HUGE UPDATE coming to Space Engineers

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  • čas přidán 2. 07. 2024
  • A huge (quite litterally) update is coming to Space Engineers.
    Prototech: huge and powerful endgame blocks coming along side a PVE and exploration update for Space Engineers later this year.
    What Prototech blocks are we getting? Find out now!
    0:00 Start
    0:34 What is Prototech?
    4:47 The Mystery
    6:40 Endgame Blocks coming soon
    11:21 Warfare 3
    ________________________________________________________________________________________________
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    ________________________________________________________________________________________________
    Space Engineers is a voxel-based sandbox game set in space and on planets, developed and published by Czech independent developer Keen Software House. In 2013, the initial developmental release of the game joined the Steam early access program. During the following years of active development, Space Engineers sold over one million units. In total as of 2019 the game has sold over 3.5 million copies In May 2015, for approximately a year and a half, the game's source code was officially available and maintained by KSH to assist the modding community. On December 15, 2016, the game entered Beta and was later officially released on February 28, 2019.
    The game is a sandbox game about engineering, construction, exploration and survival in space and on planets. Players build space ships, space stations, planetary outposts of various sizes and uses, pilot ships and travel through space to explore planets and gather resources to survive.
    ________________________________________________________________________________________________
    Title: HUGE UPDATE Coming to Space Engineers
    My Last Video: INDUSTRIAL ESPIONAGE!?😲 - INSANE NEW FEATURES coming to Space Engineers
    #SpaceEngineers #playstation #Update
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Komentáře • 785

  • @Zer0sLegion
    @Zer0sLegion  Před 3 dny +56

    What Prototech Block do you want the most in the next update? Let me know!

    • @vaughn1804
      @vaughn1804 Před 3 dny +9

      A prototech block to enable orbital mechanics 😮

    • @steller630
      @steller630 Před 3 dny +20

      proto tech fish tank

    • @demonexirr
      @demonexirr Před 3 dny +20

      prototech torpedo/rocket launcher with homing projectiles

    • @Boomboi27
      @Boomboi27 Před 3 dny +9

      Tractor Beam!!!

    • @vaughn1804
      @vaughn1804 Před 3 dny +1

      ​@@steller630🤣👍

  • @ULTRA_4
    @ULTRA_4 Před 3 dny +105

    and with the prototech blocks, I already know people will be making even larger ships, eventually running into the problems we have now, again.
    "What do you mean, my planet sized ship is overkill?"

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +50

      That's literally the Keen fallacy lol. People complain the game lags because of big ships, Keen optimise the game, people build bigger ships that lag the game, Keen optimise the game, people build bigger ships that lag the game, Keen optimise the game, people build bigger ships that lag the game, etc, etc.

    • @wildwyatxbox
      @wildwyatxbox Před 3 dny +19

      @@Zer0sLegion This is only a good thing, though.
      It means people who have shit pcs can have decently sized builds.

    • @HAXRLITSXY
      @HAXRLITSXY Před 3 dny +8

      @@wildwyatxbox well eventually we are gonna get to the point where keen can optimize no more. then we get space engineers 2.

    • @ULTRA_4
      @ULTRA_4 Před 2 dny +3

      @@Zer0sLegion Oh it's like that with almost all creative games

  • @Hxro
    @Hxro Před 3 dny +156

    for every time zero says "space engineers" in his next video, i will drop a thermonuclear warhead in modded SE and show everyone in his discord server

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +40

      I look forward to it. Full volume nukes though, no cheating.

    • @Hxro
      @Hxro Před 3 dny +21

      @@Zer0sLegion oh god what have i brought myself into

    • @mikewhitaker2880
      @mikewhitaker2880 Před 3 dny +4

      good thing there is a nuke missile launcher mod.... it may be old school as mods go, but it's powerful strong vs voxel at least

    • @Hxro
      @Hxro Před 3 dny +3

      @@mikewhitaker2880 i have the expanded nuke mod i think, it adds thermonuclear weapons, which basically decimate anything in a 100m or close to that

    • @Offical_Ghost_Rider
      @Offical_Ghost_Rider Před 3 dny +2

      Oh this is gonna be fun

  • @robinandersson99
    @robinandersson99 Před 3 dny +109

    Pls keen, prototech toilet!

  • @FMHikari
    @FMHikari Před 3 dny +38

    Using the perspective image of the Prototech Assembler, i have reasonably concluded that its measurements are 2 blocks tall, 3 blocks wide, and 2 blocks deep.

  • @Conta_Minated
    @Conta_Minated Před 3 dny +25

    The huge mystery block is obviously a prototech toilet. Finally a pipe big enough not to get clogged as soon as someone... yeah, you get the idea.

  • @datman6266
    @datman6266 Před 3 dny +41

    Wait, prototec, ore scanner, refinery, drill? Yes please! That would be superb!

    • @datman6266
      @datman6266 Před 3 dny +4

      Oh and everything else in prototec variant too, of course..

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +11

      Ore detector and Drill are very high on my list!

    • @HAXRLITSXY
      @HAXRLITSXY Před 2 dny +3

      @@Zer0sLegion really i think they should just buff ore detectors.

  • @Taurus1834
    @Taurus1834 Před 3 dny +70

    "Flamingo" That one got me XD

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +10

      🦩
      It was better than some of the other things people wanted me to say lol.

    • @Offical_Ghost_Rider
      @Offical_Ghost_Rider Před 3 dny +1

      ​@@Zer0sLegionsay SKULLLL EMMMOOOJIIII like Matt Rose does

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +8

      @@Offical_Ghost_Rider Nah, the community wasted there one word on flamingo. They'll get a new word next year.

    • @themeatynoob3886
      @themeatynoob3886 Před 2 dny +1

      @@Zer0sLegion I have set an alarm for one years time. You better stick to what you say, or else I will unalive your first minecraft dog >:)

    • @toosafelol
      @toosafelol Před 2 dny +2

      I didn’t think he’d actually do it xd

  • @AOD_AnkGrooger
    @AOD_AnkGrooger Před 3 dny +23

    The main thing I want to see in vanilla is the 2x and 3x barrel weapons.
    Artillery turrets and autocannon turrets really arn't doing it for ship design.

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +6

      I have a feeling something like that might be coming, especially if we're getting capital ship size blocks.

    • @VipaPurgey
      @VipaPurgey Před 3 dny +1

      YES PLEASE, let me have small grid heavy weapons that pack a punch.

    • @AOD_AnkGrooger
      @AOD_AnkGrooger Před 3 dny

      @@Zer0sLegion ye, because ships are going to have to be MUCH bigger, so it would make sense to add bigger weapons.

  • @crystalineproductions
    @crystalineproductions Před 3 dny +25

    id really like a prototech Drill. it would be sooo useful. cuz you dont have to make the front of your mining ship a drillnado.

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +6

      Yeah, that would be very good! I would love a larger drill.

    • @VoxAstra-qk4jz
      @VoxAstra-qk4jz Před dnem +1

      Finally, I could make a working DRG drop pod

  • @mikeyzuoks7377
    @mikeyzuoks7377 Před 3 dny +29

    Something I wish prototech weapons could do is orbital bombardment... Imagine how much fun npcs with orbital bombardment capabilities would be to fight against

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +10

      Lol, I doubt we're ever gonna get that for multiplayer balance but you could always drop warheads from space 😅

    • @tackytrooper
      @tackytrooper Před 2 dny

      Doesn't sound like much fun to me

    • @strixfiremind
      @strixfiremind Před 2 dny

      NPCs bombarding I don't know about...
      But us players have...interesting ways to bombard from orbit 😂. Rods from God, nukes, dropping your ship on them...lots of ways!

    • @dalemorgan8263
      @dalemorgan8263 Před 2 dny

      Prototech Fire Control firing with fixed Railgun/artillery at the actual max range of the ammo.

    • @zackzeed
      @zackzeed Před 2 dny

      Nah players would do that, wouldn't be so fun if NPCs did that. You'd have to make an udnerground base probably.
      What they SHOULD fix is that some projectiles don't travel as far as they should! I mean railguns can fire from low orbit I believe but not every big gun can that. And deffinitely not from high orbit, or god forbit, outside the gravity well xD

  • @kerbalairforce8802
    @kerbalairforce8802 Před 2 dny +13

    Laser turret that can only target missiles as a countermeasure.
    We have these IRL, and they are fantastic.
    Ensure they only attack missiles by having their target block being warheads only.

    • @MediumRareOpinions
      @MediumRareOpinions Před 2 dny

      I like your thinking but people would try to evade that by packing cargo containers with exploding components. There's a solution to it I'm sure and I'd like to have a defense turret that could do the job if they can figure out the balancing.

  • @LethalOwl
    @LethalOwl Před 3 dny +10

    A thing that would make the prototech assembler stand out, as well as a prototech refinery, would be the ability to handle more than 1 task at once. Aka, the assembler being able to make 2 or more different items at the same time, or the refinery being able to refine 2 or more items at once.

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +2

      I personally would like it to have the feature to set a requested number of components and it crafts up to that amount so I always have 1000 steel plates in stock or whatever.

    • @jebadayakillers4356
      @jebadayakillers4356 Před 3 dny

      @@Zer0sLegion just use a auto crafting scrpit

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +2

      @@jebadayakillers4356 Or just use a mod. Or, I could have it as a base game feature, which is what I want.

  • @TsYovinski
    @TsYovinski Před 3 dny +40

    In the name of Clang, I hope that block, the red one with the symbol is a H2 generator. It takes ages for the regular H2/02 generators to process ice.
    On that line of thinking. How about a generator for a new type of fuel? Let`s say that new insane thruster requires a new type of fuel, hence, new recourses in the game and a new H2-generator-like block.
    P.S. Thanks for that "symbol question", now I won`t be able to sleep for days, I KNOW I`ve seen this before :D

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +10

      I could see there being a new fuel type, I would personally like solid fuel for rockets as that's what we use irl.

    • @TsYovinski
      @TsYovinski Před 3 dny

      @@Zer0sLegion good point, in any case our ships are about to get even bigger.

    • @sib3155
      @sib3155 Před 3 dny +1

      ​@@Zer0sLegioni woudl like the new fuel to bost the base thruster in addition to mayby being required for new engines

    • @tackytrooper
      @tackytrooper Před 2 dny +1

      There are a lot of things from Industrial Overhaul that I would love to see become vanilla. One of them being depleted uranium and DU-based ordinance.

    • @Skellitor301_VA
      @Skellitor301_VA Před dnem

      To help you with this, you have most likely seen it in other forms of media before. It's from a fictional standardized library of symbols used to mark and indicate the purpose of various things around a space ship. It's called the Semiotic Standard which was created by the people behind Alien, that symbol specifically is rotated clockwise by 90 degrees, it's the symbol for an airlock. It's not uncommon for scifi media to pull inspiration from or directly use the semiotic standard since it has a CCL, so people are free to use it in commercial products.

  • @darkehartplays
    @darkehartplays Před 2 dny +5

    I don't think it would be weird for their to be no prototech atmo thruster. After all, the atmos come in the flat variant, which is already super convenient for early game and atmo bound operations. Wouldn't surprise me if we only get ions in the next update, either, since they lag so far behind the hydrogen thrusters in performance as it is. Prototech hydro thrusters could be in warfare 3 if they add them at all.
    The full list of what I can think of that I'd like to see as prototech, assuming that they're all about more efficiently building bigger, are: block tools (drills, welders, grinders), refinery, assembler, thrusters, gyros, batteries, O2/H2 gens, and some variety of engine and/or reactor. I don't care how big they are or how many components I need to make them, really, I just want to get the same amount of throughput at a lower PCU. I'll design around the other factors as needed.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +2

      The main thing to keep in mind is how long it takes for them to make that many models for new blocks, I would love for them to add all of those things but it takes time to add all of those models. We'll probably get some of them in this update and then some more in a future update.

    • @darkehartplays
      @darkehartplays Před 2 dny

      @@Zer0sLegion Yeeup. I've actually used the tool to convert a model from blender to the format VRAGE uses and it takes FOREVER. That's on top of all the iterations and design that normally goes into developing something like this. If we assume for instance that concept C is the one that won for the ion thruster, there could easily be another concept for every letter of the alphabet and more that didn't get chosen, and all of them would have taken quite some time to develop to that stage. There would likely be another round of concepting with complete orthographic coverage of the block for the modeler to use after that, which takes even longer since it has to be more precise. Then they have to get modeled, which doesn't always work out the way the concept artist envisioned.
      It's a lot more laborious of a process than many people think, since modders usually skip a lot of those steps. Of course, I'm not psychic and KSH might use a different pipeline, but all of that above is fairly standard practice, so.

  • @gwailol7881
    @gwailol7881 Před 3 dny +9

    The keen support portal gave us a lot of hints on what new blocks we will get. Such as Gyros and giant gates, 5x5x1 armour blocks(I might be wrong) … etc

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +3

      The portal might gives ideas but some of those things have been on there for years lol.

  • @kryskiller666
    @kryskiller666 Před 3 dny +12

    Clearly, that sign at the side of the block was the Like and Suscribe buttons.

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +5

      Damn, I should have said that😅
      Doing my job for me!

  • @Coolguy-wl9ng
    @Coolguy-wl9ng Před 2 dny +5

    With the rail gun he says if you miss it will cost a lot.
    I NEVER MISS
    BECAUSE IM BATMAN

  • @kerbalairforce8802
    @kerbalairforce8802 Před 2 dny +5

    We are overdue for a radar system. If you're playing on a "fully populated" server, you're talking about 2 to 5 people per planet/moon. If everyone turns off their antenna, you're just playing single player with latency.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +4

      We need something like this, I swear, if encounters are handled with gps markers I will flip a lid.

    • @videowatchaccount
      @videowatchaccount Před 2 dny

      A radar/ECM paradigm wouldn't be hard to do.

    • @MediumRareOpinions
      @MediumRareOpinions Před 2 dny

      I'd like to see a system where more power production blocks = more radar signature. It wouldn't mean true stealth ships as such, but it would flag warships on your radar much farther out than civilian ships unless the ship was designed to have a low profile.

    • @VoxAstra-qk4jz
      @VoxAstra-qk4jz Před dnem +1

      ​@@MediumRareOpinionsThat would add so much more depth to attaching bases. Getting up to the speed limit outside turret/radar range, shutting everything down, and getting the drop on the station. Like that scene from The Expanse.

  • @sib3155
    @sib3155 Před 3 dny +5

    I think i woudl be cool for prototech gyro's to have 2 variants
    Omni directional(like the current ones mayby 3x3x3 or 4x4x4)
    1 directional 2x3x3 when you need turning power mainly in one axis
    Edit: minor spelling mistakes + forgot to put third axis

  • @mynameisbk6389
    @mynameisbk6389 Před 3 dny +5

    I love the content man, the care and effort you put in your videos and community should be noticed widely, keep up the good work bro!

  • @Zenas521
    @Zenas521 Před 2 dny +3

    What would really be interesting would be a Prototech location. A ruin with schematics of Prototech blocks. Each ruin would have a different Prototech block schematic and a bit of lore in the same font as the stereoliths. They would be buried well below the marian surface, or deep inside asteroids.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +1

      The update is about exploration and encounters so maybe!

  • @Sasaking999
    @Sasaking999 Před 2 dny +3

    I really wish they would do prototech ore detector as the radio spectroscopy mod.
    It’s so good, work very long range but doesn’t just tell you “hey this is here,” and it’s good on performance

  • @Stormcrow_1
    @Stormcrow_1 Před 3 dny +6

    Zer0 @3:30 is the answer to the assembler perspective question.
    Also, this might be a dead end, but for the unknown prototech block. The symbol might have a connection with armour blocks, on the SE wiki, under Category:Game_icons there are old armor blocks with the symbol.

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +5

      Lol yeah. I'm so used to looking at the image without the rest of the concept art, I forget that part exists lol.
      and I knew I'd seen that symbol somewhere! No I just have to find what it means now!

    • @LordNavala
      @LordNavala Před 2 dny

      You're on the right path for sure. It's Sloped Armor Blocks that possess that symbol, but the color scheme is reversed. The sloped blocks symbol had a dark upper left portion, and light bottom right, this has the opposite( and the control panel lets us know this block is correctly orientated). So it almost feels like this is leaning towards "anti-armor" Also if you look at the smaller central symbol, directly beneath it you can make out a yellow warning /!\ triangle. So, maybe a new weapon variant? A prototech ammo container(Armor Piercing)? Or possibly even a new warhead?

    • @jamestaylor9887
      @jamestaylor9887 Před 2 dny

      @@LordNavala well in the terms of space engineers, anti armor could also mean a shield. if you were to inverse armor you'd effectively have a shield which would explain the icon being inversed. The warning label would likely have to do with the potential radiation it would emit. if you also go with the idea that it looks like a generator. you now have a conceptual Prototech Shield Generator.

    • @Stormcrow_1
      @Stormcrow_1 Před 2 dny

      @@jamestaylor9887 If the Dev's saying they don't want shields as true. How about a prototech whole grid repair device? Which like the welder causes injury when active.

    • @Skellitor301_VA
      @Skellitor301_VA Před dnem

      To help answer this for this comment thread, look up the Semiotic Standard. It's a fictional library of standardized symbols for spaceships made by the creators of Alien. That symbol specifically is the Airlock symbol. It has a CCL so it can be used in commercial media like SE. It's not uncommon for people who make scifi media to slap them in places, often not getting the symbol use correct.

  • @Manimanocas
    @Manimanocas Před 2 dny +2

    I have been playing Space Engineers for a really short time, I didnt know this game was so alive! You are a good youtuber.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +2

      It's been getting regular updates for the last few years.

  • @thaelindarkfyre4112
    @thaelindarkfyre4112 Před 3 dny +4

    I suspect this is all to drop the huge PCU costs of Huge ships and help with server stability with reducing the number of blocks overall, So anything that gets a stupid number of blocks built there'll be a prototech block.
    The question is by how many will it be faster then an assembler with 4 speed upgrades as base or how many large ions will the prototech Ion's replace?

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +2

      Oh, it 100% is. The blocks are rewards for completing quests but are secretly a way of improving performance.

  • @Spoon80085
    @Spoon80085 Před 2 dny +2

    I'm hoping we get a large gyroscope so you don't have to awkwardly spam gyroscopes everywhere until it moves fast enough

  • @ianwilson4286
    @ianwilson4286 Před 2 dny +2

    A Gigantic ship made of 10-20 parts only would be cool.

  • @notsubspecs
    @notsubspecs Před 3 dny +11

    Would be nice if they added an item/or fuel that would allow us to do a BIG long range scan of grids. (but it wouldn't work on planets!)
    This way people can actually FIND each other in space.
    Else ppl just play their waiting games in their safespaces.
    Ofc., make this item/fuel hard to get AND give it a large cooldown, like 24h or smth.

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +4

      The game needs that, I swear, if they use gps to show us where the encounters are i'm gonna flip.

  • @scpguy1381
    @scpguy1381 Před dnem +3

    Prototech warhead would be awesome, and the ultimate friendship killer for me considering how much I use mines

  • @tori8098
    @tori8098 Před 3 dny +6

    really think we need mega blocks for the large grid to make building capital ships easier and ideally more performance friendly (because less blocks ideally)

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +1

      They showed off a mod that added them on stream a while back and they sounded really interested in them. I don't know if that means anything but it's worth noting.

    • @Superagent666
      @Superagent666 Před 3 dny

      Yes! It's not worth building capital ships if you're spending hours just building a huge flat sheet of blocks for it 🥲

  • @cltstbts_
    @cltstbts_ Před 3 dny +6

    My guess for new components is new ingot types, however no new ores. I thing the new refinery, while being way faster than the old one, combines ores, like gold-iron-alloy or something, because adding more ore types may overcomplicate stuff, as searching each and every asteroid you find for one single ore is already tedious af.
    EDIT: except they add a new planet (far, far, far away, hence the new thrusters or jump drive to reach it), where the new ore spawns, but no where else.

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +2

      I think alloys would be a good shout as it's an easy way to add new tiers of stuff without padding out the game with new ores that take ages to find.

    • @demonexirr
      @demonexirr Před 3 dny +2

      alloy smeltery could also be that prototech block

    • @Boomboi27
      @Boomboi27 Před 3 dny +1

      ​@@demonexirr agreed

  • @dopeshades4134
    @dopeshades4134 Před 2 dny +2

    Some years (5 or 6years) ago there was a SE live stream and Xoc asked what kinds of blocks we'd like to see and had a poll. Some players wanted to see some extra large blocks over much smaller blocks. Just a thought.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +1

      Yeah, he's gone on about it a lot over the years.

  • @SirBork
    @SirBork Před 3 dny +21

    I can easily see zero as Batman

  • @YEAHKINDAGAMES
    @YEAHKINDAGAMES Před 3 dny +3

    I feel like that mystery block is a jump drive. It looks to be 2x2, yeah, but it could have more volume because of being longer.
    Like it could be 2x2x6(24 blocks volume) versus 3x3x2 (18 blocks volume).

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny

      It doesn't look like a jump drive though. I'd imagine, if we do get a jump drive, it will follow the profile of the current one.

    • @YEAHKINDAGAMES
      @YEAHKINDAGAMES Před 2 dny

      @@Zer0sLegion I'm gonna look through every single block just to make sure because I also remember that symbol. I thought it was on the jump drive but after just checking, it's not. It's also not on the refinery or the store blocks.

    • @YEAHKINDAGAMES
      @YEAHKINDAGAMES Před 2 dny

      @@Zer0sLegion After checking every single block in the game I can't find that square that's half-filled on any other component than this new one.

  • @fredpryde8555
    @fredpryde8555 Před 2 dny +4

    i would like more economy and trading scenarios or building colony scenarios would be great but yes the prototech sounds awesome

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +1

      I would hope with more exploration and encounters that they would put some love into the economy system.

  • @Reoh0z
    @Reoh0z Před 2 dny +2

    Assuming your correct, Proto Tech has been a sorely needed feature.

  • @EngY2502
    @EngY2502 Před 2 dny +2

    I'd like to see a new missile ammo variant that seeks targets so the rocket turret gets use again, and the gats have reason to shoot missiles again.

    • @NOT--Here-3722
      @NOT--Here-3722 Před 16 hodinami +1

      You could to balance this by makeing it turn 15 or so degrees ever 10 or 15 blocks

  • @bearmike_360KB
    @bearmike_360KB Před 2 dny +3

    Prototech wheels, pistons, rotors and hinges. And maybe drill. It would also be interesting to dig deeper if new ore, if coming, would be a few kilometres underground. Right now you, unless you're crazy, will never dig deeper than 100 meters. Also bigger ore veins would be handy. Like a cubic kilometer of iron ore...

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +1

      Still praying for central wheels personally.
      Also, mining that many voxels causes mega lag, there's a reason they don't put ores that deep lol.

    • @mega6076
      @mega6076 Před 2 dny +1

      Just wondering does anyone actually build these big ships in survival?

  • @Tirana-qg1ft
    @Tirana-qg1ft Před 2 dny +1

    I haven't played SE in 4 years but I've been binging your videos a lot, keep it up

  • @flweeptwo
    @flweeptwo Před dnem +1

    can't wait for my CPU to become a prototech nuclear reactor trying to run my larger ships

  • @Duratch
    @Duratch Před 3 dny +1

    I cant wait for this update! also keep up the fun/good content!

  • @Haladmer
    @Haladmer Před 2 dny +2

    Looking at it more.. I'm starting to lean toward the "mystery" block being the in-game prototech assembler (or refinery). Looking at it, it has a lot of the hallmarks of the design concept, just reoriented a bit. It also wouldn't be the first time we had multiple control panels on a single block, so this might just be the teaser team exploiting a feature to disguise the block.
    The piping/tubing near that panel just looks too much like the same flat pipes we see in the concept image, and when you look at the current assembler(s), that portion directly above the panel is very similar to the visible innards of the released assemblers. But still not sold on the idea lol

  • @user-kk6mx9wf8c
    @user-kk6mx9wf8c Před 2 dny +1

    Blocks I want: A 3x3X6 small grid piston, long over due IMO. Prototech turrets(LG&SG) for rail guns and LG Autocannon turret. Prototech thrusters for Atmo, H2, and Ion. Prototech production blocks: assembler refinery & H2/O2 generator. Prototech Batteries. Prototech FUSION reactors that require Uranium and H2. A Prototech Intrasteller Drive as an upgrade to the jump drive.

  • @nomekop777
    @nomekop777 Před 2 dny +3

    Aside from the h2o2 generator and the hydrogen engine, the biggest thing that would benefit capital ships is gyroscopes. If the big thruster is ion and not hydrogen, maybe they thought the ice intake would simply be too high to manage hydrogen thrusters. Some sort of hydrogen scoop would be cool, though. But a larger gyroscope would benefit the game a lot

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +1

      I think gyroscopes are a must have!

    • @MediumRareOpinions
      @MediumRareOpinions Před 2 dny

      Gyros and batteries always felt lacking for not having a large variant.

  • @TheRealEtaoinShrdlu
    @TheRealEtaoinShrdlu Před 3 dny +3

    Bigger blocks mean lower PCU and better performance for multiplayer. Watch this space.

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +2

      I think that's exactly why they're doing this😉

  • @kiwischolz9811
    @kiwischolz9811 Před 2 dny +2

    I wonder if this update could also mean XL regular blocks.I remember a SE dev stream from last year where someone introduced them to the XL block mod. I think they mentioned looking into making blocks like this vanilla. But I'm not sure if it was only Xocliw (who is not a dev, IIRC) or if any of the other devs said that.
    Also, I'm expecting the PVE part of the update a bit like Splitsie's ACS mod, where you have to capture prototech ships and bases to get the prototech blocks or at least unlock them in the tech tree.
    This would in general also make sense since it would give console players access to content that's only available as mods right now

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +1

      I dunno about just XL armour blocks but this update seems to be in aim of that idea of having larger blocks.

  • @user-dh7rw9vp4p
    @user-dh7rw9vp4p Před 2 dny +1

    Great detectve work once agan Zero! You've also made great progress! You're speaking slower and more clearly than before and your edting is excelent! Your structure helps get a lot of information in the videos without all the padding you see other people adding and the jokes and cuts are really well done and keep the video tickiing along nicely wthout getting bogged down in details.
    Great work! I hope you're proud of the progress you've made chap.

  • @sayathekitsune3775
    @sayathekitsune3775 Před 2 dny +2

    I hope for more Walkable blocks. Quite love the Barbette Cargo container mod since its quite balanced ( 9x storrage compared to small sotrages and 1/3 compared to big storages while costing around 10x the ressources) and such a beauty for ships.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +2

      I would love an airtight airlock or something similar.

    • @sayathekitsune3775
      @sayathekitsune3775 Před dnem

      @@Zer0sLegion I agree. atleast we got a mod for it

  • @samdavis-us4zi
    @samdavis-us4zi Před 2 dny +3

    I feel like zero is getting more and more unhinged and slowly slipping into insanity

  • @chaoticflorius
    @chaoticflorius Před 3 dny +3

    Dieser Kommentarbereich ist nun Eigentum der Bundesrepublik Australien

  • @ridiculouscat
    @ridiculouscat Před 3 dny +2

    Yes anothor video lets go !!!

  • @everythingdu9430
    @everythingdu9430 Před 2 dny +1

    I cannot wait for the what looks to be a thruster because I have some pretty big ships. And it takes a long time to get up to speed with the current thrusters. I would also love to see a new refinery.

  • @jamesmclemore9123
    @jamesmclemore9123 Před 2 dny +1

    It would be cool if the prototech refinery let you select what kind of ore you want extract from stone. Like if you want more nickle you could change a setting on the refinery and any stone you feed into it would be converted exclusively to nickle.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny

      That would be extremely overpowered but i'm here for it!

  • @IgnobleKin
    @IgnobleKin Před 3 dny +3

    More upgradable blocks would be fun. I want more upgradable modulars

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +1

      Yeah, upgrade modules really have been forgotten haven't they😔

    • @MediumRareOpinions
      @MediumRareOpinions Před 2 dny

      Remember the Gyro Module mod that keen made themselves? That was neat.

  • @-_Dawg_-
    @-_Dawg_- Před dnem +1

    Just thinking in terms of what keen wants to do in this update,
    Prototech are just giant versions of very commonly used blocks, so that we can make our massive ships, without destroying performance (especially servers)
    We know about the large ion thruster, and the large assembler, we can guestimate there will be a prototech refinery, and a prototech hydrogen thruster.
    As such, my guess for the mystery block would have to be a prototech reactor, or battery.
    Not only would that make sense in terms of the game dev line of thinking, if you look closesly at the image, you can see what looks to be power cables coming from a power box next to the terminal. In the middle is what appears to be a gold chamber (sort of like fusion reactor designs?)
    All in all keen is trying to fix the scaling issue of space engineers, where players build 30-40 refineries and assemblers to fuel their massive fleets.

  • @hangmanmatt2598
    @hangmanmatt2598 Před 2 dny +1

    Prototech armor block that is like 3x3x1, that way we can build bigger ships with less PCU

  • @captainmatthew661
    @captainmatthew661 Před 2 dny +1

    if there is a Warfare 3 update they better add something like a spinal railgun.

  • @dianaqueen1381
    @dianaqueen1381 Před 2 dny +2

    I honestly can't wait for the new Prototech update, I wonder what the new armor paint will look like. Because of course, you can't have a space engineers DLC update without a new armor decal, they are my 2nd favorite things in space engineer DLC's, apart from the amazing new blocks.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny

      The prototech thruster has a kind of regal design, so maybe it's like that? Or maybe a more alien design.

  • @Peoples_Republic_of_Cotati

    p.s. what I would like to see in SE (no particular order):
    1. Traversable Docking Connectors, ie not for moving cargo but to act as an airlock portal for people...and data, power, and consumable gasses and fluids.
    2. Anti-matter as a resource. if done realistically SE would need to include dangerous radiation zones around planets to 'mine' the stuff.
    3. Player internally traversable very large Rotors, Pistons, and Hinges. for docking connections, and rotating wheel stations.
    4. Angled Subgrid Connector and hull/armor blocks; for when angled ship shapes are desired but when one wants something simpler than a hinge or rotor to implement.
    5. Retractable landing gear and ramps.
    6. Believable resources which can only be found on planets and/or space e.g. hydrocarbons, chalk, graphite etc (also limiting Uranium and Platinum to space is not believable.
    7. Better management of GPS data, including Transferable folders of GPS data onto datapads.
    8. Using cameras to capture video, sound and stills of ingame events...such as the identity of the guy dismantling my assets while I am offline.
    9. Computer power rating for various electric components; which would be used together to abstractly extend the effective range of various sensors, compute Jump accuracy, analyze minerals etc.

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +4

      Traversable rotors, hinges and pistons is an amazing idea I wish was part of the game.

    • @mikewhitaker2880
      @mikewhitaker2880 Před 3 dny +1

      would LOVE to see these as well, but at least MOST of them have a mod in the workshop... where do you think they got build planner from, it's based off the Easy Inventory mod...

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +1

      With regards to the rest, some of those I know aren't feasible in the current engine.

    • @Peoples_Republic_of_Cotati
      @Peoples_Republic_of_Cotati Před 3 dny

      @@Zer0sLegion A pity, I was trying to avoid SE2 scale ideas.

  • @halfcirclehranch6877
    @halfcirclehranch6877 Před 2 dny +2

    One odd thing I'd like to see for early game use is a small grid ship machine gun. Essentially, it would be the gun for an interior turret, but hard mounted. Could also be interesting having a machine gun turret for small grids. Really, though, the small grid gatling turret is, by design, trash. It needs a better fire rate, among other things.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +1

      Yeah, a weapon below the gatling would be cool for small grids. Like a super early game weapon.

  • @CmdrJosh-zj2yv
    @CmdrJosh-zj2yv Před 3 dny +2

    I would love to have a feature/function/option in the next generation of the space engineers engine:
    If you place a thruster on the outer edge of a craft, it would spin it (and not just thrust straight into the direction it's placed).
    And if you wouldn't want that, for fuel economy or power reasons, you could have an option to enable/disable a "support gyroscopes" option on the thrusters.
    Since this is probably not able to be implemented into the current state of space engineers, like a mod, i'd love to see this or a variation of it in the future

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +1

      There's a mod that does that but it's a massive pain in the ass to build ships.

    • @mega6076
      @mega6076 Před 2 dny

      That wouldnt happen because of the gyroscopes though

    • @MediumRareOpinions
      @MediumRareOpinions Před 2 dny

      @@mega6076 the way the mod I used in the past worked, the gyros can compensate for off center thrust but the main benefit was that thrusters could assist gyros in turning the ship.
      If you had bow thrusters, they would thrust when you turned meaning you could build ships that needed fewer dedicated gyros.

    • @mega6076
      @mega6076 Před 2 dny

      @@MediumRareOpinions I thought this feature was already in game anyway

    • @mega6076
      @mega6076 Před 2 dny

      @@MediumRareOpinions such as putting thrusters to the side

  • @xrGoldii
    @xrGoldii Před 2 dny +1

    The "prototech refinery" or "prototech ore detector" might be a smaller version of the large prototech ion thruster

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny

      Maybe, although I would expect a block like that to be round all the way.

  • @jacksonbarkerthebluehairedfox

    I certainly hope that this update comes with a new planet or even alien fauna. If it's a planet, I certainly hope for a new kind of alien planet. Maybe a bioluminescent one?

  • @remrot6925
    @remrot6925 Před 3 dny +1

    Very good video m8, love you. Btw my Fav moment 11:10 xDDDDD i cant

  • @josephsheepmysterjsmy1393

    The 3rd prototech block could actually be a prototech atmospheric thruster

    • @josephsheepmysterjsmy1393
      @josephsheepmysterjsmy1393 Před 2 dny

      I’m saying that due to the turbines that seem to be in it, but it could also be a new ‘fuel compressor’ block to force more hydrogen through hydrogen thrusters but that is speculation

  • @ShadowDrakken
    @ShadowDrakken Před 2 dny +1

    thruster looks to be 3x3x9 approx, and the assembler looks to be 2x2x3

  • @CubeAtlantic
    @CubeAtlantic Před 3 dny +1

    SE is probably going to be more iG complex & detailed with even more their railroad guns.

  • @shoyahaaruni
    @shoyahaaruni Před 2 dny +1

    6:12, idk about seeing it in game before but that looks like the semiotic standard symbol for airlock from the movie Alien, rotated 90 degrees counter clockwise.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny

      Space Engineers has a bunch of symbols like that in game which are very similar to the ones used in alien.

  • @K3nn4rD-S
    @K3nn4rD-S Před 3 dny +1

    I think there will be a protoech block variant of all functional industrial block :)

  • @Lord_Skarra
    @Lord_Skarra Před 2 dny +1

    Honestly wouldn't mind a Prototech Drill or Welder Bit... Just a really big drill that could do bore tunnels or a welder that reachs further but is bigger on the ship.

  • @jows1374
    @jows1374 Před 3 dny +4

    Prototech warhead (it is just a nuke)

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +2

      Lol, fingers cross for warfare 3🤞

    • @NOT--Here-3722
      @NOT--Here-3722 Před 16 hodinami

      No proto tech warhead just a proto texh nuke and that could also it could do radiation damge if youre to close to blast zone​@@Zer0sLegion

  • @coolmikefromcanada
    @coolmikefromcanada Před 3 dny +2

    the symbol reminds me of semiotic standard for airlock

    • @Skellitor301_VA
      @Skellitor301_VA Před dnem

      I am pretty sure that's what it is, either applied incorrectly which isn't uncommon for the semiotic standard or it could actually be an airlock.

  • @BlakeHendershottt
    @BlakeHendershottt Před 3 dny +1

    2:09 I believe that is is 3 blocks because it could just take up a little bit of that 3rd on. Also maybe look into this possibility if you see this. What if the ancient civilization were all really big and these blocks were normal sized to them. Maybe the monolith was small to them?

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny +1

      Maybe, I'm not sure by the designs if they were created by an alien civ but rather based on their designs.

  • @robertalley8937
    @robertalley8937 Před 2 dny +1

    maybe a torpedo for the new prototech missile block

  • @thepropagandastudiosbrigs0927
    @thepropagandastudiosbrigs0927 Před 14 hodinami +1

    honestly i like the idea of a prototech hydrogen gas turbine. Taking your V12,000s engines and upgrading to produce a ton of power for the cost of what a handful of hydrogen engines would normally do... aka yes it takes more but gives way more back. Gas Turbines engines are a thing in realworld systems. Hell, most of the modern world is powered by turbines so it would make sense to me to have a turbine power plant.

  • @Gorts-got-bars
    @Gorts-got-bars Před 2 dny +2

    I could of sworn the sign was just one of tje block siza type things.

  • @MrBialy3000
    @MrBialy3000 Před 2 dny +1

    I think, that adding blocks of this size might be a little hint about optimalisation.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny

      I think that's exactly why they're adding them.

  • @heighRick
    @heighRick Před 2 dny +1

    Thanks Zer0, helps a lot!

  • @Mr402TA
    @Mr402TA Před dnem +1

    My block wishlist:
    Rangefinder for cockpit crosshairs:
    LG half block light panel
    LG offset light
    LG high output lights
    LG 3x3 rotor for things like railgun turrets
    LG offset neon's that can be used on half block edges
    Maybe someday.

    • @Zer0sLegion
      @Zer0sLegion  Před dnem

      I think that 3x3 rotors get more and more likely every day

  • @Coolguy-wl9ng
    @Coolguy-wl9ng Před 2 dny +3

    As a Xbox space engineers player with limited PCU. A bigger thruster would be great.

  • @grim_reaper_gaming7762
    @grim_reaper_gaming7762 Před 2 dny +2

    I’ve been building a massive ship for the past 4 ish months in Space Engineers trying to push the limits of the game and at the moment it needs 880 jump drives to go 1000 km. So a more powerful jump drive would be helpful.

  • @ecogent
    @ecogent Před 2 dny +1

    Prototech ore detector, with 1000km range

  • @hyperio6030
    @hyperio6030 Před 3 dny +1

    This is a big guess, but maybe the block might be a railgun. It kind of fits the general shape

  • @david_ashwood
    @david_ashwood Před 2 dny +1

    The symbol you're looking for appears to be related to symmetry. It might help narrow down the search.

    • @Skellitor301_VA
      @Skellitor301_VA Před dnem

      Here's what I think it is which could be correct since it's not that uncommon for this to happen. Keen is using a fictional library of standardized symbols for spaceships that was made by the people who made Alien. It's the Semiotic Standard "For all commercial trans-stellar & heavy element transport craft." That symbol in particular is the symbol for an airlock, which I know that doesn't look like an airlock, but it's not uncommon for people who make scifi media to find it and use it without knowing the context of what the symbol means, it just looks like a good scifi decal which is not that uncommon.

  • @Tree-town
    @Tree-town Před 11 hodinami +1

    They should add prototech lights because they can lighr up big rooms or really many big things. PLEEEEAASSSE!!

  • @dazley8021
    @dazley8021 Před 2 dny +1

    maybe its a block to make new raw materials? Something like an alloy furnace or idk molecular recombiner.
    Alloys are the only things i havent yet seen in SE.

  • @maus6967
    @maus6967 Před 2 dny +1

    Need prototech artillery with the bore diameter of a large grid block and enough range for orbital bombardment

  • @rickbardock6581
    @rickbardock6581 Před 2 dny +1

    That large new prototec ion thruster looks like it comes in multiple parts, three parts to be exact. Perhaps there's the main part that provides the base thrust, then there's an energy component part that probably reduces the total cost of energy requirements. And then the last part which increases the maximum output of the first module as a whole. And you can keep on adding additional modifications onto the base thruster, as many as desired or up to a limit, to customise the thruster how you want it to be used. Of course it has to be placed in a line that follows the length of the module, or perhaps even stagger the component a certain degree, just one man's opinion of course.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny

      Modular thrusters would be cool but probably very performance intensive.

    • @rickbardock6581
      @rickbardock6581 Před 2 dny

      ​@@Zer0sLegionwell that's what their modules look like to me. Yes, ofcourse it modular thrusters and modular blocks would be more resource intensive. So is having 50 different thrusters facing the same direction. We have the refinery andassembler blocks, and they have module upgrades components attached, what's the difference having more of the same. They figured out the net code for them, why not integrate them in also.

    • @MediumRareOpinions
      @MediumRareOpinions Před 2 dny

      @@rickbardock6581 You've reminded me that Keen did once explore having thruster upgrade modules in their example pack mods. Some of those example mod concepts did eventually get added like the cannon turrets. Maybe they will revisit the idea of modular thruster upgrades?

  • @mrboatface4023
    @mrboatface4023 Před 2 dny +1

    highkey excited for prototech thrusters, i dont like having to download modded thrusters for my bigger ships. i just hope they're considerably more powerful than vanilla lol
    i suspect the new blocks might include a new power generator block, a prototech nuclear reactor or something. being more advanced tech it would be cool if this nuclear reactor used fusion instead of fission, but idk how that could be balanced (as fusion would need hydrogen, most likely)
    edit: don't leave comments halfway through a video, kids.

  • @brotrongamingyt1994
    @brotrongamingyt1994 Před 2 dny +1

    Prototech hangar doors. While I love building my own out of clang and dreams, I’d also like to have an easy way out sometimes.

  • @notsubspecs
    @notsubspecs Před 3 dny +2

    Pretty sure they'll add a fusion reactor.

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny

      Yeah, it's pretty logical for it to be next.

  • @tangoseal1
    @tangoseal1 Před 2 dny +1

    I use Arlyn Drives mod which are insano powerful. But this being a base item in the game makes it look very appealing

  • @nomekop777
    @nomekop777 Před 2 dny +2

    Maybe they'll finally make rockets homing

  • @toosafelol
    @toosafelol Před 2 dny +1

    You actually added “flamingo”. You absolute mad lad!

  • @BlueEclipse2305
    @BlueEclipse2305 Před 3 dny +1

    I still want warp drive. Even if its a Delayed jump drive with the skybox and effects wizzing past you

    • @Zer0sLegion
      @Zer0sLegion  Před 3 dny

      I'd prefer they add stuff to do with the jump drive first before adding anything else as currently it's pointless.

  • @marcusw86
    @marcusw86 Před 3 dny +1

    Could be a bigger reactor or refinery, or gyro? Because they have been asked for larger gyros, but they did mention they was considering new resources? But a reactor will probably needed to power the ion thrusters
    How about smart homing missiles?

  • @Jongsig
    @Jongsig Před 3 dny +1

    very nice

  • @alfredosoup
    @alfredosoup Před 2 dny +1

    I know this may seem silly and maybe overdone but going along with this being the 'biggest update ever,' I'd love prototech variants of every block- even structural ones like light vs heavy armor, windows and doors.

    • @Zer0sLegion
      @Zer0sLegion  Před 2 dny +2

      It is quite literally the "big" update with new big blocks. 😅

    • @alfredosoup
      @alfredosoup Před 2 dny

      @@Zer0sLegion ohhh yeah.. 😎 I can't wait to see what the one block is from the reveal teaser!

  • @Dragonfliers
    @Dragonfliers Před 2 dny +1

    The in game one looks like a reactor