Age of Mythology Retold beta - ranked 1v1 as Zeus
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- čas přidán 22. 08. 2024
- I have early beta access to Age of Mythology retold! Let's check out a ranked game as Zeus (Greeks) against Set (Egyptians). The game seems to me like it's a great state, with 6 weeks until release.
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Patreon: / spiritofthelaw
Background music from Epidemic Sound: www.epidemicsou...
An important thing to remember is that AoM is asymmetrical. The guy surrendered because you'd just wiped multiple of his armies, and for the whole game had a similar size army while having units that cost twice as much. Greek units are pricey vs cheap and quick egyptian units, but with equal numbers, they'll roll over the egyptian forces. Same for their early myth units, most of them are cheaper and easier to mass, unlike the Greek equivalents, but melt if in the wrong situation (Anubites to range, Wadjets in melee etc). Multiple times you wiped his army, and then retreated when you could have pressed for huge damage to his base. AoM matches can easily end in the classical age because of this.
Plus Greeks have more generalist units, whereas pretty much every Egyptian military unit is designed to counter another unit type.
He also had control of 3 town center spots and was an age ahead.
Age of Mythology, or Civ Win: The Game? Hehe.
I’m interested in seeing how multiplayer develops! Hyper aggressive Age isn’t as interesting to me as long games, but maybe AoM isn’t that bad.
@@dembro27 Nah, the egyptian guy didn't have Spirits economy. if he did, Spirit would have been going into fortress units (Where the Egyptians really shine), or a much larger/more upgraded egyptian force
I'm reminded of a replay of a ladder game that was Zeus vs. Kronos. The Kronos player resigned the second Zeus reached Mythic. It was not seen as preemptive. Is the Myrmidon just that hard for an Atlantean to counter?
Oh man, that soundtrack hits me too hard.
The only one more iconic IMO is the AoE2 one.
@EvilDoresh AoE3's is also a gorgeous soundtrack, come on! Occasionally, I hear the tracks in my head!
Though I agree that AoM and AoE2 have unforgettable OSTs. They're just too iconic!
@@EvilDoresh I don't think so. It is widely known just like the game but it is not such a core part of the game or one of it's most beloved features in AoE2, but both is true with AoM.
@@hermeticheretic8462 aom soundtrack is so nostalgic. Idk why, but i can't help being dragged into the flow when i heard it, almost like a trance, lol
@@geeshta complete false statement. Aoe2 theme alone is more iconic than aom soundtrack
Every single sound is burned into my brain
legit, I am the same way.. crazy.
Prostagma
@@synka5922yes bro, I be saying it after they say it lol
The concept of thunderbolting a Wadjet is funny, it's like the squishiest myth unit
Yeah, definitely a game knowledge check there. At least the guy actually used his myth powers, his opponent used nothing and got rolled for it.
At 17:48 I swear I read that as "View Prostagma"
ETIMI/ETIMOS
I always view the Prostagma first
Eteimos
as a man its important to check with your Prostagma doctor, too many of us suffer from Etimi
I read view prostata 😂
4:10 Loved the Uber Eats addition, very historically accurate LMFAO
Yep, how NOT to scout with Animals as Set. XD
I thought the same thing xD
@@magesticalmysterium6856 I love the way you can feel Spirit doing this exact face: :)
@@conde.nao.com.d
Historically acurrate: No
Mythologically acurrate: maybe
I do hope more videos of AOM make in the chanel, always hope to see you take of the game, excelente video by the way
My favorite part of the video is when Spirit's TC brings all the goats to the yard, and they're like, "it's better than farms. Jade mines, are better than carts. I'd priest you, but it has to charge"
Spirit of the Law brings all the goats to the yaaard!
😄
@@MajinObama"and they're like, its better than faaarms"
AoM was and still is the second best Age game. Hopefully it gets some momentum and we get some nice expansions it always deserved.
theres 2 expansions confirmed atleast already so thats great, hoping for more tho
Nah AoM is the best Age game period
For me it's the best, but I didn't really like the expansions. Liked the Titans campaign but not the multiplayer
super hyped for this.
I also think that AoM is either the best or a close second. I am so excited
I really liked playing Egyptians back in the day. The game looks really good, I'll be waiting for the full game to be out before I buy it.
Yeah, they had a great playstyle and very fun units
I loved playing Norse myself.
@@planescaped Eyyyy same! Which one tho? I like Odin because steamroll potential
Very good. Never preorder!
I imagine an AoM that spans the globe, just as the other games in the series.
Im hoping! Would love celtic, north native America, mezzo american, Polynesian, indian, japanese. Theres so many good options.
@@vinsanity_52 I hope it will become a big enough hit to justify all of these. I'd totally buy them.
At the moment there is confirmed that there will be 2 other civs by dlc: 1 the chinese (completly rewprked) and the other still known't
Would love to see slavic myth, so overlooked
@@santiagoperez-nk7ds My guess would be the Mesoamericans.
i've played aom for most of my life and so far i've been impressed with how well the original's atmosphere has been captured in the remake, my biggest complaint is the new god portraits as their style simply doesn't fit the game (also they look like they were made with ai lol), the changes to the norse are interesting and probably for the better and with how god powers are now rechargable i imgaine Set into Ptah will force everyone back into Isis meta so nothing ever really changed lol
Those ai god pictures are so bad :( the shoulda kept the original IMO looks way better
@@karelleet There _is_ a legacy art pack, though only for the Premium Edition atm.
@@EvilDoresh idk what u talk about game looks bad tbh... i guess ill just stick to extended edition
@@EvilDoresh go figure, pay premium for the better original art lol, althemore showing its a bit of a lazy cashgrab
@@karelleetDo it for Athene
2:00 My hotkey brings all the goats to the yard.
I didn't have anything constructive to put forth, apologies. SO FRIGGIN' STOKED FOR RETOLD!! My handle in most games (including all Age games) for the last 20 years has been AtlasJotun, the in-game pseudoscientific name for the Mountain Giant.
I came looking for this comment
Age of Prostagma: Nostalgia edition!
It looks the same and better as I remember playing AoM as a kid (also few weeks ago).
Thank you AoM developers, you have awakened a love and passion for ancient mythology in the entire generation of 90's kids and I can proudly say that AoM has influenced me in my art.
Hey fellow Aom worshipper here! Wanted to ask about how did it inspire your art? I draw a bit myself am curious!
@@drifter5875 Oh hi there my friend! I'm working on my fantasy illustrated book - sort of a world building project set in fantasy ancient and early medieval times. And many units from Age of Mythology were my inspiration for character designs, for example for my Atlantean warriors. :)
@@merullaart wow thats sounds so cool! All the Best!, have you posted your art anywhere if you don't mind me asking?
oh yes gameplay with spirit loving this beta tbh so fun to play this game again.
A thing i did with hydras was to kill will animals/chickens (if you don't need them) to get more heads safely so that they're stronger without having to kill enemy units ;)
Especially now with that regen tech now that didn't exist in the original game that's wild
Yeah not being able to heal hydras was the ultimate feels bad moment 😂 they'd have 4 heads and 20 hp left
Regen for hydras is wild
100's of hours in campaign and AI games but I never thought of that. Thanks.
That was a fun match and a good introduction to AoM. I wasn't sure who was going to win. Your opponent seemed to be putting out a lot of those Divine(?) winged snakes - maybe that ate up all his Favor?
I actually bought it as a kid, except my box contained two copies of Disc 1 and I was too shy to see about getting it returned and fixed.
They're called wadjet.
And I think he should've micro-managed them more. Ranged myth units aren't particularly sturdy, especially not when you let _other_ myth units get too close - and _especially_ not when you let Greek hero units (who are limited in number since everyone is unique, but more than make up for that in terms of power) get too close.
He couldve focused fire more on the heroes and hydras
Huh, it's even more of a redesign than I thought it would be. The Hydra regen upgrade was not present in the original and the Centaur's volley ability was a high-damage, high accuracy single shot instead. It also seems like Favour has been redesigned. There used to be a cap of 100, with Zeus the only god able to go above it (200). Now if you have god powers that cost 125 favour to reuse, that means the cap is either much higher or no longer present. I like that a lot, on Norse especially.
From what I've seen in discussions, favour can go very, very high for everyone now, and Zeus still has his favour focus in the form of villagers generating more when tasked to a temple.
Ow right, I didn't realise the cap. Though he was playing Zeus, so just from this game it would've been hard to realise they changed the cap.
The Favor cap is now 65536, the highest number an unsigned 16-bit integer can reach. You'll most likely never use the higher age god powers more than 1-2 times in ranked, unless you completely ignore myth units. I would say it will even be rare to manage to use earth quake/tornado etc more than once. Favor generates in roughly the same rate as the original as far as I can tell.
@@FERGUSOra Considering that in the original release Deathmatch settings started everyone with max favour (200 for Zeus players, 100 for everyone else)... I wonder what Retold's gonna do if the cap's that high?
@@TARDISESprpbably 5k?
I have some real mixxed feelings towards this remake that I'm gonna have to work through.
It's beautiful, and I think its balance changes are good and interesting, and even though I don't enjoy PvP RTS, I'm really excited to play around with this game, except for one, key difference that has me conflicted.
You see, they redid the voicework for the campaign. In isolation, that's not a bad thing: Hearing Athena and Arkantos speak with an actual Mediterranean accent (even if Arkantos sounds vaguely like a Spaniard to me) is a good change, and I actually really respect the new performances, I think they hired good actors.
But they toned down the game's personality to do it. AoM was always an absolute Ham-and-Cheese Omlette of a story, that's what I *love* about it, and I don't feel like the new performances have that same over-the-top energy.
I think I'll adjust in time, and I didn't get deep into the campaign during the beta, but I'm concerned that the game has lost a core piece of its early 00s cheeseball personality in the remake, and that would be a crying shame if true.
If new expansions come they wont be able to use the sale old voice actors
I Mean, the new performances are alright in my book, but maybe they could consider getting the New voiceactors back into the studio and show them the Original Cinematics with the voices, to see how the story played out, and how units and heroes spoke. (I mean, if for instance, Amanra says something in a witty context , then maybe in Retold she should still do so)
@@felixgazzotti8424 I don't disagree with new voicework- as I said, I actually like giving the greek characters relevant accents, for example. I don't think ill of the new voice actors, they seem good.
My objection is to the voice *direction* that makes the deliver less deliciously hammy.
@@magesticalmysterium6856 The lines all seem to be word-for-word the same, it's not like the script is different.
I would consider it a problem from the Voice *directors* who are instructing the actors and deciding which takes make it into the game. They're choosing lines like they're making a 2024 game, where we take these things seriously, not like they're remaking an early 00s game, where we want over-the-top ham and cheese.
Arkantos probably sounds vaguely Spaniards to you because Greek and Spanish phonetics are very similar. For us, Spanish people, Greek sounds like Spanish gibberish and I guess it's the same the other way around.
It is way more similar to the original game than I was expecting in terms of the game appearance. I'm not sure why I thought it would look different: AoEIII is basically the same both ways. The UI is very different and there are clear gameplay changes. I really love the idea of being able to pay for God powers with favour. It also means the old 100 favour cap is gone.
In terms of how you were playing...
I don't know why your advance is relatively slow. I would say we (my brother and I) always ate the chickens first but I don't think we were very good. Maybe they eat the goats? In AOEIII herdables gather much, much faster so there might be a similar dynamic I just never noticed.
Use your granary upgrades. The original game had, iirc, both faster fattening and faster hunting techs.
Use myth units against human units and/or buildings. Your hydras would've been good as siege weapons... and you definitely want them to heal since when they gain more heads, they become better. Five headed hydras were really strong in the original but keeping them alive long enough to kill enough stuff to gain five heads was difficult since the Greeks have bad healing options.
In general, Classical Age myth Units < Heroic Age < Mythic Age. This was probably part of your opponent's thinking. On the other hand, I guess I never really got the point of the centaurs... minotaurs were always the classical age Greek myth unit I favoured (mind you, I can't even remember the third option and, as I said, I don't think I was very good).
But probably the biggest thing to watch for would be not targeting the enemy myth units with your heroes and instead just letting them tank damage from human units. The combat triangle of heroes beat myth beat humans beat heroes is important to keep in mind. When your centaur got stuck, I'm pretty sure the real reason it died so fast was because the priests (a hero unit) were attacking.
The main deal with the centaurs IMO is their range. Though they're probably not the best choice against Egyptians, since _all_ of their heroes are _also_ ranged.
Centaurs are VERY good raiders, Cyclopes are extra expensive extra strong Minotaurs, that said Minotaurs are definitely the best to push in Classical Age, Cyclopes it's fairly unlikely you can sustain making more unless your only human units are Toxotes(which isn't a terrible comp but it does make the Cyclopes look much squishier than they actually are since they'll be your only tanks) Minotaurs have more armor than Cyclopes, and are significantly cheaper in both food and favor(even before Bull Mino makes them cheaper in food)
@@EvilDoreshgood point about minotaurs being more cost effective in the original! In this retold beta minotaurs cost gold though, and their upgrade no longer makes them cheaper than the base cost (that was kinda OP in the original). And iirc, cyclops still cost food, so... that should make mino/cyclops choice less obvious, I think!
@@velyurong9513 (Wrong reply XD)
@@EvilDoresh dam you're right. Sorry for tagging you then 😅
I loved Age of Mythology so much as a kid, this is what I've been wanting since Age of Empires 2 DE dropped.
PROSTAGMA
ISVOLI
@@_Amit_Sunil VULOME
ORTHOS!
MALESTA
LEIE?
Prostagma?
Voulume
NE
U A R?
(I must say, though, it would have been awesome if they had updated the dialogue to the Classical pronunciation of the languages :/ )
@@conde.nao.com.d no, that would have pissed people off, those voice lines are very iconic, you see people repeating them in every AoM video.
@@gapinzonr they sure are, but in my opinion the original way sounded much better, lines like prostagma for example wouldn't even have changed at all if I'm not mistaken.
THIS MAKES ME GO "PROSTAGMA"!
I love your AoE2 vids, but wouldn't mind some AoM mixed in. With the addition of myth units, heroes and god powers I feel there there could a lot of fun breakdowns.
Not really fan of the big UI. Especially the big age button at top.
Yeah we'll need a small UI mod like trees
yeah the UI looks quite rough.. but that's usually the case for early builds. It might change completely until Release..
It's still beta and a lot of people are complaining about it. I'll bet that we have a new UI before the early access.
Meanwhile I don't mind it much at all, and feel like just different resolution would already be fine.
Or sliding the resource bar over to the sides so then middle bit goes up that little bit.
yeah proportions are off, map so tiny. maybe there will be some settings for ui. but gameplay looks awesome!
AoMR's biggest mistake was moving Atlantis's location in the world map (no seriously, they did it)
Yes, I don’t like new campaign map in menu…
Wait what?
But isnt this the accurate lore for the "Location" of Atlantis?
@@ReadyF0RHeady I don't think any location was ever given
@@peperoni_pepino pre-Retold it was right outside of Iberia (Portugal+Spain), now it's an island west of the Balkans
"More hitpoints never hurt, or maybe they do because you get hit more?" absolutely killed me 11
I am so excited for this yall have no idea
"Proseje" "Hecto"
Man thouse sounds really bring me back
that was a pretty fun watch I'll definitely support more AOM vids from you!
Hey Sotl! Thanks for checking out AOM, i would 100% love if you made videos about it! Aom was the originale game that kickstarted my passion for RTS, i hope with this version will gove it justice
I am so glad I am alive to see the retold version
This is nothing but pure Nostalgia syrup right here. God, this soundtrack will forever be burnt into my brain ever since my elementary school years.
Nice to see you in AoM! Found the channel when AoE2 DE came out and it accelerated my understanding of that game. It's odd to see the shoe on the other foot now with you in a game that I've played for many years lol. Hope you enjoy it and we get to see some more Age of Mythology from time to time!
Him feeling like he should be advancing but not quite there is so relatable. XD
I remember the build voiceline was cut from the first AOM game. It's great that they added it officially in ReTold!
I grew up on all of the Age games but AoM was always my favorite. I've loved your channel for a long time so I'm so excited for any AoM videos you make! 🤍
AoM has always been my number game in life, but I also enjoy playing other AoE's game time to time. Can't describe how happy I am seeing you and other Empires (and even other games) streamers giving a chance to AoM Retold and enjoying it so much. AoM community really deserved this attention and the game was really made with passion. You and others dont need to ever "switch" games, but know that you will always be welcome and viewers will always enjoy something different and refreshing with other games of AoE franchise!
AoM Retold not only can be that "special" nostalgic game for every franchise fan, but also help bringing new generations to the whole franchise and RTS games, since Mythology is really popular theme and attracts young people.
KRONIOS! KRONIOS! *baller main theme plays*
This week I replayed the entire AoM campagin to get ready for retold. Here's to hoping it's good
Whoa, the Pegasus bleeding mid-air was really cool
He wasn't bleeding, it's his team color
@@joedalton155 He wasn't bleeding when monuments are blessed they improve the production of nearby military buildings.
Omg Spirit of the MYHTOLOGYCAL I'm so hyped.
i am so excited for this game. my youth days are coming back in high definition. If you cover it, i will most certainly watch the videos.
Age 3 and Aom community much needed me😊
As someone who played the original AOM since release (and every Age game since release for that matter), I would LOVE for you to cover this game throughout its release and beyond. It's a great game that never got its due. This remaster overall looks great. I'm not sure yet what I think about the change to godpowers being rechargeable and it looks like they've boosted some of the Mythic Age powers to be more deadly than they once were, which has potential to either be broken or put people off. What's fun about AOM as you get a grip of it is that it's all about Map Control. Town centres and Gold are worth their weight in... uh.. gold
prostagmabros we are so back
Auto macro in SP only but not MP seems really weird. I know some people have this weird thing with forcing you to do busywork in games but it just seems silly to me.
unfortunately the grognards often have the loudest voices, QoL changes make them jump up and down in rage
They should have less-monotonous skill intensive features if they want a high skill cap.
Like garrisoning, tower rushes, more technologies, etc.
disappointed but not surprised. Auto-Queue was hugely contentious back when it was introduced in TT, and no other Age game tried it since. All the remakes could have included it as QoL update but didn't.
AQ doesn't remove skill requirement for macro; if you leave the wrong units on AQ you can lose by producing the wrong units. All it does is remove busywork and give you more room to make decisions.
All RTS should have AQ.
I don't understand why so many people think it completely ruins the game to have it other then "I had to learn it, so should you!" And just gatekeep the genre from new players.
Usually all their arguments against it could also be used to get rid of other QoL features like any queing at all or rally points but you don't see them saying those ruin the game.
It's because of the whiners, people whined when they added auto scout in AOE2:DE. Like what is wrong with having a button that lets your scout cavalry auto scout around the map like every other game with a scout? People have gotten used to it now though. Personally I never used autoqeue because i'd forget to turn it off or need food for other things but can't see a reason why it shouldn't be an option. Like if people thought every QoL feature was "dumbing down" we'd still have to build every unit indivudually and there'd be no rally points like in the original aoe1.
For a strong strat idea pick hades and try to get up to the 2nd age as fast as possible. Then go for mass archers + zyklopses for a really powerful push. Hard to stop and you have anti army + building dmg :D
Either way have fun with the game SOTL! Glad you're enjoying this gem of a game haha
My parents used to play the original, and I'm looking forward to playing Retold. Hopefully I can get my brother in on it too cos we used to play 2DE and 3DE a fair bit.
gg wp. good idea to upload 1v1s of AoM. I really would love if would be able to upload a longer and closer match.
hyped.
What an absolute joy. Looking forward very much for the game itself and more AoMR content here, Spirit
So excited for this game! This was my 'Age of' game growing up. Can't wait to sink a lot of time into it. PROSTAGMA
Im following you since you made that old amazing intro edit forr aoe2 bro :3 you always bring great and useful content for the community of aoe and specially for aoe2, IF YOU GO FOR AOM IM ALL IN :D THIS GAME LOOKS VERY PROMISING AND IT MIGTH STAND FOR MANY YEARS I THINK, regards from Bolivia.
So I've been playing the old AoM for a very long time and... I'm very ambivalent. On one hand, the game looks absolutely gorgeous. And the new balance changes, so far, are all directed towards the game being more insane and fun than it has ever been. Very excited for that. On the other hand, some of these things look... kinda mobile game quality. I'm thinking about the UI, and about the Meteor god power that has been shown a while back. And some of the god portraits, especially Egyptian, look like they were AI-made. Definitely not a fan of that , at all. But hopefully these flaws are just a feature of the beta, and will be corrected in the full release.
Been playing AoM since 2002 it’s always been my favorite age game. This has been everything I was looking for. I especially love what they did to wonders. I can’t believe it’s almost finally here.
As an AOM player that got into AOE2 because of you, it was interesting for me to watch you play a game where I have more knowledge and experience of the game then you. Typically the Greek build order is first 7 villagers to food, then next 3 to wood/ build a house, then 3 to gold.... from that point it starts branching out depending on what you plan for classical age but thats generally the first 13 villagers
You really did not have the counters :D I was anxious for the mythological unit and hero counters, both offensive and defensive. But your AOE skills translated really well. The graphic is so great!
I'm so hyped for this, I hope you make more videos about it!
I just cant get over those AI made pictures of all the gods
Cool, looking forward to get this game :)
It was fun to watch someone good play this, because more than any other Age game I struggled with this one. Rerally enjoyed it, but I'd try and roleplay too much rather than actaully win. I'm really happy to see that you can use god powers more than once, for a Favor cost. Originally they were single use per game, which was cool, but this feels like more flexibility with being able to use them again.
I like you can reuse god powers, as a kid I always wanted that. Some of the graphical improvements are nice, AOM came out when 3d just hit for RTS, and you could tell, the old models are really chunky. That said, some choices are just bad. The new minor god portraits look a lot worse than the originals, the giant age button at the top of the UI is too big, and removing autoproduction from military buildings is just silly. There is still skill in turning it off to make sure you put resources into the right things, I feel they alienate a lot of casual players in favor of a few pro players.
First 5 min will be very important in this Game. You will have to know your buildorder.
Rushes & denying enemy food (Hunts) can give you a huge lead
I'm wondering how the Chinese rework is gonna be
In aom you can use trade caravans with yourself if you build them far away you can send them to your tc.
I really, really hope they add in Sol invictus as an expansion/ DLC. Having that with maybe the cult of Mithras would make a great late roman cults DLC.
i always wished they'd added the actual Romans as an expansion instead of the Atlanteans which made no sense and was basically a wierd roman/greek hybrid (like having Murmillo a gladiator type as their main infantry? and Secutores as anti building infantry?) Why not just go all Roman? I reckon it'd have been accepted a lot better and who knows maybe we'd have even gotten a second Babylonian expansion afterwards.
Full credit to devs who have done a great job remaking this amazing game.
Myyyyy scout button brings all the goats to yard, goats to yard, goats to the yard 🐐🐐🐐
I’m really enjoying it, it feels like an actual upgrade
I like how the redone Wadjet (the winged snake myth unit your opponent had) model makes it look way more intimidating than it is, had you scared of some fights you probably could have taken ok haha
I was so happy with being able to join the beta. Being part of AoE 4, I was disappointed because I felt they deviated so far from the Age series, and the best of what was about the Age Series.
But my God did they do this remake SOOOOO RIGHT. I LOVE IT!!!!!! IT’S STUNNING!!!!
The OG music is my favorite soundtrack 120%. Just hoping for a setting in the options to have the OG version of the music play. Otherwise, the visuals look ungodly beautiful. (pun intended) Can't wait!
My Hotkey Brings All The Goats To The Yard
I really like the remake as a fan of the original. Can't wait to play it again.... replay all the story missions and stuff. Will be a good time.
More than you thought? literally the best game in the franchise.
Great game. Pls keep making the the AoM Retold vids. Love this game!
As much ws i like that it looks better, im so glad that it *sounds* right. Just like my childhood.
That music is the same of the original game i believe, all the sonds are very similar if not the same! But the visual and the animations are great!!!! i love it. Gameplay is more or less the same.. so for me is a great success!!! I love it!
As much as I love AoE2, this was always my favourite ❤️ Glad to see it get this treatment ❤
The GUI has a really nice clean feel, without being heartless like many other modern RTS. Think they have struck a good balance.
it looks really fun so far and im looking forward to the release in september
YEEEEEEEES!
Wait you‘ve never played it? A crime.
my biggest takeaway from playing AOM online (after countless hours of comp stomp and campaign...seriously I've played through the campaign 10+ times) is that god powers can shaft you at home easily. a single scout in your base can result in an earthquake or tartarus gate out of nowhere. keep things walled up the best you can. also, with the lower overall population than AOE2, pushing with buildings becomes important. getting 10 villagers to the front lines to get towers up at the battlefield is standard procedure
I like to play AoM, so this looks great. I see some additions to balance, would like to learn more. That would be cool if you could do some in depth videos about Retold civilizations/gods.
Also God Powers multiple use seems okay with such high cost.
Egyptian infantry is entirely designed as counter-units. Each type excels against one unit type and sucks against everything else. They also tend to have lower stats on average than the other pantheons.
When you get raided like in 14:00 you can use cease fire to save your villagers. That is why Hermes is so good for booming and early game. You can take those risks and have a worse military than your opponent and still win if they go full aggro
Christmas came early this year
I really hope the AOM community grows, i love AOE2 but AOM is my fav 😅
I'm so hyped for this game, all the hours I spent playing this (and AoE) growing up, it's beautiful
I wonder if people are idling vil production to get faster uptimes. I know my friends who are less familiar with RTS would do that at times with AOE 4 and so be up faster but with no eco.
I'm sure a lot of people will do that to some extent, having 20-30 seconds of idle TC probably isn't going to kill you. Just seems like if you want to tech up fast, just pick a civ that is good at it and won't have to sacrifice to do it. Ra for example is amazing at fast tech because of Rain boosting farm gather rate by 300%. I used to fast tech with Odin because Great Hunt also made it easy to stockpile a bunch of food quickly and Norse have the option to build Dwarves which cost gold instead of food.
I believe ~4:30 to hit age 2 is pretty standard, without sacrificing much. In this match for example, Spirit didn't need 2 on wood and 2 on gold to start and moved his food vills around a bit - you just need enough gold to build temple, then need 400 food for age. Just enough wood to keep yourself unhoused and able to make only necessary drop-offs
Age of Mythology is, in my opinion, most similar to AoE 3 in terms of the pace / "feel" of the game... the God Powers are functionally very similar to the deck builder mechanic from 3, where this off-map "magical bonus" can arrive suddenly and *RADICALLY* shift the balance of power on the map; some of the late-game powers are literally things that are effectively "click here to destroy base" so a single flying scout spotting a forward position can sometimes be all that is needed to completely wipe out a player's plans
I hope you bring your wisdom to this game i've always thought, man if only there was someone like spirit of the law that makes videos about the stats and facts of AoM cultures i'd be way more invested into it
Love the content Spirit! I would watch AOM videos of yours with so much gusto.
As for this build of the game, I really don't like the floating UI, the bar on the bottom of the original game screen added much needed immersion (it felt like you were playing as the culture). It was a great idea to have a way to distinguish the different types of units (standard/hero/myth) by their icons, but the glowing swirl aura effect behind the unit portraits are a bit too much as it stands now, maybe choose more natural colours, lower the opacity, or make the outline smaller
I'm a bit sad the graphics are being pushed in a minimalist/stylized direction. I think people love AOE2 for how the graphics were less stylized.
But so much of this game looks sick I am so excited!
"Feel like it was an early resign." Age ahead with a 6k score lead
As a casual, i'm actually looking forward to play the campaign XD I loved that as a kid, and maybe it's nostalgia talking, but it was probably the best I played in a strategy game, the story was great!
@Spirit: Your first Hero should be trying to get relics on the map and delivering/depositing them at your Temple. There are some really powerful ones and some really situations ones or complete duds or funsies. A good one for example are Fortresses that do not require Favor which means one can more easily spam them defensively or offensively, for example.
I'm looking very much forward to Age of Mythology Retold, I've played original for ages, like Age of Empires series, can't wait for this one.
Your hydra destroyed the last fight!!!
I understand their resign decision, Egyptians need the heroic age to get their good units and they likely spend their resources on the army instead of on ageing up, so after their army got wiped out they would not have had enough to both advance in age and rebuild the army at the same time.
Was close though, several times they had a good chance of winning.