlt Před 8 měsíci

    Sorry but those shortcuts you're using don't work for me

    • @Gredran
      @Gredran Před 8 měsíci

      Give more details like which Blender version you’re using?

    • @georgenyvlt
      @georgenyvlt Před 7 měsíci

      @@Gredran for example Ctrl+Alt+s (Ctrl+Alt+Shift+s) wants to save the project for me... I am using the up-to-date version of blender.
      Basically i can not scale bones... it just doesn't work and the shortcut u used wants to save the project... Can you tell me name of the tool u used with this sc so I can bind it properly?

    • @ranx8774
      @ranx8774 Před 7 měsíci

      @@georgenyvlt Go to Edit → Preferences → Keymap, in searchfield type: transform, scroll down and find Pose, last line : Scale B-bone : Shift Ctrl Alt S, Blender 4.02, works for me

    • @lilpsaucery
      @lilpsaucery Před 7 měsíci

      @@georgenyvlt I was able to figure it out by going to the properties of the bone and changing the "Display Size X, Y"

    • @odunayoadebayo942
      @odunayoadebayo942 Před 5 měsíci

      Thanks

  • @Nstone53
    @Nstone53 Před měsícem

    Another bone tutorial that doesn't work. yey.

  • @lalithaananthan3023
    @lalithaananthan3023 Před rokem

    thanks very much.