Hope you enjoy our most ambitious episode yet! Help keep this series going by checking out Warhammer 40,000: Tacticus play.tacticusgame.com/invicta-ba and use the code "Invicta222" to get 2,000 Gold, 20 energy and 2 requisition orders.
Why cant they just make crude bolters mounted onto Lemas Russess and pump out Baneblades when the bugs are literallly overruning whole world defended by multiple chapters and legions of guardsmen
@@PlagueRunner I think the whole 'just wings' vs jets goes out of the window when faced with a species that has established a means of space flight. These aren't just evolved beings, these are bioengineered for said tasks. They are as much based on 'technology' as our technology based vehicles. Any comparisons based on our earthly biology is a false comparison.
@@user-cq1cw8xz7f Weapons that annihilate everything around for miles, friend and foe alike, throwing massive amounts of radioactive dust that will inflict massive damage on a planet's biosphere with each detonation, and poison the ground where they're detonated for decades to come isnt dramatic? A weapon that, if enough are used, can end an invasion but at the risk of permanently rendering a planet sterile doesn't do it for you?
during the Battle of Macragge, harpy's litterly choked the ground to space batteries with their bodies. the sheer mass of bioforms the Hivefleets have at their disposal is staggering
This feels like old History Channel documentaries of WW2 Battles that my father loved watching. Finding one for Warhammer 40k this good, makes me feel like I am connecting with him even after his passing. Thank you so much for this.
You can't take off, you can;t call for help. And one nuke wouldn't do much. These are the Tyranids, a full scale invasion would be trillions upon trillions of the buggers.
Orbit is clustered in tyrannic presence lol the planet is cooked you just gotta hope you inflict enough dmg to make them go "meh, not worth my time, bye" and that's pretty much it
@@fabioaya6320 Tyranids dont have sunken cost fallacy? "We have invested so much in assault already, gotta push harder and recover biomass losses" or sth
@@11darklight11 No. The Hive Mind is largely logical and is very good at gauging cost-benefit. Also, they typically don't just leave but instead resort to alternate measures, i.e leaving behind a small force to grow and build and attack the imperium until the Imperium leaves.
One of the things I like so much about this vid is how the Guard are depicted as fighting with effective tactics and compience. Not just throwing waves of men at their foes. The issue is that the Hive Mind continues to outmanoeuvre them
Can't wait for the Tau documentary. Admittedly they are actually a small faction in Warhammer 40k, nothing compared to Space Marines, Tyranids, Orkz, or Chaos, so will probably a year before we see them on this channel, but that's okay. This is cool to watch, looking forward to hearing how the Tyranids finally get to have a nice dinner after a long day of work.
eh it depends if they remember tau lore, ie you get 2 hive fleet attacks agianst the normal Tau Empire which they eventually fight off using conventional means. or you get the Far sight Enclaves hive fleet attack where they basically make a grey goo weapon that kills all of the nids instantly so they cant adapt to it... and if tweaked could be used to kill off everything in the galaxy. Or the Tau could just make several stars in the path of the nids go super nova and kill them all that way.... because even GW forgot that they gave the tau the ability to make stars go super nova.
Imperial up gunned mag-lev-steam train! Thats quintessential hardcore 40k right there. I would love to have it as a terrain piece or objective marker on my table.
Compulsory monthly astropath reports to sector command would neatly solve that pesky shadow in the warp effect of not being able to call for help. Silence would then act as such.
...and to think I originally wanted to cram everything into one episode. So glad I decided to just open things up and see where the narration goes. At this point I think it will be a 7 or 8 parter in all.
Tyranids are, short of teleportation, capable of arriving at any, and every, location. Hard to cover every weakness your enemy exposes when said enemy has no need to care about their own supplies, and outnumbers you 1200:1. Amazing video as always!
As I was watching this I was thinking "oh nice we got good choke points and terrain to our advantage" - then they just burrow underneath - "never mind, we have good air control at least" - income the bringers of sky death - "at least the supply lines are running good" - I bring to you living mines and more swarms. The Tyranids are genuinely so nauseatingly effective it's amazing they ever lose.
@@partypete2542 I do find it weird that humans would have no answer to the burrowing creatures, like some underground submarines (undergrounds?), or better logistics than trains. Also, i feel like our modern CIWS systems would brutally tear apart the flying things too, let alone air defense in 40k years, with knowledge and experience on these threats.
@@ustanik9921 Thing about the 40k Imperium is that technology has stagnated and even degenerated for a long time, so some things might be even worse than some we have today. In terms of firepower and durability they're clearly superior, but automation and control systems can be a bit of a lottery. Some systems are well understood and reproduced while others are used and maintained by thoughts and prayers (literally, given the customs of the Mechanicus) or rely on salvaged parts and replacements from ancient relics which aren't too common.
@@ManuelMartinez-hz6ml Aye but underground burrowinf vehicles are not complex and besides they literally exist (several burrowers are listed in lexicanum, some of them seem to be huge) I think its just a matter of preparedness, nobody is exactly preparing for nid invasion specifically
@@tau-5794 Raveners are the second best bioform in the Galaxy in terms of using digging implements as lethal weapons. But even they pale in comparison to the true masters, the guys with the gas masks. :)
i just love that clip of an unreasonably souped up train literaly plowing through its enemies while unleashing its weight worth in ammunition. Just imagine this in a game like foxhole, logi runs are gonna be arguably more dangerous than frontline combat
.... You know what the Tyranids are just kinda everywhere down there, better just lay the Exterminatus down on these Xenos. ALRIGHT, FIRE! (slams face into exterminatus button)
6:24 has me thinking that Nuclear Ballistic Submarines are still relevant in the 41st Millennium. Actually on a larger note I feel like in all science fiction having planetside SSBN's will continue to be a relevant strategic decision. Like a stealth ship is kinda just alone in space making it easy to pick up with some sort of sensor, but if you have an entire planet's ocean to hide under it's going to be super hard to find subs hiding there. Water would be a completely different medium from space so even if your aliens have advanced sensors for space I doubt they'll be specialised for water as well. Even if they have planetwide general scanners, knowing the oceans have an unusual amount of steel in them isn't going to help you guide a missile. Just interesting.
There are many ways Tyranids could realistically counter submarines. First of all, who's to say some of your crew aren't already hybrid or cultists, those are prime targets for infiltration by genestealer cults. Secondly, it would be extremely easy to just fill the oceans with extremely efficient hunter-killer bioforms, remember, even the slightest of electrical signals would be easy peasy for a specialized creature to detect and follow, so even submarines running minimal systems(lifesupport only for example) wouldn't be able to hide. That or just... Y'know... Drink the oceans... They're full of biomass and useful nutrients etc. The hiveships were probably going to do so anyway, they could just do so sooner if they detected anything being launched from underwater.
@@inertjohnjunk fair point, the Tyranids are kinda busted it seems. I was just remarking at the lack of nuclear ballistic submarine representation in sci-fi media’s military strategy in general. You gotta admit SSBN’s are badass and having more of them in fiction would objectively improve it.
@@Ailuk the Space Battleship Yamato franchise's stealth ships are literal space submarines with (I think) supercharged torpedoes. they're submarines cuz they literally dive into a dimension in between dimensions.
@@alicorn3924 That sounds cool but it also sounds like more of an attack submarine vibe. I’m talking Nuclear Ballistic Missile Submarines, I’m talking the culmination of all of human technological development in the most beautiful weapon the military industrial complex has ever made, I’m talking about a military vessel that not only CAN wipe out entire cultures but is also more effective simply through terror it’s mere existence inspires. We need more of those kinds of submarines in sci fi. In my humble opinion that is.
@@Ailuk in the 2205 episodic movie, a UX-01 is shown to have managed to get underwater beneath an ice sheet and surface through the ice sheet to launch missiles that are more akin to cruise missiles than nukes, but close enough.
Tragic situation if the only Air Force you have is Valkyries and nothing else, not a single Thunderbolt or Lightning Racing through the Sky apparently... I like to believe the Planetary Governor probably fucked over some Navy Admiral or smth and as Punishment all the Thunderbolt/Lightning Shipments just happen to be "Very Very Late" lol.
Air power is really where Nids would get rolled realistically. Imagine trying to dogfight even modern aircraft when all you have are actual wings. Video says Harpies are quick, but even the slowest of jet engines is going to be so so much faster than muscle powered wings could ever be
@@PatchGaming22 Honestly true, while I understand that dogfighting an Opponent who has the agility of Wings (which allows sudden direction change) can be tricky all you really gotta do is just not get close and fly circles around these things. On top of that this is 40k and the Imperiums Flying Aces can do crazy maneuvers via combat drugs and advanced technology that you would nowadays only dream off!
@@PatchGaming22 They do have acid guns too, and it might be easy to dogfight a few, but having like 40 tossed at 1 pilot might be a bit much for them... Tyranids are rough, man
I had only remembered this series a few days ago and saw that the 2nd episode had released. but to also now be met with the 3rd episode 2 days later is nothing but pure bliss.
Better than the last one I will say. Biggest problem with the video was the Ravener segment; you blended two different Tyranids (Ravener and Trygon) into one thing but in a way that didn't really accurately convey how they best serve their role in a Tyranid Invasion. The model used is not a Ravener, but rather is a Trygon. Trygons are significantly larger (one of the largest known Tyranids in fact, originally classified as a Bio-Titan) and are known to dig giant underground tunnel systems throughout the invaded planet to attack from below, and Raveners accompany them, spilling out from these subterranean networks en-mass to either aid the Trygon or split off and sneak attack other vital targets. A Trygon also emits a large field of static energy it can use either as a shield or weapon and potentially even an EMP, which can play a major role: they have been known to disable critical electronics as part of their ambush (generators, weapon systems or even energy shields) that leave the opponent much more vulnerable to the Tyranid attack even if the Trygon is repelled. Raveners have a warrior-like head with a pincer tail, and while they can dig through rock, they cannot do so at the sheer speed of the Trygon nor carve tunnel networks of such width and length. Invasions with them often have the Trygon leading a Ravener pack through dug tunnels to erupt beneath crucial areas at a time that will cause the most disruption possible for the victim. Or worse, a Trygon Prime (a synaptic Trygon with a stronger electricity field and enhanced senses) leading a group of Trygons and massive clutch of Raveners to potentially allow the entire swarm (Hive Tyrant and all) to invade the enemy base via the tunnel network. The part with the Harpy was very accurate, albeit the model has both weapons rather than two of the same (though maybe that's to help clarify which two they can equip, which would be pretty fair.)
@@GittingGud1 it's just constructive feedback man, no need to be weird about it the guy asked me if I could give specifics on what he got wrong on the prior one so I felt I'd just honor that for the new one he did while I watched it to do a more in-depth job this time
Thanks for pointing that out. We had a hard time finding a Ravener model actually so its a bit derivative of the model we could find for the Mawlok which will be featured in later episodes as we get into the Bio-Titan deplyment wave
@@InvictaHistory If that's the reason, that's fair. I think the DoW2/R models are on steam if you can use them. Just make sure to differentiate between the Trygon and Mawloc should you cover them in that later, as they serve different roles: the former creates underground ambush points and leads an attack through them while the latter are giant sand worms pulling hit-and-runs while breaking up the ground and swallowing people whole. Also as others have pointed out, the lack of mention on the synapse creatures hampers a lot of the accuracy of an invasion portrayal as they are the most important part of each Nid swarm: for how intelligent and cunning the Hive Mind is, it heavily relies on these creatures to help spread it's intellect across the force of bugs or else the lesser Nids will succumb to instinct and often panic. The things the Harpies and Raveners do here would be accurate, but would require a synaptic commander to bring them in reach of the web to enable them to do it. The most important Tyranid in any invasion (beside the Norn Queen, who births them from above) is the Hive Tyrant, which has the strongest connection to the Hive Mind of any Tyranid. Each Hive Tyrant is different, with unique preferences and tactics in addition to a greater degree of individuality that allows them to think with far more freedom when it come to solving problems or countering unforeseen events. While still slaved to the Hive Mind and their eternal hunger, they and the Norn Queens are the only Tyranids that could be viewed as truly sapient in a way. And if or when they are killed, their minds are implanted within a fresh body while they learn from their mistakes. I think it would be very beneficial to cover them in a future part, or at least mention them and their presence.
I LOVE the use of the 3d models and visuals in this one Long time Tyranid fan here finally seeing some content, it's truly beautiful, thank you so much.
I loved how you represented Venom Cannon of Harpie like some sort of Brightlance. However, that portion of a video was the most correct one. That is something how Tyranids could engage and what defenders would find themselves against. However, you missed to mention one thing. Harpies and scattered Hormogaunts do not know how to damage tracks. They might just instinctually try to bite the metal as it is unnatural with predictable results. However, for them to group up and wait in ambush like that, you need a winged Hive Tyrant to organize these forces. Tyranids are just randomly running in small crowds to a nearest machine gun emplacement as mere cannon fodder otherwise. Such assaults would be literally impossible without a commanding synapse creature orchestrating everything from the very start. Btw: spore mines such as these are not designed to stop speeding trains. There is a very high likelihood that they would get through going full speed ahead as spore mines explodes with acid and shrapnel. Usually Hapries won't be carrying much anti-material mines and most of them will be anti-personnel spores. This means that train will get peppered with shrapnel which its armor would easily withstand and an odd acid mine would eat away slowly at the train and tracks. Those mines would not stop a train on its own, but it would cripple them in a matter of days as repeated advances through spore fields would whittle down trains and tracks.
The train segment doesn't make any sense. If the tyranids can get close to the wagons, they can get close to the tracks, which they would just destroy, permanently severing the train supply lines.
Fair point although for this one we figured the minor bioforms wouldnt be able to do damage. Something like a Harpy might be able but here we figured they would rather attack the train or lay bombs
Actually it dose somewhat first of all damaging tracks isn't easy especially if the trains on them are self powered it is also what happens in the real world if you look at ww2 or for a more modern example Ukraine whilst there are strikes on tracks they are usually fixed within a day or a few days at the most but destroy a train and now the enemy needs a new train and i can tell you takes far longer to build a train than to repair even a few Kilometers of track
@@baleriontheblackdread6679That AND imperium losses whatever cargo the train was transporting(+ personnel that operated on that train) which will cripple defence lines. So in reality destroying trains themselves are more valuable from strategic perspective. Biggest issue imo is the segment about valkyries. Tyranids in reality will have a lot more problems dealing with valkyries than shown in the vid.
Covering the Fall of Reach or the battle for Earth from Halo would be really cool. From an almost suicidal frontal assault in space to land ground troops, to the defense of the Super MAC reactor sites.
Fantastic series, I'd love to see the same series for a Space Marine Chapter (any of them) vs Nids. Would be great to look at the changes in tactics :) Thanks for the great series!
I know you guys really wanted to express the harpy's scream and how ear splitting and deafening but I felt like we went a little over board. Would love to see some necron content this is some really awesome stuff. Love the channel.
Good video, only gripe is that the trygon model was used to represent raveners. the little burrowers still have mostly triangular crests like the warriors.
Well to be honest this planet despite being "underprepared" has put a hell of a fight against the Tyranids, when the highmind launches specialized and costly units against you it must be taken as one the greatest honors the Tiranyds can grant you, there have been instances of highly defended planets that fall in question of few hours or even minutes, well that usually happened at the begining of the Tiranid wars when Humanity wasn't well aware of how dangerous the Tyranids could be, I guess we have here an average production planet from the post indomitus crusade era, maybe part of the supply line of the Crusade? Which means a release fleet could be on its way to the planet so hold on there brave guardsmen... XD
Why wouldn’t the Hive Mind just deploy onto the cities? I know that wouldn’t allow for much of an evolving narrative, but that tactic makes the most sense
Making documentaries about real things like Alexandria and then making documentaries about Warhammer things might confuse people into thinking that the events of the 40k universe are real. I'm totally cool with that.
They don't call it a swarm because it's small! It is a sentient dense cloud that has as many teeth and claws as a cloud has water molecules! Imagine trying to fight fog, but it actually fights back and can cut and chew you to ribbons! There is no hope if the swarm gets a good toe hold and beach head. Victory is a promise at that point.
Hope you enjoy our most ambitious episode yet! Help keep this series going by checking out Warhammer 40,000: Tacticus play.tacticusgame.com/invicta-ba and use the code "Invicta222" to get 2,000 Gold, 20 energy and 2 requisition orders.
Why cant they just make crude bolters mounted onto Lemas Russess and pump out Baneblades when the bugs are literallly overruning whole world defended by multiple chapters and legions of guardsmen
Or make use of psykers as portable nukes, a daemonic invasion is easier to deal with
@@InvictaHistory just got the code, red the mail, and now i am here, thanks for the 2 scrolls, no code till now had 2 of them
I know this is 40k and you sort of just accept things, but anything with wings is not gonna catch anything with jet engines by surprise or speed
@@PlagueRunner I think the whole 'just wings' vs jets goes out of the window when faced with a species that has established a means of space flight. These aren't just evolved beings, these are bioengineered for said tasks. They are as much based on 'technology' as our technology based vehicles.
Any comparisons based on our earthly biology is a false comparison.
Its great to see that in 40k years, our bug spray has grown to match the size of the bugs
The inflationary arms race continues from EDF into the far future. The bigger the bug, the harder the boot needs to be.
Indeed.
It is nice to see that nukes being mentioned. Usually stories never involve proper representation of how humanity would fight threat like this.
I mean, WMDs don't make for dramatic storytelling
@@user-cq1cw8xz7f Weapons that annihilate everything around for miles, friend and foe alike, throwing massive amounts of radioactive dust that will inflict massive damage on a planet's biosphere with each detonation, and poison the ground where they're detonated for decades to come isnt dramatic? A weapon that, if enough are used, can end an invasion but at the risk of permanently rendering a planet sterile doesn't do it for you?
@@battleoid2411 This IS Imperium we are talking about...
sir, we have exterminatus
I'm kinda of surprised they don't have different of bigger future types of nukes.. like anti matter bombs or something.
My reaction to losing sight of the spider in my home
during the Battle of Macragge, harpy's litterly choked the ground to space batteries with their bodies. the sheer mass of bioforms the Hivefleets have at their disposal is staggering
As much as the writer requires
@@LoLaSn this tbh
@@LoLaSn and even then it feels that there's more, Tyranids are just great villains
I thought it was Gargoyles, not Harpies, that jammed their bodies into the barrels.
@@PixelSlayer247 it was gargoyles,
The use of the Boltgun’s Heavy Bolter sound effects is amazing
they did a great job with the sound design
@@InvictaHistory indeed they did but my favorite will always be the Space Marine game’s heavy bolter
woah the 3D rendering is getting really good
We try and pick up a few new tricks and push ourselves with every episode!
I thought they were given access to assets from Tacticus as part of the sponsorship
@@emielpeper9248 neither of the 3d modelled Nids are in Tacticus though?
This feels like old History Channel documentaries of WW2 Battles that my father loved watching. Finding one for Warhammer 40k this good, makes me feel like I am connecting with him even after his passing. Thank you so much for this.
“I say we take off and nuke the entire site from orbit. It’s the only way to be sure”.
Except in this case, taking off is suicide.
You can't take off, you can;t call for help. And one nuke wouldn't do much. These are the Tyranids, a full scale invasion would be trillions upon trillions of the buggers.
Orbit is clustered in tyrannic presence lol the planet is cooked you just gotta hope you inflict enough dmg to make them go "meh, not worth my time, bye" and that's pretty much it
@@fabioaya6320 Tyranids dont have sunken cost fallacy? "We have invested so much in assault already, gotta push harder and recover biomass losses" or sth
@@11darklight11 No. The Hive Mind is largely logical and is very good at gauging cost-benefit. Also, they typically don't just leave but instead resort to alternate measures, i.e leaving behind a small force to grow and build and attack the imperium until the Imperium leaves.
One of the things I like so much about this vid is how the Guard are depicted as fighting with effective tactics and compience. Not just throwing waves of men at their foes. The issue is that the Hive Mind continues to outmanoeuvre them
Can't wait for the Tau documentary. Admittedly they are actually a small faction in Warhammer 40k, nothing compared to Space Marines, Tyranids, Orkz, or Chaos, so will probably a year before we see them on this channel, but that's okay. This is cool to watch, looking forward to hearing how the Tyranids finally get to have a nice dinner after a long day of work.
eh it depends if they remember tau lore, ie you get 2 hive fleet attacks agianst the normal Tau Empire which they eventually fight off using conventional means. or you get the Far sight Enclaves hive fleet attack where they basically make a grey goo weapon that kills all of the nids instantly so they cant adapt to it... and if tweaked could be used to kill off everything in the galaxy.
Or the Tau could just make several stars in the path of the nids go super nova and kill them all that way.... because even GW forgot that they gave the tau the ability to make stars go super nova.
Indeed.
Imperial up gunned mag-lev-steam train! Thats quintessential hardcore 40k right there. I would love to have it as a terrain piece or objective marker on my table.
or as a mission in a video game
@@ImperialDiecast i hope space marine 2 has a mission like that
Compulsory monthly astropath reports to sector command would neatly solve that pesky shadow in the warp effect of not being able to call for help. Silence would then act as such.
@@sormiliha in other words. Fucking excel. Humans would insta win with excel
@@sormiliha never underestimate the Administratum’s ability to bungle what should be a relatively straightforward task.
IIRC it also disrupts the travel through the warp so depending on proximity to other planets even this wouldn’t matter.
@@SirNerdicus that's right, sotw not only fucks communication but also warp travel
Indeed. If they don’t respond in time, assume they are under attack.
Just watched part two only to see part 3 out! Let’s gooo
...and to think I originally wanted to cram everything into one episode. So glad I decided to just open things up and see where the narration goes. At this point I think it will be a 7 or 8 parter in all.
@@InvictaHistory we're here for it
@@InvictaHistory How long till part 4 comes out? I'm hooked on this now :D
Same lol
@@InvictaHistory glad to have it. I'd rather that, than a rushed underwhelming experience
Tyranids are, short of teleportation, capable of arriving at any, and every, location.
Hard to cover every weakness your enemy exposes when said enemy has no need to care about their own supplies, and outnumbers you 1200:1.
Amazing video as always!
As I was watching this I was thinking "oh nice we got good choke points and terrain to our advantage" - then they just burrow underneath - "never mind, we have good air control at least" - income the bringers of sky death - "at least the supply lines are running good" - I bring to you living mines and more swarms. The Tyranids are genuinely so nauseatingly effective it's amazing they ever lose.
@@partypete2542 I do find it weird that humans would have no answer to the burrowing creatures, like some underground submarines (undergrounds?), or better logistics than trains. Also, i feel like our modern CIWS systems would brutally tear apart the flying things too, let alone air defense in 40k years, with knowledge and experience on these threats.
@@ustanik9921 Thing about the 40k Imperium is that technology has stagnated and even degenerated for a long time, so some things might be even worse than some we have today. In terms of firepower and durability they're clearly superior, but automation and control systems can be a bit of a lottery. Some systems are well understood and reproduced while others are used and maintained by thoughts and prayers (literally, given the customs of the Mechanicus) or rely on salvaged parts and replacements from ancient relics which aren't too common.
@@ManuelMartinez-hz6ml
Aye but underground burrowinf vehicles are not complex and besides they literally exist (several burrowers are listed in lexicanum, some of them seem to be huge)
I think its just a matter of preparedness, nobody is exactly preparing for nid invasion specifically
@@KalashVodka175 Yeah that's true, it was more about the comparison to the modern anti aircraft technology
I’m sure the imperial guard could best the Tyranids if they dug enough ditches. Just ask the Dutch ditch guy!
Raveners:
@@tau-5794 Raveners are the second best bioform in the Galaxy in terms of using digging implements as lethal weapons. But even they pale in comparison to the true masters, the guys with the gas masks. :)
i just love that clip of an unreasonably souped up train literaly plowing through its enemies while unleashing its weight worth in ammunition. Just imagine this in a game like foxhole, logi runs are gonna be arguably more dangerous than frontline combat
.... You know what the Tyranids are just kinda everywhere down there, better just lay the Exterminatus down on these Xenos. ALRIGHT, FIRE! (slams face into exterminatus button)
FUCKEN XENOS! -Ordo Xenos
Unironically based
Rumors say that if you listen to the warp during a Tyranid invasion, you'll be able to hear Veriliad screaming out of regret.
Oh. These videos are amazing. The depth, the details, the story. I'm hoping that an imperial fleet arrives with a few company's of ultramarines!
6:24 has me thinking that Nuclear Ballistic Submarines are still relevant in the 41st Millennium. Actually on a larger note I feel like in all science fiction having planetside SSBN's will continue to be a relevant strategic decision. Like a stealth ship is kinda just alone in space making it easy to pick up with some sort of sensor, but if you have an entire planet's ocean to hide under it's going to be super hard to find subs hiding there. Water would be a completely different medium from space so even if your aliens have advanced sensors for space I doubt they'll be specialised for water as well. Even if they have planetwide general scanners, knowing the oceans have an unusual amount of steel in them isn't going to help you guide a missile. Just interesting.
There are many ways Tyranids could realistically counter submarines. First of all, who's to say some of your crew aren't already hybrid or cultists, those are prime targets for infiltration by genestealer cults. Secondly, it would be extremely easy to just fill the oceans with extremely efficient hunter-killer bioforms, remember, even the slightest of electrical signals would be easy peasy for a specialized creature to detect and follow, so even submarines running minimal systems(lifesupport only for example) wouldn't be able to hide.
That or just... Y'know... Drink the oceans... They're full of biomass and useful nutrients etc. The hiveships were probably going to do so anyway, they could just do so sooner if they detected anything being launched from underwater.
@@inertjohnjunk fair point, the Tyranids are kinda busted it seems. I was just remarking at the lack of nuclear ballistic submarine representation in sci-fi media’s military strategy in general. You gotta admit SSBN’s are badass and having more of them in fiction would objectively improve it.
@@Ailuk the Space Battleship Yamato franchise's stealth ships are literal space submarines with (I think) supercharged torpedoes.
they're submarines cuz they literally dive into a dimension in between dimensions.
@@alicorn3924 That sounds cool but it also sounds like more of an attack submarine vibe. I’m talking Nuclear Ballistic Missile Submarines, I’m talking the culmination of all of human technological development in the most beautiful weapon the military industrial complex has ever made, I’m talking about a military vessel that not only CAN wipe out entire cultures but is also more effective simply through terror it’s mere existence inspires. We need more of those kinds of submarines in sci fi. In my humble opinion that is.
@@Ailuk in the 2205 episodic movie, a UX-01 is shown to have managed to get underwater beneath an ice sheet and surface through the ice sheet to launch missiles that are more akin to cruise missiles than nukes, but close enough.
Tragic situation if the only Air Force you have is Valkyries and nothing else, not a single Thunderbolt or Lightning Racing through the Sky apparently...
I like to believe the Planetary Governor probably fucked over some Navy Admiral or smth and as Punishment all the Thunderbolt/Lightning Shipments just happen to be "Very Very Late" lol.
their on a different front that's dealing with Harridans and Hive Crones
Air power is really where Nids would get rolled realistically. Imagine trying to dogfight even modern aircraft when all you have are actual wings. Video says Harpies are quick, but even the slowest of jet engines is going to be so so much faster than muscle powered wings could ever be
@@PatchGaming22 they fart, like really hard like thrusters - checkmate
@@PatchGaming22 Honestly true, while I understand that dogfighting an Opponent who has the agility of Wings (which allows sudden direction change) can be tricky all you really gotta do is just not get close and fly circles around these things. On top of that this is 40k and the Imperiums Flying Aces can do crazy maneuvers via combat drugs and advanced technology that you would nowadays only dream off!
@@PatchGaming22 They do have acid guns too, and it might be easy to dogfight a few, but having like 40 tossed at 1 pilot might be a bit much for them... Tyranids are rough, man
I had only remembered this series a few days ago and saw that the 2nd episode had released. but to also now be met with the 3rd episode 2 days later is nothing but pure bliss.
Better than the last one I will say.
Biggest problem with the video was the Ravener segment; you blended two different Tyranids (Ravener and Trygon) into one thing but in a way that didn't really accurately convey how they best serve their role in a Tyranid Invasion.
The model used is not a Ravener, but rather is a Trygon.
Trygons are significantly larger (one of the largest known Tyranids in fact, originally classified as a Bio-Titan) and are known to dig giant underground tunnel systems throughout the invaded planet to attack from below, and Raveners accompany them, spilling out from these subterranean networks en-mass to either aid the Trygon or split off and sneak attack other vital targets.
A Trygon also emits a large field of static energy it can use either as a shield or weapon and potentially even an EMP, which can play a major role: they have been known to disable critical electronics as part of their ambush (generators, weapon systems or even energy shields) that leave the opponent much more vulnerable to the Tyranid attack even if the Trygon is repelled.
Raveners have a warrior-like head with a pincer tail, and while they can dig through rock, they cannot do so at the sheer speed of the Trygon nor carve tunnel networks of such width and length.
Invasions with them often have the Trygon leading a Ravener pack through dug tunnels to erupt beneath crucial areas at a time that will cause the most disruption possible for the victim. Or worse, a Trygon Prime (a synaptic Trygon with a stronger electricity field and enhanced senses) leading a group of Trygons and massive clutch of Raveners to potentially allow the entire swarm (Hive Tyrant and all) to invade the enemy base via the tunnel network.
The part with the Harpy was very accurate, albeit the model has both weapons rather than two of the same (though maybe that's to help clarify which two they can equip, which would be pretty fair.)
We get it dude, you like 40k.
A fellow bug lover, I see. Thank you for posting this so that I don't need to. I honestly am so hype for the love this series is getting
@@GittingGud1 it's just constructive feedback man, no need to be weird about it
the guy asked me if I could give specifics on what he got wrong on the prior one so I felt I'd just honor that for the new one he did while I watched it to do a more in-depth job this time
Thanks for pointing that out. We had a hard time finding a Ravener model actually so its a bit derivative of the model we could find for the Mawlok which will be featured in later episodes as we get into the Bio-Titan deplyment wave
@@InvictaHistory If that's the reason, that's fair. I think the DoW2/R models are on steam if you can use them. Just make sure to differentiate between the Trygon and Mawloc should you cover them in that later, as they serve different roles: the former creates underground ambush points and leads an attack through them while the latter are giant sand worms pulling hit-and-runs while breaking up the ground and swallowing people whole.
Also as others have pointed out, the lack of mention on the synapse creatures hampers a lot of the accuracy of an invasion portrayal as they are the most important part of each Nid swarm: for how intelligent and cunning the Hive Mind is, it heavily relies on these creatures to help spread it's intellect across the force of bugs or else the lesser Nids will succumb to instinct and often panic. The things the Harpies and Raveners do here would be accurate, but would require a synaptic commander to bring them in reach of the web to enable them to do it.
The most important Tyranid in any invasion (beside the Norn Queen, who births them from above) is the Hive Tyrant, which has the strongest connection to the Hive Mind of any Tyranid. Each Hive Tyrant is different, with unique preferences and tactics in addition to a greater degree of individuality that allows them to think with far more freedom when it come to solving problems or countering unforeseen events. While still slaved to the Hive Mind and their eternal hunger, they and the Norn Queens are the only Tyranids that could be viewed as truly sapient in a way. And if or when they are killed, their minds are implanted within a fresh body while they learn from their mistakes. I think it would be very beneficial to cover them in a future part, or at least mention them and their presence.
Please keep this up. You guys video is so top tier.
I LOVE the use of the 3d models and visuals in this one
Long time Tyranid fan here finally seeing some content, it's truly beautiful, thank you so much.
The hive mind got the chitin on the wrong side of the Harpy.
2 free reqs for tacticus is a decent gift
Loving this series! Would love to see more like this, whether it be other Warhammer 40K factions or other sci-fi/fantasy universes!
What a wonderful and terrifying video! The Tyranids are one of humankind's greatest foes but the Emperor Protects! ⚔🔥🐜
Been waiting for this!
Watching this documentary after work is so relaxing, I cant wait for the next part
Are those Mutalisk screams we are hearing? Or is it from the Fellbeasts of Lord of the Rings?
fellbeasts : )
@@InvictaHistory Nice thought that was familiar.
Mutalisk screams are a big more airy and ghastly, these sound stronger and a bit more forcefull
I loved how you represented Venom Cannon of Harpie like some sort of Brightlance. However, that portion of a video was the most correct one. That is something how Tyranids could engage and what defenders would find themselves against. However, you missed to mention one thing. Harpies and scattered Hormogaunts do not know how to damage tracks. They might just instinctually try to bite the metal as it is unnatural with predictable results. However, for them to group up and wait in ambush like that, you need a winged Hive Tyrant to organize these forces. Tyranids are just randomly running in small crowds to a nearest machine gun emplacement as mere cannon fodder otherwise. Such assaults would be literally impossible without a commanding synapse creature orchestrating everything from the very start.
Btw: spore mines such as these are not designed to stop speeding trains. There is a very high likelihood that they would get through going full speed ahead as spore mines explodes with acid and shrapnel. Usually Hapries won't be carrying much anti-material mines and most of them will be anti-personnel spores. This means that train will get peppered with shrapnel which its armor would easily withstand and an odd acid mine would eat away slowly at the train and tracks. Those mines would not stop a train on its own, but it would cripple them in a matter of days as repeated advances through spore fields would whittle down trains and tracks.
Holy crap this series is amazing !
The train segment doesn't make any sense. If the tyranids can get close to the wagons, they can get close to the tracks, which they would just destroy, permanently severing the train supply lines.
Fair point although for this one we figured the minor bioforms wouldnt be able to do damage. Something like a Harpy might be able but here we figured they would rather attack the train or lay bombs
Actually it dose somewhat first of all damaging tracks isn't easy especially if the trains on them are self powered it is also what happens in the real world if you look at ww2 or for a more modern example Ukraine whilst there are strikes on tracks they are usually fixed within a day or a few days at the most but destroy a train and now the enemy needs a new train and i can tell you takes far longer to build a train than to repair even a few Kilometers of track
@@baleriontheblackdread6679That AND imperium losses whatever cargo the train was transporting(+ personnel that operated on that train) which will cripple defence lines. So in reality destroying trains themselves are more valuable from strategic perspective. Biggest issue imo is the segment about valkyries. Tyranids in reality will have a lot more problems dealing with valkyries than shown in the vid.
This series is awesome! Cant wait for part 4!
The sounds of the heavy bolters are amazing.
Covering the Fall of Reach or the battle for Earth from Halo would be really cool. From an almost suicidal frontal assault in space to land ground troops, to the defense of the Super MAC reactor sites.
It's like Christmas every time a new video drops can't wait for the next one
Love it please go on THE BEST series ever
Holy shit guys, you really stepped the animation and models up with this one! Fantastic job
i wasnt expecting the harpy to sound like a Nazgul from lotr.
buit such a cool sound
Ah here we go!
was literally just thinking about this and turned on my computer, thanks for second Christmas ya'll
*nukes goes off left and right*
Us : oh no.....
Kriegsmann : *heavy breathing*
Very cool seeing the development of the visual fidelity and compexity of this series grow seemingly every episode.
Fantastic work to all
Thanks! This is my first video on the channel but I love it, especially the way the nids are animated.
The Kasrkin helmet on the ground is SUCH strong imagery. I LOVE this series
I'm loving Warhammer 40K Tacticus 😍😍 I was waiting for your new promo code
Fantastic series, I'd love to see the same series for a Space Marine Chapter (any of them) vs Nids. Would be great to look at the changes in tactics :) Thanks for the great series!
As a Tyranid player in 40K I love how you show how big a Tyranid invasion is
This has the feel of an old school History Channel documentary, it feels like something that's really happening. This channel and series is amazing.
Think you guys have a winning formula here. Can't wait to see the Ork Boyz! WAGGHHH!!!!
Man... this is National Geographic worthy, really!
Would love to see something Tau based!
I know you have to work with the assets you have available but those are trygons not raveners.
You guys really could make another series out of this like: How the imperium of men reconquer worlds that have fall to the tyranids
I was so confused when I heard a Nazgûl screech 😂 I instantly recognized it as is happened
Nooo i wanna see part 4 so bad. The suspense.
Love it, nice adding to the warhammer 40k cinematic
Some say the nids flee an extra galactic horror.
That threat is Chuck Norris's foot.
I would say your Ravener looks more like a Trigon but mini…it’s alright though
Everyone one of these episodes has jumped upward in quality significantly.
Now I know I heard Elite Dangerous conflict zone radio charter during that harpy introduction
This series has been fantastic. Reminds me of history channel shows back when the history channel was actually good
Aeronautica is the most underrated part of the Imperium's army.
Probably beacuse of how fast they are falling.
Pleaaaase Part 4 !
Man, this series is amazing, one of my favourites on yt as a whole fr
This was amazing! Keep it up, Im freakin hooked
This is outstanding. Pls do more of these in the Warhammer 40k setting.
Thanks!
I dont look forward more to any other youtube uploads than these! Tyranids forever! Even GW is afraid of their true potential
This series has been incredible. Please do one for an Ork invasion. I need more of this!
I know you guys really wanted to express the harpy's scream and how ear splitting and deafening but I felt like we went a little over board. Would love to see some necron content this is some really awesome stuff. Love the channel.
Damn this really makes it clear how well equipped the the tyranids are against the guard
I just started getting into 40k lore recently, so this popping up in my Recommended feed is fantastic. Nice work!!
Phosphex STC being destroyed years before the Tyranids were discovered is the most warhammer thing.
Using the Nazgûl screech for the harpy. Nice touch
Great Tacticus code! Thanks
Good video, only gripe is that the trygon model was used to represent raveners. the little burrowers still have mostly triangular crests like the warriors.
Hoping to see a baneblade next episode!
Love these videos so much, you just get Tyranids and the visuals are great
Finally. I've literally check your channel every day for weeks for this video
I love this series so much please put the next episode as soon as you can
LETTTTSSSS GOOOOO, been waiting for this one!
Another great episode in this amazing series!
The Harpies have that Nazgul Screech
Well to be honest this planet despite being "underprepared" has put a hell of a fight against the Tyranids, when the highmind launches specialized and costly units against you it must be taken as one the greatest honors the Tiranyds can grant you, there have been instances of highly defended planets that fall in question of few hours or even minutes, well that usually happened at the begining of the Tiranid wars when Humanity wasn't well aware of how dangerous the Tyranids could be, I guess we have here an average production planet from the post indomitus crusade era, maybe part of the supply line of the Crusade? Which means a release fleet could be on its way to the planet so hold on there brave guardsmen... XD
Why wouldn’t the Hive Mind just deploy onto the cities? I know that wouldn’t allow for much of an evolving narrative, but that tactic makes the most sense
Really nice series. Its fun to watch the horror of the Tyranids unfold.
I really like the boardgame pawn feel of the unit graphics.
Omg I was waiting so long for this video!!!
Yay, i was waiting on this one!
amazing work on the train assault sequence
I thought they would have used deathleapers to take out high command in phase 3, guess thats phase 4
Ah we're trying to save the planet. Answers my questions about exterminatus via virus bomb lol
Making documentaries about real things like Alexandria and then making documentaries about Warhammer things might confuse people into thinking that the events of the 40k universe are real. I'm totally cool with that.
I love this series so much, I can’t wait for the next instalment! :)
They don't call it a swarm because it's small! It is a sentient dense cloud that has as many teeth and claws as a cloud has water molecules! Imagine trying to fight fog, but it actually fights back and can cut and chew you to ribbons! There is no hope if the swarm gets a good toe hold and beach head. Victory is a promise at that point.
God-Emperor help us. This is intense.