MAJOR Updates To Empire At War REMAKE! | New ABILITIES, TEXTURES, & MORE!
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- čas přidán 26. 06. 2024
- #starwars #starwarsempireatwar #empireatwar
New MAJOR Update To Star Wars Empire At War REMAKE! | New ABILITIES, TEXTURES, & MORE!
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Uniting The ALLIANCE! | STAR WARS: AWAKENING OF THE REBELLION #21
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#starwars #starwarsempireatwar #empireatwar - Hry
I do like what they did hopefully we get a release date one day lol
I wish the lighting was a bit brighter in certain maps. Things seem dark and its hard to see your smaller ships sometimes
Yeah this map was a bit too dark. I regret doing this video on it
All the effects and models look amazing the dreadnought class heavy cruiser especially looks amazing the model kind of looks like they combined the disney design and fractals design into one because I see elements of both.
I hope the Assertor either gets a name change or a new model, as the ship it is shaped like isn’t an assertor, it’s an Annihilator…hopefully they fix that, unless that is their version of the assertor, besides that everything else looks great!
The new engine layout looks like something from Halo, like the Autumn class or the Valiant class.
I actually wonder whether the small bubble shield is a spawned object or a stat boost ability.
Ground missions lag so much. I do not know why.
Is the Assertor a new ship or is it the Annihilator?
I remember in an earlier version the ships were able to turn very sharp. In 4.0 when you select multiple ships and select one point to go to, they are scattering as far away from each other as possible. Will this be fixed?
Oh the pathing? I assume so. That’s always been an annoyance but I need to play more in theory
I believe it’s the annihilator but I can double check
till they scale back the attrition model not interested
Pretty sure it is getting scaled back a bit. Idk what the state of that systems gonna be
@@JayTheGam3r i will pay attention then. loved the mod till you get charged per fighter in battle