Kong - Motion Capture Test

Sdílet
Vložit
  • čas přidán 17. 12. 2021
  • This is a looped test I did for a character that I'm currently finishing. I used zbrush, blender and mari for the model and textures and for the animation I used the blender addons FaceIt and VirtuCam and I cleaned up the motion capture data I recorded on my Ipad with FaceCap. For the head and neck I used a simple 3 bone chain that I animated manually. More images and videos will be posted on my artstation and instagram account
    ✔ MyMiniFactory: www.myminifactory.com/users/f...
    ✔ Artstation: artstation.com/fynngb
    ✔ Instagram: @fynngb
  • Krátké a kreslené filmy

Komentáře • 18

  • @MarcioRabelo3design
    @MarcioRabelo3design Před 2 lety

    Really amazing man!

  • @Animatable
    @Animatable Před 2 lety

    This is the next level!

    • @FynnGB
      @FynnGB  Před 2 lety +1

      Thanks for the inspiration ;)

  • @pyromaster9095
    @pyromaster9095 Před 2 lety +1

    amazing work!

  • @sl4yshadow217
    @sl4yshadow217 Před 2 lety

    love this....sir..Amazing

    • @FynnGB
      @FynnGB  Před 2 lety +1

      glad you like it!

  • @RadarLeon
    @RadarLeon Před 2 lety

    Oh its monkei thanos

  •  Před 2 lety

    nice one! what type of capture did you use? iPhone Face Cap?

    • @FynnGB
      @FynnGB  Před 2 lety +1

      Yes, exactly! I found that is has quite a lot of limitations (almost no asymmetrical brow expressions, limited abilities to make sad expressions, and many more) but it's an innate limitation of the ARKit by apple. But being able to adjust the strength of each shape is super useful!

    •  Před 2 lety

      @@FynnGB nice! I will try it, thx 😎👍

  • @RedPlanetStudio
    @RedPlanetStudio Před 10 měsíci

    Good work ! What software you using for this motion ?

    • @FynnGB
      @FynnGB  Před 10 měsíci +1

      Thank you! I used Blender for the rig/animation/rendering

    • @RedPlanetStudio
      @RedPlanetStudio Před 10 měsíci

      @@FynnGB that’s good man, look very realistic motion. Do you have a paid courses about how it’s made ?

  • @electronicinfection
    @electronicinfection Před 2 lety

    Rendered with Blender 3.0 (Cycles)?

    • @FynnGB
      @FynnGB  Před 2 lety

      Yes! I set up all the shaders in 2.93.6 but decided to give 3.0 a chance and it rendered it in 1/3 of the time with better fresnel and less artifacts then 2.9

  • @322ss
    @322ss Před 2 lety

    Good job with those huge teeth :)

    • @FynnGB
      @FynnGB  Před 2 lety +1

      Thanks! Needed some research to get it to that point!