Snakeybus PS4: Planned Last Route Cycle Execution of My 2284 Ring Run

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  • čas přidán 26. 12. 2023
  • LINKS TO RELEVANT VIDEOS
    Second-to-last route cycle execution of my 2284 PS4 Ring run: • Snakeybus PS4: Second-...
    Last cycle of my 2284 PS4 Ring run: • Snakeybus Ring 2284 (P...
    Full run of my 2284 PS4 Ring run: • Snakeybus Ring 2284 (P...
    SQUEEZE INSTANCE THAT HAPPENED IN LAST CYCLE OF MY 2284 PS4 RING RUN
    0:07-0:13: This is a squeeze instance that happened in the last route cycle of my 2284 PS4 Ring run.
    JUMP THAT WAS AFFECTED BY SQUEEZE INSTANCE
    0:22-0:32: The squeeze instance led to a jump being executed in a fashion that was more chaotic than planned.
    0:48-0:57: Normally, I don't get hit nearly off the ring. The normal execution is to jump as soon as the passengers are dropped off and land on the vertical crack.
    HOW I COULD'VE PREVENTED SQUEEZE INSTANCE IN THE FIRST PLACE
    1:17-1:20: This clip is from my 2284 PS4 Ring run and here, I could've been a little more left when doing the outside lane on the second-to-last route cycle.
    1:28-1:35: This clip is from my 2284 PS4 Ring run and here, I could've been a little more right when landing on the inside lane for the last route cycle.
    JUMP I ENDED UP HAVING TO DO THAT CHANGED EXECUTION LEADING INTO SPHERE U-TURN
    1:44-1:51: As a result of the squeeze instance, I had to jump around a mess the next time I was in the area.
    HOW EXECUTION LEADING INTO SPHERE U-TURN WAS AFFECTED
    2:12-3:14: Because of the jump I did to get around the mess, my execution leading up to the u-turn on the sphere had to be what I did in the second-to-last route cycle. This is the "second-to-last route cycle" execution I did in my 2284 PS4 Ring run after jumping around the mess.
    3:24-4:24: This is what the planned execution for the last route cycle would've been had I not used my jump earlier.
    TIPS FOR THE PART LEADING INTO THE SPHERE U-TURN ON THE LAST ROUTE CYCLE
    5:05-5:22: Pay attention to the side of the ring below you (which my mouse cursor circles around at 4:45). As soon as the side of this ring is no longer visible, jump to the pathway. Stay on the right side of the pathway once you're on it.
    5:35-5:39: Have your bus lined up with the white dot on the sphere and pay attention to the horizontal cracks on the pathway you drive on. As soon as you see the horizontal crack that's the closest to the sphere, drive across the gap to the other pathway.
    5:53-6:01: Drive close to the edge of the pathway and pay attention to the gray sky that's below the pathway you used to be on. As soon as the gray sky is no longer visible drop down to the pathway. Use boost and/or lean forward to ensure space for the middle lane.
    6:18-6:33: Once you're somewhat close to the sphere, drive left and boost into the air. Don't use too much boost here. Then while in the air, steer right and use the boost and air roll to help maneuver yourself back to the pathway. Essentially, you'll do a u-turn off the sphere.
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