The MOST CHALLENGING Airport I've EVER Had to Build in Cities Skylines!!!

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  • čas přidán 21. 08. 2024
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Komentáře • 226

  • @BiffaPlaysCitiesSkylines
    @BiffaPlaysCitiesSkylines  Před 10 měsíci +9

    LIMITED EDITION FOR 3 WEEKS ONLY! Alien Rock Park Framed Artwork now available on my NEW Merch Store, plus NEW Iconc "B" merch! ⭐ biffaplays.com/ ⭐

    • @yuyaplays9311
      @yuyaplays9311 Před 10 měsíci

      You need an "I survived Alien Rock Park" shirt in your store.

  • @williamheath7058
    @williamheath7058 Před 10 měsíci +142

    Biffa becoming very close to making the strongest shaped road to enter the airport

  • @derbygaz
    @derbygaz Před 10 měsíci +71

    I think the new train line area to get the cargo station working should be called Horky Borky Junction

    • @kaltaron1284
      @kaltaron1284 Před 10 měsíci +2

      Jiggly Wiggly for an alternative.

    • @edwardmiessner6502
      @edwardmiessner6502 Před 10 měsíci +1

      Winky Wonky for a second alternative.

    • @ramont8020
      @ramont8020 Před 10 měsíci

      You could probably save yourself a lot of pain by joining those 4 one-way tracks into a single 2-way once they exit the underground tunnel and that should simplify your junction by halving the connections.

  • @spriteSC2
    @spriteSC2 Před 10 měsíci +69

    It used to be the Forest Airport, now it's the DeForest Kelley airport. ;)

  • @colcester
    @colcester Před 10 měsíci +10

    That rail junction for cargo is a mess!! If you think about it you already have two lines going in & out of those tunnels, simply send one track in one direction to join the mainline and the other in the opposite direction to do the same, you can replicate this with the inbound lines to the cargo hub to, a split approach. In the middle, cross the lines via a bridge or tunnel. Job done!!

  • @Voxination
    @Voxination Před 10 měsíci +5

    Good luck with taxiways going through aircraft stands Biffa, they have habit of waiting for the plane waiting in stands to taxi out rather than pushing through the taxiway and create taxiway jams most of time.

  • @stevieinselby
    @stevieinselby Před 10 měsíci +18

    The airport hotel sits in the middle of its plot, but there is parking on one side and green space on the other, which is why it looks unbalanced and off-centre.

  • @pepseas8266
    @pepseas8266 Před 10 měsíci +27

    I think you should add some parkings around the main entrance. Can't wait for the next videos. Thank you

  • @s_k.99
    @s_k.99 Před 10 měsíci +66

    Hey biffa just a little tip you only find one control tower no matter how big the airport is, you don’t want two controllers giving different instructions to the same plane 😂

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Před 10 měsíci +23

      I like symmetry 😁👍

    • @OCinneide
      @OCinneide Před 10 měsíci +8

      @@BiffaPlaysCitiesSkylines Some airports have a new control tower but they also leave the old control tower standing. So they have the appearance of two control towers.

    • @probablyjay3449
      @probablyjay3449 Před 10 měsíci +25

      @s_k.99 actually no, larger airports often have more than 1 control towers for different runway confirgurations, the more striking thing that instantly comes across as "wrong" to me is the fact that the parallel runways are taking off and landing in opposite directions, which never happens

    • @probablyjay3449
      @probablyjay3449 Před 10 měsíci +3

      @@OCinneide that also depends, in the situation you are describing, assuming the "old" one you stating are out of use, it may serve either as a backup or just leave it standing like you are suggesting

    • @OCinneide
      @OCinneide Před 10 měsíci

      @@probablyjay3449 yes, check out Dublin airport control tower.

  • @kaltaron1284
    @kaltaron1284 Před 10 měsíci +2

    I think chat wanted you to create a whole new artificial island but using a field in the middle of nowhere works as well.
    I was a bit surprised you did the cargo roads before the tracks as those are more... delicate. Honestly I would have ripped out most of the existing ones but your solution looks deliciously chaotic.

  • @devononair
    @devononair Před 10 měsíci +1

    Wow, that old factory is in a dangerous place. If a plane has trouble landing and goes off the grass, it would obliterate everyone onboard. Luckily, planes within the game fly absolutely perfectly with a 100% safety record.

  • @TheSpangster
    @TheSpangster Před 10 měsíci +6

    I think you should have made the one way loops in opposite directions to each other so the trains can choose which they want and come out to the other side. It would also have made the entrances and exits a lot easier.

  • @vdubboy85225
    @vdubboy85225 Před 10 měsíci +15

    I think you did a great job with it being vanilla. I know I couldn't get anywhere near that myself. Great job ❤

  • @stevengalloway8052
    @stevengalloway8052 Před 10 měsíci +4

    Love the layout of the airport, Biffa! 👍 Tell me: do you feel as if you're going down in being challenged playing C:S 1, as opposed to being challenged in playing C:S 2, where it seems harder? 😏

  • @carriegarrisonvos4433
    @carriegarrisonvos4433 Před 10 měsíci +1

    I was almost scratching my head at the train rails at the airport until a cargo train went thru and then it made perfect sense! Good job on you Biffa 🤩 Great build!

  • @mies1mies
    @mies1mies Před 10 měsíci +16

    Replace the cargo airport train station fore the normal cargo train station, because the cargo airport train station is broken. If you have a cargo airport train station the trucks will not use the normal cargo train station

    • @OlcayKaraday
      @OlcayKaraday Před 10 měsíci +1

      Here Biffa don't have a normal road connection to airport train station. So, trucks cannot spawn from/go to there unless they want to use air traffic. This is the only correct usage of that station, imo.

    • @mies1mies
      @mies1mies Před 10 měsíci

      @@OlcayKaraday they can come frome the city to the cargo airport train station if the trucks go tru the large building infront of the airplane stands

    • @ramont8020
      @ramont8020 Před 10 měsíci

      Can't say I have that problem in my game (no mods.) Plenty of other issues with cargo distribution though!

    • @OlcayKaraday
      @OlcayKaraday Před 10 měsíci

      @@mies1mies no they are not. At least in my experience. In my city, trucks don't drive through the airport building to go to train station. Even garbage trucks don't come to train station, I had to build one recycling center inside the airport area :D

  • @bobblebardsley
    @bobblebardsley Před 10 měsíci +2

    Nice build, needs about 5,000 car park spaces but other than that, good use of space and I like the spaghetti rail junction! (They do look like that sometimes irl, it's a shame they tend to get clogged up in CS. Hopefully one thing that's improved in CS2. ACTUALLY when the time comes, it would be cool to see a video testing things like that, common traffic/rail/routing problems in CS, to see if they're still a problem in CS2.)

  • @akawo1f878
    @akawo1f878 Před 10 měsíci +2

    Hey biffa, You shouldn't have one runway for landing and one for taking off. Because they technically should be going in the same direction. You don't want taking off aircraft going straight towards landing ones. Very dangerous. So for some realism, I think you should connect. The runways on Both sides and Allow the airplanes to use both. For landing and taking off in the same direction. 12:00
    I love the design of the airport but I think next time you build one. You should have the Crescent flipped. It allows the airplanes to have more space on the outside and the road to be less spread out on the inside. Like Sea-Tac Airport near Seattle. 6:00
    Love the videos and can't wait for cites 2. Keep up the good work!!

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Před 10 měsíci +1

      Not according to the pilot who commented below 🤣

    • @akawo1f878
      @akawo1f878 Před 10 měsíci +1

      ​​@@BiffaPlaysCitiesSkylinesI'm a pilot too, that's loves studying airport layouts, so that's kinda funny. Either way, just some tips.

  • @MarcPi
    @MarcPi Před 10 měsíci +1

    The train intersection is sooo unrealistic, but looks fun. With a bit of thought we can make a train-a-bout

  • @edwardmiessner6502
    @edwardmiessner6502 Před 10 měsíci +2

    This is a very nice build, Biffa! (Well, the railway approaches to the cargo terminal are a bit winky wonky.) Your Kelly Airport seems to me a lot more spacious than City Planner Plays' Mulligan International Airport in Verde Beach, and that's double plus good in my book!

  • @sadbear101
    @sadbear101 Před 10 měsíci +1

    Airport looks great, but you might want a road or two from your bypass into the main city? The only way to the airport from the middle is driving to either end to reach the bypass? I think?

  • @user-ru5vz7sm5z
    @user-ru5vz7sm5z Před 10 měsíci +2

    As a rail fan, I officially say: this rail "junction" makes me cry

  • @Stant123
    @Stant123 Před 10 měsíci +1

    41:36 I nominate calling that unnecessarily complex and confusing train wye the "Hugo, wye?"

  • @candiedskull9841
    @candiedskull9841 Před 10 měsíci

    As messy as the railroad junction is, it's quite satisfying seeing it work

  • @gettingout3172
    @gettingout3172 Před 10 měsíci +3

    Typically a runway is bidirectional based on the wind at the time. You also see multiple runways running different directions on an airport for when the wind changes direction. All of this because airplanes take off and land into the wind.

    • @Finleymcg
      @Finleymcg Před 10 měsíci

      Due to his love of symmetry, Biffa tends to run two runways in parallel as single use items. Likewise, I don't think the game can support crossing runways or aircraft crossing from one runway to another.

  • @cheetahrunout
    @cheetahrunout Před 10 měsíci +4

    I love how I can turn up at the airport with my car and just park it at the runway or something. No idea what is missing there. 😂

  • @peterboyall3506
    @peterboyall3506 Před 10 měsíci +1

    That rail work at the end was pretty impressive, I know i'd give up as soon as I started, and it looked pretty neat for how complicated it was, pat on the back time.

  • @mattheweble5550
    @mattheweble5550 Před 10 měsíci +1

    I think that train line at the end of the runway should go underground and then come up at the airport station. One, I agree with you...I wouldn't want to ride that train...it'd be a little scary....but two, I think for the safety value. I mean the planes in the game will never go out of control, but if you roleplay it it puts passengers on a train at risk if a plan were to lose it's brakes and keep going. I mean, if you know who Fluffy is(Gabriel Iglesias), this happened to him...granted, he was on a private jet.

  • @bigfatbearhouse2284
    @bigfatbearhouse2284 Před 10 měsíci

    Hey biffa, can you give “I don’t care ville” a little love. It seemed like a one off to get to a milestone but now sticks out as something with a wildly different quality.

  • @drworm73
    @drworm73 Před 10 měsíci

    That cargo rail junction is absurd, but given the space and the fact that it's a game you did quite well.

  • @gustavsvensson1944
    @gustavsvensson1944 Před 10 měsíci +17

    Great content as always mate! So excited for CS2!

  • @inyobill
    @inyobill Před 10 měsíci +1

    04:07: When redoing that intersection, consider branching the bypass road off of the new main route after the hill. THis will add minimal length and will respect the terrain better. I would have considered bridging the train line under the landing strip, ala LAX over Sepulveda Blvd.

  • @greenfrog8871
    @greenfrog8871 Před 10 měsíci

    37:40 rail right away is priority & is usually flat with the cars going under the tracks. Guarantees overhead clearance for the trains.

  • @maloneyf89
    @maloneyf89 Před 10 měsíci

    I like how you have access coming into the airport that bypasses the terminal. When you go to the airport, you have to enter through a terminal (where ticketing and security is) and then go to a concourse. But you have metro and train going straight to concourses 😂 FREE FLIGHTS FOR EVERYONE!

  • @mellowourld7608
    @mellowourld7608 Před 10 měsíci +2

    English brekfest distric, coolbeans airport, toast trainhub, and "old tea town" across the water.

  • @evanderflowbeill
    @evanderflowbeill Před 10 měsíci +4

    The airport and rode combined looked like an stethoscope 🤣

  • @takumi2023
    @takumi2023 Před 10 měsíci

    your best bet is to put the road on the ground and rejig the whole train line in that area. (you can put the bridge back up after the trainlines has been built.) the one thing screwing you right now is the giant curve around the rock. if you move it behind the rock you'd have a little more space and should give you some interesting design. (with the airport cargo trains).

  • @quoniam426
    @quoniam426 Před 10 měsíci

    Biffa, cancel most of the return stops of the metro line and close the loop, then create a loop on the other way.
    A train station not hooking to the front of the airport is a grave mistake. (the game doesn't care but we realistically do care...)
    For someone who has mastered the game so much, those airport connections might be the worst you ever made. Might I suggest you scrap the whole thing and start anew?

  • @SIG442
    @SIG442 Před 10 měsíci +1

    Why not a double roundabout for the trains? I mean one above the other. These need to be huge, true. But it will give trains the ability to go where they need without causing trouble to each other in theory. One being hooked up to the passenger terminals, the other for cargo. It might help the situation, it might also fail. But it might be at least a interesting idea to try out.

  • @guitarbrad
    @guitarbrad Před 10 měsíci

    Airport is so nice! Good location, access for all, etc, etc. BUT... got enough train lines??? LOL

  • @thesunnynationg
    @thesunnynationg Před 10 měsíci

    22:55
    another windy path to the top would look great

  • @unclemikeyplays
    @unclemikeyplays Před 10 měsíci

    22:44 I'm thinking that airport loop road would be a great place for an airport tram to bring people around to the metro and the hotels and stuff!

  • @kennyobrienaiti
    @kennyobrienaiti Před 10 měsíci +1

    That train set up is ridiculous

  • @foamyesque
    @foamyesque Před 10 měsíci +1

    Those rail junctions make me *flinch*. Derail central :v

  • @black_twitchie
    @black_twitchie Před 10 měsíci +1

    20:41 Not a big deal but I believe your metro loop is marked the wrong way round with CW and CCW. 🔄

  • @fubuki7185
    @fubuki7185 Před 10 měsíci

    You could try going over the top and hook into the other side in the middle of the train junction, it should give you the space to have both go in opposite directions more smoothly

  • @tigonologdring9189
    @tigonologdring9189 Před 10 měsíci

    The gravel paths around the taxiways... use the paved paths with no decorations and you get even better results (see Imperatur's vanilla airports for example)
    But the rail... um... yeah, mad as usual, but entertaining.

  • @Hellifyoudont66
    @Hellifyoudont66 Před 10 měsíci +2

    This is easily the single best and worst design of an airport in terms of usability and navigating that I've ever seen. It's hilariously awful to think of arriving to this airport by train then having to check in to get your ticket, go through security IN THE UNDERGROUND METRO STATION outside of the airport, to take the metro to the outer terminal to get on bigger planes. Or it somehow being more efficient to get yourself from the end of the city nearest the airport, across the river over to the train station at the other end of the station, to take the train to the airport, to then go through a separate security checkpoint following grabbing your ticket, to then have to take the Metro to the other side of the grounds, only to then have to be driven via shuttle to get to the smaller aircraft stands. As Real Civil Engineer would say: "This is definitely the work of an Architect." Bravo, Biffa. 😂

    • @simongeard4824
      @simongeard4824 Před 10 měsíci

      Actually, the metro is perfectly reasonable... plenty of large airports have multiple connections to public transport. You're not going to go through security at the metro station outside the airport... you're going to go through security somewhere inside the terminal.

  • @raksorises8341
    @raksorises8341 Před 10 měsíci +5

    Airports are the hardest things to build. I cant create a good airport no matter what i try

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Před 10 měsíci +1

      Practice and trial and error 👍😁

    • @cheetahrunout
      @cheetahrunout Před 10 měsíci

      Steal some ideas from google maps. That guy has plenty of awesome airports. No idea where he gets his inspiration from.

  • @LiqdPT
    @LiqdPT Před 10 měsíci +2

    15:35 so, one runway is for takeoffs and the other for landings?

  • @doesitmatter3642
    @doesitmatter3642 Před 10 měsíci +1

    I just had a stupid thought - with the airport being right by the river, how about a ferry express link to the Isle of Roy resort? :)

  • @ArnoModelstate
    @ArnoModelstate Před 10 měsíci

    36:33 I wonder if it would've just connected to that road and the cardo would go in between to the plane section ?
    Would also line up very nice with the rail.

  • @joshjohnson9976
    @joshjohnson9976 Před 10 měsíci

    Going from watching your cs2 video back to this just shows how much better cs1 is in my opinion. Graphics wise cs1 is more complete

  • @Thaytor
    @Thaytor Před 10 měsíci

    De-Forrest - Kelly No "Bones" about it, is funny. I am Green with envy here. Also Just think how much easier it would have been if Trains and road cargo were switched in their placement on the cargo side of the airport.

  • @snellavision
    @snellavision Před 4 měsíci

    It's a nightmare. It's always better to not have trains crossing the path of other trains; use over and underpasses to cross the tracks

  • @tonyschulz3558
    @tonyschulz3558 Před 10 měsíci

    39:56 why not have one of the two connections to the mainline run under the mainline and subsequent connecting loop to ensure better transit of trains from the cargo hub

  • @jokeboy146
    @jokeboy146 Před 10 měsíci

    This train junction is the most insane thing I’ve seen today 😂😂

  • @zezoo2107
    @zezoo2107 Před 10 měsíci

    I’d would add 2
    Count them 2
    More airstrips for landing and takeoff to help deal with the air traffic
    And more cargo spaces for planes

  • @alkaliwreck2474
    @alkaliwreck2474 Před 10 měsíci

    Paint the aircraft black and put a yellow light on top because those taxi times be cray.

  • @ZachEngelman
    @ZachEngelman Před 10 měsíci

    So we can all admit that biffa threatened the island and beech as engagement bate right? Well played sir.

  • @Jim.Hummel
    @Jim.Hummel Před 10 měsíci

    You pulled off a miracle! I didn't think you would make all those connections in such a tight place!! Could you name it Green Tea Spaghetti Junction ???

  • @dantrumphour3068
    @dantrumphour3068 Před 10 měsíci

    Your horkey borkey train junction could have solved a lot easier with a simple railway round a out.

  • @Gibboh
    @Gibboh Před 10 měsíci

    Put another lane in make it a gigantic airport so much space used by taxiways, get another strip in. Otherwise another ace episode!

  • @paulbutterworth5369
    @paulbutterworth5369 Před 10 měsíci +3

    That lake is a percular shape, to say the least, lol great video

  • @Scorch0313
    @Scorch0313 Před 10 měsíci

    The hill in the middle of the bypass highway should stay. Use it as a natural feature and tunnel through it to create an interchange.

  • @e1123581321345589144
    @e1123581321345589144 Před 10 měsíci

    oh, my life, those power-lines cutting across the taxiway 🌩☠

  • @AdamHinckley
    @AdamHinckley Před 10 měsíci

    32:26 you put two stops on the same side, like the yellow metro line

  • @PianoKwanMan
    @PianoKwanMan Před 10 měsíci

    15:40 Oh no. Planes land in the same direction they take off due to lift

  • @danielwelland6638
    @danielwelland6638 Před 10 měsíci

    That is looking good Biffa

  • @MrMcMuffinJr1999
    @MrMcMuffinJr1999 Před 10 měsíci

    There should be multiple taxi way exits for the runway. That way something like a GA aircraft doesn’t have to roll to the end or turn around to exit the runway

  • @arakainer
    @arakainer Před 10 měsíci

    Cargo trainstation looks complicated but it works, which is most important

  • @ravenbathory9471
    @ravenbathory9471 Před 10 měsíci +1

    I've always, no matter how many skylines videos I watch, felt like it's strange to have multiple runways running in parallel to each other.
    They should be pointing in different directions to account for wind direction and therefore look more realistic

    • @ravenbathory9471
      @ravenbathory9471 Před 10 měsíci

      I do love your content tho Biff, keep up the awesome work

  • @ArnoModelstate
    @ArnoModelstate Před 10 měsíci

    29:51 But they are taking off on the other side by the way you have the taxi roads setup.

  • @stephenrowan8128
    @stephenrowan8128 Před 10 měsíci

    Needs a train-a-bout @31:00

  • @thadizzie1
    @thadizzie1 Před 10 měsíci

    Thanks for the shoutout!!😂
    Amazing build as usual. Hugo def deserves a big place to himself with all the jobs he does.
    Time to become a tea villager. I can at least support you with a cup a tea a month with all the great content you provide! Cheers!!

  • @ShaunSandilands80
    @ShaunSandilands80 Před 10 měsíci

    Would it be Stupid to suggest if you going to build the Harbor/Railway connection at the Bottom of the Airport?
    But if you do and that connection worked, one has to raise your train & road bridges!?
    Or later you going to build the Harbor and Cargo Harbor the small beach cove.🤔

  • @bwenyin8333
    @bwenyin8333 Před 10 měsíci

    biffa your railway tracks gonna be jammed up. gotta free it all. allow dedicated airport cargo raillines for dedicated rail networks. split the passengers line from the cargo on the onset otherwise jam. allow internal cargo line free from influence of the air and land cargo lines.

  • @nazeemsultan7325
    @nazeemsultan7325 Před 10 měsíci

    We need a biffa beautify episode for hugoslavia

  • @Justitius92
    @Justitius92 Před 10 měsíci

    Would a train roundabout work to simplify the junctions? Or maybe have one CW one-way loop and a CCW loop so you're not forcing all trains to approach from the same direction?

  • @jayofthep
    @jayofthep Před 10 měsíci +1

    Gutted I have to wait 6 months for the console edition of CSII... Kinda makes watching content difficult without become a pro at the game by the time it comes out haha

  • @17Se7enteen
    @17Se7enteen Před 10 měsíci

    i think you should put one house at the station in the middle of nowhere. Just one.

  • @bazylfox1
    @bazylfox1 Před 10 měsíci

    as long as it works its not stupid

  • @1TutorialBoss
    @1TutorialBoss Před 10 měsíci

    I would have torn up that "horky borky junction" and made a new one

  • @igorsiuda8108
    @igorsiuda8108 Před 10 měsíci +1

    As I remember, your title, Hugoslavia, is a pun on former country, Yugoslavia.

  • @jonathanmarsh8119
    @jonathanmarsh8119 Před 10 měsíci

    Could have created a rail-about around the rocks to allow the cargo traffic to get in and out from any direction.

  • @PotatoGod6969
    @PotatoGod6969 Před 10 měsíci +1

    ok cool but make sure you keep the sky line far way from the airport, for safty. also when you started building the airport you put the road coming done the middle that's not how airport are built please fix it, and make sure you put the cargo on this airport and not a different one please thanks lots

  • @RahoulJoshi
    @RahoulJoshi Před 10 měsíci

    I think both the runways should have incoming and outgoing taxiways. Currently they are just doing one thing either land or takeoff as the stands point the planes to only one runway.

  • @doesitmatter3642
    @doesitmatter3642 Před 10 měsíci

    I feel like this train network is in need of a couple roundabouts.... XD

  • @inyobill
    @inyobill Před 10 měsíci

    Finally ordered my Cool Beans Mug, I was pleased to note the reasonable shipping to Germany. I would like to see a return of the B mug, were they not moving? 25:28: Yah, that's what Bill's talking about

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  Před 10 měsíci +1

      Thankyou for the support. My old merch partner just disappeared without a word hence the new setup. The B mug shall return! 👍

    • @inyobill
      @inyobill Před 10 měsíci

      @@BiffaPlaysCitiesSkylines Thank you for the many hours of vids and tutorials. I look forward to learning CS II with you. "(Your) old merch partner just disappeared ...", grrr >?

  • @jonblair5470
    @jonblair5470 Před 7 měsíci

    Every subway in the line needs power any cars to run the line! You keep leaving a subway without power and wondering why it has 0 passengers

  • @SullySadface
    @SullySadface Před 10 měsíci

    Airport looks angy

  • @rubenvdfdecloedt4824
    @rubenvdfdecloedt4824 Před 10 měsíci

    How about using bridges for the trainlines near the airport cargo train station. It will be much more efficient. Because now it is a spaghetti.

  • @jaywatson4196
    @jaywatson4196 Před 10 měsíci

    Biffa I think you're awesome! But runways should always face the same direction, planes always take off / land in the same direction. Much love!

    • @LiqdPT
      @LiqdPT Před 10 měsíci

      I don't think that's true. Or, at the very least, sometimes runways face in different directions. It might be that PARALLEL runways are always used in the same direction.

    • @simongeard4824
      @simongeard4824 Před 10 měsíci

      To be specific, planes always take off and land into the wind - so if an airport has multiple runways facing the same direction, planes will not take off and land in different directions (unless your local wind conditions are very strange). And although the game doesn't simulate this, runways and taxiways are not unidirectional... planes may take off and land in either direction depending on the wind, and the direction of taxiways will adjust to cater for that.

  • @nitricoxidegod
    @nitricoxidegod Před 10 měsíci

    🎉

  • @how_yo_doin
    @how_yo_doin Před 10 měsíci +1

    Finally under ten minutes ❤

  • @notharry9328
    @notharry9328 Před 10 měsíci

    Nice Video!

  • @raytbrown2
    @raytbrown2 Před 10 měsíci

    A bit of a nice mess. Love it!

  • @dantusmaximus
    @dantusmaximus Před 10 měsíci

    You need to call the airport train junction Anxietea Loop

  • @karstenswiridjuk4747
    @karstenswiridjuk4747 Před 10 měsíci

    just build a tunnel with that last railway junction going to the right instead of that 4 way mish mosh in the middle...

  • @midgetplays6783
    @midgetplays6783 Před 10 měsíci

    I’m really happy that There is a console version of the game I cant wait to play it in 24 days Cities skylines II is gonna be fun 😃😃