Create a Realistic Procedural Cyberpunk City in Blender | How I made CyberScape Pro

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  • čas přidán 22. 07. 2024
  • In this video, I'm going to show you some of the basic Techniques I used to create CyberScape Pro.
    -- Download CyberScape Pro --
    Blender Market: blendermarket.com/products/cy...
    Gumroad: cinematiccookie.gumroad.com/l...
    ArtStation: www.artstation.com/cinematicc...
    Patreon: / cinematiccookie (only in the "All of the Expensive stuff!" Tier)
    I also have a lot of assets, tutorials, and project files on Patreon:
    Patreon: / cinematiccookie
    Follow me on other Platforms
    Instagram: / cinematiccookie
    ArtStation: www.artstation.com/cinematicc...
    Where I got the Building Textures:
    www.textures.com/library
  • Krátké a kreslené filmy

Komentáře • 55

  • @parkerd5508
    @parkerd5508 Před 4 měsíci +26

    10:14 saving where I left off

  • @ericpatrick2779
    @ericpatrick2779 Před 7 měsíci +7

    I'm following along, and I was wondering how I could have a slightly higher sidewalk mesh along with the roads and building meshes. I was trying to have the sidewalk just a bit taller than the roads and connect seamlessly with the buildings, but I've yet to figure out a way to do so. Genius idea with all of this, and I'm looking forward to seeing more. :)

  • @antoniefb
    @antoniefb Před 11 měsíci +1

    Nice video good work as always keep at it

  • @miloplacas
    @miloplacas Před měsícem

    Increíble video, justo estoy haciendo un videoclip de persecución y me vino barbaro

  • @saturno95pauloroberto
    @saturno95pauloroberto Před 2 měsíci

    nice work , nice video , thank for great job

  • @astronaut_7078
    @astronaut_7078 Před 10 měsíci +2

    this is epic

  • @user-zl3yf7vp5m
    @user-zl3yf7vp5m Před 20 dny

    wow amazing tutorial, i like 😁😁

  • @AUA180
    @AUA180 Před 29 dny

    great tutorial bro

  • @m.fahkrurrozinasution4484
    @m.fahkrurrozinasution4484 Před 5 měsíci +17

    I called this geometry nodes engineer, how can you remember all the nodes? 😲

  • @dejavu4764
    @dejavu4764 Před 9 dny

    4:49 saving this to continue ❤

  • @eppezwez5836
    @eppezwez5836 Před 11 měsíci +1

    awesomeee tysm

  • @user-wm4kl5wu3g
    @user-wm4kl5wu3g Před 6 měsíci

    I try to use the marge by distancebut when I modify the values nothing happens, I mean, the faces of the plane don't change

  • @reyyannotfunny
    @reyyannotfunny Před 9 měsíci

    Where can I download the photo you used?

  • @VisualistAyush07
    @VisualistAyush07 Před 11 měsíci

    Thank you 😊

  • @Corafx
    @Corafx Před 2 měsíci

    Is there a possibility about a student discount for the add-on? (:

  • @Mrshotalot1st
    @Mrshotalot1st Před 7 měsíci +2

    question, I love your work and how crazy amazing everything is, do you have any tutorials on how to make this. If you don't have a tutorial you should consider making one or an online course on how to make this like on Udemy and charge it for maybe more because this is worth the money. I am really interested in Cyberpunk and I love this one that you made and can't find any that are as great as yours. I know your selling the Procedural city but I wanna know how to actually make it. I'd buy an online course from you on this if you go in detail from scratch on how you created this. I'm trying to get back into blender myself and can't find very good cyberpunk models till I stumbled on this. I'd pay for your procedural city that your selling right now but i'd buy it if i was able to create it myself cuz it feels better knowing how it's done and doing it myself. Anyway keep up the great work!

  • @tektrekajo-son
    @tektrekajo-son Před 9 měsíci +1

    @cinematiccookie How do you get the lights on buildings to work in eevee? I'm having the same problem as
    @neoux

    • @victord9421
      @victord9421 Před 2 měsíci +1

      not sure exactly what u mean but maybe put bloom on

  • @OtherPeople159
    @OtherPeople159 Před 7 dny

    help. my textures arent changing randomly..its not even changing..after i cross the black n white from each other, the image changes but doesnt get randomized and mixed instead apllies the other image everywhere

  • @otichoo9452
    @otichoo9452 Před 6 měsíci +2

    mind if i ask how you added texture to the roads? did you also used the geometry node or is there something i am missing?

    • @cinematiccookie
      @cinematiccookie  Před 6 měsíci

      I used the technique from this tutorial here: czcams.com/video/MHWjhIr50f0/video.html&ab_channel=CartesianCaramel

  • @CarlosMorales-bs4tw
    @CarlosMorales-bs4tw Před 11 měsíci

    Hey, if i buy your patreon, do i have access to the files of the videos you've already released before?
    or do i need to buy each separately to be able to use them commercially, thank you

    • @cinematiccookie
      @cinematiccookie  Před 11 měsíci

      You have access to all of the previous posts on Patreon after you joined.

  • @ilikeithardcoretv3367
    @ilikeithardcoretv3367 Před 10 měsíci

    Thanks, for sharing will definitely support the work, what version of blender does this work with?

    • @cinematiccookie
      @cinematiccookie  Před 10 měsíci

      Thank you. It works in Blender 3.6

    • @weeaboo6292
      @weeaboo6292 Před měsícem

      ​@@cinematiccookiedoes it work with blender 4.1 ?

  • @albakaz2345
    @albakaz2345 Před 8 měsíci

    so i buy this

  • @simio.espacial
    @simio.espacial Před 2 měsíci

    Is there a way to separate road from the buildings for texturing? I'm a noob and the only way I can think of is duplicating the object and removing the buildings but I'm sure there's an easier/non-destructive way... I'm just not sure how to Google it 😅
    Edit/ I understand how in this tutorial there is already a node for separation which we use generate both the buildings and the street, I guess my concern derives from separating the materials but I guess I could use a separate material and a mask (?)

    • @jamiemurray8302
      @jamiemurray8302 Před 2 měsíci +1

      I think there's a 'set material' node in geometry nodes
      you should be able to select specific materials for specific elements using that

  • @Darkest_matter
    @Darkest_matter Před 9 dny

    Can I export this to Godot and wake around in it?

  • @jonesbondchris
    @jonesbondchris Před 11 měsíci

    Hello brother.....I am Christopher jones. I love & studying this universe since my teenage.
    And i want to direct one sci-fi movie based on our universe.
    I have one good movie script with screenplay & dialogues.
    Shall we join together and make one movie?

  • @A11RY
    @A11RY Před 6 měsíci +2

    I wish i could afford the city plugin, its so good

    • @TuneyDarko
      @TuneyDarko Před 5 měsíci +1

      You can find free ones I believe, you can also find tutorials on making a procedural building generator

  • @deanwalcott4752
    @deanwalcott4752 Před 9 měsíci

    Can this addon be used commercially?

  • @zinuki9469
    @zinuki9469 Před 2 měsíci

    Hi, im having an issue at 10:42, the textures are only going on the roof side for some reason

    • @luis8344
      @luis8344 Před 19 dny

      Same, but i fixed it playing with the rotation

  • @reynscz
    @reynscz Před 4 měsíci

    does anyone have any clue at 9:29? i only see gray when i apply Pricipled BSDF in Shader View... im using Blender 4.0

  • @js100serch
    @js100serch Před měsícem +1

    I suspect that in the texturing section. The geometry node and the color ramp no longer work. I'm using Blender 4.0 and it does nothing.

    • @santipalacio4282
      @santipalacio4282 Před 29 dny

      yh dpesnt work for me

    • @macbeth2099
      @macbeth2099 Před 7 hodinami

      Im having the same problem . Im using Blender 4.1 and i cannot add any texture to the buildings. Am I doing something wrong?

  • @HCpunx80
    @HCpunx80 Před 5 měsíci

    I recreated everything from your tutorial in Blender when it comes to texturing the facade of the buildings. But when I move the Color Ramp slider nothing happens except that I can either apply one texture or the other one, but not two different ones at the same time :S
    Has anyone made the same experience? And would you or someone else mind to look at my blend file when I send it to see what I did wrong?

    • @cinematiccookie
      @cinematiccookie  Před 5 měsíci +2

      The Random per Island output does not work in eevee I think. Maybe that's the problem

    • @HCpunx80
      @HCpunx80 Před 5 měsíci

      @@cinematiccookie Omg,I feel kinda embarrassed 😆 I tried changing every single parameter in the Shader Editor,but I didn't realize that I had Cycles turned on but wasn't in rendered view 😅 Thanks for the hint! 😃

  • @neoux
    @neoux Před 10 měsíci

    Does this not work well with eevee?

    • @cinematiccookie
      @cinematiccookie  Před 10 měsíci

      Yes, it works with Eevee. Of course with its limitations when it comes to realism.

    • @neoux
      @neoux Před 10 měsíci

      @@cinematiccookie When I switch to eevee, all the window lights seem to disappear. Even with bloom on.

  • @Mechaghostman2
    @Mechaghostman2 Před 6 měsíci +1

    I bought it. The roads are just flat planes with videos for textures, with no crosswalks or anything linking them together. The buildings are fine, but they're not PBR. It's just textures with emission textures.
    Still, not bad. Great for shots in the distance. Not so great for close ups.

    • @cinematiccookie
      @cinematiccookie  Před 6 měsíci

      Yes, this is intended for large shots, not close-ups. But creating a city of this size with this kind of detail would not work performance-wise.

    • @Mechaghostman2
      @Mechaghostman2 Před 6 měsíci +1

      @@cinematiccookie
      It would if you enabled culling. :p

  • @weebo1926
    @weebo1926 Před 2 měsíci

    what the hell. jesus christ. this is insane