VRChat - 3D Recording/Streaming Avatar Motion v2

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  • čas přidán 29. 08. 2024
  • Who's that pretty bird, It's me and ME!
    Some VR stuff today. I well post on the solo game development later but hey, I'm a multifaceted person, I can do 2 things!
    A while back I posted a video on a in VRChat avatar recording/streaming system through the in game video player - • VRChat - Streaming Ava... - as a possible way to stream 3D performances across multiple worlds. Then I got busy with other things... may have accidentally broken said prototype system and so on.
    Well some friends told me I should make some of my experiments public, see what happens. So I took a few days to get this system working again and to make it a world presentable for public use. Should be out in a few days, this video is just showing the first test where I got all the core stuff working.
    Apart from that, I'll admit, this world is to see if there is any interest in the VRchat space in what I can do, and to see if I can't find a way to make doing things as a world developer viable. I quite like making these features and toys in VRChat, Avatars and so on, but bluntly I have no idea how to monetize any of it enough to justify the time spent working on then.
    So I thought the best thing would be to at least start, make this basic world, throw a patron and Reddit link on it, and see if anything happens... yeah I don't know how marketing and networking works.
    Still no harm in trying, if nothing happens, I'll just fiddle with VR things every now and then when I need a break from ragdolls, and if it does, neat I'll spend a bit more time cleaning up this and my other VRChat prototypes.
    Well that's all for this insight to my mind, back to getting this world ready for release so I can get back to pushing over ragdolls in Unity.
    Want to buy some of my in game Avatars:
    hatgremlin.gum...
    Or my games:
    store.steampow...

Komentáře • 4

  • @user-jq3xp7km3v
    @user-jq3xp7km3v Před 9 měsíci

    This is awesome!!

  • @Drischa
    @Drischa Před 11 měsíci +1

    Nice system! I've seen a 3D video system called Holospace that records a "volumetric video" and plays it back - great for multiple people, but it never looks as clean. Your system seems great in that you can have the avatar in full quality acting out the motions. I'm interested to see how this goes, I think that recording and playing back 3D content will become a big part of VR someday, just as 2D video is massive right now.

    • @BirdmaskStudio
      @BirdmaskStudio  Před 11 měsíci +1

      Thanks!! Also holy heck that Holospace system does look crazy. I mean dark shader witchcraft to be sure, but awesome. Still that bit about 2D and 3D content is kind of my hope with things like this system.
      After I went to one or two VRChat events and the main instances were full, so I had to go to the 2nd or 3rd instances, where the performance could only then be watched on a 2D screen, I thought there had to be a way to stream performers into multiple worlds. Right now i'm still cleaning it this up, and slowly adding more motion tracking to the puppet, but even at this stage I'd say it's ready to do a fair bit more with a just a little work.
      And, since the puppet is a world object itself, I can also see a lot of ways this could have some neat player to recording interactions, but that's something for future development.

    • @Drischa
      @Drischa Před 11 měsíci

      @@BirdmaskStudio Absolutely! I attended a VR convention and all the panels were streamed via 2D video projected onto a flat plane on the stage - I really wished that they were 3D, as the stereo vision is one of the strengths of the VR platform. I found that in the most recent VKet there were a few stalls that seemed to play back motion-capture using avatars, but I feel like these were stored as animation rather than video, so much more difficult to broadcast than a video-based method like yours. Your idea of being able to interact with the avatar sounds fun as well, I'm not sure what I'd use that for yet, but that's part of the fun of new technologies ^^