Oil Pumps, Head Lift & Train Junctions | Satisfactory U8 - Ep 41
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- čas přidán 1. 02. 2024
- Episode 41.
Slowly but surely we're connecting the map's oil to the oil packaging factory.
Welcome to Episode 41 in my Satisfactory playthrough. This video is an edited down version of my forty-first livestream which is on CZcams. The version of the game is Update 8 Early Access.
I've got a lot planned for this playthrough so subscribe to make sure you don't miss anything.
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Video Links:
►EP 1: • Getting Started | Sati...
►VOD 41: czcams.com/users/livejwUGSvR9wG4
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►Join My Channel: / @kinstruction
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Socials:
►Discord: / discord
►Patreon: patreon.com/Kinstruction
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Music by: White Bat Audio - / @whitebataudio - Hry
This whole build is looking killer man.
Thanks!
I have finally caught up to live. Love your video series. Can't wait to see the continued progress as you go along. Your oil pump house looks great, and makes me want to redesign my silly rectangle buildings.
Thanks. Yea half of designing in Satisfactory is just trying to answer the same question over and over: "How do I make this not a box".
Love this series - your builds look so good. Thanks Kin 🙌🙌
Thanks, appreciate it.
That 50 minutes went by way to fast!
Well, better to leave you wanting more than it drag on. I've been trying to really tighten up the editing, that would have been a hour and a half or two hour edit a few weeks ago. I'm trying to make it more digestible for more people.
Hopefully thats good feedback, lol. It seeming to go by too fast. 😁
The widescreen view is better
On twitch? Good. I planned on leaving it that way.
Yo, since I have your attention, I wanted to say, you gotta use those path signals for lines that cross over eachother or there will definitely be an accident. It's simple; path signal before the crossing line, block after the crossing line. @@Kinstruction
100%. I will and have used them in the past. I just haven't put them down yet. I'll probably do the entire track at once when it's done. For path signals.