Ties That Bind - Part One: Wellington raider argument (with unused Wellington woman dialogue)

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  • čas přidán 20. 03. 2020
  • When Wellington is attacked in the flashback and you're forced to gather supplies, you can hear the raiders arguing with a Wellington citizen off-screen.
    Unfortunately, the voice lines for the Wellington woman don't play in the game, presumably due to some bad code. I added them over the top of the raiders' dialogue, so you could hear the full argument as intended. I also added subtitles, for you folks that need it.
    Nothing really special in their dialogue, other than the fact that the people that attacked Wellington seem to perceive the passage of time differently...
  • Hry

Komentáře • 7

  • @Ruins......
    @Ruins...... Před 4 lety +21

    With all that time they give you they should have made it if you were quick you can get everything

    • @brickbanditstudios6037
      @brickbanditstudios6037 Před rokem

      Telltale’s logics, sucks that you had to leave three things behind (even if you try to be quick enough) 😓

  • @mojewjewjew4420
    @mojewjewjew4420 Před rokem +7

    Truth is raiders are somewhat justified, during the apocalypse and as supplies dwindle almost anyone will resort to raiding, Even Rick Grimes and his group do it.

    • @domasbaliulis23
      @domasbaliulis23 Před rokem

      and they are raiding a community? a FUCKING community? let's see how they raid a community that works like a city state. no way they are getting out of that.

  • @blipflipped6680
    @blipflipped6680 Před rokem +1

    I've never listened to this whole conversation because I was in the heat of the moment trying to pack everything. But damn, the voice actors really sold their anger and desperation. And I love that it's that it's all from Clem's POV, it's like you're stuck in your room, door closed, and all you hear on the other side is your parents arguing, and you FEEL that tension even though you can't see anything. Clem is happy playing with her son one second, and the next, the peaceful life she lived for two whole years blows up in less than five minutes.
    In TWDG, happiness is a luxury, and can be taken away just like that. I wish they could have shown the attack, but for pacing purposes and budget constraints, I get why they chose to go for less.

  • @louche2388
    @louche2388 Před rokem +4

    Damn, that Wellington VA did a good job sounding desperate. And you're telling me it doesn't play in the game? That's a waste.

  • @thomasbrannigan229
    @thomasbrannigan229 Před rokem +2

    "why do you have big fuckin walls around you then huh?" uh for the walkers?