DECALmachine 2.0 - Atlas Creation

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  • čas přidán 4. 09. 2024

Komentáře • 19

  • @SkegakisInc
    @SkegakisInc Před 4 lety +8

    These instructional vids are second to none. Thanks so much for supporting your addons to this extent!

  • @RunTheTape
    @RunTheTape Před 3 lety +4

    this is truly underrated. a pro level addon. @MACHIN3, please do a tutorial about how to use this with UE4/5.

    • @MACHIN3
      @MACHIN3  Před 3 lety +2

      Thanks man, there is an unreal guide at machin3.io/DECALmachine/docs/export_atlas/#unreal-engine

    • @AdrianSmasher1
      @AdrianSmasher1 Před 10 měsíci

      @@MACHIN3 I just posted a video that someone has an UE shader that doesn't require the source code change mentioned in the docs, its a simple copy paste into UE project and the decals will work perfectly with parallax and all

    • @MACHIN3
      @MACHIN3  Před 10 měsíci +2

      I'll check it out!

    • @RunTheTape
      @RunTheTape Před 10 měsíci

      @@MACHIN3 better late than never! I’m still very interested in this.

  • @marsmotion
    @marsmotion Před rokem

    making all this work is truly astounding. also your other addons. cant wait for this hyper cursor your working on. ive been trying to asses the landscape of these kinds of addons and i like things that actively work to reduce the workload of a user while still allowing access to all the tools. with all these tools the challenge is helping the user really leverage them an re remember how to use them as they dip into and out of software to do var tasks. this is especially true for environment artists in games, thats what i do. we are jacks of all trades but masters of none really...

  • @SergeyTyapkin
    @SergeyTyapkin Před 4 lety +4

    that's awesome!

    • @MACHIN3
      @MACHIN3  Před 4 lety

      Love your videos and designs man!

  • @Scarlov87
    @Scarlov87 Před 4 lety +1

    Monsta Machine!!! :D

  • @OliverMilas
    @OliverMilas Před 4 lety

    Wow - so good

  • @raz3582
    @raz3582 Před 3 lety

    This tool is really great, thanks ^^

  • @gustavengman
    @gustavengman Před 3 měsíci

    What is the intended workflow to use with an imported atlas? I imported the one I made but unsure how to use it on my set of props.

    • @MACHIN3
      @MACHIN3  Před 3 měsíci

      Everything is documented in detail: machin3.io/DECALmachine/docs/export_atlas/#use-and-export-atlas

  • @MAJmufin
    @MAJmufin Před 3 lety

    imma coom from this.

  • @DanMcLaughlin
    @DanMcLaughlin Před 4 lety

    For the Instant Atlases you have a nifty fast file browser, can you tell us what that is?

    • @MACHIN3
      @MACHIN3  Před 4 lety

      It's not related to DECALmachine in any way, it's just my system's file browser that I use, it's terminal based and called ranger: github.com/ranger/ranger