Beginners Guide to Baking | Blender 2.81

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  • čas přidán 22. 12. 2019
  • Grant's Character Course discount link: www.gamedev.tv/p/blender-char...
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    Beginners guide to baking for intermediate blender users. make sure you have a basic understanding of nodes and PBR textures
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Komentáře • 315

  • @-B-B
    @-B-B Před 4 lety +104

    As someone that is just starting in Blender I have to say your content is outstanding. Thank you.

  • @DDSardi
    @DDSardi Před 4 lety +24

    I love the little laugh right before deleting the default cube.

  • @BeavPlays
    @BeavPlays Před 4 lety +30

    "Hello, and welcome to Gabbit media, I'm Grant Abbitt"... man, whenever I hear that, I relax because I know another awesome tutorial is about to roll on! Thank you Grant! :D

    • @grabbitt
      @grabbitt  Před 4 lety +3

      Thanks :)

    • @ErwinPommel
      @ErwinPommel Před 4 lety +3

      I relax because of the soothing smooth voice. Sometimes I forget to listen to the actual words and have to watch again. Not a complaint.

  • @VortexTheBreadMan
    @VortexTheBreadMan Před 4 lety +279

    I hope no one clicked on this video for a actual baking tutorial

    • @grabbitt
      @grabbitt  Před 4 lety +30

      yeah i kind of wondered if that might happen but i could n't think of a better way of showing the baking process in one simple photo

    • @DavidBoura
      @DavidBoura Před 4 lety +44

      @@grabbitt imagine for non 3D people reading "how to bake with (a) Blender" ;D

    • @abtuly
      @abtuly Před 4 lety +16

      I came for the bread

    • @grabbitt
      @grabbitt  Před 4 lety +5

      @@DavidBoura haha yes indeed :)

    • @idiocracy10
      @idiocracy10 Před 4 lety +5

      There are other types of baking besides texture map baking?

  • @toddd.8496
    @toddd.8496 Před 2 lety +2

    Thanks for these insights! As a side note, your easy going style and calm voice make watching and learning much more enjoyable!

  • @ShockwaveStu
    @ShockwaveStu Před 3 lety +2

    Thanks a lot Grant, I too have been somewhat confused over what all this baking is, at last a clear and easy to follow tutorial, thanks again mate!

  • @ladymayb.
    @ladymayb. Před 2 lety +5

    I know this is an older video, so maybe you won't look at the comments anymore, but I just wanted to say how much I appreciate that you explain things from the ground up, without assuming prior knowledge. I'm new to 3D and have a lot of catching up to do when it comes to "basic CG knowledge". Your tutorials help a lot! Thank you!

  • @williamcollings7214
    @williamcollings7214 Před 4 lety +6

    I have watched probably 15 videos on baking and I havent been able to follow a single one until this one. Instead of padding out tutorials with useless garbage so they're a half hour long each you're straight to the point, do this, do this, do this, done. The way a tutorial should be, as I find with most of yours, well done sir you just taught me something over a dozen others couldn't.

  • @steventeglman
    @steventeglman Před 4 lety +5

    I am SO excited for the series! I've been waiting for a good baking tutorial in 2.8, and Grant Abbot is the man to do it!👉👉

  • @TheVintress
    @TheVintress Před 3 lety

    one of my favorite tutorial channels mainly because of your straightforward explanation and a soothing voice

  • @l.b.9554
    @l.b.9554 Před 2 měsíci

    omg im hungry now. youre the first i subscribed to for learning blender and im still learning so much and youre still my go to thank you for breaking everything down so nicely for us. you da man

  • @rufuscoppertop330
    @rufuscoppertop330 Před 3 lety +1

    It works beautifully in 2.8 and in 2.9. Great tute. Thank you.

  • @TonyInTownNZ
    @TonyInTownNZ Před 2 lety +2

    Another superb tutorial. You are the only one I completely understand and am always able to follow. Thanks.

  • @rowtechshio875
    @rowtechshio875 Před 4 lety

    This completely demystified baking for me. Up until now I had no idea what it was used for. Thanks so much for the information!

  • @tadashiarturomarianosakura6265

    Love the video! I`m starting game developing and PBR has been complex to understand, thank you very much!

  • @Leevy27
    @Leevy27 Před 4 lety +1

    Crisp and clear as usual! Thank you! Happy Christmas.

  • @jonathanwalsh1206
    @jonathanwalsh1206 Před 4 lety

    Absolutely wicked mate, thank you as usual.

  • @danielhadad4911
    @danielhadad4911 Před 4 lety

    You're the best Blender teacher on CZcams. Thank you so, so much.

  • @valtabohm
    @valtabohm Před 2 lety

    Thanks Grant, your tutorials are always helpful!

  • @Melanatedone
    @Melanatedone Před 2 lety +1

    And I was SUFFERING with something you made so simple!

  • @DAG_42
    @DAG_42 Před 3 lety

    much better explanation than other tuts on youtube, THANKS

  • @EIendir
    @EIendir Před 4 měsíci

    I gotta to be honest . Grant is one of greatest blender content maker i've seen. Keep it up mate ! we're waiting precious work of yours !

  • @MrYomaaaan
    @MrYomaaaan Před 4 lety

    This is great. Can't wait for the next ones

  • @tom120ali
    @tom120ali Před 2 lety

    You're THE man Grant!

  • @autonaut279
    @autonaut279 Před 4 lety

    You are the definition of greatness! Thank you so much!

  • @LUchesi
    @LUchesi Před 4 lety

    Three weeks ago I wouldn't have been able to wrap my head around this but now it almost seems intuitive why this is needed. I guess I must be learning.

  • @abrahamwondafrash7549
    @abrahamwondafrash7549 Před 4 lety

    The tutorial I have been wanting forever.

  • @nadimkazi87
    @nadimkazi87 Před 4 lety

    Just what I needed! Best guide on Baking in Blender!

  • @lex_yol
    @lex_yol Před 4 lety

    It's very good - just in time when i start to look for tuts about baking you start to do them. you are greate person. ty very match)

  • @timedriverable
    @timedriverable Před 4 lety +1

    thanx...wish all the tutorials were like yours. Your precise and take time for us newbies.

  • @jeanlucmeloni3068
    @jeanlucmeloni3068 Před 3 lety

    Perfectly explained. Thank you.

  • @Keras___
    @Keras___ Před 3 lety

    Another great tutorial, thanks

  • @archmagesalamar1377
    @archmagesalamar1377 Před 4 lety

    Thanks Grant! Great content as always

  • @corr2143
    @corr2143 Před 3 lety

    Thanks worked great!

  • @png940
    @png940 Před rokem

    you are really clear thanks man

  • @ali51717
    @ali51717 Před 4 lety +2

    I was delivering a project, today, and that really helped me out, because I didn't know how to bake a procedural texture

  • @galatei11
    @galatei11 Před 4 lety

    Great tut, right down to business. Thank you.

  • @nik4754
    @nik4754 Před 3 lety

    Awesome, this is perfect. Thank you.

  • @victorn6118
    @victorn6118 Před 4 lety

    I completed some of Your tutorials, and was searching over internet for "next level course", looking for paid courses, etc, but didn't find any better tutorial regarding baking, high to low poly workflow, normal maps, etc. Great help from Your channel! Appreciate it!

    • @grabbitt
      @grabbitt  Před 4 lety

      i go through it in more detail with my character course. You can find my playlists and things on my website

    • @victorn6118
      @victorn6118 Před 4 lety

      @@grabbitt thanks for info. Is it paid one course, or course on the channel?

  • @ILove3d
    @ILove3d Před 4 lety +1

    Great explanation you got here, man. Baking is really important for a model intended for gaming especially if you have multiple textures and materials.
    Thanks for sharing, Grant. I also did this kind of thing if somebody would love it.

  • @IndianCitizen04
    @IndianCitizen04 Před 4 lety +1

    I was looking for this.Thank you Sir.

  • @alexanderadelmann766
    @alexanderadelmann766 Před 4 lety +2

    Wow, I didn't even know you could do this until now. Seems quite powerful.

    • @grabbitt
      @grabbitt  Před 4 lety +1

      indeed

    • @DavidBoura
      @DavidBoura Před 4 lety +1

      one of the possibilities is you can bake your Cycles GI and enjoy it in the viewport, and speed up your animations renders

  • @killcode6368
    @killcode6368 Před 10 měsíci

    Huge help thank you very much

  • @ekuseru
    @ekuseru Před 4 lety

    Thank you! Been trying to understand texture baking and it finally started to make sense. I already tried and succeeded, but for now I had no luck trying to bake hair particles to my texture files...

  • @ScottSheridan94
    @ScottSheridan94 Před 4 lety +1

    Thank god, I’ve been needing some cookery tips

    • @grabbitt
      @grabbitt  Před 4 lety +2

      Just put the temp way up and bake for 3 hours. It's the secret formula for perfect cakes

  • @MartKart8
    @MartKart8 Před rokem

    This is pretty amazing; I'm going to try and bake some materials so I can then try and get some into a game I want to make.

  •  Před 4 lety +4

    That's what I need currently Grant, thanks (Y)

  • @louisecollins9213
    @louisecollins9213 Před 3 lety

    excellent tutorial

  • @bouncycow3010
    @bouncycow3010 Před 4 lety +18

    I often over bake my explosions, and they catch fire.

  • @levelchanger468
    @levelchanger468 Před 4 lety

    Very nice dude. Your voice & tone is also very impressive .

  • @shahedislam0002
    @shahedislam0002 Před 3 lety

    thank you so much

  • @ikonka77
    @ikonka77 Před 10 měsíci

    thank you!

  • @BoogerBoy365
    @BoogerBoy365 Před 4 lety

    Can’t wait for the texture from sculpt video!

  • @sonjadithmers8101
    @sonjadithmers8101 Před 4 lety +1

    As allways very helpful!

  • @Animate1T
    @Animate1T Před 4 lety

    thanks alot !

  • @Mizamook
    @Mizamook Před 4 lety

    Been putting this off, but now buckling down to basics, and I have a question right off the bat. If I don't pause to understand, that lack of understanding will be baked into my future as a Blenderer. We don't want that. Happy New Year, by the way! My bake is low-rez and darker ... I did tick off the boxes for lights direct & indirect, and I'm playing with render settings etc. to find out what level of pixel resolution would make me happy, but I don't understand why the color output of the saved baked texture is darker. Oh, I did save as 32 bit as well. Thanks Mr. Abbitt!

    • @grabbitt
      @grabbitt  Před 4 lety

      Not sure to be honest sorry

  • @lastscorpion3107
    @lastscorpion3107 Před 4 lety

    thank you so much you saved me

  • @Zingam
    @Zingam Před 4 lety

    Hooray! A cooking video finally! What are we baking today: a Christmas ginger bread with almonds?

  • @ecstasy6913
    @ecstasy6913 Před 4 lety

    Thank you so much, very helpful video

  • @jaliyaat321
    @jaliyaat321 Před 3 lety

    Nice Video Thank you

  • @Tatomito
    @Tatomito Před 4 lety

    I bet everyone would absolutely love to see u actually baking food

  • @paulabril
    @paulabril Před 3 lety

    I love 3d, but I also feel so dumb. Thank you for making it easier to learn!

  • @TheMikelmendizabal
    @TheMikelmendizabal Před 4 lety

    a video joy again, thanks!

  • @Rhynson
    @Rhynson Před 3 lety

    Thank you

  • @Caveboy2011
    @Caveboy2011 Před 4 lety

    Love your style of teaching! Thanks. Can you specify which UV map you want to bake too. For example, if I want to tile my UVs in UV set 1, but I want to bake UV set 2 in a 0 to 1 space. This can be useful when backing Ambient Occlusion as the second UV set.

    • @grabbitt
      @grabbitt  Před 4 lety +1

      Yes the one selected. But you can use the uv map node

  • @marvinvargas4988
    @marvinvargas4988 Před 4 lety +8

    Thank you so much for this! I always see people bring up baking in blender videos and I have been sooo confused, lol
    So what I'm wondering is if this baking technique is only for gaming, or would it have applications in rendering images/movies too?

    • @grabbitt
      @grabbitt  Před 4 lety +1

      Yes it is used in film also

  • @DonaldDrennan
    @DonaldDrennan Před 4 lety

    How do I bake different textures into several UDIM tiles?
    I'm trying to clean up one of my old models which had awful messed up UV maps. I created a UDIM map and I want to bake the old textures into it. Previously, I had several UV maps for the same object. How do I bake all the different textures to the UDIM tiles? I got the first tile to bake, but not the others.

  • @karraryahya8496
    @karraryahya8496 Před 3 lety

    Thanks

  • @virajdimantha5839
    @virajdimantha5839 Před 3 lety

    Thank you.. ❤❤❤

  • @Azaraq88
    @Azaraq88 Před 2 lety

    Hi, I'm a beginner and I'm little confused with baking normal maps because there are some different ways to bake them. I know you can bake form multires modifier or from one object to another using a cage- are there any advantages using one or the other?

  • @Majooode94
    @Majooode94 Před 4 lety

    Thank you so much 🥰

  • @fidzhao9873
    @fidzhao9873 Před 4 lety

    thx, i need this today.
    and
    i want to know how to bake from window mapping to new uvs, when i do that, it's became too chao, not the correct result.

  • @Cyber_Kriss
    @Cyber_Kriss Před 4 lety

    Thank you so much, Mr. Abbitt. I always wondered where to find tutorials on all the bakings, along with the explanations .
    Will you cover other baking topics as well ?
    Edit : I watched the whole video, now I know :)

  • @ShockwaveStu
    @ShockwaveStu Před 3 lety

    Hi again Grant, just followed the tut and its great, just wondering though about once you have all your maps baked from Procedural to PBR, does the model require UV Unwrapping so the PBR maps know where to be applied? ( if that makes sense?)

  • @kovra1305
    @kovra1305 Před 4 lety

    I made a great cake after watching this video:), all joke aside, great video as always Mr. Abbitt.

  • @blendertotrainz2326
    @blendertotrainz2326 Před 4 lety

    The map I have difficulty with is ambient occlusion as there is no input into the Principled BDSF Shader node to ambient occlusion. Could you do a tutorial on baking ambient occlusion?

  • @kenmillionx
    @kenmillionx Před 4 lety

    So great to watch. K

  • @radoman1234
    @radoman1234 Před 4 lety +1

    You do not need so much samples for difuse ( rough , metal ), texture. Even 1 sample can give good result. For AO and maybe normal map you can go with more samples.

    • @grabbitt
      @grabbitt  Před 4 lety

      yes good point i had forgotten about that

  • @michaelsmusicinstruments9980

    donuts, icecream and now a cake, you can bake everything with blender :-)

  • @mehdiip
    @mehdiip Před 4 lety

    thanks thanksss

  • @kiomiee
    @kiomiee Před rokem

    I was looking for actual baking recipes using a blender and here I am😭

  • @dougieladd
    @dougieladd Před 4 lety

    ...and pop it in the oven at 220 degrees for 40 minutes and you should have a beautiful almond cake :) Great, simple and clear tutorial Grant... thanks.

  • @SolusArcticWolf
    @SolusArcticWolf Před 2 lety

    Hi just a quick question.. how do you make it less pixelated? The baked diffuse map.

    • @grabbitt
      @grabbitt  Před 2 lety

      Make a higher Res texture

  • @saberpotatoboy4151
    @saberpotatoboy4151 Před 2 lety

    Great vid! I have a mesh that i textured and every time i try to bake the diffuse, it just stays black. Is there anything i can do to fix this?

  • @Relax-kb7tf
    @Relax-kb7tf Před 3 lety

    Hy grant, I want to ask, do I have to bake all texture material from diffuse to normal map for texturing into substance? Or just normal map, ao, and curvature?

    • @grabbitt
      @grabbitt  Před 3 lety

      it depends what you are doing in substance. I think substance can do all the baking

  • @chrissem5200
    @chrissem5200 Před 2 lety

    If I used a metalic and a bump texture what do I use for the baking method.

    • @grabbitt
      @grabbitt  Před 2 lety

      It deep pens on what you plan to do with the model

  • @workingZen
    @workingZen Před 4 lety

    I need help! made a character in Blender, has eyes that have the transparant texture over the iris inside. Im trying to rig it up in Mixamo but when I export the file to .fbx the eyes are not transparent and just look white. Would baking the eyes help make it into a texture?

    • @grabbitt
      @grabbitt  Před 4 lety

      No its down to the render engine

  • @sathinediganesh2812
    @sathinediganesh2812 Před 4 lety

    Sir can you please teach us how to bake transparent things like leaves, I'm trying to bake it by tick marking alpha while creating an image in uv editor before baking, but it turns black at transparent area after baking

  • @martamalumbresmarquez3923

    and could the baking be done the other way round? taking an image/3d texture material and transform it to the 3d model, so that it actually has the texture on it´s own (without using a material)

    • @martamalumbresmarquez3923
      @martamalumbresmarquez3923 Před rokem

      for example, there´s a simple rock model, with an applied volcanic rock texture/material; But what i want to do is to transform the material into the actual model, so that it has all the holes and ridges on the model, without using any material. (or is there any simple way to make this texture?)

  • @ps4streamingHD
    @ps4streamingHD Před 4 lety +2

    Will you bake a simulation too in a later chapter?

    • @grabbitt
      @grabbitt  Před 4 lety +2

      I may go into that as well yes

  • @ahmadelsaegh282
    @ahmadelsaegh282 Před 4 lety +82

    Instructions unclear, couldn't find the baking powder node.

    • @grabbitt
      @grabbitt  Před 4 lety +27

      it's next to the chocolate chips

    • @Zingam
      @Zingam Před 4 lety +5

      Keep your fingers out of the toaster! And do not poke it with a fork!

    • @hssn9123
      @hssn9123 Před 4 lety +4

      @@Zingam ok mom

    • @DonaldDrennan
      @DonaldDrennan Před 4 lety +2

      @@Zingam I used to use Lightwave on a Toaster.

  • @moody140
    @moody140 Před 2 lety

    Thanks for the tutorial. I am trying to bake Water as diffuse and it just goes black. is there a trick?

    • @grabbitt
      @grabbitt  Před 2 lety +1

      Not sure why that would be

  • @AnityEx
    @AnityEx Před 4 lety

    what if i wanna bake the color of a material with hand painted textures, can this rasterize the image like a image editor?

  • @siddhantkundia344
    @siddhantkundia344 Před 4 lety +1

    Thanks😊😊😊😊😊😊😊😊.

  • @inpsydout
    @inpsydout Před 2 lety

    Where can I find the panel where you add the filename?

    • @grabbitt
      @grabbitt  Před 2 lety

      Not sure what you mean. When I save the texture I can change it

  • @Clearly43549
    @Clearly43549 Před 3 lety

    In blender im using a plane model and it has two parts, the glass and the actual fuselage of the plane. When i try this, it only edits the texture on the glass when i want it to edit the texture for the fuselage. Is there a way to fix this? Thanks

    • @grabbitt
      @grabbitt  Před 3 lety +1

      See the later episodes in the playlist

  • @Man3gga
    @Man3gga Před 4 lety

    Hey, Grant! Excellent vid, love ur channel!
    But, I had a little trouble baking the texture: cant bake because my sphere need to be unwrapped, but you did somehow.. Is it new feature in 2.8 or I missed smth? xD
    Using 2.79v
    And Happy New Year!! :)

    • @grabbitt
      @grabbitt  Před 4 lety +1

      Yes in 2.79 you must unwrap first

  • @MatrixRex05
    @MatrixRex05 Před 4 lety +1

    Is is possible to bake multiple shaders into one map? Like when using mix shader.

    • @grabbitt
      @grabbitt  Před 4 lety +1

      yes

    • @MatrixRex05
      @MatrixRex05 Před 4 lety

      Thanks. it's a big relief as I can bake full PBR maps from blender.

  • @mandyelledev
    @mandyelledev Před 4 lety

    I have a question, I have a mesh with 5 materials and I want to bake all 5 colors onto a texture. How do I do that?

  • @ralpholiver2889
    @ralpholiver2889 Před 4 lety

    Instant like for the thumbnail