Beginner Tutorial - Texturing in Substance Painter!

Sdílet
Vložit
  • čas přidán 29. 03. 2024
  • Learn the basics of texturing in Substance Painter in this new beginner course! This tutorial covers the essential steps of getting started in Substance, and includes a free 3D model of a scifi gun. links below
    Pro Signup: www.productioncrate.com/regis...
    Free Account Signup: www.productioncrate.com/regis...
    Download the free gun (sign up first in link above): www.productioncrate.com/archi...
    ProductionCrate's Browser Extension (FREE!) bit.ly/ProductionCrateConnect
    Subscribe to The Craters (our second channel): bit.ly/2XFgbHC
    FOLLOW US
    / productioncrate
    / productioncrate
    / productioncrate
    Check Out our DISCORD: / discord
    All VFX can be found at footagecrate.com
    All Music and Sound FX can be found at SoundsCrate.com
  • Krátké a kreslené filmy

Komentáře • 38

  • @Patricebrouh
    @Patricebrouh Před 2 měsíci +8

    Wow, all Substance Painter learners should watch this video. It's so instructive

  • @Chloro_Phill825
    @Chloro_Phill825 Před 3 měsíci +2

    Thank you this was the best explentaion to the baking maps i encountered. Bravo.
    I finally got it.

  • @Maxboun3204
    @Maxboun3204 Před 3 měsíci +4

    thank you for this amazing easy and simple tutorial

  • @filipepereira3762
    @filipepereira3762 Před 2 měsíci +2

    This video is gold, dude!! Thanks a lot!

  • @iKaGe01
    @iKaGe01 Před 3 měsíci +3

    Thanks so much for this. Learning a lot!
    I'm glad you can import existing normal maps as I have a bevel modifier I want to bake as a normal map before I export to Substance

  • @AleksandarPopovic
    @AleksandarPopovic Před 3 měsíci

    Very nice simple and right in the center

  • @sanchaniyavishvam5292
    @sanchaniyavishvam5292 Před 2 měsíci

    thanks, it helped me a lot

  • @respirarconmigo
    @respirarconmigo Před 2 měsíci

    this is a good tutorial for beginers thankyou

  • @solidkreate5007
    @solidkreate5007 Před 2 měsíci

    Thank you so much. I am way less apprehensive about learning SP, Blender and UE5 now.

  • @Thousand00
    @Thousand00 Před měsícem

    This helped a lot.

  • @minedogz
    @minedogz Před 3 měsíci

    This was a good one.

  • @YuriiYesipov
    @YuriiYesipov Před 23 dny

    Nice tutor!

  • @chirag4736
    @chirag4736 Před 3 měsíci

    Hey, great tutorial! It really helped a lot. Just wanted to know if bent normals are required or not for a game-ready weapon like yours.

  • @The_EliteSheep
    @The_EliteSheep Před 3 měsíci +2

    Great...❤

  • @reyzna6359
    @reyzna6359 Před 2 měsíci

    Thank you very much for sharing. I have learned a lot of knowledge about mapping here. I would like to ask which website can I buy welding line and Matel Rust? Thank you for your answer❤

  • @wonkaytry
    @wonkaytry Před 2 měsíci

    wow.....nice

  • @soumyadeepdas8544
    @soumyadeepdas8544 Před 2 měsíci

    please make a tutorial how you create those details which is preserved in normal maps...thanks for this tutorial❤

  • @hamidsalami7022
    @hamidsalami7022 Před 8 dny

    Thanks for the tutorial. just one question the uv's have a thick black stroke line around it. could you please tell me how?

  • @jovilee1961
    @jovilee1961 Před 2 měsíci

    so so so nice~!!!!!😘😘😘

  • @thelazyguy6362
    @thelazyguy6362 Před měsícem

    amazing work
    way too better that adobe tutorial

  • @dylanmercergo7853
    @dylanmercergo7853 Před 22 dny

    Hello! Some question!
    1. When isolating certain textures, you only apply with the mesh fill (where you only apply on certain parts), does the actual model from where I exported from have to be separate objects not as one? Since when you only filled on certain objects they only apply to them. I just wanna make sure.
    2. The black mask is to isolate the texture for you apply to certain parts of an object?
    3. Majority of Substances textures and smart masks are built in?

  • @byrnerutherford8046
    @byrnerutherford8046 Před 2 měsíci

    how did you combine those textures into one file?

  • @matysepron1520
    @matysepron1520 Před měsícem

    Hi! Amazing tutorial, but one question, the Weld Material you used, where can I find it? I didn't see it in the standard Adobe collection, or on Substance Share

    • @matysepron1520
      @matysepron1520 Před měsícem

      Nevermind, I Updated My app to the latest version and the material was there!

  • @trantung6699
    @trantung6699 Před měsícem

    How can i import it to Mamoset sir ?

  • @ProjectShinkai
    @ProjectShinkai Před 3 měsíci

    following

  • @sushiljagtap2731
    @sushiljagtap2731 Před 2 měsíci

    How to carry Maya ?

  • @Britishduckttv
    @Britishduckttv Před měsícem

    when i add my normal map and bake it the map doesn't align to my 3d model do you know how i could fix this

  • @slovianskypierog
    @slovianskypierog Před 2 měsíci

    Jak to sie ma do komercyjnego wykorzystania? Moge na bazie robienionych asetow ai tworzyc gry?

  • @user-pd6oc4gm9c
    @user-pd6oc4gm9c Před 3 měsíci

    dear, can You update more raining, leave, crowd, to asset? I found it a little hard as some of the rain and leave is not enough.

  • @wdmeister
    @wdmeister Před 4 dny

    9:33 that will be 15 bucks!

  • @akinmaya
    @akinmaya Před 3 měsíci

    Noicee

  • @ShhhHhhhz
    @ShhhHhhhz Před 8 hodinami

    coporations be selling gold skins for $20. imagine the audacity

  • @dontworrybehappy4916
    @dontworrybehappy4916 Před 3 měsíci +3

    How is the gun free when it's behind a paywall with $15/mo minimum to join!? Niiiice!

    • @ProductionCrate
      @ProductionCrate  Před 3 měsíci +5

      Uncheck the donate option or use the free link in the description

    • @vickeythegamer7527
      @vickeythegamer7527 Před 2 měsíci

      ​@@ProductionCrate appreciate your work for free 😅❤

  • @noajac08
    @noajac08 Před 12 dny

    Good tutorial, but the topologi is ass