Saving Major Stevens- Let's Play Terminator Dark Fate Defiance Realistic Difficulty #16
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- čas přidán 20. 08. 2024
- Why hello there! In a world where Skynet a murderous self learning AI has taken the unthinkable step to wipe humanity off the planet there is one man who can save us all. Join me as we attempt to play this new RTS Terminator Dark Fate Defiance on the most dire of difficulty modes Realistic mode that will see countless men die for the cause of saving humanity from certain doom.
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Game Info + Link
store.steampow...
Terminator: Dark Fate - Defiance is not just a game; it's an adrenaline-fueled journey where your strategic prowess decides the fate of mankind against the machines. After the machines took over, the greatest threats may not come from the machines but rather from other human survivors.
Series Info
I have been looking forward to this game since I played the early previews many moons ago we are going to be smashing out a full let's play on this fella I am not sure what is going to be in store for us but I'm sure we will manage to survive!
No recording schedule for release as this is a 2nd channel series however If I have spare time I will be recording and playing this game so will aim for daily but do not count on it life finds a way to mess stuff up XD
My Links
Discord
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Main Channel / @threatx
#letsplay #terminator #rts
I am now a bald time traveller 😅
F.
Wirehead detected
Damn. This second half of the mission, more than any other, really highlights how little ammunition supplies actually cover huh.
That 10k truck was down 9k after refilling one Himars barrage and 14 tow missiles. I think it also refilled the 700 internal supply of the Bradleys too, but still. It doesn't stretch very far at all.
Yeah those missiles are very expensive. I generally forbid mounted TOWs and rely on plasma recoilless rifles, RPGs and tank cannons. A Legion tank getting bullied to death by two lone RPG squads is awesome, but requires a ton of micro to draw aggro and get rear hits. Best part about using SMAWs is that you can loot more ammunition from homunculi. Also, three squads of snipers with .50 cals can one-shot spiders and mines just murder anything. I love how effective ambush tactics are, though that means getting ambushed also means obliteration.
gosh i literly cant wait like in the beginning i was like 1 hour vids never really managed to watch them in full but u sir are one of a few content creators who managed to keep me hooked up so good job man cant wait to see more Terminator vids from u and hope to see more in the future even if ur done with the campaigne at some point love it really LOVE it!! 😍😘
If you're new to ThreatX's content, he makes StarSector and Bannerlord very engaging as well. His Worst Jedi Kenshi series was a hoot. At this point, I'm here for him as himself regardless of the game content.
Agreed, initially tuned in because its a Terminator RTS. 16 vids later eagerly waiting for a new video cause he makes it entertaining haha
Dont take the pausing comments too seriously, already you've helped me out a ton with this game by showing where the problem spots are. anyone who says that you should pause less probably hasnt even played the game or at least I spend like 2/3rds of my time playing in pause mode
as someone who has played other RTS games, pausing in a game where its not 'PVP', is a godsend with how much 'shit' can be occuring on the screen/map, so if you feel the need to pause... pause~ nobody who has ever played a RTS game will ever think less/blame you
if you ever play They Are Billions, that game basically not only informs you the pause button exists, it 'encourages' you to push it and take as 'mcuh' time as you need, because in that game, 1 mistake is all it takes to 'end' your day. There's even a tip that says, in no small part "Push the Pause Button if you need more then 2 seconds to 'think'."
MORE!!!! even though I still have not watched it
Hello there!!
Hello there!
I think one of the reasons this missions was hard for you was that you took too much time getting map control over doing the objective.
Enemies spawn are infinite so that will always eventually overun you.
In particular, i feel you used way too many rockets before even moving the trucks to the machine base.
----
personally i made 4 teams: 2 "checkpoints" within the trucks route, 1 to hold the machine base and 1 very small to go along the trucks. No need to control the entire map, just a few locations (crossroads) and the enemy would walk into an entrenched position.
I also used the helicopter to evacuate the civilians fast.
* Copied this from another comment same answer
Indeed as stated at the start it is a hard counter to my normal playstyle I always like to have a safe area I push forward and would not put myself in a situation where I can get flanked easily. However this mission of course removed that factor while also forcing me to reduce my army size for the battle quite the cleaver combo. In hindsight apparently doing the assault option did not actually game over you in 5mins I presume it just started the infinite spawns it would of been a far easily way of moving forward.
This of course is the first real mission against the legion up till now infinite spawns of terrible bandits or cartel troops did not actually matter however even a spider can wipe out most things in seconds making legion spawns far more deadly.
The initial strategy was to have a long line for the convoys though as time goes on (you will see tomorrow) I switch to a mobile defence instead that works far better though it does mean I lose map control in a significant manner however as stated earlier it seems legion units have a set path not specifically attacking where my units are (I take advantage of this as well)
@@ThreatXtra >This of course is the first real mission against the legion up till now infinite spawns
oh boy.... it only gets worse and worse from here....
I am but a simple monkey, who barely manages one job at a time. I'm getting task-saturated just watching the overwhelming number of simultaneous enemy incursions. Pause away by all means! Let the detractors post their own uncut no-pause victory achievements.
This is 1 of those games that after playing each mission you almost want to restart the mission now that you know what you're supposed to do. Their lack of clear instructions on the objectives makes it frustrating and then of course the constant spawning of enemy units from all over makes it even more frustrating. I tried using mines at times and I've yet to see any enemy unit walk or drive over them.
Bro, don't take comments so personally) if you need pause then push it)
Of course, in the comments there are only StarCraft champions with 400+ apm
Ha ha yes, the elusive species of keyboardis warrius braggartis. It always avoids daylight and direct confrontation.
A-10 Warthog! BRRRRRRRRRRTTTTT!!!!!
The A10
Well done so far LT. Don;t sweat the Pausing. The Dev would not have added it if they did not anticipate its need to be used. :)
Amazing ❤❤
MY FIX. AAA ITS FINALLY HERE. IT TOOK AN ENTIRE DAY LETS GOO.
On a slightly more serious note. I think the main reason you found this mission so hard is because you wanted to create a permanent defensive position. Which for every other mission was the right move. For this mission in particular you were surrounded by enemies that had infinite reinforcements and thus you needed to take up a more key points should be defended mentality. The battle line while useful lead to increased difficulty as you had to spread your forces thin and were being defeated in detail and by enemies spawning on you.
Indeed as stated at the start it is a hard counter to my normal playstyle I always like to have a safe area I push forward and would not put myself in a situation where I can get flanked easily. However this mission of course removed that factor while also forcing me to reduce my army size for the battle quite the cleaver combo. In hindsight apparently doing the assault option did not actually game over you in 5mins I presume it just started the infinite spawns it would of been a far easily way of moving forward.
This of course is the first real mission against the legion up till now infinite spawns of terrible bandits or cartel troops did not actually matter however even a spider can wipe out most things in seconds making legion spawns far more deadly.
The initial strategy was to have a long line for the convoys though as time goes on (you will see tomorrow) I switch to a mobile defence instead that works far better though it does mean I lose map control in a significant manner however as stated earlier it seems legion units have a set path not specifically attacking where my units are (I take advantage of this as well)
The rev-6 with miniguns are airdroped by HKs, it seems they sneaked them past you. I had a HK drop 2 squads of rev 6 miniguns on the mission point, was not pleasent. THere is no other way around it, the mission sucks and seems like the game gets super buggy from here on(helicopter is a small bug compared to whats coming). It seems you have to know to mine the south eastern path near the junkyard, up north to the machine entrance, Also mine the north eastern road bellow the road where the supply drones left. You also need artilery defences in your main base(2 howitzers) and infantry.
1 ranger squad in the machine base.
You need to hold the lower left basically, the middle right where the cameras are activated and upper right. The upper right, legion base, needs to be defending against 4 attack angles:)
There is also no loot on the map and you are forced to plan and play logistics for 50% of the mission. It's also very hard to transport supplies since robot infantry simply spawns in the houses and attacks. I had 2 houses with 3 robot squads each on the south edge when i tried to extract there.
Anyway, Oklahoma was bad but fort worth is litrealy uninstal/negative review/never play.
I also didnt get my blackhawk from oklahoma even if i saved the rangers.....without it to kill stray enemy vehicles, its barely playable.
The developers just made a huge map and make you run to all the distant corner at least 3 times but it's usually 5 times
I'm a medium difficulty user
Of course I was an easier difficulty, but I placed infantry 1-2 and light bikes in all enemy entry areas and buried mines, so I cleared it for a long time.
I wonder if you could steal the supply platforms Legion uses...
Hm..
You probably can though when i was in the stealth portion I was not sure if fighting would cause them to send reinforcements. on editing the video back it seems they just patrol a set path so could of done so easily XD
@@ThreatXtra I had the same thought XD
It here
Man i hate this mission so much, for the simple reason that there is a bunch of weak buildings so there is pratically no cover in most of the map, Legion use cheap tricks like the suicide drones and that REV 6 drop and they come from so many different directions that i need to stretch my force so much. Thankfully the other 3 missions after this one are actually extremely fun or i would probably rage quit after this mission.
Time machines is part of terminators lore...
I think this game really needs better anti-air options if it's going to start using air-deployed Terminators.
12:34 this game is world of tank
FINALLY I NEEDED MY CONTENT
@threatxtra think i had this issue, had to click the actual unit you're targetting.
I swear to God this game got me pulling my beard.
I played Syrian warfare and this switch to NATO weapons and armament has driven me crazy i simply find it lacking and too fragile or on the extreme side to heavy and too unmanegable.
Like i would switch those Abrams for a t-72 without blinking i swear to God.
Bradleys? Hell no give me a BMP 3.
No "Small" rocket artillery and the general lack of artillery (Proper artillery) is confusing me to hell.
I need my artillery.
Jesus imagine if you got Solncepek Tor-3 instead of those Himars or at least a GRAD system.
the pause issue is crazy my brother in allah press right arrow like twice max. Also i feel like the game got even harder on multiple avenues since last mission both in combat and how it starves you in ressources, im not saying its a bad thing, but that can quickly get hair pullingly annoying when you also have to deal with bugs at the same time