DRG: Hazard 6x2 True Solo MINING Engineer | EM Refire Booster Stubby + Fat Boy PGL
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- čas přidán 22. 04. 2023
- Build: karl.gg/preview/25775#/
Perks: Resupplier, Born Ready, Vampire, Dash, Iron Will
If there's anything you should take away from this solo, it's that repellent is overpowered. Fat Boy, while it may seem like it's doing decent work here, is filling an entirely unimpressive niche of "kills enemies decently well when they all funnel through a singular choke". Each Fat Boy shot is approximately as dangerous to the bugs as a single proxy nade and twice as dangerous towards me. Fat Boy is one of the weirdest overclocks in the game; it deals burst that is unreasonable for any bug density outside of modded gameplay for an ammo cost that is unreasonable for any team composition outside of solo. Despite that, even given ideal conditions, its effect can be mimicked roughly by a couple breach cutter shots or a single proxy nade and then repeatedly jumping off a cliff to simulate the positioning loss and team damage this overclock deals. It also wrecks the terrain, so there's that. This run was really just a case study in pacing and one-way holds. I also brought damage stubby, I suppose. It's fine. Almost died at multiple points due to meteors. Thank you to @SpaceMartino, once again, for the thumbnail.
Interested in modded? Check out the Practical DRG Discord at / discord
Engineer trying to escape his own labyrinth he built is hilarious and also scary at the same time
18:16 new movement tech, just bounce off the shellback for more distance.
calculated
Man I wish the stubby didn’t feel like I’m shooting pebbles. Even the full damage build shown here is just painfully mediocre.
its such a fun weapon 😔. Hope next season it gets a major balance patch like the subata and g2k has gotten
@@Saddam_Husaiyanyet the subata is still dogshit, although a bit better
It's kinda good at electrocuting bugs and works well at close range
I don't remember the exact numbers but if you build stubby with full damage but no electricity it ends up doing the same damage as the minigun. Just... ya know the minigun fires 4 times faster and comes with 5 times the ammo...
I personally go for an electricity build, not a damage build. It probably wouldn’t be amazing solo but in team missions the electricity is amazing for dealing with swarms, it’s like have a bunch of mini scout slow grenades.
Bro made a whole kaizo mario level in that cave
So triggering how you don't collect a single bloom, but stop to mine nitra when you called the drop pod already :D Nice run though
Getting nitra on extraction is important, so you can deposit it into the dropship and call down one more resupply for Karl before you go
clutch end
would you say the shredder nades decrease in value as difficulty goes up like this?
For sure! Shredders are honestly pretty mediocre in modded teamplay, but they're still decently strong. That attention economy is valuable and adds up hard over time.
Your movement seems faster than usual, but I don't see a perk activation. I'm tripping or is it really faster? Also, a very impressive performance, keep it up!
It probably has to do with my FOV, which is sett to 150, which is above the maximum in the in-game slider
That ending though!! x)
You should try this again post stubby buff, see if it's actually that much better nowadays
Does the electric status aply damage overtime?
yes
@@pvewaste 👍
Not to be confused with the unique electric field effect of the scouts slow grenade which doesn't cause damage over time. But increases received damage on the target by 30%
@@typhoon1575even though it's different, it does technically count as "real" electricity so upgrades like the Zhukov's conductive bullets work with it
what's the reason that you don't take a perk in the third tier of the fat boy?
Incendiary lowers damage, I don't personally like the feel of velocity, and armor break does so little I might as well forgo it to make a statement
Really good run. I just don't understand why you are so nervous jumping here and there and moving for no reason, missing like 30% of shots. Especially with platforms while you could stand still to be more effective.
But great run don't worry
He pushes himself to go stupid fast. I'm guessing it's not helpful when there's just a few bugs, but it keeps him pumped up for dealing with the crazy situations that he puts himself in regularly.
why not take +20 mag size on the stubby
Electricity spread makes it a bit better as a general purpose weapon, but t5 magsize is completely fine too
i wouldnt call it "true" because of the 40 nitra resups but good work nonetheless
(may be missing joke here but) playing an x2 difficulty without x2 nitra does not sound fun
It would be nearly impossible with 80 nitra ressup
Stubby OP
Plz nerf asap #ghostship
FIRST!!!!!!!!!!!!! 👍👍🙂🥺🔥🔥💯💯‼️‼️😛