How to Make Cutscenes in Game: Camera | Tutorial | Step by Step |

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  • čas přidán 22. 08. 2024
  • Hi:) This time I have prepared a tutorial for you about several cinematic aspects that are used when creating cutscenes in games. This tutorial is not related to any specific game engine, because the things included in it, can be used equally well in Unity, Unreal, or Godot. This is the first tutorial of this type in which I will discuss camera shots position etc, so let me know in the comments whether the series should be continued so that I can present you all the aspects needed to create a good cutscene in the game. Have a nice week:)
    - My English is not very good but I hope it won't disturb you too much:)
    - 4K is only there to increase the bitrate of the movie, and to prevent CZcams from completely killing the details of the scene.
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    How to Make Cutscenes in Game: Camera | Tutorial | Step by Step |
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Komentáře • 16

  • @bunyipinteractive
    @bunyipinteractive Před 3 měsíci

    This was a great follow up to the first video and I really enjoyed the way that you focused on the theory more than the practical application (not to take away from the value of how to do the work). I would love to see this become a series of videos that cover more of the theory in cinematics and how to effectively use them to capture the and maintain the viewers goals and not just interest. Really nice work, thank you!

    • @SetaLevelDesign
      @SetaLevelDesign  Před 3 měsíci

      Thank you for your kind words :) I think I will create a few more tutorials of this type because, after all, creating cutscenes is very related to the cinematography:)

  • @pennaverdeful
    @pennaverdeful Před 4 měsíci

    I recently moved from Unity to Unreal and your videos are still useful. Thanks!

    • @SetaLevelDesign
      @SetaLevelDesign  Před 4 měsíci

      Standard speed design probably won't be useful to you, but I think the final renders as a form of inspiration are independent of the game engine:)

  • @nameno7032
    @nameno7032 Před 3 měsíci

    I'm so excited for this cutscenes making things,
    please make this a workflow series from storyboard to final render will be awesomeeeee

    • @SetaLevelDesign
      @SetaLevelDesign  Před 3 měsíci +1

      I will probably make a few tutorials on this topic:)

  • @Massive-3D
    @Massive-3D Před 4 měsíci +1

    Can't wait. Hopefully you have or will put out a video about inventory systems ... I'm having a hard time even with references like elderscrolls or minecraft

    • @SetaLevelDesign
      @SetaLevelDesign  Před 4 měsíci +2

      It would probably be difficult for me to make such a tutorial, because I don't like writing scripts, and if I do, I limit myself only to those related to the environment, but I think that you will find a lot of good tutorials about the inventory system on CZcams:)

  • @Hazzel31337
    @Hazzel31337 Před 4 měsíci

    verry verry useful to make things like a game cinematic/trailer and just movie etc, verry informativ thanks a lot

  • @berkaydobrucal6273
    @berkaydobrucal6273 Před 4 měsíci

    What do you do to avoid flicker in the scene?

    • @SetaLevelDesign
      @SetaLevelDesign  Před 4 měsíci

      From what I remember, I used SMAA:)

    • @berkaydobrucal6273
      @berkaydobrucal6273 Před 4 měsíci

      @@SetaLevelDesign i always SMAA top but have flicker…

    • @SetaLevelDesign
      @SetaLevelDesign  Před 4 měsíci

      @@berkaydobrucal6273 I'd have to look at what it looks like in your case, because maybe there's a specific thing causing it and SMAA just can't deal with it. Do you also have this problem with other AAs? Test it and see if Forward MSAA can handle it?

    • @berkaydobrucal6273
      @berkaydobrucal6273 Před 4 měsíci

      @@SetaLevelDesign I also experience the flicker problem when I get a demo map export. If you give your e-mail address, I can show you an example.

    • @SetaLevelDesign
      @SetaLevelDesign  Před 4 měsíci

      @@berkaydobrucal6273 You can find it in the channel description:)