The Beginning of a Brand New City & Harbor on an Island! | MC #12
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- čas přidán 31. 05. 2024
- The rapid growth of Magnolia County's industrial and farming areas has lead to the region becoming a major exporter of good! The only problem - Clearwater Southern's trains can barely keep up and the nearest port is west of the area and the goods need to go east. The solution is clear - the region needs a harbor - an intermodal facility that could move heavy and large shipments from the region via boat.
In today's episode, we'll build this brand new harbor on Chairity Island. But first, we'll explore the different types of harbors before identifying the best kind of our community and the right location for it.
After we build the harbor, we'll extend rail to the harbor, rebuild portions of the highway from Nicolet Bay to Bend, and expand the existing Cargo Rail Terminal. Then, we'll plat out and build a small community - Chairity Bay - to support the new Harbor complex.
This is a complicated build with a lot of infrastructure and expansion - the best kind, in my opinion. Enjoy!
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CHAPTERS
Jamila is moving on up! Philip's Got a Chair - 0:00
City Planner Researches - 2:22
I'm going to tell you this was easy. Do you think I'm right or am I a dirty liar? - 5:20
It took my 86 years to build the harbor. Let's build a neighborhood before we're all expired - 28:52
You get a single family home and YOUR get a single family home... we all get single family home! - 34:18
Lines and Spraying - 44:05
Let's watch videos dance while we listen to groovy tunes - 51:08
Boy, we got it. We can finally turn left - 52:22 - Hry
The annexation of Duluth is in full swing... but only in my head
I will fight tooth and nail for the independence of our son Dylan's birthright.
You need to get into HOI4 and take Duluth for the State of Superior.
I’ve been watching this series and was shocked seeing my City in it! Go Duluth, MN! ;)
This is an episode I'll have to come back to when I build my ports, nice job and since you asked using mods is fine by me.
I heard that Steven Stephenson was let go from his Board Officer job at Clearwater Southern when he voted AGAINST the port. He called and said he was tired of hearing all about Jamila, and he is selling all his land in Magnolia County, and said he is going to create a rival county! Something about the Governor and corruption with Clearwater Southern.......
Something that I noticed after the last episode with the high rent problems and looking through the save file is there seems to be a problem with homeless citizens. Looking at most of the parks, for example the tennis courts near the highschool or the university, there are people that are camped out. Maybe low income housing might be necessary. Being it is a cold climate area I now it would be a high priority to make sure there isn’t anyone that doesn’t have shelter.
It would be cheaper to get them train tickets to San Francisco.
Yeah, I definitely would love to see his take on a well planned public housing complex
From where did you downloaded the save game file?
@@RevAnakin Ethically and morally that's a wrong take.
@tommantek3632 I mean the homeless seem to love California because it is warmer than the Midwest right??? Obviously a joke :)
The addition of a lighthouse down by the port would be awesome! Everyone loves a lighthouse and it would be functional! Win, Win.
Yes. Right on the point by the ocean. Looks like a turtle head with two arms. Should be called turtle point.
I have been looking for this asset but haven't seen it yet. If you do, let me know!
Historically speaking there likely would be one placed at such a location.
After all of the smokestack destruction, the episode ends with an outro of the harbor filled with smokestacks,
Couldn't not, notice that aswell.
Dev mode surface painter really makes an area cohesive looking, and honestly, I'm here for it.
Seconded! I love using it myself, so satisfying.
I work for the City Development department in Rotterdam, for the longest time the biggest port in the world. What you see is that the port gradually shifts away from the city center, we even build a manmade island in the ocean about the same size as the city. Some cool projects we're doing now involves transforming the old ports in the city into new things, like a floating park, an artifical beach (dubai islands style) and a surfing spot/wave generator :)
so cool dude, how long have you been working there?
@@joaofsell For about 2 years now, but some of these projects will take another 10 years or more to finish haha
Rotterdam is an awesome city. From the devastation during WWII to now, it's just an amazing place full of resilient people with good societal values.
@RWDtech 010 is the best city in the NL for sure!
Wow, Phil has some of the most interesting people in his audience. Can't wait to go study and finally add something to the pot!
You should use Dev mode to place the gas stations you are always hoping will pop in. Also adding surfaces seems reasonable.
but he wants to keep it as vanilla as possible
@@RitwickChatterjee14 and it hurts the build in the end, because Vanilla isn't polished enough...
@@surik_at I figure it's his channel, his stream, his build, and his decision to make it work like this, and I'm fine with it, myself. Also, I fail to see how his sticking as much to vanilla as possible is hurting anything. Don't get me wrong - I'm all for mods, and I'm eagerly awaiting the game finally being ready to handle them without a third-party method as is currently needed (just personal preference). But this is his build and a lot of us are enjoying it exactly as he's doing it.
I think maybe keeping it vanilla until episode 20 or so is fine, but then once the city is more developed, I would think it quite reasonable to use mods, especially for something like surfaces
Personally i think the vanilla nature of the build is intended intentionally as to allow as many as possible to play along as they wish throughout the course of the build. There are a number of people that maybe can’t use dev mode for one reason or another so keeping it vanilla as possible doesn’t discourage that portion of the audience. I personally agree with his reluctance in this regard, but that being said, he has reached out to the community for its opinion so it is what it is.
Next ep we should add a clinic and an elementary school to Chairity Island! Maybe they could be named after the region's biggest charity donors... or styles of chairs haha
Here for Eames Road
WE NEED A LIGHTHOUSE!!!
Ik its a cc cliche. But the tip of the island where you put the mineral ore is THE PERFECT LOCATION.
Chairity Island, love it! 🪑
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@@CityPlannerPlaysa few episode ago you made an orchard, you think you could revisit it and maybe make it more functional? Give some pizazz,. Orchards In my area are great community spots for fairs and field trips
Yeah, I love how he fully owns that he accidentally live streamed an empty chair
Top 20 CPP streams.
@@Julien_Fedon top 10
Seeing that we now have a bustling modern port right at the doorstep of Bend, it would be a good use of synergies to add a nautical sciences departement to the University of Superior.
The university is for sure not done yet!
as a Minnesotan, "Duluth, WI" made me shed a tear 😭
I was about to say.....let's keep Duluth in Minnesota please!
As soon as I saw that I paused the video to find the other disgruntled Minnesotans in the comments 😮💨
same here
@@GenJamesSamson same
Same, I'm from MN as well
I love how you're totally owning the chair stream 😆 one of the many reasons I love your channel!
I agree 😅 🪑
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My mom grew up in La Porte, Texas (near Houston) and, if you couldn't tell by the name, it was a port town. The city didn't allow buildings over 4 stories until about 15 or 20 years ago, so once that law was changed there was a hotel that was built 5 stories tall and it was truly a spectacle to everyone living there so the one tall building in the area is actually quite perfect.
I think you need way more storage space in the harbor. I also think that you should place a unique factory (like the car factory) close to the harbor, that would be logistically logical.
Oooh, a unique factory is a good idea!
22:11 regarding the train bridge, if the company is spending the money to build a bridge that long, it would probably span over the highway and allow light boat traffic underneath the bridge, specifically port operations ships like tugboats, firefighting vessels and barges from up stream. In addition you’ve made a major trade artery prone to flood risk. Also a lighthouse near the end of the port would look amazing, it would make for a good tourist destination as well!
Every morning before work I come to this channel and hope for a new episode of Magnolia County. It is always a good day when there is a new upload!
In the future, as Charity Island grows in population, it would probably be a good idea to consider a commuter rail link to the community. Since the infrastructure is already in place connecting the port to the mainline railway that runs through the city of Bend.
6:44 You were the chosen one! It was said that you would respect the topography not destroying it!
Me when he said that: "Humph. I'll bet he doesn't even put the pipes underneath the road, right where they belong."
I noticed you had houses on a slope next to the water line last episode. That is EXTREMELY dangerous in the Midwest due to regular flooding of rivers. The foundation of those houses will get ripped right out of under them. I know this living in Illinois. You also dont leave open cliffs in the Midwest due to the limestone content in our ground. Only 1 plant can live in contaminated (alkaline levels) and it is the Fen.
absolutely obsessed with the harbor. they look so realistic and amazing! i do have to say that the amount of high rent warnings are bugging me tho, it might be important to have the next episode focus on the magnolia county housing crisis and make sure there's enough density and low rent housing
I work in the shipping industry, and although your development is a river port, I think a breakwater would look very cool and generate some cool movement for the vessels going through and add some realism with having the port protected to wind/weather and high swells. If you can work out the waterways to make that fit, I think that could be a great addition to the harbour. Once possible to use assets you can also replace it with dense rocks which would make it look realistic. All in all, very cool build!
I think each port building has two ports in it, you added one shipping route from each port building but I think you can add a second one to each building (having 4 in total).
Epic Chair stream! 🪑
Did you see the gas stations by the police department?
41:43 - I love that Phil's mouse movements show how surprised he was when the path fit through there without breaking anything
Referencing the chair stream was top notch 10/10
I’d be interested in you bringing in dev mode/mods! Would love to learn more about how that stuff works!
Agreed. Watching the amout of work to get quays was painfull to see knowing it can be done with mods is seconds.
Having grown up in Savannah, I'm happy it was able to provide some help for this build. This was a fantastic episode. Happy to see MC growing.
Savannah Illinois?
I really love the story of Clearwater. The whole story aspect of it makes it all the more interesting than a straight-up city build . There is nothing wrong, of course, with just building a city, I just think the story you're telling makes it all the, more interesting and engaging!
This is genuinely one of the best series on CZcams
Ports with rail connections typically have some form of railyard. Perhaps draw in a few tracks? Otherwise stellar build for CS2
I was thinking it looks like he may need a new rail depot (old one at capacity). It wouldn't be a bad place to put one near the port
like this idea
Check out the Palisades in NJ…cliffs facing Manhattan…and Morningside Park, Harlem.
Not all high cliffs need softening lol.
Amazing build as always!!
Indeed. If you softened all the cliffs, you wouldn't get news stories about mansions falling down the cliff every time there's a good storm that causes slippage. People do build on steep cliffs, even though they probably shouldn't have.
There should be a street named for Jamila. She's one of my favorite characters because my mother worked with railroad construction companies not exactly the railroads but same kinda of work. Speaking of I don't remember does Jamila have children? It's always nice to know not just the story of cities but of the families of the residents.
I'm very open to Dev Mode and anarchy/mods in this series. I think it greatly enhances the functionality of the game and can really enhance the look and realism of areas
Since that fork of the river seems to attract tornadoes, I'd imagine the locals would come up with an appropriate nickname, like the Whirling River.
That is a great idea. Both tornados have happened around the same place and they never left the river.
i think you should keep the elevated dirt area between the 4 lane road and the town! it complements the industrial look of the harbor. maybe even a quay wall would look nice there
You should have a regional tram line that connects local estates, services and businesses with the port and make a tourist area with a small ferry terminal
Any train episode on CPP is a good episode.
Chairity island looks absolutely wonderful! Though it looks big enough for an elementary school.
That tiny island off of one of the peninsulas looks like a great place for a lighthouse with a little bit of terraforming
I hope you can find a way to add a lighthouse near the harbour. They're absolutely my favourite things ever. Everyone should be more lighthouse: stand tall and shine your light.
Chairity Island, FTW! 🪑🪑🪑🪑
While I DO miss the enigmatic chair, this video was much more engaging! 😁
I just love the backstory and detail to everything in all the cities that we have seen been buildup from the ground up
I like the idea of using dev mode/mods to update some of the looks of the city. It could also help with making custom parking areas around the new zone. Could be nice to put new parking along the track lines next to the harbors.
It’s a little bit mad that for a sequel there are so many workarounds still needed for stuff like this
Love the build!
Being a company town, I can see Clearwater Southern building schools to train the next generation of workers. (Although I'm sure they'd frame it differently)
Perhaps Jamila Primary to honour the person who made the town possible. (I imagine it's too small for a high school right now)
Also, considering the inspiration for the name, a high profile furniture business somewhere in the county would fit right in. I don't know how short high density commercial can be though.
Hey CPP! I’m an engineer that works on ships. You would actually have a few “smokestacks” off your harbors slips backed off the water for things like a metal forge. So it’s not completely unrealistic to have that there!
May I suggest that your next step is to turn the empty half of charity island into a harbour city with sky scrapers and maybe even add a beach or 2
🪑stream was great, it's now part of the lore of this channel lol! Keep up the great work Phil!
Another awesome build Phil! Love your use of quay walls to make a realistic looking harbor (although I have definitely been around cargo harbors with smoke stacks).
Reminding you about using signature buildings to get specific businesses like gas stations or restaurants!
I lived in downtown Seattle a few years ago, not to far from a dock and the I-5, the views were amazing the sound pollution was maddening
40:30 Pointing at the screen, at the gas station like 'oh, so *now* you decide to show up!'
Your song Roundabout played during the city tour is my favorite.. love hearing it throughout the videos and especially during the tour! Thanks for the episode
🪑love it, personally I would prefer if the quay wall merged into the harbour asset, because I think it would even better, hopefully that's a thing in the future
Loving me some of that dramatic story that you have going along with your city build. You're the best at keeping me coming back for more. Thank you for making all your video's so entertaining and fun to watch. 👋😲👍
I love the new harbors! Maybe a nice addition could be a new taxi depot. That would bring competition to the cities taxi services, but more importantly bring the (potential) clients from all over the world coming into the city to the new harbor to make some sweat business deals and boost the local economy!
I was part of the Chairity Stream and it was hilarious. Great vibes and even better puns. :)
“WE WANT CHAIR!” lol
I enjoyed the chair stream, even though I was in class when it was happening
I just cannot believe that massive rail bridge over the beautiful river front just before the open lake.
The residents of Magnolia County live in a better simulation than I do. Great work with the harbour town!
I think you should use every possible advantage (dev mode or mods) to make your county as awesome as possible.
Yes please surface painting either via mod or devmode. This should have been part of the game IMHO and it adds so much
Yeah, IMO anything already in the game, just not exposed via UI, is fair game
The perfect video to watch while eating lunch at work!
Love the Magnolia County video
looking forward to the next chream (chair stream)
Great way to spruce up the build!!!
For smaller cliffs/hills, I'd love to see some English ivy, clover, or bushes covering some of them. That can vary between looking very manicured and very wild, depending what you use.
amazing episode!! your attention to detail is inspiring!! Thank you so much Phil!! I wanted to say that the gap between the new development and the port is practically begging for some shortcut paths. Adding them would cut the walk to work significantly and be way nicer to travel down than the arterials
Engagement chair 🪑
Chair! Chair! Chair! Chair! Chair!
I love the friendly rivalry between Editor Phil and Video Phil
Haha the chair stream mention got a good laugh out of me.
My wife is from Rotterdam! Thank you for bringing some awareness to one of the world's most famous port cities!
I am from Rotterdam, grew up near our famous port! (but I don't think I am your wife :( )
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Also... "knucklehead"
Last year, I found you via Verde Beach and binge watched the series. I just recently finished and started watching your more recent videos and it's been great watching the progression of quality and little personal additions in your videos. Love the work, thanks for filling my boredom!! 💜
It would be super helpful to see the terrain from ground level before the terraforming. Sometimes it’s hard to understand how steep a hill is from just the contour lines above. That would also give a great sense of what an area looks like as a citizen!
Wow! A new part from Magnolia County. 🤗🥰
Hi! Great to see a new MC video is out!! One thing I would recommend tho is, to have both of your industry sites connected by rail to both of the harbors, since you've divided outside connections between the 2 harbors. Now the only way to go to the other outside connection is by cargo over the road to the other harbor. Otherwise great video as always!
who knew that my favorite youtuber in all of all CZcams would be a city planner. These are my favorite to watch!
Chair for Mayor! 🪑
Also, how are the students doing on that unlit path through the deep woods that has an at-grade crossing?
That quay wall technique is primo!
Really loved this video again! Thank so so much for the chill vibes and the vibrant way you build your cities. Just chill to the max! 😊
First off, Chair Stream Best Stream....and second off? Holy shit dude, this Quay wall hack is MONSTROUS! LETS GOOO! I was dreading putting one around one of my islands, you just saved me so much time xD lmao
I live in Savannah and am thrilled you mentioned us. And Savannah is, if not America's first planned city, certainly Georgia's first planned city. A lovely downtown if you're ever in the area!
Woah, tons of smokestacks to be seen in the citytour ! Magic !
These builds are so detailed, it’s amazing.
It was so nice to take a seat and watch this video. I really enjoyed this build.
One of the reasons why I subscribed is this man has a beautiful taste in music. Very j-dilla themed
Glad everything's ok post Chair-gate 🪑
I love editor Phil's Sass and personality.
🪑Gotta love Chairity island! Loved the chair stream, gotta be one of the streams of all time.
Nuts to Butts, That Island is enough to make a grownup cry XD
As a suggestion to this beautiful seaport I would add two or three buildings that I see as missed opportunities, things you might see in those places as I sailed quite a bit for leisure:
-A harbour master's office, which in this case would take the form of a substantial building with maybe a small tower, I'd say maybe in the small peninsula right about the port at the entrance from the sea directing the traffic
-A lighthouse on the closest peninsula towards the see, where you placed what could be the managers's house! The lights for the entrances on those port are utterly necessary. You have a perfect spot on a tiny island there. You could even place one on the other side of the river later on.
- A marina somewhere close on the other side of the island or some other bank of the rivers might also make sense
On a side note, very open to dev mode for paving!
Thank you for your very entertaining and enlightening content! ! Keep the good work on! :)
yours truly, SailorTreble
I hope your research included cities like Portsmouth, Southhampton, Greenwich and Glasgow. A lot of the old harbours here may have been removed, but you can still see how they affected the cities development and growth along the rivers.
I haven't watched any of your vids in a while, I'm only 5 minutes in and I gotta say I love the new story narrative opening you have for this!
I've been keeping a lot of your city design principles in mind while playing Workers and Resources and they've been a godsend!
Super cool, love the build! Though if shooting for the height of realism, that rail bridge is definitely in violation of the Rivers and Harbors Act of 1899 among several others. The Coast Guard would consider that a navigable waterway and at that height, there would be no Section 9 approval for the bridge. Obviously its a game, but just comes to mind because this is a big deal for a bridge project I'm currently working on right now.
Loved this episode! I haven't seen a lot of people go super detailed with harbors, but I will say on getting rid of all the smokestacks, it's very common to see things like steel mills connected directly to harbors for ease of shipping cost. Can't wait for the next part! 😄
Upvote for using dev mode for gas stations and land color around the port. Been a long term viewer of the channel, love the premium content. Congrats for working hard to make this yiur full time job.
I live within miles of Port Everglades, and building a harbor in CS has still always felt like unfamiliar territory. You’re doing great Phil, there’s always something for us to learn!
A truly inspiring build! Thank you