Daigo has been owning at SFII since 1998, he's always been in top tier ever since and won almost everything there is to win. No other player can say that. In ten years, when Infiltration or Tokido have won as many ranked matches then we'll talk again.
Did you notice how many times he used Standing LK to punish a read-whiffed Cr. HK? None. Also you can check how many times he used EX hadoken from that distance. I would say Daigo has modified his game Vs. Akuma since that match vs Infiltration IMO.
I think it's a combination of 1) online lag 2) SF4's weird meaty timing 3) spacing. I noticed Tokido makes sure there's a little room between him and the opponent when he lands so he's out of throw range. Won't help versus uppercut mashers though....
people who complain about mashing, spamming etc is trying to make you feel that they are better than you, or trying to justify why they lost against you.
can you explain me too but just a little bit clearer how he reallises that fireball faster???!!! i think i got you i was trying it in trainng mode and really it came faster out , but just wanna make sure i understand you perfectly.... so basicly my hadouken motion is down-right>right>HP ???
3:53 is a punish. he mashed to ensure correct punish timing because of SSF4's input leniency. if you don't understand the difference between what daigo did and brainless mashing, then thats too bad. Mashing is strong in SSF4, dont be ashamed to use it sparringly, but if you actually want to improve, you'll figure out there's always an alternative to mashing.
why can daigo release fireball so quick? everytime i do hadoken my ryu moves back or crouches a little before releasing fireball. did capcom give him a hadoken turbo button just for him?
It looked like he was starting the meaty combos with light punch, so he couldn't have been doing a crouch tech as ↓+LP+LK will result in a low light kick....
Daigo is using way more ex fireballs in his gameplay against Akuma since evo seeing Infiltration focused through them a lot. I still thin he should have saved more super meter in this match.
You know you can move the stick quite a bit before it physically hits the edge of the restrictor gate? You don't have to move the stick all the way to the restrictor gate, just enough so it registers (go to prac mode to see how much you have to move the stick untill it registers). Then just do the motion 100 times facing right, and a 100times facing left, without taking the stick all they way to the edge. This should speed up your input and improve your gameplay :) Hope I was of any help :).
If you're having a proper argument, then let me tell you chrluzz is right. It has nothing to do with nationality, but the players themselves. There are very good USA players, and the best are on par with the Japanese's best. Let's not argue on that, because results in tournament supports my point. If Japanese were so good, why didn't they win evo this year? Instead they got battered by a Korean. Surely the factor you pointed out are to the Japanese's favor, so please explain.
I know tokido wasn't, but thats because at that level they just assume he could just do crouch tech. For online, although it wont give you as much damage, i would start with crouch tech. just and idea
don't move the stick all the way down, just enough so that it registers (prac mode is your friend here) and then move it to the right so that it just registert s the input and press punch. profit
tokido is definetly not better than daigo i mean thats redisulous and first when i see a FT10 where daigo counterpicks infiltration and still looses i will say "hands down infiltration is a stronger player" till then i still belive Daigo is the best overall player in the world
Yes it does, don't kid yourself. Ethnicity, environment, mentality, culture all has to do with how you train and how you play. Never seen an American beat a Japanese player, only seen cocky, conceited Americans fly all the way to Japan to get their asses spanked. There's no way you can deny that American 2D gamers are doing something terribly wrong. Tbh, any game that Asians show interest in they dominate (2D/3D fighters, RTS). First step in solving any problem is to admit there is one.
Sadly, I'm just stating facts. If American players can figure out what they're doing wrong or what they're not doing enough of, they would have beaten the best Japan has to offer. I haven't seen anyone come close. The skill level exhibited by the top Japanese players are on a entirely different level. Sometimes I feel like they're just toying with American players. Google sf3s Kuroda Justin Wong. Complete control and utter domination.
Hold crap, both players spacing is so sick...and damn 6:01 was a crazy crossup dive kick.
Daigo has an internal clock in his head...
That ultra at 3 seconds left, oh lord..
This is the highest quality play I have seen in a while. So fucking professional
its nice to see u uploading now i've missed ur vids! and this one is great too XD
I think that Tokido improved a lot in last months in SSF4, he's just beasting.
That was real smart of Daigo on that first round.
Daigo was doing exhibition matches all day long on the left side, so apart from the matches Mago had Vs Tokido all the left side was Daigo.
about time i been waiting to see tokido beat daigo for awhile if am correct he almost never wins agaisnt him i swear i love this guy play
Daigo has been owning at SFII since 1998, he's always been in top tier ever since and won almost everything there is to win. No other player can say that. In ten years, when Infiltration or Tokido have won as many ranked matches then we'll talk again.
Yes! Fantastic uploads sir.
Tokido's footsies have improved A LOT.
the character names are set by the region of release. all games have the option of japanese or english character voices
mago made the right choice with ultra 2, he messed it up a couple times when he saw a dive kick was coming and not a demon palm
rare footage of Tokido beating daigo in a set of SSF4!
Did you notice how many times he used Standing LK to punish a read-whiffed Cr. HK? None. Also you can check how many times he used EX hadoken from that distance. I would say Daigo has modified his game Vs. Akuma since that match vs Infiltration IMO.
I think it's a combination of 1) online lag 2) SF4's weird meaty timing 3) spacing. I noticed Tokido makes sure there's a little room between him and the opponent when he lands so he's out of throw range. Won't help versus uppercut mashers though....
Demon flip or the down medium kick?
Daigo with that "fuck is up" face at 6.42
people who complain about mashing, spamming etc is trying to make you feel that they are better than you, or trying to justify why they lost against you.
3:51 i love this moment
trying to focus on da match but I keep watching Daigo's hand execution...replay
can you explain me too but just a little bit clearer how he reallises that fireball faster???!!! i think i got you i was trying it in trainng mode and really it came faster out , but just wanna make sure i understand you perfectly....
so basicly my hadouken motion is down-right>right>HP ???
3:53 is a punish. he mashed to ensure correct punish timing because of SSF4's input leniency. if you don't understand the difference between what daigo did and brainless mashing, then thats too bad. Mashing is strong in SSF4, dont be ashamed to use it sparringly, but if you actually want to improve, you'll figure out there's always an alternative to mashing.
why can daigo release fireball so quick? everytime i do hadoken my ryu moves back or crouches a little before releasing fireball. did capcom give him a hadoken turbo button just for him?
5:10 Daigo says "see bitch, this is how its done "
It looked like he was starting the meaty combos with light punch, so he couldn't have been doing a crouch tech as ↓+LP+LK will result in a low light kick....
They are the best in the world for a reason :P
what you do is you crouch tech to start the meaty combo, so you tech the throw or come out with meaty light kick
thanks man a lot ^^
Daigo is using way more ex fireballs in his gameplay against Akuma since evo seeing Infiltration focused through them a lot. I still thin he should have saved more super meter in this match.
I think this 2012 update is changed
Because I saw RYU 's shinku hadoken is changed
is it right?
el mejor clasico del mundo
respect man.........
You know you can move the stick quite a bit before it physically hits the edge of the restrictor gate? You don't have to move the stick all the way to the restrictor gate, just enough so it registers (go to prac mode to see how much you have to move the stick untill it registers). Then just do the motion 100 times facing right, and a 100times facing left, without taking the stick all they way to the edge. This should speed up your input and improve your gameplay :) Hope I was of any help :).
3:52 That EX Shoryuken!!
Is daigo on tilt against akuma after the lost against infiltration? Hmmm
If you're having a proper argument, then let me tell you chrluzz is right. It has nothing to do with nationality, but the players themselves. There are very good USA players, and the best are on par with the Japanese's best. Let's not argue on that, because results in tournament supports my point. If Japanese were so good, why didn't they win evo this year? Instead they got battered by a Korean. Surely the factor you pointed out are to the Japanese's favor, so please explain.
tokido adapting Infiltration's anti-daigoryu technology :D
I know tokido wasn't, but thats because at that level they just assume he could just do crouch tech. For online, although it wont give you as much damage, i would start with crouch tech. just and idea
when did greg start uploading again/?
great game
don't move the stick all the way down, just enough so that it registers (prac mode is your friend here) and then move it to the right so that it just registert
s the input and press punch. profit
good thing im subscribed to greg
Look at the end Daigo had a 89% win rate in 67 games.
is this new gameply? or old
Why doesn't this last forever :(
Ahhh you're right.
Everytime I do whiff Demon Flip Palm on the other side of a downed opponent and try to do a meaty combo like Tokido does, I get thrown :/
The japanese version just uses Romaji ("english" characters) for character names, maybe they think it looks better, dunno
dem footsies.
Tokido is a monster.
yea its a totally different game
tokido is definetly not better than daigo i mean thats redisulous
and first when i see a FT10 where daigo counterpicks infiltration and still looses i will say "hands down infiltration is a stronger player"
till then i still belive Daigo is the best overall player in the world
daigo's ryu was forced to wear properly in public place..
3:53 hmm even high level pro players mash, im not ashamed to mash anymore XD
Most of that was Mago's
Yeah, high level tactics only work vs high level people lol. You have to dumb your game down at times playing online since people don't block.
wow daigo mashed that ex shoru to kill that demon :)
Tokido is a hyper akuma compare to infiltration.
First round Tokido woulda won if not for timer. :)
That wasn't a mash.
Neither. Xbox 360.
in before 303
except for the focus fuckups
it's not inescapable
I raibu you greg.
am i pretty?
tokido is better
hahaha WRONG !!!
this game sucks
Yes it does, don't kid yourself. Ethnicity, environment, mentality, culture all has to do with how you train and how you play. Never seen an American beat a Japanese player, only seen cocky, conceited Americans fly all the way to Japan to get their asses spanked. There's no way you can deny that American 2D gamers are doing something terribly wrong. Tbh, any game that Asians show interest in they dominate (2D/3D fighters, RTS). First step in solving any problem is to admit there is one.
Sadly, I'm just stating facts. If American players can figure out what they're doing wrong or what they're not doing enough of, they would have beaten the best Japan has to offer. I haven't seen anyone come close. The skill level exhibited by the top Japanese players are on a entirely different level. Sometimes I feel like they're just toying with American players. Google sf3s Kuroda Justin Wong. Complete control and utter domination.
That's how Japanese players play in general. It's American players that can't grasp the basic concept on how to play properly.