@@GuerrillaMiniatureGames Thanks Ash. I was just saying that its disappointing that this is yet another release that is now only available via eBay and that Necrodamus is a Godsend. I was signed in as soon the book/cards went live and by the time I'd selected everything I wanted they were unavailable when I hit "place order". Obviously they'll make another run because its the 2023 rulebook, but it is getting to the stage where you're having to rely on 3rd parties just for the basics now.
Looks like they finally put in a background that allows you to read the text in the book. I have struggled in the past with the background making the text hard to read. This looks much better.
This is what the game needed. A central updated core book. I run intro games for necromunda all the time. Every single time I get asked where do I started and I have to tell them to either but a 300 starter box or 3 books all 50 each plus gang and models and the interest just fades from their eyes. A single easy access corebook with all the main rules and trade post. Perfect.
@@dannyslag they'll print more. Luckily the core bookd they keep the other and supplements fade out. I went to pre-order and was sold out already. I'll either nab from a local store or just wait for the next print run in a couple months.
That's the story of modern GW. They seem to push their rules out before they're really ready, and rely on patches down the line to fix any problems. Which would be fine if they weren't using printed books to distribute their rules.
Super cool to see this effort to make Necromunda easier to get into. I love the hobby possibilities of this game! Pretty expensive for a book printed in China with mostly recycled art and rules though, but a step in the right direction.
So what you're saying is that after yet another book printing you are stil just better off getting ahold off Necrodamnus' compiled PDF that has all the gang information plus campaign stuff, because GW can't make games.
There are probably a dozen companies that make good alternatives for that kind of terrain. I’m a big fan of Kromlech’s Industrial Mechanicum Sector stuff myself.
Balanced and Necromunda are words that genuinely should not go together. Hell balance and 40k shouldn't be together either, but we've let the jackass competitive players rule the discourse.
It looks like the new core book is a lot more legible than the old one - it looks like they've dialed back the background pattern on the paper. Have they done a better job of cross-referencing? I remember every other paragraph in the old book would send me leafing through the whole rest of the book for explanations of things. (In one particularly frustrating case, it referred me to the gangs' equipment lists - without mentioning that those equipment lists *aren't in the book*, let alone where they *are*.) I share your "thank goodness!" at the addition of an index! Do they still force you to start with a campaign structure, or do they let you walk before you run? The previous book launched you straight into the campaign system, which was a big hill to climb, and treated one-off games as a weird edge-case that you might dabble with after learning the whole campaign system. Made it hard to learn. Basically, I liked the rules in the old book, but the book itself was one of the worst gaming sourcebooks I've ever read. It was *really* hard to learn from. I'm hoping this one is better. How beholden are you to Necromunda-specific terrain, versus just general wargaming terrain? Do I need a special gridded game board?
Hey Ash! Can you expand on the part between ~12-14 minutes where you talk about how Zone Mortalis and Sector Mechanicum are sort of "consolidated" in the new core book? Verticality and scratch-building terrain are a big part of what appeals to me about Necromunda, and if there's going to be less space for that in the way they're designing Necromunda's rules going forward, I would definitely like to know! Thanks!
It just includes underhive games as one broad category and then pretty much states you can build the table in what were the sector mechanics or zone mortalis ways, so basically limping them together.
How is this a review? its a flip through (skipping the rules for a review for a rulebook) with less info than the 30 second shorts about what's on warhammer community
Watching this makes me think, I don't want GW to go out of business, I just want sales of Space Marines to drop so low for one year that it scares the hunger back into them. I know some people love new Necromunda, they claim to have game groups that love it, yet it is not 1% as awesome as that initial 1996 core box was. So many of their side games, since they brought them back, are just lazy, bloated, confusing whatever.
@@GuerrillaMiniatureGames oooh, ok. I've always been an outsider to Necro so I was able to believe either thing haha. Thanks for the correction, feels like proper 3d is the correct way to experience a skirmish over such height-variable terrain!
Bro you literally dribble on for over 20 minutes and give less info than the 30 second shorts about the main changes that are on warhammer community. Is it the need to be first or limitations your contractually obligated to obide by? But your audience and definately supporters deserve more. From what i got from this so called review is download the free necromunda comprehensive rulebook, add the changes from warhammer community, use the openhivewar generator also free and save 200 bucks.
Don't delete comments when they're just stating facts, Ash.
What was he deleting
I didn’t delete anything?? What was the comment?
I checked the held for review section and I can’t find anything YT flagged either. Feel free to comment again here and I’ll respond!
@@GuerrillaMiniatureGames my man might just be trolling then 😂
@@GuerrillaMiniatureGames Thanks Ash. I was just saying that its disappointing that this is yet another release that is now only available via eBay and that Necrodamus is a Godsend.
I was signed in as soon the book/cards went live and by the time I'd selected everything I wanted they were unavailable when I hit "place order". Obviously they'll make another run because its the 2023 rulebook, but it is getting to the stage where you're having to rely on 3rd parties just for the basics now.
Hivers seen beating each other with the Necromunda '23 rulebook.
Looks like they finally put in a background that allows you to read the text in the book. I have struggled in the past with the background making the text hard to read. This looks much better.
I need a full campaign of necromunda. Please Ash I just want a GMG quality campaign.
This is what the game needed. A central updated core book. I run intro games for necromunda all the time. Every single time I get asked where do I started and I have to tell them to either but a 300 starter box or 3 books all 50 each plus gang and models and the interest just fades from their eyes. A single easy access corebook with all the main rules and trade post. Perfect.
@@dannyslag they'll print more. Luckily the core bookd they keep the other and supplements fade out. I went to pre-order and was sold out already. I'll either nab from a local store or just wait for the next print run in a couple months.
"Necromunda as it could have been in 2017 if we had done 30 minutes of playtesting before printing it"
That's the story of modern GW. They seem to push their rules out before they're really ready, and rely on patches down the line to fix any problems. Which would be fine if they weren't using printed books to distribute their rules.
30 hours maybe
:C Kinda sad that they only have 7 scenarios in a 300 page book. Still, an excellent review, Ash! Thanks bundles for this!
It's actually 11 scenarios with the arbitrator ones, which sadly is down from the 21 from the previous core book.
I needed some man reads book today 👏🏾👏🏾🤩👏🏾👏🏾
What I wonder is how many typos and contradictory rules got copy-pasted verbatim from the previous texts into the brand new 55 EUR book ...
*eye twitching from Kill Team Annual 2019*
I fully expect maintained psychic powers to still not work.
@@senti5468 there seems to be photographic evidence of someone who caught this bit from a flip-through video that that is exactly the case.
Super cool to see this effort to make Necromunda easier to get into. I love the hobby possibilities of this game!
Pretty expensive for a book printed in China with mostly recycled art and rules though, but a step in the right direction.
Sorely needed for the last couple of years really. Nice review, cheers!
So what you're saying is that after yet another book printing you are stil just better off getting ahold off Necrodamnus' compiled PDF that has all the gang information plus campaign stuff, because GW can't make games.
Thanks for the heads just saved me a ton.
There is a pdf with all the new stuff ?
A thousands thanks for referring hive scum, errh I mean new players to Necrodamus, it's a god send. You rock !
@@the_arcanum Nae issue, just glad that people are able to enjoy a great game thats otherwise gatekeeped to fuck.
Preorder starts on Saturday. Sellout on Saturday. Selling on Ebay for 1500%. GW never changes....
I had been converting up a redemptionist gang/crusade, but as there are models for them i have a bit more to work with so might try get them done.
Sold out before it even went on sale 🙄
This is getting stupid. What's going on at GW?
Great, sold out at all my retailers. 😶
Don't forget that all the forgeworld Necromunda items come with their rules packaged in there
80% of the Sector Mechanicum Terrain is just gone from GWs site, went the way of the dodo like so many other great terrain kits the had >_>
At least it lasted a few years. You can't buy ANY Warcry terrain, not even stuff from this year
GW sucks with the way they handle their terrain.
Good thing mantic games makes a lot of sci Fi terrain that fits perfectly for this game
There are probably a dozen companies that make good alternatives for that kind of terrain. I’m a big fan of Kromlech’s Industrial Mechanicum Sector stuff myself.
@@tinyfishhobby3138 mdf is peak 2015 energy tho
Looking forward to a Necromunda battle report from you soon!
Hey look! You have as many copies as my LGS has been allocated.
It is sold out. Love them scalpers. It must be nice to get a free copy of the book.
Balanced and Necromunda are words that genuinely should not go together.
Hell balance and 40k shouldn't be together either, but we've let the jackass competitive players rule the discourse.
Aaaanndd its sold out….
Gotta love me some Necromunda!
19:45 I like that idea too, but I'm sure gw would prefer to make you purchase 7+ books than make a concise set of 2 tomes 😂
It looks like the new core book is a lot more legible than the old one - it looks like they've dialed back the background pattern on the paper.
Have they done a better job of cross-referencing? I remember every other paragraph in the old book would send me leafing through the whole rest of the book for explanations of things. (In one particularly frustrating case, it referred me to the gangs' equipment lists - without mentioning that those equipment lists *aren't in the book*, let alone where they *are*.) I share your "thank goodness!" at the addition of an index!
Do they still force you to start with a campaign structure, or do they let you walk before you run? The previous book launched you straight into the campaign system, which was a big hill to climb, and treated one-off games as a weird edge-case that you might dabble with after learning the whole campaign system. Made it hard to learn.
Basically, I liked the rules in the old book, but the book itself was one of the worst gaming sourcebooks I've ever read. It was *really* hard to learn from. I'm hoping this one is better.
How beholden are you to Necromunda-specific terrain, versus just general wargaming terrain? Do I need a special gridded game board?
It's laid out a lot better references things with page numbers and even has an index to boot.
@@christiandentice584 Ohhh, this is so fantastic to hear. Thank you so much.
I like narrative that doesn't depend on balance because it feels more believable that way.
Hey Ash! Can you expand on the part between ~12-14 minutes where you talk about how Zone Mortalis and Sector Mechanicum are sort of "consolidated" in the new core book? Verticality and scratch-building terrain are a big part of what appeals to me about Necromunda, and if there's going to be less space for that in the way they're designing Necromunda's rules going forward, I would definitely like to know! Thanks!
It just includes underhive games as one broad category and then pretty much states you can build the table in what were the sector mechanics or zone mortalis ways, so basically limping them together.
I love your reviews, very cool!
How is this a review? its a flip through (skipping the rules for a review for a rulebook) with less info than the 30 second shorts about what's on warhammer community
So excited to get into Necromunda with this. Waited long enough for it to release
One book to rule them all and sell them ..yet another book. All you need is another book and it wil last several months. or FAQed upon relase.
Watching this makes me think, I don't want GW to go out of business, I just want sales of Space Marines to drop so low for one year that it scares the hunger back into them. I know some people love new Necromunda, they claim to have game groups that love it, yet it is not 1% as awesome as that initial 1996 core box was. So many of their side games, since they brought them back, are just lazy, bloated, confusing whatever.
I know you said the book contains vehicle rules, does it contain the rules for making your own vehicles like in the outland book (wasteland workshop)?
Cool, ty!
The last edition didn't have wyrd rules in them. It seemed lots of rules were spread over lots of books. Is the"core" rules still a scam?
Too bad it is only in English! For such big book full of rules, it would be great to have it also in French, German ….
Wait, necromunda is mostly 2d? Huh didnt know that. Still fun though huh?
The beginning of this edition was, now it’s all open world again!
@@GuerrillaMiniatureGames oooh, ok. I've always been an outsider to Necro so I was able to believe either thing haha. Thanks for the correction, feels like proper 3d is the correct way to experience a skirmish over such height-variable terrain!
Already out of stock xd
They brought awesome magic which was in book of outcast into 6 lame spells!?
Bro you literally dribble on for over 20 minutes and give less info than the 30 second shorts about the main changes that are on warhammer community. Is it the need to be first or limitations your contractually obligated to obide by? But your audience and definately supporters deserve more. From what i got from this so called review is download the free necromunda comprehensive rulebook, add the changes from warhammer community, use the openhivewar generator also free and save 200 bucks.
Now I wish a book with all gangs rules but... is GW and they don't like that.