Multi-room Platformer Game Tutorial with JavaScript and HTML Canvas

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  • čas přidán 13. 05. 2024
  • Thank you INTO THE AM for the tees! Get yours now and get 10% off site-wide when you click this link: intotheam.com/chriscourses
    Game Assets: drive.google.com/drive/u/0/fo...
    GitHub Source Code: github.com/chriscourses/kings...
    Kings and Pigs Asset Pack by PixelFrog: pixelfrog-assets.itch.io/king...
    Get 76 more hours of tutorial content only at chriscourses.com/
    0:00 What we're building
    0:40 Sponsor: Into the AM
    1:18 Project setup
    9:49 Create a player
    26:49 Gravity
    32:27 Player movement
    45:59 Background sprite
    55:38 Collision blocks
    1:18:52 Collision detection
    1:39:28 Sprite animation
    1:55:32 Hitbox implementation
    2:08:17 Sprite swapping
    2:20:43 Entering doors
    2:38:41 Change levels
    3:02:38 Finished product
    3:02:59 Next steps
    #intotheam

Komentáře • 135

  • @ChrisCourses
    @ChrisCourses  Před rokem +18

    Big thanks to INTO THE AM for supporting the creation of this video. Help support them and get 10% off sitewide using intotheam.com/chriscourses

    • @ChrisCourses
      @ChrisCourses  Před rokem +5

      @@delanataylor people don't search for "I'm doing stuff and you just watch," they search for "tutorial." SEO matters in business, including CZcams.

    • @Movies._.334
      @Movies._.334 Před 7 dny

      Hey I have a question I’m jumping way too fast and can’t figure out how to make it jump a bit slower
      Edit: nvm turned out I didn’t add a space😅

  • @h0n3yb3
    @h0n3yb3 Před 16 dny +13

    all i did was fall asleep for 40 mins...

  • @pandelismanikas5453
    @pandelismanikas5453 Před rokem +4

    What I like the most is your code improvement over each game. Awesome staff!

  • @adamjankowski5755
    @adamjankowski5755 Před rokem +4

    Hey I wanted to say that your tutorials are awesome. Structure of these videos is very cool for me because you divide it into sections - for example "Collision detection", "Collision blocks". I like to pause right after you end explaining what you are about to code and I code it in my own way. Thanks for beeing an inspirational creator. Have a good day and greetings from Poland.

  • @karanordberg2531
    @karanordberg2531 Před 5 měsíci +1

    great tutorial as a beginner I appreciate how you explain what you are doing and don't just code through as fast as you can, it is nice to see what is working and why something "breaks".

  • @brandonjacksoon
    @brandonjacksoon Před rokem +1

    Chris! Awesome course! Thanks for your knowledge and thanks for sharing this knowledge with us!

  • @ChrisCourses
    @ChrisCourses  Před rokem +9

    Also if I forgot to upload any assets, just let me know here. Will be sure to add anything that's missing 👍

    • @Yusa_Beach
      @Yusa_Beach Před 11 měsíci

      Excuse me! I have a question, this was the very thing I was looking for, but I'm also wondering how you would be able to add a grid map?

    • @Ahmad-dd6fl
      @Ahmad-dd6fl Před 3 měsíci +1

      what about the beautiful background music and sounds 😢

  • @dev-n-unix
    @dev-n-unix Před rokem +27

    Chris, I'd like to thank you for your awesome work. This is the best channel of 2022 I found this year. Top of the top.

  • @sora1099
    @sora1099 Před rokem +7

    This is gonna be the year I get into coding, and this channel is straight up gonna be the reason for it. Top notch content and all for free, much appreciated!

    • @kynshra8960
      @kynshra8960 Před 9 měsíci +3

      How did it go?

    • @sora1099
      @sora1099 Před 9 měsíci

      @@kynshra8960 its been a slow process but I've noticed some improvement in other areas, JavaScript aside, I can now work with config files and make super basic websites!

    • @giovannibandinelli9792
      @giovannibandinelli9792 Před 5 měsíci

      ​@@kynshra8960they died of ketamine overdose may them rest in peace

  • @MakeItMultiplayer
    @MakeItMultiplayer Před rokem

    Awesome! It feels like you've coded this exact thing maaany many times, because you do it flawlessly :)

  • @ej3fm494
    @ej3fm494 Před rokem

    Love these videos definitely want to support you making more

  • @DatConsole
    @DatConsole Před rokem

    You make the videos i need to improve my programming skills. Thank you so much for the effort that you put on this tutorials. A hidden gem indeed. 💎👑

  • @Harsh-eo7xo
    @Harsh-eo7xo Před rokem +5

    Superb as always 👍

  • @joaocesarlima7339
    @joaocesarlima7339 Před 11 měsíci +7

    Another amazing tutorial! Your pace and clarity are just incredible. Your latest videos totally deserve more views!

  • @x_way4539
    @x_way4539 Před rokem +1

    Very well done Chris

  • @noahr1545
    @noahr1545 Před rokem

    Great tutorial as usual! You're awesome 😎

  • @dantedeluca2477
    @dantedeluca2477 Před 10 měsíci

    This is one of the best tutorials i've ever seen.

  • @David-And-A-Half
    @David-And-A-Half Před rokem +4

    The presentation on these videos really sets them apart from the average CZcams programming tutorial. Clean quality audio recording and clear, well spoken instructions elevates the final product. Great job.

  • @dev.yesworld
    @dev.yesworld Před 6 měsíci

    Thank you for the Tutorials!

  • @BMikel
    @BMikel Před rokem +9

    I am totally jaw dropped. You are incredible in JS coding.

  • @dragoncode5072
    @dragoncode5072 Před rokem

    You are the best. Thank you so much for this course !!

  • @temel_era
    @temel_era Před 9 měsíci +3

    Here's a little css to enhance the graphics a little bit:
    canvas {
    image-rendering: pixelated;
    }
    You can also want to center the game:
    body {
    background: black;
    margin: 0;
    padding: 0;
    display: flex;
    align-items: center;
    justify-content: center;
    }

    • @coversluisito4650
      @coversluisito4650 Před 4 měsíci

      Do you know the name of the program he uses at the end to add the doors?

  • @k6y6l5e5
    @k6y6l5e5 Před 2 měsíci

    this tutorial was incredible, thank you!! I'm surprised at how well I was able to follow along and understand. However, I can never imagine being able to come up with how to do this on my own because it is SO complex lol.

    • @Movies._.334
      @Movies._.334 Před 7 dny

      Can u ask u smthn? Abt the tiles im not sure why it won’t show the same as how it shows on he’s end 57:21 If u know how to fix it pls lmk

  • @eduardoduarte8773
    @eduardoduarte8773 Před rokem

    Great content, chris, thank you very much!

  • @kennethsargent1092
    @kennethsargent1092 Před rokem

    I’ve programmed with python and attempted swift. But the tutorials for swift were not great and I really struggled. I never thought I’d pickup html and js, but your videos showed up on my feed. I don’t think any previous channel I’ve followed has been able to show me so many important components of a language and also make it easy to understand! You’re killing it with these tutorials.

  • @testpurpose5845
    @testpurpose5845 Před rokem

    his voice is amazing and so is his concise and always clear way of explanation .

  • @madlink1650
    @madlink1650 Před rokem

    this tutorial its awesome,
    thanks!!

  • @pulserudeus7968
    @pulserudeus7968 Před rokem

    yow you are a genius, I've learned alot! Thanks man for giving valuable tutorials 🔥

  • @limitedlifetime8443
    @limitedlifetime8443 Před rokem +3

    I am a HTML5 JavaScript Game dev myself and I learned best way to make "dynamic sprite processing" from this great tutorial! Thanks and love 🙏

  • @creepychris420
    @creepychris420 Před rokem +2

    this is a great tutorial. tyvm ✌I have been a web dev for 10 years but never fucked with canvas. you explain this so simply it should be pretty easy to get to grips with after this. implementing gravity like that reminds me of my first actionscript game. going to make something cool with this real soon lol. if i remember ill come back here and drop a link lol.

  • @areyoush
    @areyoush Před rokem

    OMG, it really worked. Thank you so much!!

  • @Alstier
    @Alstier Před 7 měsíci

    Thank you for the video it's informative for someone like me who is basically a beginner! Very clear and easy to understand I like the step by step!

  • @denisshupenko1370
    @denisshupenko1370 Před rokem

    That's great! Thank you so much!

  • @tproduction7761
    @tproduction7761 Před rokem

    THIS IS THE MOST USEFUL VIDEO I SEEN

  • @dj5cme
    @dj5cme Před rokem

    thank you straight to the point

  • @sadrozzy
    @sadrozzy Před rokem

    Man, u r awesome. Keep doing what you're doing! And greetings from Belarus🎉

  • @BeRaikwal
    @BeRaikwal Před rokem +1

    are u serious? THIS IS SOOOOOO COOOOLLLL BY FAR THE BESTTTT PROJECT U HAVE DONE SO FAR!!! In the start itself I can tell its gonna be a bit advance JS for a high-school student like me lmaoo but i will try my best to gain knowledge from this amazing tutorial!!!!

  • @lonewolfprogrammer8932

    I found the kings and pigs tileset a couple weeks ago and really wanted to turn it into a game for a 16-bit console, but I couldn't get the damn tiles to fit together like yours and his preview images, and then I just stumbled across this video thumbnail like a sign from God.. AND YOU HAVE THE LEVEL PRE-MADE?! 😤

  • @omerkaancoskun2620
    @omerkaancoskun2620 Před rokem +6

    Thanks for all this content. Your tutorials are the best 🔥

  • @dessasin4142
    @dessasin4142 Před rokem +1

    The most fluent and understandable explanation I have ever watched, thank you very much.

  • @worldbest3097
    @worldbest3097 Před rokem +1

    on the same era, with javascript game, there are no other contents like this bro! i already bought your subscription for 1year. make good contents more!!thx

    • @ChrisCourses
      @ChrisCourses  Před rokem +1

      Thank you! Really appreciate that support on the yearly sub. Hope you've enjoyed some of the premium content over there, I finally have the rest of the Pacman course in the works 🥲

    • @worldbest3097
      @worldbest3097 Před rokem

      great!!! ❤

  • @KiffinGish
    @KiffinGish Před rokem +3

    Great tutorial, thanks. I see that you have an aversion to semi-colons. I 'd recommend highly always using semi-colons. Avoids some potential nasty pitfalls later on.

  • @adelkhalifa1104
    @adelkhalifa1104 Před rokem

    Thanks for your mind-blowing work, Chris! It would be an awesome idea if you recreate Icy Tower with javascript.

  • @Juan_josed
    @Juan_josed Před měsícem +1

    Bro, muchas gracias de verdad !!!!

  • @stefanbeyer7391
    @stefanbeyer7391 Před 4 měsíci

    Good Work, especially u explain every single step u are doin , abo, membership + Thumbs up

  • @aylictal
    @aylictal Před rokem +1

    @Chris Courses Happy to see you using object literals for sprite swapping :) One last note: be careful of attaching functions to animation data (either named such as image() or your own custom anonymous functions (such as the GSAP stuff). Often times animation data is stored in json files, and json cannot have things like functions set to them in the json file itself. To get around that, you load the json in, then dynamically attach additional functionality to them after its loaded in, or just dont alter it at all (this helps a lot of you plan on saving animation data to a file for a save game feature). I hope that makes sense.
    Next up? Dynamically generated levels ala Binding of Isaac with maze like generation? Just an idea :) I learned quite a deal trying that out and could be an idea for you to try (google recursive backtracker) Cheers!

  • @Way_Of_The_Light
    @Way_Of_The_Light Před rokem +3

    Long time no see man. Very nice tutorial 😇🙏

  • @JlnTrog
    @JlnTrog Před 8 měsíci

    First thanks a lot for all those tutorials thay help me a lot !
    I just pointed an issue about player movement when we press multiple keys at the same time.
    Press RIGHT then LEFT then release LEFT lets you go right then left then right, no problems it works.
    Press LEFT then RIGHT, player keeps going to the left not reacting to the second press.
    To solve this issue I did 2 things :
    - In the event listeners, I toggle keys.X.pressed only if (!event.repeat).
    - In index.js I put a variable called lastDir. It's set to 'none' by default when player is not moving, to 'left' if only LEFT is pressed, to 'right' only if RIGHT is pressed. Then before checking if a sole key is pressed I check if both LEFT and RIGHT are pressed. If so I make player go the opposite direction told my lastDir + I don't update lastDir.
    Don't really know why it works but it does 😅

  • @ibrahimgaming9972
    @ibrahimgaming9972 Před rokem

    Thx bro,the best拾

  • @manukyanq
    @manukyanq Před rokem

    You are my hero ❤

  • @readyplayer2197
    @readyplayer2197 Před rokem

    Thank you soooooo much!

  • @sosig556
    @sosig556 Před rokem +1

    1:24:00 you can use 'every' method for this. It will stop iterating when falsy value is returned from callback

  • @oohsorry4506
    @oohsorry4506 Před 6 měsíci

    BRO U ARE SOO SMARTT

  • @deepraj5778
    @deepraj5778 Před 4 měsíci

    Your channel is lit bro...

  • @chetanuzumaki9581
    @chetanuzumaki9581 Před rokem

    Thanks a lot 🛐

  • @user-cv3er1qj8y
    @user-cv3er1qj8y Před rokem

    thank you so much~~

  • @bistbist1615
    @bistbist1615 Před rokem

    It is pretty good but it could hang for larger maps like in pokemon or metroidvenias instead you should use images and create a for loop for collisons with middle image it means you will need three images drawed on top of each other and need to check collision with middle image it can make game little blurry but it will make your game smooth fast and low on space

  • @CorreQTCojo
    @CorreQTCojo Před 10 měsíci

    Great tutorial, I have few questions, how can multiple doors be applied into one level? and if I go to a previous level how can I spawn into a new position instead of the same position it was before in that level?

  • @benjaminjohnson1761
    @benjaminjohnson1761 Před rokem

    Hey chris, quick question If I am building a game from one of your tutorials and I want to make the game a full stack development project', I was wondering if you have any tutorials on how to integrate something like node, or node.js into the project for lets say a sign in page, or like a statistical point tracker?

  • @ericsmith3589
    @ericsmith3589 Před rokem +1

    Loving your tutorials - incredible stuff! Anyone know the following:
    How to make the player spawn on Level 3 to the idleLeft position instead of the default idleRight?
    How to solve the double jumping situation when holding down 'w'?
    Experimenting with both, but haven't quite got it working.

  • @biovawan
    @biovawan Před rokem

    Thank you for the Tutorials!
    Do you plan to make a game based on ECS, without using third-party libs?

  • @zentheplayerrapper8504

    ;v esta muy bueno saludos bro 👍😎

  • @canluu592
    @canluu592 Před rokem

    Tyy bang, sehat selalu!

  • @DiegoWorlitz
    @DiegoWorlitz Před 10 měsíci

    Really appreciate your job here man. Could you be so kind in telling me the difference between coding this in JS and in Python Py game? Doing so, are both possible to create an .exe file to start the game or it would only run on a browser? Thank you and I wish you much success! Regards from Italy.

  • @learningXode-NG
    @learningXode-NG Před rokem

    Nice one

  • @snowflake8191
    @snowflake8191 Před rokem

    You are a miracle.

  • @sebastianbrunobautes7145
    @sebastianbrunobautes7145 Před 10 měsíci

    you can make a walkthrough of platform game, NES style games, lode runner, nuts and milk, wrecking crew, etc. Where the game scenario is built dynamically by blocks

  • @alwysrite
    @alwysrite Před rokem

    great teacher

  • @learningXode-NG
    @learningXode-NG Před rokem

    Nice one :)

  • @surf2553
    @surf2553 Před rokem

    NIIICE!

  • @sharmarahul384
    @sharmarahul384 Před rokem

    My best developer uses my fav Javascript!

  • @qianggao5760
    @qianggao5760 Před rokem

    Chris, my superman🤣

  • @Izitnu
    @Izitnu Před rokem

    I am attempting to follow along but I do not want to use the "w" key to jump and instead want to use space. I figured out I could type case ' ': to simulate the space but when you enter the const, there are no single quotes. I am unsure of how to set the const to use the space key.

  • @dg_3
    @dg_3 Před 9 měsíci

    I can't get oncomplete in gsap to stop looping. Any suggestions?

  • @magma5956
    @magma5956 Před rokem

    amazing!! how do i make the character have a swingable hammer??

  • @Blitzz1510
    @Blitzz1510 Před rokem +1

    Hi what text editor do you use?

  • @raffone5486
    @raffone5486 Před rokem

    AMESOME ! but how can you go back to the previous level ?

  • @home4you208
    @home4you208 Před rokem

    u are a boss👍

  • @GiveAcademy
    @GiveAcademy Před 11 měsíci

    Not hating… just curious…
    Why go through all the extra work to convert the collisions data into a 2d array? 2D Position in 1D array is y*width+x. I also wonder why it is necessary to create all of these collisionBlock objects? It seems 2 methods drawCollisionBlocks (would allow rendering the red boxes where they should be for debugging) and a quick lookup in the collision data to see if the value at the position of the current sprite location is 292 or not, would have taken much less work and created less overhead… so I’m curious as to weather this was necessary and why? Or what benefits come with doing it this way? My guess is that it is a style choice?

  • @831digital
    @831digital Před rokem

    How would you recommend turning something like this into a desktop game? Electron?

  • @blazingredlion6527
    @blazingredlion6527 Před rokem

    hey, I am sorry , I am a newbie at web dev, can you tell me if this is a dynamic website ? I am making a project for uni, we have been assigned to make a dynamic website , I am assuming a video game would be pretty dynamic, right?

  • @boynundakikoku3083
    @boynundakikoku3083 Před rokem

    one and only easy and working method

  • @iam-mehrab
    @iam-mehrab Před rokem

    Bro can you please give the whole tiles set in PNG. Cause I want to make my own custom and larger map. 😢 I appreciate all of your effort. Thanks

  • @rustymetalloid1016
    @rustymetalloid1016 Před 25 dny

    I'm still a little confused why you're using && operators for collisions around 1:27:09 . wouldn't that if statement only run if *all* sides are colliding at the same time? I see that it doesn't work that way, I'm curious why it works with && and not OR

    • @FaunFunc
      @FaunFunc Před 19 dny

      It basically checks whether its colliding on both sides at the same time which cant be achieved using OR

  • @FeelingLike
    @FeelingLike Před 9 měsíci

    anyone else having issues with the onComplete method ??
    This is some awesome tutorials and I love learning from you. but I hit some roadblocks every now and then xD
    Edit: nevermind xD i figured it out

    • @dg_3
      @dg_3 Před 9 měsíci

      did you have an endless loop? If so, how did you solve it?

  • @noahfeazell3336
    @noahfeazell3336 Před 3 měsíci

    How would I go about adding enemies to this? I tried so much but I couldn't implement anything with this system

  • @yaboiickydick9456
    @yaboiickydick9456 Před rokem

    I ran into a problem when separating my Player class into its own file, where I got an error saying "Uncaught ReferenceError: c is not defined". "c" is our canvas context variable which doesn't exist in the Player.js file, so to fix it I had to add "c" as a parameter to the constructor class, and pass it in when instantiating a new Player. My question is, what did you do differently such that your code still worked even though you don't pass in "c" as a parameter to the Player class's constructor?

    • @ChrisCourses
      @ChrisCourses  Před rokem

      Player class might be imported after "c" is defined. If that's the case, things should still work when importing files via a script tag into a global namespace. Passing through via function like you're doing it though is the "correct" way since you'll be able to tell where certain variables are coming from

  • @romanalekseev5149
    @romanalekseev5149 Před rokem

    Awesome)

  • @adamtak3128
    @adamtak3128 Před rokem

    around 38:40 you can jump infinitely by just holding down the 'w' key

  • @injSrc
    @injSrc Před rokem

    Bruda u r th bst

  • @lazy2492
    @lazy2492 Před rokem

    nc bro

  • @AnastSid
    @AnastSid Před rokem

    guys hello when i put the code for the animation my "red square" doesn't move can anyone help me fix this

  • @sebastianbrunobautes7145
    @sebastianbrunobautes7145 Před 10 měsíci

    hey man you should create a game engine in javascript, good job!!

  • @baileyerikadosh3132
    @baileyerikadosh3132 Před 7 měsíci

    I have a question, is Javascript and HTML canvas good for large scale indie games?

  • @akrit.ghimire
    @akrit.ghimire Před 10 měsíci

    Where do you get the soundtrack and sound effects from?

  • @user-dq5pi8gd3c
    @user-dq5pi8gd3c Před 10 měsíci

    GOD bless you

  • @danielraducu9073
    @danielraducu9073 Před rokem

    OMFG- thank you for your work ! I can t wait to go back home and start this project to night, but mister Chris, please, please have mercy upon us ... we need a tutorial of javascript about an inventory system, add and drop is enough and hide the inventory via a button, there is ONLY ONE tutorial about inventory-js from poth programming and it is more of a walkthrough code not a learning brick by brick process like you teach, pothonprogramming shared his github repo with community but his tutorial is absolutely useless because I cant replicate that in a way where i would be confident to include info from him into a personal project of mine, please, please once again, if you find a bit of time to show us an how to inventory, would be great !!!!

    • @ChrisCourses
      @ChrisCourses  Před rokem +2

      Hmm maybe I could add this into an RPG course. I can't guarantee it, but I'll definitely keep it in mind for some of the next vids I have comin out 🙌

  • @ALGHOFAILY
    @ALGHOFAILY Před rokem

    Instead of using "event.key" at 35:00 , I think it is much better to use "event.code" Which is for w key case is KeyW. Key codes are global, no matter what language is your code it's gonna be the same. event.code are based on the physical key. So let's say by accident someone had caps lock on. the Eevent.key would be capital W, meanwhile we are listening for small w. the event.code gonna be the same.

    • @ClowdyHowdy
      @ClowdyHowdy Před 7 měsíci +1

      Great tip, I was wondering how to get around this. Thanks, it turned out great!

  • @Tony.Nguyen137
    @Tony.Nguyen137 Před rokem

    All your courses on your website are free?! So what is the pricing for? Which course is a paid course???

  • @SithStriker13579
    @SithStriker13579 Před 3 měsíci +1

    wat program were you using to type your code?