Basics of Landing in DCS! | Basic Landing Tutorial In the F-16C Viper!

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  • čas přidán 14. 12. 2020
  • Hey guys! This tutorial is building off of the previous tutorial on the basics of landing in the F/A-18C Hornet which you can find here: • Land Any Jet In DCS Wo...
    This tutorial covers the very barebones basics of landing the DCS F-16C Block 50 Viper in DCS World! It is quite different and a bit more challenging than landing the F/A-18C Hornet but with practice and mastering the basics it can be second nature!
    If you guys would like more very basic tutorials on landing or any other topic please let me know!
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    CPU: AMD Ryzen 7 3800X @ 3.9GHz
    Memory: 32GB RAM
    ►►Here is a link to my Patreon Page every bit of support helps make awesome DCS videos
    and missions possible! / spudknocker
    ►►If you want to contact me with feedback on videos or want to collaborate feel free to join my personal discord here: / discord \
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Komentáře • 176

  • @Spudknocker
    @Spudknocker  Před 3 lety +84

    Hey pilots! I was also thinking of making a video on how the HSI in the F-16C Works, would anyone be interested? Also let me know what other bare bones basics type tutorials you guys would like to see!

    • @Big-Timbo
      @Big-Timbo Před 3 lety +3

      the more the merryer

    • @falconfsx4682
      @falconfsx4682 Před 3 lety +1

      All of them!

    • @wanderlustwasted
      @wanderlustwasted Před 3 lety +1

      I’d love that! The HSI demonstration would be so helpful! I’m thinking about trying out the falcon soon and would love to see your take on it. These landing vids are awesome, Spud. Great work man!

    • @abdullahm4830
      @abdullahm4830 Před 3 lety +1

      Wonderful. You make it seem effortless.

    • @stealthtomcat4739
      @stealthtomcat4739 Před 2 lety +1

      Is landing a fighter jet as hard in real life

  • @heila348
    @heila348 Před 2 lety +6

    I'm retired, with time on my hands. Both my Uncles died as British pilots in WW2....I'd like to honour them by learning how to fly a serious flight simulator to gain some vague idea of their experiences on the flying side (as good an excuse as any for spending serious money on computer tech). This video is my first introduction to the serious world of flight sim ....ok, you got me.... I'm hooked...I have the Oculus and a (old) joystick ..the new gaming computer (3080) has been on a ordered... I will watch your other tutorials while I wait to join your world. ...thanks for doing this.. I appreciate your style of teaching. cheers from a small fishing village on the west coast of Canada.

  • @agostonbazmajer1100
    @agostonbazmajer1100 Před 3 lety +44

    AOA determines airspeed in both the Viper and the Hornet. No idea why you'd concentrate on airspeed on the Hornet. The entire reason why AOA indicators are used as a reference is because on speed AOA is a constant value that allows for proper touchdown speed/hook angle regardless of the weight. (Which can vary depending on your loadout and fuel) The IAS that corresponds to that AOA is going to be higher if you're heavier. This relationship is explained in the Aerodynamics for Naval Aviators book on page 350.

    • @mn815048
      @mn815048 Před 2 lety +2

      Yep. That indicator is on-speed AOA. When set up right, it shows correct AOA, speed, and glide scope. Maybe he's fighting more with the Hornet on carrier approaches and watches the meatball instead of the AOA?

    • @marswor
      @marswor Před 2 lety +1

      you're 100% correct. This guy is just making shit up, talks about geometry and how he's here to teach us that, just to say a moment later that he overshot the angle.. he likes to think he's 'in the know' with this smug 'fighting falcon preference' bs and else whilst not even knowing the difference between 60 and 90 degrees, what a joke..

    • @zman12431
      @zman12431 Před 2 lety +12

      @@marswor he landed the plane did he not? Someone is cranky. Temper Temper

    • @hansgielen3511
      @hansgielen3511 Před rokem +4

      His manual for landing the hornet is beyond superb. Cranky cranky

  • @alheeley
    @alheeley Před 3 lety +34

    Good to see this one, my F-16 landing success rate is currently running at about 20% ;)

    • @Spudknocker
      @Spudknocker  Před 3 lety +13

      Biggest thing in the F-16 is just to make sure your descent isnt too fast, just be nice and gentle on the landing, second to stop the jet in time is to slow the aircraft down via the aerodynamic braking of keeping the nose up!

    • @alheeley
      @alheeley Před 3 lety +17

      @@Spudknocker spent too long in the hornet, slamming it into the deck and getting away with it!

    • @theboostedbass5297
      @theboostedbass5297 Před 3 lety +5

      @@alheeley exactly! I’m having so much trouble with the Viper cause I’m used to slamming the hornet down and being fine

  • @kdcustoms1272
    @kdcustoms1272 Před 3 lety +22

    perfect timing i was just about to hop in the f-16. lol

  • @Smasher77th
    @Smasher77th Před 2 lety +11

    Nice video. Enjoyed it. Few comeback, though: you only trim the falcon pitch-wise if the FLCS is damaged. With a good plane, you don't need to, not even while landing. Also, you fly straight until the runway threshold falls to the 2.5-degree dashed line, then place the velocity vector/ Flight Path Marker there, and manage speed until top of staple creeps up to the fpm. Maintain it till flare time.

  • @kamraam1464
    @kamraam1464 Před 3 lety +16

    13:36 AOA is literally how the Hornet catches a wire... Not sure what you're talking about there, but airspeed and AOA are directly related.

    • @_r-a-f_
      @_r-a-f_ Před rokem

      Airspeed is only one of the factors affecting AOA. Sure they are related, but so is gross weight, thrust, CG, flap settings and wing loading and many more. By flying AOA primarily (not airspeed), he is accounting for all of those factors all at once. Spudknocker is 100% correct.

    • @kamraam1464
      @kamraam1464 Před rokem

      @@_r-a-f_ Spudknocker said that the Hornet is all about airspeed when landing, that's incorrect.

    • @_r-a-f_
      @_r-a-f_ Před rokem

      @@kamraam1464 Yeah I agree.

  • @fl398motorsports3
    @fl398motorsports3 Před 2 lety +2

    As I understand the F-16 was formally named the Fighting Falcon, but pilots called it the Viper. In the 80's there was a show called Battlestar Galactica that was quite popular, the small fighter aircraft were known as Colonial Vipers and F-16 pilots at the time thought the F-16 kinda resembled them. The nickname kinda stuck.

  • @bluemike52
    @bluemike52 Před 3 lety

    Really liking all the videos you do. I am learning a lot from your tutorials. Keep them coming especially the F-16C. Thanks

  • @michaellu3357
    @michaellu3357 Před 3 lety +4

    Just some notes regarding the FLCS and how it affects landing technique:
    The landing gains in F-16 FLCS introduces AOA feedback when AOA exceeds 11 deg, and the aircraft tends to hold the AOA if manually trimmed above 11 deg. F-18 landing techniques (aka throttle for glidepath, stick for airspeed) can be used in such cases.
    When below 11 deg AOA, the FLCS is just a pitch-rate command system, so that it's more suitable for the stick to control glidepath.
    From real life Dash-1:
    Two distinct techniques may be used when landing.
    One technique is to trim for approximately 11 degrees AOA and to fly that airspeed throughout the final approach. Attitude/glidepath is controlled by the stick, and airspeed/AOA is controlled by the
    throttle. This technique allows better pitch control, better over-the-nose visibility, and a more stable HUD presentation. In gusty wind conditions, the aircraft wallows less, and during the flare, the sink rate is easier to control. The aircraft floats approximately 800-1200 feet from flare initiation to touchdown.
    Another technique is to trim for 13 degrees AOA and to fly that airspeed throughout the final approach. The throttle is used primarily to control glidepath, and the stick controls airspeed through control of AOA and direction through bank angle. This type of approach primarily allows better control of touchdown point and more efficient energy dissipation; however, since the aircraft is
    already at 13 degrees AOA, the flare is more difficult, and care must be exercised to avoid scraping the speedbrakes or landing firm. The aircraft floats approximately 500-700 feet from flare initiation to touchdown.

  • @FPVChoppa
    @FPVChoppa Před rokem

    Thank you Spudknocker🙏🏼, you make these videos such a blast to learn from!

  • @Femtophysiker
    @Femtophysiker Před 2 lety +1

    Excellent landing! Great video.

  • @MrElliptific
    @MrElliptific Před 2 lety

    thanks, I learned so much, especially about using the body as air brake.

  • @robertolds7149
    @robertolds7149 Před 3 měsíci

    Spot on thx . . every bit of info helps . .lot harder than landing a paraglider

  • @andu1362
    @andu1362 Před 3 lety

    Thx so much!!! I did it perfect from the first try. thx again mate!

  • @Lucaswilsonn
    @Lucaswilsonn Před 3 lety

    Probably THE BEST explained video out there! The F-16 is my personal favorite so thank you so much.

    • @NWGJulian
      @NWGJulian Před 2 lety +2

      jep, but its not correct. you dont use pitch trim at all in the viper, and you also dont use your throttle to pitch up/down. this is just a hornet thing. in the viper you use the stick for the pitch and the throttle for AoA.

    • @Lucaswilsonn
      @Lucaswilsonn Před 2 lety

      @@NWGJulian Yes I know that ty though. I was just referring to the way he explained things clearly.

  • @GameWithOxy
    @GameWithOxy Před 3 lety

    That was a good landing! 🙌🏻

  • @kaden612
    @kaden612 Před 3 lety

    yessss i needed this video

  • @ssplashon
    @ssplashon Před 4 měsíci

    I am new to DCS and chose to start with the F-16C. I am going through the struggles of someone who is new to this flight sim and found this video to be VERY helpful of the explanation of the marker lines in the hud when lining up for a landing.

    • @zimenoschosch6764
      @zimenoschosch6764 Před 2 měsíci +1

      Id generally recommend the Flaming Cliffs 3 DLC as a good starting point of whats generally available to fly and play. If you need help with anything, just reach out. Im not really familiar with the F16 but with a couple of other modules.

  • @dfiregames9692
    @dfiregames9692 Před 3 lety +9

    Hey spud I’ve seen a lot of real viper pilots talk about landing and they use the dashed line that appears at about -2.5 degrees and set it in front of the start of the tarmac and when they get slow enough they pull the velocity vector onto where they need to land this gives them a shallower attack and is better on the gears.

    • @dfiregames9692
      @dfiregames9692 Před 3 lety +6

      Also the fcs does it’s non well enough you don’t need to keep trimming the aircraft unless for bent jets

    • @Mark_Point
      @Mark_Point Před 3 lety +8

      @@dfiregames9692 Agreed. This vid is wrong. No trim to land the viper.

    • @dominicreisch403
      @dominicreisch403 Před 2 lety

      If I understood it right, real pilots will pull the FPM to the position they want to land and at this point they fly 11 degrees AOA.

  • @atomgaming1413
    @atomgaming1413 Před 3 lety

    nice tutorial keep it up and thanks

  • @gosajd1736
    @gosajd1736 Před 3 lety +1

    Nice video! Let us have a follow up on this: Tacan, ILS/ICLS, heading and beacon instrument landing. -At night, with heavy rain and fog.

  • @AntoStealth
    @AntoStealth Před 3 lety +1

    Thank you for this mate!

    • @Spudknocker
      @Spudknocker  Před 3 lety +1

      Hope it helps you out!

    • @AntoStealth
      @AntoStealth Před 3 lety +1

      @@Spudknocker sure, and i need to improve my skills to fly my viper better. Sorry for my english, i follow you from Italy, and you are the inspiration for my videos.

    • @Spudknocker
      @Spudknocker  Před 3 lety +1

      AntoStealth awesome man!

  • @Sandboxcode
    @Sandboxcode Před 2 lety +1

    Late reply haha but this was a really good tutorial. Your real pilot experience really helped explain AoA. one of the better landing tutorials for the F-16

  • @double0cinco795
    @double0cinco795 Před 3 lety

    I never knew about that aoa bracket at the bottom of the HUD. I can still usually land the viper just fine, I'm guessing I just flare enough or do whatever I need to do right before I get to the runway to get the geometry good enough. Thanks for the video!

  • @GlenDiG1970
    @GlenDiG1970 Před 3 lety +1

    I used to try landing the F16 when I had Falcon 4.0 and in the beginning it was a hard jet to land. Great vid thnx so much! Be good to see some take offs aswell as rendevousing with tankers.

    • @czdaniel1
      @czdaniel1 Před 3 lety

      LoL...Still have my Falcone 3.0 books...I'm tempted to pull it out, see how well it holds up for flying the DCS module

  • @sampr14ful
    @sampr14ful Před 3 lety

    Nice landing! I've blown up tires a few times 😅😅

  • @xparti
    @xparti Před 3 lety +1

    I recommand using L/D Gear Down at below 250kts and using NWS below 80~90kts. Its the official manual for f16

  • @567davefair
    @567davefair Před 3 lety +3

    Would have been sweet to have seen a spectator view afterward so we could better appreciate the AOA approach and brake flaring down the runway ;)

  • @bspendergraass
    @bspendergraass Před 3 lety

    Thanks Spuds, excellent as always! Do you have a tutorial on how the capture video from the perspective of a person on the tarmac while you're flying?

    • @TimRobertsen
      @TimRobertsen Před 3 lety

      Press Left Control+F11: Then you will be in "free-mode", and you can move fore/backwards with / and *. Or mouse-scrollwheel to give the camera a constant speed ;)
      Hope this helps ;)
      And, the important one: , on numpad locks the camera to an aircraft/or boat etc.

  • @MacNielen
    @MacNielen Před 3 lety +4

    Thx Spudknocker, for being our ‘concrete’ compass (5:25). 🙂
    You, sharing your experience and know-how is helping me a lot! As I’m sure it does lots of others.
    Keep up the great work.
    Thanks again for all you do for us flight simmers. 👍👍
    Very nice landing by the way!

    • @Spudknocker
      @Spudknocker  Před 3 lety +1

      Haha! I am glad to hear my videos are helping you out man!

    • @MacNielen
      @MacNielen Před 3 lety

      @@Spudknocker I’ve still got miles to go... 🙂
      Your videos help me to convert the hundreds of individual steps, that I find hard to remember, into a process that’s manageable.
      Thx for the feedback.

  • @jdzzl
    @jdzzl Před rokem

    I’ve been a flight simmer for a long time, but since when were runway numbers corresponded with their heading! I never knew!!

  • @andrewchr
    @andrewchr Před 3 lety

    Its a very very nice video 🙃

  • @throkhan
    @throkhan Před 3 lety +2

    at 2:18 maybe ruler measures true course and number of the runway is given according to magnetic course.i think this fact modeled in the game by developers

  • @peterducai
    @peterducai Před 3 lety

    exactly video that i needed.. been crashing my f16 since I bought it :D

  • @furygreek595
    @furygreek595 Před 3 lety

    very nice Bro

  • @arithex
    @arithex Před 3 lety

    hit Uncage button to declutter the HUD a bit (remove the roll/adi indicator and move the heading tape up) when gear is down

  • @IanB1015
    @IanB1015 Před 3 lety

    I just took my first flight yesterday on the F16C. I am CRAZY behind my jet. Lol. I need to re-examine some control binds and also my movements. I was rolling way to far when turning. Also first landing was attempted wheels-up 😆🤷‍♂️

  • @brett1354
    @brett1354 Před 2 lety

    Sweet. Most of the time I'm running off the runway, though without actually destroying anything. It's very touchy.

    • @RicCrouch
      @RicCrouch Před 2 lety

      Hopefully you’re a pro at it by now, but if you are running off the SIDE of the runway, be sure to get proficient at landing with a direct headwind first-crosswinds are squirrelly to deal with in ANY airplane and this one is no exception! Also, VERY small rudder inputs once you are on the ground and hold off until under 70 kts or so before engaging nosewheel steering. If you are running off the END of the runway, be sure to aero brake as long as possible by holding the gun Ross on the 10 degree pitch line until you don’t have enough pitch authority to hold it there. Thankfully, the anti-skid has been implemented in game now, so landing rolls seem to be quieter a bit shorter anyway.
      Keep at it, and good luck!

  • @IrishManJT
    @IrishManJT Před 3 lety

    Nice.

  • @SteviePonder123
    @SteviePonder123 Před 3 lety +1

    Could you do a short mission but use it as a tutorial and talk your way through it in detail?

  • @DoradoFever
    @DoradoFever Před 3 lety +2

    Nice video! It sounds weird though when you spell out the acronym FOD... we just say "fod"

  • @thanosp.8415
    @thanosp.8415 Před 3 lety

    Nice video mate.. may ask you, i see that you are on CAT III loadout.. so in which Knots the front wheel touched down, or make a rotation in takeoff??

  • @valuedhumanoid6574
    @valuedhumanoid6574 Před rokem

    When I first began flying in DCS, it was all about getting missiles off the rail and seeing them smack a Russian Tu-160 or a Tu-95. Or drop a CBU-97 on a column of trucks lined up in a neat row. I would start in the air, do my target practice, then just end the mission and back to the editor. And then I tried to fly with some friends on a public server and when you're actually in that environment, there's no shortcuts. You must take off, land, taxi, etc. I embarrassed myself. So now, whenever I run a mission, even a simple target practice, I always begin cold and dark on a ramp, arm and fuel like a real milsim, takeoff, fly the mission, use the TACAN, ILS, plan the landing and execute the landing. The whole shebang. Because sometimes in a mission you must land to refuel, rearm, and to do that you must know how to shut the jet, whatever it is, down and restart it. So don't shortcut yourselves when learning. Treat every training mission like the real deal and always finish with a landing. The practice and experience will help you in the long run. And it's actually one of the fun parts.

  • @bf3knifer
    @bf3knifer Před 3 lety +2

    hey spud, would you mind making a video on what aoa is and how when to consider how its used? thx bro, love yur vids

    • @Spudknocker
      @Spudknocker  Před 3 lety

      bf3knifer that sounds like a good idea! And thanks!

  • @dyzio2206
    @dyzio2206 Před rokem

    1. the correct glidepath is with the 2.5 degree line on the threshold.
    2.the FPM should be on the top of the AOA indicator(you transition to the middle of the FPM during flair)
    the flare/ rollout procedure was correct

  • @rufnek476
    @rufnek476 Před 3 lety

    I'm a new a10c pilot and could use some tips on landing it

  • @davidhull6740
    @davidhull6740 Před 3 lety

    I did not know F16 pilots adjusted their seat height for landing as you did in this sim. Interesting as it seems to make vision far better.

    • @RogueSpecterGamingOfficial
      @RogueSpecterGamingOfficial Před 2 lety

      The only time they adjust seats is during startup after that they have no need to adjust seats. I highly suggest you adjust your seat prior to take off so you dont add more things to do during one of the most important parts of landing.

  • @jakubdabrowski3846
    @jakubdabrowski3846 Před 3 lety

    Hello Spudknocker,
    Watching your controls' input display, I guess you use analogue wheel brakes mapped to rudder pedals. But I noticed, when I simply press "W" key, the plane tends to turn left or right, does not stay at the centerline. Do the wheel brakes put an assymetrical force to wheels (not equal to left and right wheel)? Or is it caused by minor weight differences between plans's left and right side? Before I bought pedals, I had to use a "pulse braking" method with constantly correcting direction.

  • @dampmaky
    @dampmaky Před 3 lety

    Could you do the jf17 next?

  • @TheMccflurry
    @TheMccflurry Před rokem

    About a minute in and damn I wish I saw this tutorial video first. It took so damn long for it to click that the runway numbers were their azimuth.

  • @jaybrown1979jb
    @jaybrown1979jb Před rokem

    Having a extreme roll problem when I maneuver the f16. Especially during landing. I'm constantly checking the trim and that doesn't seem to be the problem. Wondering if it has anything to do with the force trim setting?

  • @julianmorrisco
    @julianmorrisco Před 2 lety

    I prefer the Falcon name as well. Prob because I’m old enough to remember when they came out and I love the image of a predatory raptor more than a crawling snake :D.

    • @haleycbrrr
      @haleycbrrr Před měsícem

      It was called the Viper bc of Battlestar Galactica, not a snake. For what it's worth.

  • @StringerCourier
    @StringerCourier Před 3 lety

    I figured this was the best place to drop an F-16 question. I'm getting into flying the Viper and got some stuff to build a switch panel. If flying the plane involves something I do on the ground, I prefer to go ahead and use the wonderful in-game panels the developers created; however, when in the air, I'd like to avoid having to reach for the mouse. My question is: which collections of switches would you say are the most important ones to have "at my fingertips"? I can take it from there. Thanks in advance.

    • @npc6817
      @npc6817 Před rokem

      Theoretically speaking everything you need should already be on the hotas, but beyond that it just comes to personal preference unless you're going the simpit route.
      Most people usually get the stuff they need for startup take off and landing, landing because it's the one operation that requires you to click around the cockpit while you're not in straight level flight, take off because it's the same stuff, and startup because flipping switch feels good so might as well throw in som ext lights and a canopy switch.
      Add some mfds like thrustmaster's cougar and you got every button you'll actually use ready

  • @Bronlund2000
    @Bronlund2000 Před 3 lety

    Nice vid, Is it just me or is the anti-skids broke in the F16? .. Works fine in the FA18, but I am skating all over the place in the F16??

  • @brett1354
    @brett1354 Před 2 lety

    Wish I could see the HUD better in this video. Anyways, it was a sweet landing.

  • @thomasmaier7053
    @thomasmaier7053 Před 3 lety

    It does in fact matter if you can't see the HUD on the runway. You pitch for 13 degrees to airbrake, otherwise you might tailstrike.

  • @rwhunt99
    @rwhunt99 Před 3 lety

    I do find the F-16 is one of the hardest planes to land, especially with a cross wind, I believe it's because the landing gear is so narrow and it tips so easily. The Mirage is right behind it though, lol!

    • @MyHunter9090
      @MyHunter9090 Před 2 lety

      I heard the mig 21 is super hard to land

  • @taylorbonnah261
    @taylorbonnah261 Před 4 měsíci

    How do you pause the simulation like that? Still haven’t figured that out lol

  • @gvjackson81
    @gvjackson81 Před 3 měsíci

    I found it easier to land than the Hornet. Grease it every time. But as my wife would say "You're (me) are a freak of nature"🤷🏾‍♂️ lol.

  • @GustavBass
    @GustavBass Před 2 lety

    Can someone bring me up to speed on the "zoom image" in the controls display in the upper left hand corner? Is that a mod or a feature? How does it work? Thanks.

  • @peterpickguitar
    @peterpickguitar Před rokem

    New to DCS . How do you bring up the map of the region ?

  • @mayuthecop
    @mayuthecop Před 3 lety +4

    So basically just like the F-15C but with a AOA index, gotcha.

    • @Spudknocker
      @Spudknocker  Před 3 lety +3

      Very Very similar to the F-15C!

    • @mayuthecop
      @mayuthecop Před 3 lety +8

      @@Spudknocker I mean, they are Air Force jets.
      I do prefer to slam the Hornet on the deck tho, breaking is for nerds, wires are for cool guys. Hahaha !

    • @czdaniel1
      @czdaniel1 Před 3 lety +1

      @@mayuthecop LoL....It's not even 7am & i can already tell yours is gonna be the best comment of the day

  • @seanbara5210
    @seanbara5210 Před 2 lety

    what's the button for airbrakes? cuz I use the B key like the other planes have, but mine don't open

  • @stonefish5665
    @stonefish5665 Před 3 lety +1

    Wow, I'm early!

  • @adriansdr
    @adriansdr Před 2 lety

    If you don’t mind me asking what are your reshade settings?

  • @SHOCKSTRUT
    @SHOCKSTRUT Před 3 lety

    Great Video Bro. Question...how do you set your game resolution to 2560x1080p? All I see is 2560x1440p

    • @Agilaz89
      @Agilaz89 Před 3 lety

      Different aspect ratio. 2560x1080p is 21:9 versus the regular 16:9

  • @stevenrobison806
    @stevenrobison806 Před 2 lety

    I'm with you Spud. It's a bird of prey, not some belly crawling reptile.

  • @someretardontheinternet

    I'm watching this even though I have to wait about 5 months for my PC to arrive and during that time I have to get a monitor. I'm gonna have to wait a little while longer to get a HOTAS and even longer to buy a single jet

  • @dangerously72
    @dangerously72 Před 2 lety

    Just bought the F-16C this evening....ran off the runway twice on my first attempts at landing.....decided to watch some vids to see wtf i was doing wrong..lol. Now i know i'm no longer in the A-10C II. lol

  • @garyreed4628
    @garyreed4628 Před rokem

    Can not use altitude hold with gear down on auto pilot after last update is this a bug

  • @mstrwil73
    @mstrwil73 Před 3 lety +2

    My frustration is air refueling. Landing is a bit of a breeze compared to that.

    • @starvinmarvin7964
      @starvinmarvin7964 Před 3 lety +1

      Yeah i feel like it must be even harder in a sim than it would be in reality. Seeing things in 2d and not being able to feel the jet accelerate and decelerate really makes it difficult. VR helps out a ton. The depth perception VR provides makes it so much easier. I'm definitely alot better at refueling in VR.

    • @mstrwil73
      @mstrwil73 Před 3 lety

      @@starvinmarvin7964 I'll try it when I get my HP Reverb G2. I would use my Oculus but I'm done with Facebook and their products. I don't want to get good with it and then not being able to use it because of something I posted. I used to use my Oculus, it started out very good but I couldn't get over the screen door effect. My monitor was a better visual than that Oculus.

    • @DoradoFever
      @DoradoFever Před 3 lety

      @@starvinmarvin7964 how is other controls for VR, about to buy a gaming PC soon with the 3080, and looking into TrackIR vs something like the HTC Reverb 2 for 4k VR. But... also wanting to get toggle panels of the F-16 from tek creations for landing and their other panels available.

  • @adriansdr
    @adriansdr Před 2 lety

    Hey there Spud! If you don’t mind me asking what are your reshade settings?

  • @bspendergraass
    @bspendergraass Před 3 lety

    Hey Spud, thanks for this tutorial! I watched the F-18 one, but the F-16 is the module I have. Also - this is off topic - but I wonder if anyone can help. I know DCS opens in a partial window and you have to switch to full screen manually. Mine was working fine, and then then next day when I tried to run DCS it would go thru the loading screen (the one of the sky as the loading bar displays) but then the start screen is a narrow strip (about the width of a quarter of the screen, but centered) from top to bottom of the screen such that I can't get to any the setting icon on the top or the icons on the right to chose what you want to do. Any help would be greatly appreciated!

    • @Spudknocker
      @Spudknocker  Před 3 lety

      Sounds like you need to reset your resolution in game to match your screen?

    • @bspendergraass
      @bspendergraass Před 3 lety

      @@Spudknocker They were set the same before this happened, but now I can't get to the settings icon to open them and check if it got changed somehow. Any ideas on another way to open settings?

  • @callsignnictmere465
    @callsignnictmere465 Před 3 lety

    how do you bring the seat up? And the box in the lower left of the screen?

  • @dominicreisch403
    @dominicreisch403 Před 2 lety

    The Korean say: Entering the overrun, adjust your aimpoint from the threshold to a point 500 to
    800 feet down the runway. Use the FPM to assist you, but do not fixate on HUD symbology at the
    expense of aircraft control. Rate of descent decreases slightly when entering ground effect.
    Smoothly flare to decrease descent rate (but avoid leveling off), and fly to the desired touchdown
    point. Power can be reduced to idle in the roundout when making an 11-degree AOA approach.
    Transition to 12 to 13 degrees AOA during roundout and touchdown at a maximum of 13 degrees
    AOA. Airspeed control is always critical during landing. If starting the flare with less than
    11 degrees AOA, the aircraft tends to float a considerable distance, resulting in a long landing. If
    slow, you may land hard and/or short. Be very alert for high sink rates if above 11 degrees AOA
    with IDLE power approaching the overrun. If this situation occurs close to touchdown, engine
    response may not be fast enough to prevent a hard landing. Also, guard against the tendency to
    cushion a probable firm touchdown by pulling back on the stick if above 11 degrees AOA
    (a balloon will result). Obviously, try to avoid the situation, but if it develops, increase power and
    maintain landing attitude (11 to 13 degrees AOA). At 15 degrees AOA, the low-speed warning tone
    comes on. Touchdown at 15 degrees AOA or greater will result in a tail scrape. Hard touchdowns
    between 13 to 15 degrees may also result in a tail scrape. Do not hold the speedbrake switch open
    in the override position during touchdown as you might scrape the speedbrakes. Do not touchdown
    with brake pedals depressed.

  • @RogueSpecterGamingOfficial

    Alright I really need to finish my taxi/TO/Landing video. Sure this is good enough for getting on the ground but there are a lot more details to it than this especially if you want to keep your jet in tact.

    • @Spudknocker
      @Spudknocker  Před 3 lety

      the idea here is to give beginners something to work with

    • @RogueSpecterGamingOfficial
      @RogueSpecterGamingOfficial Před 3 lety

      @@Spudknocker totally agree with you on that in no way am i disagreeing with you. I'm just saying even a beginner should be told not to pull back too much on the stick when aerobraking due to the risk of tail striking and causing damage that you have to either get into a new jet for or wait a few minutes for repairs. I feel that it would have been beneficial to at least add "maintain 11 or 13 degree AOA while aerobraking so you dont cause A B and C" thats all Im saying of course there is waaaay more advanced things to learn for landing in the F16 but of course that can be for a later video Im sure.

  • @theonefrancis696
    @theonefrancis696 Před 2 lety

    I feel like overall weight has a bigger impact on Viper's performance on landing than other planes... Might be my impression though.

  • @ghostreconslo
    @ghostreconslo Před 3 lety

    where can I find this skin for the f16c?

  • @dantewalker4448
    @dantewalker4448 Před 3 lety

    Hey Spudd..im noticing that everyone who helps us with their vids are really far away from the screen or the screen is smaller when recording. Anyway u can redo this video where we can see ur airspeed up close? Thanks in advance

  • @tycavinder8385
    @tycavinder8385 Před 2 lety

    Have you ever done a night landing ?

  • @IwanTimmermans
    @IwanTimmermans Před 3 lety

    Falcon for the win

  • @3dmax911
    @3dmax911 Před rokem

    A lot of infromation.. And a lot of humplense..! That is the key of success... Thanks a lot

  • @mouchthebiker2938
    @mouchthebiker2938 Před 3 lety

    anyone remember F-16 Multirole Fighter by novalogic? that's when i fell in love with the fighting falcon.

    • @SANDMAN32191
      @SANDMAN32191 Před 3 lety

      Talk about a nostalgia trip. Totally forgot about that! For me it was Falcon 4.0

    • @cloudsurfingengineer
      @cloudsurfingengineer Před 3 lety

      was just 7 years old back then when i started flying that!!!

  • @Trancecend
    @Trancecend Před 4 měsíci

    Haha, old DCS brakes were pretty effective

  • @AggrarFarmer
    @AggrarFarmer Před 2 lety

    The hardest to land was a Concorde in X-plane its big you barely see nothing and the gear is way back its very easy to slam that plane down.

  • @bollewillem1
    @bollewillem1 Před 2 lety

    The AOA is always the same, no matter what the landing weight is. That is why speed is not a factor to look for. Just focus on the flight path marker and the bracket. I f those line up, your landing gear will be thankful.

  • @tappytibbons735
    @tappytibbons735 Před 3 lety

    Relevant information starts at 11:05

  • @danielchoritz1903
    @danielchoritz1903 Před 2 lety

    there are a lot of tools to help a airplane to land quick. real quick

  • @pichueka
    @pichueka Před 3 lety

    The Fighting Falcon indeed Sir, I like that one better as well.

  • @davbhard
    @davbhard Před 2 lety

    If anyone questions you why you call it a Fighting Falcon, then they have no idea what the actual name of the F-16 is.

  • @tomatojuices5340
    @tomatojuices5340 Před 2 lety

    The control setting is confusing with f16, i searched for gear steering and couldn't find it, it turns out the name was NWS stand for nosewheel steering. Then the gear control is named as "LG lever" wtf

  • @Jeme2345
    @Jeme2345 Před 3 lety +1

    Landing on R altimeter? You have a death wish?
    I'm not IRL pilot, but as far as I know, this is one of the most deadly mistakes you can kill yourself with on approach.
    Radio altimeter is not indicating your altitude above the runway, but above the ground at this particular moment. As long as the area is not flat and level with the surface of the runway, the radar altimeter readings have nothing to do with the altitude above the runway. Unless you are just flying directly above one, but that would be missed approach.
    Regardles - great video, thanks!

  • @anaesthesia3571
    @anaesthesia3571 Před 3 lety

    Try the jeff

  • @thebiggestoneyouveverhad

    Two of the most difficult to land aircraft in DCS: MIG21 & Huey... Everything else is cake...

    • @slowhornet4802
      @slowhornet4802 Před 3 lety

      Hm. I-16 is not that easy with that fragile landing gear and if you need to increase RPMs while flying slow the huge torque can flip you upside down.
      Why is the Huey difficult?
      Mig-21 requires high speed and relative high engine RPM (boundary layer control needs air from the engine). I have more trouble to get it into the air without blowing the tyres.

    • @thebiggestoneyouveverhad
      @thebiggestoneyouveverhad Před 3 lety

      @@slowhornet4802 I have not flown the I-16 so, don't know there. The Huey is hard to master the transition from forward flight to hover then down where you want it. That's me.

    • @slowhornet4802
      @slowhornet4802 Před 3 lety

      True, getting down the Huey down where you want it is much harder than just landing it. I managed some landings on small roofs, frigates, even on a moving truck (A team music intensifies). But the amount of Hueys lost during the attempts was high. So it was more luck than skill I guess.
      For Huey it helps a bit if there is some wind and you land with nose into the wind.

  • @NWGJulian
    @NWGJulian Před 2 lety +2

    dont wanna be rude or something, but your information about landing is not correct. you dont use pitch trim at all in the viper, and you also dont use your throttle to pitch up/down. this is just a hornet thing. in the viper you use the stick for the pitch and the throttle for AoA.
    btw, AoA and airspeed are directly corelated.

  • @Mark_Point
    @Mark_Point Před 3 lety

    Not supposed to trim to bracket in f-16. That's the f18 only

    • @kerdougan
      @kerdougan Před 3 lety

      Nope, trimming the bracket with the F-16 is critical too for different reasons. The Viper’s wing generate a lot of lift so if you come in too fast your plane might bounce above the runway and you might end up stalling at the end of it. Placing the FPM on the -3deg pitch ladders helps avoiding the bounce too.
      If you come too slow you risk a tail strike, that’s why you are not supposed to flare with your stick but with your throttle.
      Respecting the E bracket by trimming helps avoiding all those issues, that’s why landing the Viper can be tricky.

    • @Mark_Point
      @Mark_Point Před 3 lety

      @@kerdougan I was of the understanding that the correct procedure is to pull to the top of the bracket rather than trim.

    • @kerdougan
      @kerdougan Před 3 lety

      @@Mark_Point Technically speaking, you can indeed use your stick in order to maintain the E bracket around the fpm. But that kind of thing can distract you from everything else while the trim can do that for you. Since landing is a critical phase of any flight, I would recommend using anything helping you to keep track of the big picture instead of giving too much time to only one element, even if it's a very important one.

    • @Mark_Point
      @Mark_Point Před 3 lety

      @@kerdougan Interesting although I have always found it easier to do overhead in f-16 by pulling. It allows me to get on landing speed easier. I maybe will research and try different methods. Wag's first ever viper vid was over head break where he pulls to bracket rather than trimming.

    • @kerdougan
      @kerdougan Před 3 lety

      @@Mark_Point Yep I noticed he did that too and I wasn't too happy with it ;) Generally speaking, it's always better to trim any plane for landing.

  • @henrywoodhouse6945
    @henrywoodhouse6945 Před 3 lety

    block 50 in that camo pattern? lol not from Nellis it isnt.

  • @falcon88h
    @falcon88h Před 3 lety +1

    Do you adjust your seat at every landing??
    Now you can not see your guncross how much pitch you pull. as you mention already (not good)
    >15deg is buying your ground chief a case of beer
    *Glide slope 3deg.
    *AOA 'optimum' 13deg.
    *Fly the bracket
    *Do not flare with power!! messes up your landing parameters,
    and not to speak about your braking distance😉 (do not flare to soon)
    *After NLG touchdown, extend max board's and when needed pull pitch gentle, to aid in braking (max surface area)
    F18 does not flare... there is no need to flare.
    F18 different gear-game😋
    Try again, and next time with 2x mk84, and 2 filled bag's
    ill await you vid.
    Current video, not to bad.

    • @czdaniel1
      @czdaniel1 Před 3 lety +1

      Dude, landing with heavy gear loads like mk84s & tanks is a great video challenge.
      Great Idea Icarus

    • @falcon88h
      @falcon88h Před 3 lety

      @@czdaniel1 be aware you choose a runway that is long enough

  • @anulovlos
    @anulovlos Před 3 lety

    This is okay as a "good enough" guide, and it is more accurate than your Hornet landing tutorial.

    • @Spudknocker
      @Spudknocker  Před 3 lety +1

      anulovlos accurate to perfect real life procedures is not the goal of these videos, it’s to help those who are struggling with the simplest steps possible