Deep dive into the HDRP water system - Tutorial

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  • čas přidán 5. 06. 2024
  • Let’s dive into the High Definition Render Pipeline (HDRP) water system! See the steps/workflows for creating realistic bodies of water in your Unity scenes.
    The water system allows you to add high-quality oceans, rivers, pools, and lakes to your HDRP environments.
    In this video, we’ll cover the basics of setting up a water surface from scratch.
    Helpful resources:
    ⭐ Learn more about creating lighting and environments in HDRP in Unity 2022 LTS from our latest e-book: on.unity.com/4cGKHWy
    Timestamp:
    [0:00] Intro
    [1:19] Volume Override
    [2:20] Simulation parameters
    [3:41] Rivers
    [4:35] Sample demos
    [4:54] Appearance parameters
    [5:27] Underwater rendering
    [5:38] Caustics
    [6:00] Water deformations
    [7:30] Current Maps
    [9:18] Foam Generators
    [9:43] Water Excluders
    [10:01] Masks
    [10:38] Decals
    [11:13] Waterline
  • Hry

Komentáře • 59

  • @jorgevillarreal2245
    @jorgevillarreal2245 Před 2 měsíci +21

    This. This is pure gold. More of this please.

  • @knightoftheblood1841
    @knightoftheblood1841 Před 2 měsíci +10

    The best water system ever! Now please rewrite the ancient terrain system. I know you can do it if you are serious!

  • @mountain_tiger100
    @mountain_tiger100 Před 2 měsíci +10

    I am a bit Jealous that HDRP has a system like this. We need a URP version for Unity 6!

  • @picopalqueleectm6615
    @picopalqueleectm6615 Před 2 měsíci +8

    Incredible work unity! i hope we can see something similar in URP soon enough.
    Keep making systems like these.

  • @prototype21
    @prototype21 Před 2 měsíci +6

    For anyone having issue of water not rendering its because this tutorial didn't fully explain how to turn water on for the latest LTS (22.3.22f1) You need to add a volume to a scene add override for water rendering, enable project settings-hdrp-quality-water, then to graphics-hdrp global settings make sure the volume you added the override to is the one selected, and lastly, the part this video left out, you need to scroll down to camera-rendering and enable water there this is also located in project settings-graphics-hdrp global settings. Then you can add the water to the scene and it should work. But the water samples from the project manager aren't available for the latest LTS, how come?

    • @retroman7581
      @retroman7581 Před měsícem +2

      So ... They left out most steps? Classic Unity

    • @GameUnion
      @GameUnion Před měsícem +1

      The tutorial that fails in basic setup? 😅

  • @Gathrey
    @Gathrey Před 2 měsíci +4

    This looks really amazing! now i'll be waiting for it to be ported to URP haha

  • @gattra
    @gattra Před 2 měsíci +26

    This looks amazing. Will it be ported to URP in the future?

  • @volayiwola15
    @volayiwola15 Před 2 měsíci +7

    it looks waaaaaaaaaaaaay too good. really well done

  • @galaxysgreatestchannel
    @galaxysgreatestchannel Před 2 měsíci +4

    Man unity you are stepping up your game nice!

  • @HansPeter-gx9ew
    @HansPeter-gx9ew Před měsícem +3

    this what i call a useful introduction + the very well written ebook. Thank You!!
    Not like the half cooked DOTS videos....

  • @atakanosgames
    @atakanosgames Před 2 měsíci +3

    Looks amazing. Especially excluding the water component is usefull ^^

  • @inunekonanita
    @inunekonanita Před měsícem +1

    This looks so goooood! Thank you very much for the tutorial!

  • @perfectionist724
    @perfectionist724 Před 2 měsíci +3

    Wow!
    Very cool
    Good job!

  • @lemetamax
    @lemetamax Před 2 měsíci +5

    That's a quality water

  • @Hazzel31337
    @Hazzel31337 Před měsícem

    great watersystem and great walktrough thank you

  • @farvardinmainyu1961
    @farvardinmainyu1961 Před 2 měsíci +2

    I need this water system !

  • @erfanjamshidi6228
    @erfanjamshidi6228 Před 2 měsíci +3

    awesome!!

  • @IOSALive
    @IOSALive Před měsícem

    Unity, I liked this video because it's awesome!

  • @Project_Z10
    @Project_Z10 Před 2 měsíci +9

    They got the right one 😭

  • @DanWasson-gk4is
    @DanWasson-gk4is Před měsícem

    looks dope my friends.

  • @AndreiGontcharov
    @AndreiGontcharov Před 2 měsíci +3

    Any resources on how to make flow maps?

  • @abhisheksuper20
    @abhisheksuper20 Před 2 měsíci +1

    Awesome!!!

  • @TheMehranKhan
    @TheMehranKhan Před 2 měsíci +1

    Looks amazing Unity, my M1 mac just burned the whole house down.

  • @nguyenhuuphu8371
    @nguyenhuuphu8371 Před 2 měsíci +1

    It's realy fantastic. Does this system resource intensive

  • @scottcastle9119
    @scottcastle9119 Před 2 měsíci +3

    Nice

  • @youtubechannel548
    @youtubechannel548 Před měsícem

    I need this to be available with URP... It looks really nice

  • @henrik3657
    @henrik3657 Před 2 měsíci +1

    allmost good as Arete renderworld for softimage 3D, which is now old and deprecated.
    (Arete renderword was'nt realtime!).
    Now that i have been learning unreal engine for 2 months, i can atleat do relative simple to less complex stuff, now i want to throw myself over Unity engine and learn lots of stuff, but i am complety beginner in unity...

  • @TheUncutAngel
    @TheUncutAngel Před měsícem

    pretty!

  • @random_precision_software

    Amazing.... But i need a storm effect with big waves and swell like in Sea of Thieves ....and it can't do that can it?

  • @ikelos8190
    @ikelos8190 Před 2 měsíci +2

    this should probably be ported to URP i dont see why it cant

  • @CornuDev
    @CornuDev Před měsícem +1

    wow

  • @GameDevBox
    @GameDevBox Před 2 měsíci +1

    I have crest for HDRP but don't know which one is better to use, Crest or Unity HDRP water system do you have suggestion? (bought it a while ago before Unity HDRP water system) Thanks for tutorial Really enjoyed it!

    • @barbra09
      @barbra09 Před 2 měsíci

      Im using kws water and i have crest both look way better and there scripting api's are way better in my opinion so stick to crest for now

    • @GameDevBox
      @GameDevBox Před 2 měsíci

      ​@@barbra09thank you​

  • @Me-ec9uz
    @Me-ec9uz Před měsícem

    Guys can i ask, how much time did you spend to make a whole environment game, many scene, and programming?

  • @IWEKNOWI
    @IWEKNOWI Před měsícem

    11:10 - where can I find this window, these functions, or what should I bind this shader to? I don’t understand how to use it, please tell me?!

  • @elmatador623
    @elmatador623 Před 2 měsíci +2

    can u do unity for ps5?

  • @SHELBY2020
    @SHELBY2020 Před 2 měsíci +2

    👍

  • @Nebulaoblivion
    @Nebulaoblivion Před 2 měsíci +2

    y'all gonna extend it to URP or what?

    • @v0ltdev
      @v0ltdev Před 2 měsíci +4

      This is too expensive for URP

  • @vincentl7022
    @vincentl7022 Před 2 měsíci +2

    this is just what was missing

  • @Me-ec9uz
    @Me-ec9uz Před měsícem

    Hy can i ask...how to insert machine learning into my game project...like face recognition, filter face, chatbot, etc. What language should i add to make that kind of ML? I want to make a project for my theses

  • @BUY_YOUTUB_VIEWS_841
    @BUY_YOUTUB_VIEWS_841 Před 2 měsíci +3

    The details are giving me life.

  • @z-time3291
    @z-time3291 Před měsícem

    We took some pencils and chocolate bara at MWC24...
    Sorry, but thanks for the tutorial..

  • @hkkim5953
    @hkkim5953 Před měsícem

    Hello, Could anyone let me know how to make ripple on water surface like 0:37? I really need this...😿

  • @impheris
    @impheris Před 2 měsíci

    thank you but... i was waiting for the "tutorial" part, this is more like a reference video, i didn't even understand the "flow map" thing

  • @cocobi40GP5
    @cocobi40GP5 Před měsícem

    halo Mada di Amerika Serikat di Indonesia

  • @Oleg_Bessonov
    @Oleg_Bessonov Před 2 měsíci +2

    How about perfomance on mobile?

  • @silchasruin4487
    @silchasruin4487 Před 2 měsíci +2

    I can just see the influx of overpriced Pirates of the Caribbean knock off games. Or those terrible survival games. Although this is incredible, I just hope Unity keeps going in this direction

  • @Mallu_drink_cow_piss
    @Mallu_drink_cow_piss Před měsícem

    what about shifting to godot. please bro dont watch this. godot best.

  • @hatrer2244
    @hatrer2244 Před 2 měsíci +1

    wow