So much of this is EXACTLY what I was looking for when it comes to johnny basics. No twenty minute preamble about normals and specials, just the mix, the options off the mix, and uses in pressure that his various tools have. Fantastic.
Mid range brawler would’ve been more accurate. But I guess they gave him zoning because of how his sword attacks act when you throw a card. So in their mind they think oh look his projectiles change direction and cover a lot so zoner
dude, last night i was getting so frustrated on johnny's neutral. i just kept doing the same thing over and over and just expected it to work. now i come on to yt the next day and i see this???? i hate you for not uploading this 24hr earlier. this is god tier information and literally EXACTLY what i was looking for. thank you so much dude. you earned a sub
God's work is to make sure that the majority gets what they want by bitching and whining? Cause legit, doing this kind of crap wouldn't work in XX or XRD. The consistency in that game is far, far, far, far, far less likely. You had to make your decision then and there and if it didn't work, guess what? Training mode wasn't going to help you.
Beautifully put together, excellently paced - exactly the guide I needed! I can practice combos all day, but this will really help tighten up the most important thing which is my pressure!
ive been trying to get consistent at this ever since I saw Omito post this tech, but I cant consistently get dash kara deal to come out after the otg c.S, I think theres just a super specific timing to it, too early and you just cancel c.S into deal without the dash, and too late you just get a dash cancel without a deal
I want to add you dont need to do low finer for the low part of the c.s mixup, 2s also works, which can allow you to build more risc, and if you have no card and only 50 meter, force yourself back in for another 50/50 with wild assault.
I dont play any other characters in this game, so seeing a pressure guide for one helps me to get an idea for what to expect once i start fighting some Johnny's. Thanks for this!
Good point, the good thing about trying out every character is you have a better understanding on what to expect, gimmicks, and gaps so its easier to play against. Cheers! 🙌💯
One thing I found with mist cancel is canceling the first hit of 2H on block. It leaves you in range for a c.S which allows you to loop pressure and is fast enough to force the opponent to guess with a mash which can be baited with ensenga or something. I know it’s minus but I’m not sure to the extent since I don’t know the attack level for the first hit of 2H. Good video combined with your 10 starter combos is a great way to get your foot in the door with Johnny.
Very interesting idea. I was playing around with this myself, one thing I noticed that its utility is much weaker against Faultless Defense, but I think there's still a lot of potential.
FD seems pretty useful against Johnny in general if you don't immediately 50/50 them but if that happens perhaps it'll push you far enough to safely use deal? Idk I'm still trying things out on offense. good point tho@@uero-ro
You can also RRC 236HH for 50/50s similar to Bandit Revolver RRC mix. From what i can tell, the card comes out as long as the first hitbox comes out, so you don't have to wait to even see the card
Thanks man, i've been doing like a 65% of these but prefer to end pressure (if they block) with ensenga, cuz using S-mist finer that close leaves to a punish and if they have meter they cant invert that to wall break, so Ensenga at the end or K-Mist finer with backwards dash
3:15 just be careful trying to dash up c.S, it's just perfectly beaten by 3F buttons so if you're fighting Chipp or Sol you have more to worry about than DP
Absolutely fantastic guide, learned so much about this character definitely gonna main him, now to go apply all this lol, earned a sub from me great work 👍💯🔥
@@KineticOrochi I sure hope so, I don't want to have another Happy Chaos moment, where I love the character but can't actually play them to save my life...
@@KineticOrochi pretty much just executing some of his combos and the instant overhead. Basically being consistent with pulling them off. Which just sounds like a practice thing if anything.
One thing i wanted to add is that mistfiner is VERY minus on block, I believe its -15. So unless you hit a card with it or are far enough away its better to end a blockstring with ensenga or another safer move.
Its nice seeing that we are figuring out johnny so quickly I was already using most of the stuff here but still great tech video Also its mist finer not finder xd
Been labbing and doing tower with johnny and went down two floors because I feel like his controls aren't super intuitive? Idk this helps to understand the character for me so many thanks 🙏
Man you're doing jump and then mist finer S to do the overhead? The only way I can do it is to tiger knee the input and even then I cant get it consistent. ugh.
Awesome, I was waiting for my mans to show up in this game and I can't wait to bully my friends with Johnny using these techniques. Give me MORE!*Subscribes*
I use hitbox, thing that helps is to remember not to get too ahead of myself. After cs, make sure to jump first then do the special instead of trying to do the jump special motion all at once
Question about the deal and mistfiner away - I was testing it training mode and seems you are unable to beat 9f reversals (I kept trading with sol svv). Did you find the same thing? It’s still a powerful option but I think you need to be more mindful of the consequences
I've been training the instant overhead and I can't seem to make it consistent. I'm playing on keyboard which might make it different but even when it seems to be the exact same input of 21478S, sometimes without 7, judging by the input history on the left, I didn't seem to find a difference, sometimes I just jump and slash, and sometimes I do the instant overhead and sometimes I do standing low. Does anyone know what makes the difference or how to get more consistent?
1:47 how are you able to land vault on block? Cause every single time when I do the block string with C.S,F.S, and 5HS into vault, I always end up hitting the opponent out of block stun. I have dumb set to "Guard Only First Hit" which is what presume the dumby is set to in this demonstration here. Like, am I doing it too fast or slow?
@@thedrunkronin4550 yeah so dont do first hit do block all for stance and the dummy should block everything that isnt an overhead, this what you trying to do right?
I’m just getting into Johnny and GGS as a whole, anyone know what does and doesn’t work from 10 months ago? (literally any change not just stuff shown in the vid)
Right, that's what I'm trying to figure out. It's like I can do it back to back pretty consistently, but once I want to add a RC in I just can't do it. I either mess up on the jump or the over head input.💀
@@Tech_D3mon i can do it some times, the RC is no problem, but is SOOOO HARD that i think there's something i have to know to make it easier. The pad beeing small and my hands big adds up.
What happened to this series? It use to be so interesting. Why the hell does everything I like have to become this crap or cease to have any future? I mean, I'm looking at this and I'm not impressed. I liked when every character had the potential to try a bunch of unique stuff. When the game let you just do things on the spot rather than be consistent and repetitive. Now, it's just a lot of characters doing the same thing off of a roman cancel and then using their moves 100% as they're "suppose to" while announcers hype up this crapstain of a game with shiny graphics.
I made Japanese subtitle:
0:05 あなたが学ぶべき最も重要な起き攻めはコレ…(低空ミストファイナー)
早い中段でガードが困難です。
0:17 なので、両サイドでできるようになるまで練習しましょう。
0:20 ロマンキャンセルを使用することで様々なバリエーションに派生できます。
0:40 相手が頑張ってガードしても有利なので、プレッシャーをかけつづけることができます。
0:45 この状況に持ち込む方法は他にもありますが、まずは投げの起き攻めを紹介します。
0:50 投げ後ディールで相手を釣り、ミストファイナーで狩るネタ。
1:00 投げは詐欺飛びに移行することもできます。
1:10 投げからダウン追い打ちでディールもできます。
1:18 個人的に最も良い起き攻めは二択にいくパターンです。
1:26 ディールから近S>Sミストファイナーで下段択
(その後 ステップ>近S>6HS>燕穿牙>張り付き)
1:33 こちらが中段択です(近S>低空Sミストファイナー)
(その後 同様)
1:46 跳躍紫RCを使えば圧をかけつづけることができます。
…カードを設置することで同じネタを使えるからです。
1:52 これが中段択…
(跳躍PRC>近S>低空Sミストファイナー>)近S>6HS>Pミスト>遠S>張り付き
2:05 これが下段択です
(跳躍PRC>着地>2D>Sミストファイナー>)ステップ>近S>6HS>燕穿牙>張り付き
2:18 もう一つの下段択
(跳躍PRC>近S>Sミストファイナー>ステップ>近S>6HS>燕穿牙>張り付き
2:24 跳躍をRCするタイミングにはクセがあるのでしっかり練習しましょう。
(投げが確定してしまう。低めにガードさせれば近Sが投げをつぶす模様)
2:32 跳躍から何もせず投げるネタを見てみましょう
2:38 跳躍>投げ は個人的に控えめにしています。バレていると簡単に反撃されるため。
2:43 あなたが跳躍をRCしそうな感じを出していると、それを警戒してこれが通ることもあるでしょう。
2:57 ステージ中央のコンボを跳躍派生で〆ると、同様のセットプレイが可能です。
(近S>2HS>Pミストステップ解放>近S>ステップキャンセル近S>2HS>跳躍派生)
>(ダウン)ステップ>近S>Sミストファイナーor低空Sミストファイナー
3:22 これが重量級に使えるコンボルートです、
(近S>2HS>Pミストステップ解放>)5K>6K>跳躍派生>(ダウン)
>遠S重ね>Sミストファイナーor低空Sミストファイナー>近S>6HS>
3:22 こちらは2K>2Dでダウンを取った後のディール>ミストファイナーのセットプレイ。
(2K>2D>Pディール)>ステップ>近S>低空Sミストファイナー>5K>6HS>跳躍派生>張り付き
3:52 Sミストファイナーでダウンをとったら、ステップで接近する時間はありません。
その代わり、遠Sを重ねることができます。(最速で埋まる?)
(2K>2D>Sミストファイナー>Pディール)>遠S>Kミストファイナー>ステップ>5K>6HS>張り付き
4:12 Sミストファイナーでダウンを取るルートでは、詐欺飛びへの移行も可能です。
(近S>2HS>Pミストステップ解放>近S>ステップキャンセル近S>Sミストファイナー)
>空中ダッシュjHS>近S>2HS>燕穿牙>張り付き
4:27 もうひとつ気に留めておくべきは、jHSからPミストを出すことで二回中段を出せることです。
4:33 実際のコンボはこんな感じです
ダッシュ空中Pミスト>遠S>5HS>ジョーカートリック
4:41 いくつか雑多なことを紹介しておきましょう。
4:47 燕穿牙は下段の小技、投げ、ジャンプの出だしを狩ることができます。
(5K>6K(ガード)>ch燕穿牙)>近S>ステップキャンセル近S>遠S>5HS>Kミストファイナー>張り付き
(ちょっと原文と違いますが、画面の内容に従うとこの訳が正しそう)
5:00 燕穿牙を赤RCor紫RCすることで素早く中段をしかけ、圧をかけつづけることができます。
(近S>6K>燕穿牙(ガード))>RCC>jS>2K>2D
5:20 コンボをKミストで〆ることはよくありますが、安全に2回ステップできることを忘れずに。
(近S>遠S>5HS>Kミストファイナー>ステステ(無敵技ガードが間に合う)
5:30 最後にミスキャンに触れておきたく。無視できないポテンシャルがあります。
5:38 どのように使っても効果的ですが、ミストファイナーを出し切るかミスキャンするかで、
危険なキャンセルディールを通しやすくすることができます。
(意訳)
5:45 その他のキャンセルにも言えますが、一連のセットプレイはワンパターンにならないように気をつけましょう。
5:51 チュートリアルはここまで。いいね、高評価、コメント、チャンネル登録お願いします!
5:58 最後にセットプレイを用いた試合をご紹介します。ご視聴ありがとうございました!
Excellent stuff bro 💯
Thank you
So much of this is EXACTLY what I was looking for when it comes to johnny basics. No twenty minute preamble about normals and specials, just the mix, the options off the mix, and uses in pressure that his various tools have. Fantastic.
Glad to be of service bro 🙌💯
i just think its funny seeing them call johnny a zoner in the character select screen
Zoners in ggst got high low mixups haha 💀
The got the idea from remenant 2. They made a character with 2 arcatypes zoner/rushdown
Mid range brawler would’ve been more accurate. But I guess they gave him zoning because of how his sword attacks act when you throw a card. So in their mind they think oh look his projectiles change direction and cover a lot so zoner
I mean, have you seen those hitboxes? Yeah.
Strive Zoners be like this.
Should've made a new one and put him and Leo into it: Stance
Mist Finer is a stance if I've ever seen one.
dude, last night i was getting so frustrated on johnny's neutral. i just kept doing the same thing over and over and just expected it to work. now i come on to yt the next day and i see this???? i hate you for not uploading this 24hr earlier. this is god tier information and literally EXACTLY what i was looking for. thank you so much dude. you earned a sub
Haha was making sure i got most the stuff in there. Thank you bro 💯🙌
was literally looking for a pressure/mixup guide earlier today
Hopefully theres something that helps here bro 🙌
As a fellow johnny enjoyer i must thank you dude, ur doing gods work!
🙌🙌🙌
God's work is to make sure that the majority gets what they want by bitching and whining? Cause legit, doing this kind of crap wouldn't work in XX or XRD. The consistency in that game is far, far, far, far, far less likely. You had to make your decision then and there and if it didn't work, guess what? Training mode wasn't going to help you.
Beautifully put together, excellently paced - exactly the guide I needed! I can practice combos all day, but this will really help tighten up the most important thing which is my pressure!
i didn't even buy the season pass because is too expensive, but this is god tech.
Appreciate you bro 💯🙌
Thank you very much for these guides! Been having a lot of trouble understanding Johnny but you made it look so intuitive ❤
Same! I was struggling with pressure, but now I have some idea of what to do
Anytime remember, instant overheads 👍
after throw in the corner you can also go dash > OTG c.S > 66 236P > meaty c.S
Hol up let me check this out 🧐
ive been trying to get consistent at this ever since I saw Omito post this tech, but I cant consistently get dash kara deal to come out after the otg c.S, I think theres just a super specific timing to it, too early and you just cancel c.S into deal without the dash, and too late you just get a dash cancel without a deal
Just do first hit 2H otg into deal and you're in range for c.S
@@yaboissy449 if you're a sol or a ram player should be easy otherwise it's a new skill to learn, there's no trick to dash Kara just gotta practice
7 month late comment, but is this still possible?
very solid, gotta learn this mixtape 🔥🔥🔥
Lets do it 💯
babe wake up, kinetic orochi just dropped a new video
Lol 😂😂💀
I want to add you dont need to do low finer for the low part of the c.s mixup, 2s also works, which can allow you to build more risc, and if you have no card and only 50 meter, force yourself back in for another 50/50 with wild assault.
This is incredibly helpful to get the gist of what johnny's basic gameplan and setup is, nice work!
Appreciate you 🙌💯
again the GOAT uploads 🔥🔥🔥
Again the GOAT Confinex with the epic comment 💯👍
Dude can't stop delivering, GOAT Thanks so much
🙌💯
Zamn, Jonesy's cooking, no cap frfr he bussin it down
I personally thought i knew all the things there is to know about johnny but this guide still helped me out with some extra setups, very nice video :]
🙌🙌💯
Thanks for this guide their things that you mentioned that i wasn't doing with johnny so thank you
Damn 1 fire Johnny guide just wasn't enough huh? Loving this new patch!
Haha glad you loving it bro 🙌💯
amazing video again, bro ! hope to see you show off some of the changes to ky in the new patch !
might pick up Johnny with your help 😂❤
Def need to check out my man kyle soon! Johnny controls some nice space like ky so give him a try at least !
I dont play any other characters in this game, so seeing a pressure guide for one helps me to get an idea for what to expect once i start fighting some Johnny's. Thanks for this!
Good point, the good thing about trying out every character is you have a better understanding on what to expect, gimmicks, and gaps so its easier to play against. Cheers! 🙌💯
Johnny's mix up game be like a bartender I love it! Thanks so much!
Wow such a great guide! Thank you !!
Of course man 🙌💯
as a fellow Johnny player my Pressure/Mixup where not on point. I appreciate the guide
My pleasure
Yo this is Just what i needed. Even just seeing that first dp trap, brilliant
Big thanks, been loving the character so far.
this guide was fantastic
🙌🙌🙌
Well it’s been 3 days and there’s already a guide out. Damn
👍💯
good stuff, gonna re-watch it until i can improve my game.
👍💯
One thing I found with mist cancel is canceling the first hit of 2H on block. It leaves you in range for a c.S which allows you to loop pressure and is fast enough to force the opponent to guess with a mash which can be baited with ensenga or something. I know it’s minus but I’m not sure to the extent since I don’t know the attack level for the first hit of 2H. Good video combined with your 10 starter combos is a great way to get your foot in the door with Johnny.
This is nice i will add it to my arsenal 😈
Very interesting idea. I was playing around with this myself, one thing I noticed that its utility is much weaker against Faultless Defense, but I think there's still a lot of potential.
FD seems pretty useful against Johnny in general if you don't immediately 50/50 them but if that happens perhaps it'll push you far enough to safely use deal? Idk I'm still trying things out on offense. good point tho@@uero-ro
Ok ok you got my subscription. A tutorial with video proof. I love it .I NEED MORE!!!
Thank you bro 🙌💯
Nice guide, thanks!
👍💯
Beautiful and well done 👏 thanks for this bro 💪 this is gonna help so much 🎉
Super good vid! I'm meh at guilty gear (pulled off my first optimal combo a few days ago) and thie helps a lot!!!
Practice and the right mindset youll be beast in no time 🙌💯
You can also RRC 236HH for 50/50s similar to Bandit Revolver RRC mix. From what i can tell, the card comes out as long as the first hitbox comes out, so you don't have to wait to even see the card
This is GOLD. Thank you!!!!
Not sure if it matters too much but I did find a better dust combo than what was shown at 1:03. Combo is: H, D, jc D, H, S, jc SS (218 on ky)
Very nice !Ill try it out later 🙌
Yessss lab freaks got me
Haha i got you 🙌💯
Thanks man, i've been doing like a 65% of these but prefer to end pressure (if they block) with ensenga, cuz using S-mist finer that close leaves to a punish and if they have meter they cant invert that to wall break, so Ensenga at the end or K-Mist finer with backwards dash
Nice work on this and the combos bro
Thank you this is awesome
Can I find your name ingame and find your combo ingame ?
No problem man. My ingame name is Orochi but i havent really used the combo save stuff too much
AMAZING GUIDE THANK YOU MATE!
Or course my bro!!
+1 pog content
🙌🙌🙌
Great video! Definitely deserves a like and sub. I’d suggest next time adding wild assault scenarios since they are imo critical stuff now.
Good suggestion i def will next time thank you!💯
3:15 just be careful trying to dash up c.S, it's just perfectly beaten by 3F buttons so if you're fighting Chipp or Sol you have more to worry about than DP
This was an amazing guide bro, thanks
🙌💯
Absolutely fantastic guide, learned so much about this character definitely gonna main him, now to go apply all this lol, earned a sub from me great work 👍💯🔥
Appreciate the kind words bro 🙌
Great vid
🙌🙌💯
I have been sitting here trying to get this instant over head into air dash RC consistent...for the past hour and a half, why is this so damn hard 💀💀💀
Youll get it bro!🙌
@@KineticOrochi I sure hope so, I don't want to have another Happy Chaos moment, where I love the character but can't actually play them to save my life...
@@Tech_D3mon what you having trouble with? The instant overhead? Johnny i think is much easier to play than chaos this one of the hardest parts
@@KineticOrochi pretty much just executing some of his combos and the instant overhead. Basically being consistent with pulling them off. Which just sounds like a practice thing if anything.
One thing i wanted to add is that mistfiner is VERY minus on block, I believe its -15. So unless you hit a card with it or are far enough away its better to end a blockstring with ensenga or another safer move.
Couldn't you also just end the block string with a mist finer backdash? I feel like that would work out pretty fine.
@@fedweezy4976 most characters it works, but in some of my testing big normals like Ky's f.s. and h.s. still can hit you.
Its nice seeing that we are figuring out johnny so quickly
I was already using most of the stuff here but still great tech video
Also its mist finer not finder xd
Haha i saw that after i uploaded was like it is what it is 😂💀
Thank you
👍💯
quality shit brother
🙌💯
thank you
🙌💯
Amazing tutorial I'm a fan
Thank you bro means a lot 💯
Been labbing and doing tower with johnny and went down two floors because I feel like his controls aren't super intuitive? Idk this helps to understand the character for me so many thanks 🙏
Of course bro take some time getting used to a character when i played asuka almost went down to floor 1 😂 hopefully this helps some 🙌💯
I'm planning on dropping to f5 minimum on johnny before climbing back to 10 don't even worry about it we're all gonna be sick as hell on the flip side
thank you so much for this
👍💯
🔥🔥🔥 upload
🙌🙌
Man you're doing jump and then mist finer S to do the overhead? The only way I can do it is to tiger knee the input and even then I cant get it consistent. ugh.
Ik what me and boys watching today
Haha 👍💯
This is the sauce
🙌🙌🙌
I hope you know I put extra emphasis on the red letters when reading them in my head
Thats exactly what i was going for
Awesome, I was waiting for my mans to show up in this game and I can't wait to bully my friends with Johnny using these techniques. Give me MORE!*Subscribes*
Appreciate you bro 🙌💯
I’ve been doing S Finer > 88FRC > air Finer, it’s pretty much unblockable
I think i played you bro i def got mixed 😂 good stuff 💯
Very good
👍💯
Its long range deal followed up with Kick mist finer hitting after a dash its a good way of poking from afar?
Kind of but your opponent can jump dash in so gotta keep that option in mind
At 1:36 during the overhead 50/50 how do you stop yourself getting launched too far back to do C.s after so you can follow up?
I believe neutral or forward jump overhead should put you close enough or you can do 5k 6h
Should I tiger-knee the jump>missed to fire or do it normally? sorry if it's obvious I literally got the game cuz cool cowboy with katana.
I do it normally but i think it may be a bit slow but i found tiger knee more difficult
Any tips for getting more consistent with the Instant Overhead inputs?
I use hitbox, thing that helps is to remember not to get too ahead of myself. After cs, make sure to jump first then do the special instead of trying to do the jump special motion all at once
🔥🔥🗿
We gotta play !
@@KineticOrochi we do bro I was not home all day 😫😫
@@SIN_18 you grinding irl too hard
Now with the jump dash cancle buff, what are we cooking?
Gotta get back in the game 🧐
How do people get those instant overheads. I can only get them like 1-10 times
Lotta practice i still miss them sometimes
Question about the deal and mistfiner away - I was testing it training mode and seems you are unable to beat 9f reversals (I kept trading with sol svv). Did you find the same thing? It’s still a powerful option but I think you need to be more mindful of the consequences
Yeah some stuff may be matchup specific, may need a different setup for them 👍💯
I've been training the instant overhead and I can't seem to make it consistent. I'm playing on keyboard which might make it different but even when it seems to be the exact same input of 21478S, sometimes without 7, judging by the input history on the left, I didn't seem to find a difference, sometimes I just jump and slash, and sometimes I do the instant overhead and sometimes I do standing low. Does anyone know what makes the difference or how to get more consistent?
Its easier for me to do forward jump instant overhead for some reason its def not easy i still drop it a lot
Is the combo at 1:35 outdated or am I missing something? After the air mistfiner I'm not close enough to do a close slash.
1:47 how are you able to land vault on block? Cause every single time when I do the block string with C.S,F.S, and 5HS into vault, I always end up hitting the opponent out of block stun. I have dumb set to "Guard Only First Hit" which is what presume the dumby is set to in this demonstration here. Like, am I doing it too fast or slow?
Hey bro set it to stance block all crouching only if you want to practice the overhead and vice versa for the low.
@@KineticOrochi I already set it the stance to crouching and I'm still hitting the dummy after vault.
@@thedrunkronin4550 yeah so dont do first hit do block all for stance and the dummy should block everything that isnt an overhead, this what you trying to do right?
@@KineticOrochi OH ok. I see now. Thanks! 👍
I’m just getting into Johnny and GGS as a whole, anyone know what does and doesn’t work from 10 months ago? (literally any change not just stuff shown in the vid)
0:28
having trouble getting 5k to connect. im spaced out too far by the time i get to it. is it just a timing thing or am i missing something?
Only works if you miss the jhs i kinda improvised it since i saw it missed
I’m blind for not seeing that 🤦♂️ Thank you!
Any easy way to perform instant over Head in an ps5 pad?
Right, that's what I'm trying to figure out. It's like I can do it back to back pretty consistently, but once I want to add a RC in I just can't do it. I either mess up on the jump or the over head input.💀
@@Tech_D3mon i can do it some times, the RC is no problem, but is SOOOO HARD that i think there's something i have to know to make it easier.
The pad beeing small and my hands big adds up.
:o the guide doesn't show you hwo to do these things which is sad.
Anything specific you're trying to do? And, there are inputs onscreen if it's a matter of replicating specific combos.
I see people having trouble with the instant overhead i might do a short vid for it 👍
please add joystick notations while youre practicing. kinda nonsensical to have tk mist finer guide without showing how to do it.
What happened to this series? It use to be so interesting. Why the hell does everything I like have to become this crap or cease to have any future? I mean, I'm looking at this and I'm not impressed. I liked when every character had the potential to try a bunch of unique stuff. When the game let you just do things on the spot rather than be consistent and repetitive. Now, it's just a lot of characters doing the same thing off of a roman cancel and then using their moves 100% as they're "suppose to" while announcers hype up this crapstain of a game with shiny graphics.
nice guide
Thank you 🙌🙌🙌
Man that that man player legit just did the same thing twice, knowing full well that beyblade is not safe on block