Unity Multiplayer Game Development - New Map & Capture The Flag Gamemode
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- čas přidán 11. 06. 2024
- Unity Multiplayer Game Development - New Map & Capture The Flag Gamemode. Hello guys, this is my 8th update video showing the progress on my current Unity multiplayer game development project.
I am making a multiplayer first person game with multiple game modes. Currently I’m implementing common multiplayer features but it's fairly playable and almost ready for its first playtest. I hope to add many unique game modes that can be played in a variety of team sizes. Hopefully that will be fun but, we'll have to see.
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Rug's tutorial on an object oriented weapon system: • [10] Multiplayer FPS i...
Another tutorial by Unity on c# inheritance: • C# Inheritance in Unit...
My Multiplayer Development Updates Playlist: • Multiplayer Game Updates
Tom’s Unity Multiplayer Networking Series: • Connecting Unity Clien...
Discord: / discord
My Website: zxgames.net/
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Time stamps:
0:00 - Intro
0:30 - Ship Map
1:45 - Hand Bob Re-work
2:08 - Item System Re-work
3:17 - Gamemode System Re-work
3:47 - Capture The Flag
4:50 - Scoreboard & Pause
5:02 - Player Ping
5:14 - Server Lists
5:49 - Connection Error Screen
6:07 - Server Commands
6:29 - Outro
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Music:
Title: Kubbi Cascade
Source: • Kubbi / Cascade
Title: Coffe In Rain (8 Bits)
Source: • Video
Title: KrySoar - No More Memory
Source: • Video
My Specs:
GTX 970
Intel i7 6700k
32 GB Ram
#Devlog #GameDev #Multiplayer #Unity3D #Unity #IndieDev #LowPoly #GameDevelopment - Zábava
Comment to keep the CZcams gods happy
Edit: Just finished the vid and can’t wait to see the map finished it’s looking great!
Thanks! The YT gods thank you!
While holding the flag, shooting only secondary weapons might be the best option since you'll have to defend yourself.
Possibly, but It would also encourage teamwork if you couldn't defend yourself. Instead your teammates would need to help. But we will see how it goes during the playtest.
@@xzippyzachx True but it would be nice to be able to defend yourself when you don't have good teammates
@@xzippyzachx Or getting mad at teammates lol
@@xzippyzachx hey make a color blind mode to where if its on then you can see a big b and r on other players to see what team there on
The ship is so detailed!!! You go dude
Cool! Came here from your 5 year unity video.
Thanks! :p
That cargo ship looks dope!
Also using the method that you use for items and gamemodes makes life so much easier when you're adding content to the game. I remember when I started with game dev, I made a separate script for every weapon or item in my game... I was smart. Anyways, keep up the progress!
Yes, I am making the code object oriented for the exact reason of adding lots of content to the game easier. Thanks Nermin! :p
Nice Work my guy, this deserves more likes and you need more subscribers, this is just beautiful.
Thanks!
@@xzippyzachx Anything for a friend
Nice job man, your the next dani. Keep grinding you will get there some day.
Appreciate it. Idk though. Dani is on another level!
Nice production value :D
Thanks!
I would absolutely love a tutorial! I will also tell my friends and family to subscribe if you make it! (some of my friends are into unity as well) The graphics look amazing, and I've searched for many online fps tutorials but I could not find any that is up to date! That would make my day!
Unfortunately tutorials take a lot of time to make which I don't have right now. Tom does have a basic tutorial series on networking in Unity. Also, he is planning on starting a new tutorial series in the future.
@@xzippyzachx Thank you anyways! I will take a look at his tutorials! (good luck on the game)
Very nice devlog! The map is really cool! And its great you used the console batch mode iv sent to you!
Yes! Thanks again for sending that to me! :p
@@xzippyzachx np, oh and btw, the clp and sr tut is comming haha
@@JayCode_dev Nice!
You should add mechanics that you had in that one FPS game you never finished where you can open/close doors, breach walls with explosives, etc... Some other ideas I can suggest is make players carry the flag with one hand and use one handed weapons with the other (like pistols, micro mac10, double barrel sawed off shotgun, etc). I think that option will make the game more competitive and create intense moments. You can add the ability to throw grenades with one hand while simultaneously hip firing with their other hand. Add thermal/night vision scope attachments and smoke bombs. Oh! Add the ability to fluidly drop shot while firing (go prone quickly while shooting to get upper edge on opponent amidst gun fight). I just subscribed by the way. Thought your content looks interesting and I plan to get into making games (I'm a 2d artist, voice actor, musician, etc.)
Thanks! WOW you have lots of ideas. I am definitely making that breach game mode from my previous FPS game eventually. Grenades' will also be a thing eventually. Good luck starting to make your own games! :p
Bro I waited so long for update 8 it’s looking great
Thanks, progress on the game is slow but steady. See you in the next video :p
I know it's a lot but easter eggs when nearly finished. I'm a new sub and your game will be amazing I'm hoping to play it in the future.
What if I said there already are easter eggs! Welcome! :p
This is so awsome! I can't wait to play this game!
Thanks! Playtest happen on my Discord server!
Cargo ship looking clean!
Oh yeah! Thanks! :p
I don't remember how to write a joyful Scream in English, but I was waiting.
lol Thanks!
i just binge-watched the whole series and i am glad to see the game get better with every devlog
YAY! Thanks for watching. New episode sometime this month hopefully! :p
I have an idea for your game: In the menu you could have a shop and you could buy gun skins and other cosmetic items (This way you could make a profit from the game)
Yeah, I will have some sort of cosmetic customization eventually
Subscribed! Great work
Thanks for the sub! :p
Amazing video! I think that its better when you can't shoot while holding the flag. Passing it to other players would be a cool feature!
Yeah, I agree that passing would be nice! We will see how it goes during the playtest. Thanks! :p
I'd say definitely let players drop the flag, or at least have it drop when they die so that a team mate can keep carrying it, otherwise it'll probably be way too hard to actually score points.
Yeah I agree, dropping is needed!
I love your content so much man
Thanks! :p
Have waited :)
Nice! Hope it was worth it! :p
Great work on this, the new map looks great! :D
Thanks! I think its coming along slowly. :P
@@xzippyzachx Slowly but surely ;D Don't want to rush these things, especially multiplayer
that was so good that i subscribed!!!!
Welcome! :p
Other Unity dev will tell you object oriented programming is bad in Unity, since Unity uses components. I still like the way you do it. so, good job :D
Also, will the game be on Steam?
Yeah I think object oriented programming keeps the code much more readable. Not sure where the game will be available. Steam is an option but I haven't looked into anything to do with publishing yet. I am just focusing on development right now with the limited time I have. Glad you liked the video! :p
learning alot from you
Glad I could help!
E P I C C
Thanks!
That's really cool game!
Thanks! :p
Ello dude nice game
TBH I can’t wait for this game to come out
Might have to wait a while but glad you are excited! :p
I would love to play this when it comes our
Join the Discord server and pick up the playertester role! :p
You should continue this series
I am, just very busy with school so progress is slow. If you want to see more progress updates you should join my discord server :p
You should be able to shoot with secondary weapon but also throw The flag to team mates. As well the flag should be able to be left on the ground forever but when it does it will get a marker to clam, it if an enemy steals your flag and you kill them they will drop the flag where they died you must stand on the flag for 3 sec to send the flag back to your base . The enemy can pick the flag up immediately.
I like the standing on the flag for a period of time to send it back idea! Thanks! :p
Nice video
Thanks! :p
EPICC 🔥🔥🔥
EPIC!!! Thanks!
I like that new map. It reminds me of old counter strike maps.
Thanks! :p
Cool!!
Thanks! :p
Always, how many maps are you planing on making?
@@studiojace IDK, a good amount 5-10. Maybe even more if I work on the game for a long time.
Awesome! Hope I can play it one day!
Cool
This game gon be epic ngl
Thanks :p
@@xzippyzachx love to see a growing channel with good and original content, as soon as the game is out im downloading it
@@pvtleaf Great!
Ты лучший)
Google translate says that means "You are the best". Thanks!
)
CTF: You should be able to drop the flag for a certain amount of time but if the team collects the flag I auto goes back to their side. You should only be able to use secondary with the flag out. When you die it should drop to the ground for a certain amount of time before it despawns
Wow, you just predicted almost exactly what I will be showing in the next update video :p Make sure to check it out this weekend!
@@xzippyzachx cool! lol
If you ever finish the game pls upload to the Play Store because it seems so fun and I'd like to play
💯 likes, let's goo. I love PvP games. The classes and networking is juicy 🥺.
Thanks!
You should be able to drop the flag, but it has a 5 second timer to pick it up again or it will go back to the original point of the flag.
Another idea is that the person who is holding the flag would be marked with something above their head that is visible through walls.
The ability to see stats of weapons aswell would be nice
Also the shipment map looks extremely campy which can be a problem
The ship map is still in development so its not going to look good yet!
Also I have added the ability to drop the flag. I will be showing what I did in the next update video which is coming soon.
That cargo ship kinda looks like the Rust cargo ship coincidence i think not
:p
4:21 maybe add a handgun while having the flag :)
Yeah I have changed how it works and will be showing it off in the next video.
Make "Antarctica" map, is so basic, but is so fun (u can copy them from Operation 7)
Maybe! Thanks for the idea :p
Hey i am trying to make a game too but idk if you need a good computer?
Edit: also what a good game your making.
As long as you don't make a graphics intensive game you don't need a high quality pc. Thanks :p
Oh ok thanks man.
Instead of storing player names in the whitelist and blacklist files, you should use their player IDs. This way they won't be able to avoid getting blacklisted by changing their names.
Thanks a good point. I think I'm going to check there usernames against my database which has there unique id's. I also would make changing there username limited
1st
Congratz!
What do you use to make maps? Pro builder or blender?
Blender. I am just much better at using Blender and so I find it easier to use it and then import the models into Unity. Feel free to check out my live streams playlist and poke through my streams. I did lots of modeling in them. :p
@@xzippyzachx ok thanks
Make the second hand actually hold the Guns corectly AND Reload them corectly
Also make the character model like a soldier or a mercenery (Just ideas! :D)
The 2nd hand being part of the holding is hard to make look good actually. I have tried it and was not able to make it look good. Hopefully I can get it working good eventually.
Wow i need to learn haw to create class in my script as well
I linked some tutorials in the description if you want to learn :p
@@xzippyzachx ok thenx
make the flag fade slowly so you know how much time till the flag returns to enemy base
Great suggestion!
@@xzippyzachx it can be like the end game effect and it slowly crumbles and it'll be like mister stark i feel like crap
It’s probably too late, but you should make the flag a melee…
ohh that's an interesting idea
How you have done the Server console?
You can build a unity project as a server build. Its an option in the build settings.
Do you use pro builder to create maps?
Nope, everything is modeled in blender. Feel free to take a look at one of my modeling live streams if you want to see exactly how I do it. My live stream playlist is on my channel. :p
I joined ur group in discord
Cool! See ya there
@@xzippyzachx I am SomeRealRaitis#4060
Hi I know this is a stupid question but does any body know where I can get the 1 meter grid texture?
It comes with the pro-builder package for unity. :p
@@xzippyzachx thank you
is it possible to play it rn or will have to wait till release ?
I think you joined my Discord and got the playtester role? We will be doing another playtest in a few weeks hopfully.
@@xzippyzachx okie and thanks for letting me know :)
can you make hands to hold the gun im new btw just suped
Nice! I go have the right hand holding the gun right now. Eventually the left had will too
I'm a bit late but is this gonna be a free game I really hope tho
Not sure if it will cost money yet. But I will need some sort of revenue because server hosting does cost money. In game cosmetic purchases could be an option
@@xzippyzachx thank you for replying to my comment man it's OK if it's gonna cost money but I really hope your game will blow up man keep the great work
what is the melee??
Melee weapons are not implemented yet. I was just giving it as an example for the future.
oh ok
i lost you at 2:24
lol
Add a version for phones and tablets
Not sure if they will be able to handle the performance
When’s the nexttttt??
When its ready :p
@@xzippyzachx hahaha makes sense. Legend
whats the game called
It doesn't have a game yet
Hello
Hey!
Make controller support
Yep, there will be controller support. :p
Can you make some iOS games
Well Apple sucks and requires you to pay for a license and own a mac. So its not possible for me to make ios games.
Game is cool saw you from tik tok my username is shawzy_4u
Nice! Welcome to the channel! :p
Drop the flag, and the flag carrier can not shoot while carrying the flag
Yeah I am making the flag able to be dropped and they can only use secondary items while holding the flag
Music goes kinda dummy tho
You didn't like the music? :(
@@xzippyzachx Nah my guy, dummy means kinda boppin, a little bit lit, and pretty schnasty. You feel?
@@axel9193 Ah I got you! Thanks! :p