The rpg with the carbon fiber camo is so sick, not only does this camo cover the whole cannon but it also covers the whole rocket, that's what camo I use on the rpg and pretty much all other guns too
Wow faster than light and a fan of kerbal, most impressive, Stu. I feel indie games deserve more credit because to me a nice indie game takes me back to when games were not only challenging and entertaining but required a sense of wit to complete to it's full potential not to mention competing with yourself to improve rather than competing with a million other people.
Speaking of indie games, a game called interstellar marines just came out on steam and it is the game with the most potential that I've seen in a long time. Co-op team oriented combat with dynamic maps that change. In alpha phase, but definitely cool so far
The FHJ challenge was annoying but didn't take that long, because some people actually run the AGR. The SMAW Dragonfire challenge, i STILL haven't gotten i've come achingly close a few times but how nice of treyarch to make it take multiple SMAW rockets to destroy the thing that takes FOUR BULLETS to shoot down AND give us a long reload process. i'd better stop my rant before i can't stop.........
The shooting down of the UAV was probably like Stu said, I'm pretty sure the UAV's and C-UAV's just fly away after the time is up. They definitely do if the UAV expires instead of the round ending. + The hitmarker was there.
Stu, the Velociraptor comes roughly up to an adult's thigh. Their depiction in Jurassic Park is based upon the Deinonychus, which is moderate size; the Utahraptor is far bigger, more similar to an abeliosaurid. And there is a possibility of it winning against the tiger, so long as it has the jump on it; using the longer sickle claw on their feet they could attach themselves to the back of their prey and bite into the windpipe whilst out of range of their claws.
All you need for the triple kill with the RPG is Demolition on Hijacked. Tac Insert, Fast Hands. Place TI at the entrance to the cabin of B bomb after getting rid of the A bomb (on offense) simply spawn, shoot the RPG down the stairs 2x. You can get the triple kill with two shots and it still counts.
Your point about BF4 is interesting - and true. It does look very similar to BF3, and at first I was quite disappointed when I saw the images. However, analyzing the footage and people's impressions more in depth, those who played BF3 a lot can see a lot of differences in the gameplay. The way the classes are built weapons and accessories-wise, the new perks system, the commander, the five men squads, the limited ammo on vehicles, the naval combat, the more dynamic maps...
Special forces team x i think is the name, but your "procedurally created" concept works there to an extent, there are three sections to the map that you vote on, the highest votes are the map you play, so you'll play in the same place, but it's different each time. So same location, up to 9 different variations. great fun!
Stu, just based on mentioning Utahraptor (my favorite dinosaur) as the "Velociraptor" in Jurassic Park has made you one of my favorite CZcamsrs of all time. I work in a museum and am sick of people calling all the "Raptors" we have Velociraptor. So because you mentioned my favorite dinosaur, what is your favorite dinosaur?
Don't know if anyone has stated this already but the triple kill challenge for the RPG does NOT require the three kills to be from only the RPG I achieved the challenge by using a quick running class with Fast Hands+RPG I ran around for awhile getting double kills with a SMG and then switching to RPG immediately for an attempt for a final third kill It seemed to me that you just need the third kill to be with the RPG No clue if this has changed since I got it but it's worth trying it out
tip for triple with rpg: groundwar on aftermath go down the elevator shaft and down towards B and capture it, wait for enemy team to push back and blast an rpg towards B theres a nice wall to aim for where the blast radius would hit right over B.
Stu there's actually a game coming out (or I think it's already out) where maps are generated using tilesets that are randomized, so every match is almost always different.
velociraptor was 2.5 feet tall, and dinonychus was 6 feet tall, but the raptor was intelligent enough to kill things twice the size of a tiger with more armour, so id go with the raptor
Two questions here: 1. Do you think you're good at singing? Your voice sounds like you could do some really smooth notes...maybe you should upload yourself singing for a video some time :) 2. What was your favorite subject in school? I'm not sure why, but I think you're either a math or history man...
Hey everyone, if you get the first one or two kills with a gun and then switch weapons (with Fast Hands) and get the rest of the kills with the RPG, you can get the triple kill challenge.
Actually the skyscraper collapsing in BF4 isn't scripted. A player/players must destroy the base with explosives, a tank, etc. The building can fall at any point in the game or even not at all.
"Generated maps" - Special Forces Team X tried something like that. The map was chosen in 3 different parts each match... Too bad the game died on launch, it was rather fun.
I'd like to remind you that BF4's gameplay was barely in alpha, which means the final version of the game will probably be way, way prettier than what it looks right now
Stuart, about the random map generation that you have talked about (7:15), there is a game called "Special Forces: Team X" the has this kind of thing. You should look it up.
Stu, have you ever thought of the idea that the target range drop reticule on the reflex sight and acog scope could have been used for the purpose of gauging the crossbow shots over range?
RPG Triple Kill Guaranteed Clutch Mode: Ground War on Yemen. When you have the C spawn, run straight to the building that over looks B and blast away right at the beginning of the round.
he's answered something similar to this before. it is fairly fluid but it is edited from separate pieces. i dont remember if he mentioned speaking while watching the footage though
If I'm not wrong, the easiest way to get that triple is to get the first two kills with another gun and then the third on with the rpg. I am not sure if I remember it correctly but youtubedude did a video on it.
nope based on Deinonychus These dinosaurs, which could grow up to 3.4 meters (11 ft) long, lived during the early Cretaceous Period, about 115-108 million years ago
So, it seems that this game will appeal to those who like BF3, improving on a lot of the weak points of its ancestor. However, the gameplay at its core will be quite similar, so it may be hard to get "new" players in the series - people who didn't play or like BF3 won't be interested in "more of the same". As a huge BF3 player, I am welcoming this new game with open arms. I'm very happy with the direction they took. But will it be comercially wise? Wait and see...
hey stu i know cod waw its an old game but i still play it, you should make a weapon series for that, theyre easy to investigate and are cool ones, i mean they were the ones starting weapons as we them now
Did you ever play Age of Mythology? Among other things, that game did have procedurally-generated maps. It was interesting, and seemed to work well enough.
Stu. The best way to get a triple kill is to get a double kill with your primary then have on fast hands the get a single with your RPG. like so he can see
The rpg with the carbon fiber camo is so sick, not only does this camo cover the whole cannon but it also covers the whole rocket, that's what camo I use on the rpg and pretty much all other guns too
Sometimes I just create a new MineCraft world and wander around, appreciating the beauty that is MineCraft... Until I'm killed by a creeper -_-
Wow faster than light and a fan of kerbal, most impressive, Stu. I feel indie games deserve more credit because to me a nice indie game takes me back to when games were not only challenging and entertaining but required a sense of wit to complete to it's full potential not to mention competing with yourself to improve rather than competing with a million other people.
Speaking of indie games, a game called interstellar marines just came out on steam and it is the game with the most potential that I've seen in a long time. Co-op team oriented combat with dynamic maps that change. In alpha phase, but definitely cool so far
The FHJ challenge was annoying but didn't take that long, because some people actually run the AGR. The SMAW Dragonfire challenge, i STILL haven't gotten i've come achingly close a few times but how nice of treyarch to make it take multiple SMAW rockets to destroy the thing that takes FOUR BULLETS to shoot down AND give us a long reload process. i'd better stop my rant before i can't stop.........
The shooting down of the UAV was probably like Stu said, I'm pretty sure the UAV's and C-UAV's just fly away after the time is up. They definitely do if the UAV expires instead of the round ending. + The hitmarker was there.
Stu, the Velociraptor comes roughly up to an adult's thigh. Their depiction in Jurassic Park is based upon the Deinonychus, which is moderate size; the Utahraptor is far bigger, more similar to an abeliosaurid. And there is a possibility of it winning against the tiger, so long as it has the jump on it; using the longer sickle claw on their feet they could attach themselves to the back of their prey and bite into the windpipe whilst out of range of their claws.
All you need for the triple kill with the RPG is Demolition on Hijacked. Tac Insert, Fast Hands. Place TI at the entrance to the cabin of B bomb after getting rid of the A bomb (on offense) simply spawn, shoot the RPG down the stairs 2x. You can get the triple kill with two shots and it still counts.
that multi-player map idea is genius!!
You've never played Thomas Was Alone? Get on that, it is simply wonderful.
Your point about BF4 is interesting - and true. It does look very similar to BF3, and at first I was quite disappointed when I saw the images. However, analyzing the footage and people's impressions more in depth, those who played BF3 a lot can see a lot of differences in the gameplay. The way the classes are built weapons and accessories-wise, the new perks system, the commander, the five men squads, the limited ammo on vehicles, the naval combat, the more dynamic maps...
Special forces team x i think is the name, but your "procedurally created" concept works there to an extent, there are three sections to the map that you vote on, the highest votes are the map you play, so you'll play in the same place, but it's different each time. So same location, up to 9 different variations. great fun!
Assault shield blows hard! Totally agree with you Stu!
Another lovely video from Stu
i think this is the earliest Ahoy video i saw :D
The spec ops mission Bodycount from MW2 would be an awesome multiplayer map.
Stu, just based on mentioning Utahraptor (my favorite dinosaur) as the "Velociraptor" in Jurassic Park has made you one of my favorite CZcamsrs of all time. I work in a museum and am sick of people calling all the "Raptors" we have Velociraptor. So because you mentioned my favorite dinosaur, what is your favorite dinosaur?
It’s so weird listening to XboxAhoy without some script
Don't know if anyone has stated this already but the triple kill challenge for the RPG does NOT require the three kills to be from only the RPG
I achieved the challenge by using a quick running class with Fast Hands+RPG
I ran around for awhile getting double kills with a SMG and then switching to RPG immediately for an attempt for a final third kill
It seemed to me that you just need the third kill to be with the RPG
No clue if this has changed since I got it but it's worth trying it out
tip for triple with rpg:
groundwar on aftermath go down the elevator shaft and down towards B and capture it, wait for enemy team to push back and blast an rpg towards B theres a nice wall to aim for where the blast radius would hit right over B.
Stu there's actually a game coming out (or I think it's already out) where maps are generated using tilesets that are randomized, so every match is almost always different.
Battlefield 3 has a TDM in noshar canals which everyone loves. I'm so sure that BF4 will also have it
I love these videos... Please keep making them!
you talking about new games maybe on your channel makes me excited!
truth be told, a lone raptor would be weaker, but its smaller and more nimble, and there are some fossils suggesting lone raptors taking down prey
A pack of chickens, trying to attack a tiger. I'm reasonably certain that the tiger is more likely to win.
why the fuck does stu know everything on the goddamn planet.
velociraptor was 2.5 feet tall, and dinonychus was 6 feet tall, but the raptor was intelligent enough to kill things twice the size of a tiger with more armour, so id go with the raptor
I like dust: an elysian tale. Pretty to look at and fun to play
So much content, you spoil us Stu. :)
Hey Stu this video has more explosions then any Michael Bay film
I still enjoy it.
I always have a nice cup of coffee when watching these, thanks for releasing them Stuart! :)
"its probably testament to the fact that explosives are kind of balanced now" no its just because your XboxAhoy.
Wow... watching all these rocket clips together. Makes me feel like I'm watching a Troll Montage or something. :3
Stu in regards to the raptor vs. tiger you forgot to factor in that tigers are solitary hunters were the raptor's are pack hunters
Two questions here:
1. Do you think you're good at singing? Your voice sounds like you could do some really smooth notes...maybe you should upload yourself singing for a video some time :)
2. What was your favorite subject in school? I'm not sure why, but I think you're either a math or history man...
BF4 is adding a load of new gameplay mechanics from commander mode to a theater mode, it may look nearly the same but it isn't.
What a packed week Stu! :D
Hey everyone, if you get the first one or two kills with a gun and then switch weapons (with Fast Hands) and get the rest of the kills with the RPG, you can get the triple kill challenge.
2:12 Minimap brain fart.
Actually the skyscraper collapsing in BF4 isn't scripted. A player/players must destroy the base with explosives, a tank, etc. The building can fall at any point in the game or even not at all.
RPG is my second favorite weapon
He likes big open worlds with instant action.
"Generated maps" - Special Forces Team X tried something like that. The map was chosen in 3 different parts each match... Too bad the game died on launch, it was rather fun.
It was suprising when I used the RPG. I actually went positive for the most part
JP was correct, for the time, at the time the Deinonychus (what the JP raptors were based off of) were known as "Velociraptor antirrhopus"
He's getting to it. Unlock order man, haven't you noticed?
He didn't have enough space to write his whole opinion.
There is no one definitional, but it usually means a game developed and published by a small company that isn't owned by a larger company.
When rounds end UAV's dont just blow up, they fly away. THats how he got that challenge
I'd like to remind you that BF4's gameplay was barely in alpha, which means the final version of the game will probably be way, way prettier than what it looks right now
Stuart, about the random map generation that you have talked about (7:15), there is a game called "Special Forces: Team X" the has this kind of thing. You should look it up.
Stu, have you ever thought of the idea that the target range drop reticule on the reflex sight and acog scope could have been used for the purpose of gauging the crossbow shots over range?
He sounds casual, unlike his usual.
RPG Triple Kill Guaranteed Clutch Mode: Ground War on Yemen. When you have the C spawn, run straight to the building that over looks B and blast away right at the beginning of the round.
the game is due for release in 3 months. i'm certain the game is ready for launch by now
he's answered something similar to this before. it is fairly fluid but it is edited from separate pieces. i dont remember if he mentioned speaking while watching the footage though
Braid and Flower are probably my favorite indie games, if you would call them indie XD
If I'm not wrong, the easiest way to get that triple is to get the first two kills with another gun and then the third on with the rpg. I am not sure if I remember it correctly but youtubedude did a video on it.
so much bonus footage :D
Speaking of openworld, random world generation an d not being Minecraft, there is Cube World. Oh boy, am I excited about it :D
he should of used a assult shield+x2 c4+t mask,fast hands, flak jacket+ x2 shock charges
Well the size of the raptor in Jurassic park was explained by a genetic deformity.
NOOOO the skyscraper falling is NOT scripted, and they look similar because you can't get much better than battlefield 3
lol you sound so enthusiastic related to your other videos
"so my money, is on the tiger"
nope based on Deinonychus
These dinosaurs, which could grow up to 3.4 meters (11 ft) long, lived during the early Cretaceous Period, about 115-108 million years ago
that means yes to both.
I wish these clips were set to the Benny Hill theme.
HE WILL JUST BE PATIENT!!!
You can get people to tell you what gun they want to see
By deathmath he means FFA - one man teams.
You mentioned Dynamic Maps, Stu. Have you looked at the trailers for Daylight, a horror game with a dynamic map system?
Utahraptor would have been to big unless the dinosaurs in Jurassic park were not fully grown
The only reason you didn't get the triple kill for the RPG with that mega kill was because you have to use ONLY the RPG, you used it with C4.
yea!!!!! hes gonna do the target finder!
Stu, i dont know if you answered this in a previous video but what is your favorite coD weapon of all time?
'Trans-Era Bloodsport'
Thankyou; you've just named my band.
Though that was when they fought in group. I doubt a lone raptor would have the same effect.
Titan fall from Stu would be the way to go !
people ignore explosives for one reason now, you can just use flak jacket.
that arrangement wasn't around when they were both new
I hate how cod takes all the "it's the same thing with new guns" well nobody who says that really plays the campaign
He's already making a video game.
Oh my god the triple kill...
I need that and ONLY that to get the fucking diamond for my launchers.
So, it seems that this game will appeal to those who like BF3, improving on a lot of the weak points of its ancestor. However, the gameplay at its core will be quite similar, so it may be hard to get "new" players in the series - people who didn't play or like BF3 won't be interested in "more of the same".
As a huge BF3 player, I am welcoming this new game with open arms. I'm very happy with the direction they took. But will it be comercially wise? Wait and see...
stu actually knocked down the uav because usually when a game ends the uav leaves
hey stu i know cod waw its an old game but i still play it, you should make a weapon series for that, theyre easy to investigate and are cool ones, i mean they were the ones starting weapons as we them now
Did you ever play Age of Mythology? Among other things, that game did have procedurally-generated maps. It was interesting, and seemed to work well enough.
Stu, You should take a look at Cube World. It ticks all those points you were talking about.
I think because of its better internet connection when wireless.
I made the triple kill in hq game on plaza with shoot down from the sniper building to the lower floor
stu, have you played the little facebook fps called ballistic? I found it from a pwnstar4hire video and I am loving it.
Still less explosions than a Michael Bay movie.
If you like randomly generated maps, you might want to check out Special Foces: Team X.
CastleMinerZ is a awesome Indie Game.
Someone got a little emotional while talking about the assault shield hahaha
YES! TITANFALL GUIDES FTW
Stu. The best way to get a triple kill is to get a double kill with your primary then have on fast hands the get a single with your RPG. like so he can see